NU Mismagius

boltsandbombers

i'm sorry mr. man
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Skeleton by Soulgazer

QC: Punchshroom, Montsegur, Raseri
GP: GatoDelFuego, fleurdyleurse


spo0ki

Overview
########

Mismagius is a very prominent threat in the NU metagame thanks to its versatility and great Speed and Special Attack stats. Thanks to its access to Taunt and Destiny Bond, Mismagius is an effective stallbreaker and revenge killer. Mismagius's typing and ability grants it three immunities and a fair amount of resistances, allowing it to take on most entry hazard setters and block Rapid Spin. Mismagius can utilize an offensive or a defensive set, being able to either break down defensive teams or punch holes in more balanced teams. Thanks to Levitate, Mismagius is immune to Spikes, Toxic Spikes, and Sticky Web, which is very beneficial for an offensive Pokemon. However, Mismagius has very a subpar Defense stat, meaning it cannot take repeated hits without being worn down quickly.

Offensive
########
name: Offensive
move 1: Taunt
move 2: Shadow Ball
move 3: Dazzling Gleam
move 4: Nasty Plot / Destiny Bond
ability: Levitate
item: Colbur Berry / Life Orb
evs: 4 Def / 252 SpA / 252 Spe
nature: Timid

Moves
========
Taunt is a very useful move that stops defensive and offensive offensive Pokemon from setting up. Shadow Ball is Mismagius's most powerful STAB move, hitting most of the tier for neutral damage. Dazzling Gleam provides great coverage, hitting the Dark-types that resist Shadow Ball and dealing decent amounts of damage to Normal-types. Nasty Plot boosts Mismagius's Special Attack to incredibly high levels, allowing it to punch large holes in the opponent's team. Destiny Bond can be used to take down a slower threat, and works well in tandem with Taunt.

Set Details
========

Maximum Speed investment and a Timid nature is to Speed tie with opposing Pokemon with base 105 Speed or lower. Maximum Special Attack investment is used to hit as hard as possible. A Colbur Berry allows Mismagius to survive Dark-type moves such as Knock Off, Sucker Punch, and Pursuit once. However, Mismagius is very frail, so it might not be able to survive some STAB Dark-type attacks from the likes of Pawniard and Liepard, even with the Colbur Berry. Alternately, Life Orb can be used for more power.

Usage Tips
========

With Taunt, Mismagius works as an effective anti-lead to prevent entry hazards from being set up. Mismagius should also be used throughout the battle to prevent the opponent from setting up, as well as stopping defensive Pokemon from phazing it out after a Nasty Plot. Shadow Ball is generally Mismagius's best attacking option, as it has very good neutral coverage. Dazzling Gleam should be used if the opponent has a Dark-type you anticipate to switch in, and it hits Normal-types trying to absorb Shadow Ball. If Mismagius is using Nasty Plot, use it when you know Mismagius can take a hit or two from the opponent or on a predicted switch. If Mismagius is using Destiny Bond, use it when you know Mismagius is about to faint to remove a threat, which can potentially open up an opprotunity for Mismagius's teammates to sweep.

Team Options
========

Mismagius functions best on offensively based teams with entry hazard support. Crustle, Accelgor, Rampardos, and Qwilfish make for good partners. Late-game cleaners or setup sweepers that appreciate Mismagius's ability to wear down defensive Pokemon include Kangaskhan, Pawniard, Feraligatr, Slurpuff, and Lilligant.

Stallbreaker
########
name: Stallbreaker
move 1: Taunt
move 2: Will-O-Wisp
move 3: Shadow Ball
move 4: Pain Split
ability: Levitate
item: Leftovers
evs: 252 HP / 40 Def / 216 Spe
nature: Timid

Moves
========

Taunt is very useful to prevent entry hazards, status, and boosting moves from being used. Will-O-Wisp cripples physical attackers and spreads residual damage upon switch in. Shadow Ball is a fairly powerful STAB move, hitting Psychic-types such as Mesprit and Uxie. Pain Split is a decent form of recovery which also depletes the opponents HP.

Set Details
========

A Timid nature and 216 Speed EVs are used to outspeed positive-natured base 100 Speed Pokemon such as Typhlosion and Ninetales, if Mismagius needs to get a hit off with Shadow Ball in a dire situation. This also allows Mismagius to outspeed the majority of boosting sweepers to Taunt them, stopping them from setting up. Maximum HP is used to take hits relatively well, and the remaining 40 EVs are put into Defense to take physical attacks better, especially from burned opponents. Leftovers is important to have residual recovery throughout the battle.

Usage Tips
========

Mismagius works best early-game with Taunt to prevent entry hazards, status moves, or recovery. Will-O-Wisp should be used against physical attackers mainly, but it is also useful to spread residual damage and wear down defensive Pokemon. Pain Split should be used when Mismagius is low on HP. Use Shadow Ball when the opponent can be OHKOed or 2HKOed, or to hit incoming Fire-types aiming to absorb a Will-O-Wisp. Make sure to keep Mismagius away from status ailments, particularly Toxic and Thunder Wave, as they will put a timer on Mismagius's survivability and cripple it.

Team Options
========

This set functions well on balanced teams with entry hazard setters such as Seismitoad, Steelix, Garbodor, Roselia, and Rhydon to make use of Mismagius's ability to block Rapid Spin. Gurdurr is a good teammate because it sets up Bulk Up boosts on Dark-types, which are problematic for Mismagius. Klinklang can set up on burned physical attackers. Calm Mind Uxie can also set up more easily if Mismagius has burned or worn down the opponent's Dark-types.

Other Options
########

Mismagius can use a Choice Specs set with Trick and Nasty Plot to boost after it has gotten rid of its item. Alternately, a Choice Scarf can be used in the same fashion but act as a more effective revenge killer as opposed to acting as a wallbreaker. Calm Mind is an option to increase Mismagius's Special Defense while setting up, but the immediate power of Nasty Plot is generally more useful. Perish Song can be a nice choice on the stallbreaker set to threaten boosting sweepers such as Calm Mind Uxie and Xatu. Hex can be used over Shadow Ball on the stallbreaker set, as it has much greater power than Shadow Ball against burned opponents. Thunderbolt can be used for a different form of neutral coverage alongside Shadow Ball, but misses out on most Dark-types. Energy Ball can be used to hit Water- and Ground-types such as Seismitoad, Rhydon, Lanturn, Feraligatr, Sandslash, and Kabutops. Hidden Power Fighting is an option, as it does provide almost perfect coverage; however, it forces Mismagius to use an imperfect Speed IV, so Mismagius won't be able to Speed tie with other base 105 Speed Pokemon. However, it does have some merits of being able to OHKO Pawniard, hit Pyroar harder than any of Mismagius's other coverage moves, and 2HKO Audino with a Life Orb and after a Nasty Plot boost.

Checks & Counters
########

Bear in mind that if Mismagius is carrying Destiny Bond, it can remove some of its checks and counters by using the move before fainting to support the team.

**Pyroar**: Pyroar can switch in to all of Mismagius's attacks with the exception of Hidden Power Fighting and deal massive damage in return with Fire Blast.

**Fire-types**: Other Fire-types with a good Special Defense stat can check the stallbreaker set, as they are immune to Will-O-Wisp.

**Dark-types**: Even with a Colbur Berry equipped, Mismagius often cannot handle strong Dark-type attackers such as Pawniard, Liepard, Pangoro, Cacturne, and Sneasel. However, all of these cannot switch in safely,
as they will take a significant amount of damage from Dazzling Gleam.

**Choice Scarf Users**: Choice Scarf users such as Rotom, Jynx, and Mesprit can all revenge kill Mismagius if it is worn down and they get a free switch.

**Strong Physical Attackers**: Strong physical attackers that can take a hit from Mismagius such as Choice Band Torterra, Feraligatr, Kangaskhan, and Hariyama can all OHKO Mismagius with some prior damage. However, these Pokemon won't enjoy taking a Will-O-Wisp.

**Faster Pokemon**: Faster threats such as Archeops and Sceptile can outspeed and revenge kill a weakened Mismagius.

Overview
########

  • Fast with access to Taunt and Destiny Bond
  • some nice immunity and resists let it take on most entry hazard setters
  • can pull off both offensive and bulkier set easily
  • one of the best spinblocker
  • Stallbreaker
  • Immunity to Sticky Web, Spikes and Toxic Spikes
  • isn't really bulky on the physical side

Offensive
########
name: Offensive
move 1: Taunt
move 2: Shadow Ball
move 3: Dazzling Gleam
move 4: Nasty Plot / Destiny Bond
ability: Levitate
item: Colbur Berry / Life Orb
evs: 4 Def / 252 SpA / 252 Spe
nature: Timid

Moves
========

  • Taunt to prevent entry hazards and threats from setting up
  • Shadow Ball, STAB
  • Dazzling Gleam, good neutral coverage with Shadow Ball
  • Nasty Plot to boost and punch bigger holes in the opponent's team.
  • Destiny Bond is amazing to take down a threat, and works well along with Taunt.

Set Details
========

  • Max Speed.
  • Colbur Berry allows Mismagius to survive Sucker Punch, Knock Off, and Pursuit more easily. Mismagius is still not the most physically bulky Pokemon ever, so don't expect it to survive every STAB Dark-type moves with a Colbur Berry.
  • Life Orb for more power.

Usage Tips
========

  • anti-lead
  • Use Taunt to prevent sweepers from setting up, or entry hazards users from setting up hazards. Also stops walls from phazing Mismagius out or crippling it with Toxic, etc.
  • Shadow Ball is the move Mismagius will use the most as it has nice neutral coverage in NU.
  • Click Dazzling Gleam to hit incoming Dark-types or to weaken Normal-types a bit.
  • If Mismagius is using Nasty Plot, use it when you know it can take a hit or two from the opponent or if you predict the opponent to switch out. This will allow Mismagius to punch bigger holes in the opponent's team.
  • If Mismagius is using Destiny Bond, use it when you know Mismagius is about to faint to remove a threat, which can potentially open up the way for its teammates.

Team Options
========

  • *insert leads* Crustle, Lead Rampardos, Qwilfish.
  • *insert HO teammates* Kangaskhan, Feraligatr, Lilligant, Sceptile, Pawniard, Slurpuff, etc.
ik there's not a lot in team options, but idt there's a lot to talk about lol

Stallbreaker
########
name: Stallbreaker
move 1: Taunt
move 2: Will-O-Wisp
move 3: Shadow Ball
move 4: Pain Split
ability: Levitate
item: Leftovers
evs: 252 HP / 40 Def / 216 Spe
nature: Timid

Moves
========

  • Taunt to prevent entry hazards and threats from setting up
  • Will-O-Wisp to cripple stuff, weaken physical attackers, etc.
  • Shadow Ball for STAB.
  • Pain Split is used for recovery.

Set Details
========

  • Outspeeds Max Speed base 100s (its mainly for Typhlosion and Ninetales so that they can't just switch on Mismagius on a Will-O-Wisp and force it out. Outspeeding Typhlosion and Ninetales along with entry hazards will let Mismagius potentially beat them if its worn down) and maximise bulk.

Usage Tips
========

  • Use Taunt to prevent entry hazards, recovery, Defog, status, or set ups.
  • Will-O-Wisp threats (physical attackers, or just to cripple a wall or a special attacker to wear them down).
  • Pain Split when low on health.
  • Use Shadow Ball if the opponent can be OHKOed or 2HKOed by it, or to hit incoming Fire-types. Can be used if Mismagius just needs to do some damage on a threat to allow its teammates to beat it.
  • Make sure to not switch on a Toxic or Thunder Wave as it will cripple Mismagius (Toxic puts it on a timer, and Thunder Wave makes it slower, which stops it from preventing entry hazards / set ups / Defog)

Team Options
========

  • *insert balance teams teammates that sets up entry hazards* Seismitoad, Garbodor, Roselia, Rhydon, Qwilfish.
  • *insert stuff like thats this set's support* Gurdurr can set up on most Dark-types, Klinklang likes to set up on physical attackers that Mismagius will most likely burn with Will-O-Wisp, SubCM Uxie can set up more easily if Mismagius burned the opponent's Dark-type, etc.


Other Options
########

  • Choice Specs with Trick and Nasty Plot
  • Calm Mind.
  • Perish Song can be a nice option on the Stallbreaker set if you wish to use it on a Stall team as it will give your team a win condition and a way to beat last Pokemon CM Xatu or Uxie.
  • Hex on the Stallbreaker set as it works well along with Will-O-Wisp.
  • Thunderbolt, Hidden Power Fighting (makes Mismagius use an imperfect Speed IVs, so it won't be able to speed tie with other base 105s), and Energy Ball can be used to hit specific targets (Hidden Power Fighting can OHKO Pawniard, and with a Nasty Plot boost and Life Orb it can 2HKO Audino. Thunderbolt along with Shadow Ball gives good neutral coverage, but doesn't hit Dark-types, Fighting-types, and Dragon-types like Altaria as hard as Dazzling Gleam. Energy Ball hits Seismitoad, Rhydon, does more to Feraligatr, Lanturn, Sandslash, and Kabutops).
  • Choice Scarf faces competition from other Choice Scarf Ghost-types such as Haunter and Rotom. It's also weak, but is an option over Choice Specs for a Trick + Nasty Plot set since it let you use Mismagius to revenge kill stuff instead of having more power.

Checks & Counters
########
  • Keep in mind that if Mismagius carry Destiny Bond, it can easily take down these checks or counters by using it before fainting to support its team, so play safe around it.
  • PYROAR
  • Other Fire-types with good special bulk can check Stallbreaker Mismagius since it isn't as powerful as the offensive set.
  • Liepard, Choice Scarf Pangoro, Pawniard, and Cacturne (note that Cacturne, Pangoro, and Liepard takes a ton from Dazzling Gleam) are good checks. Sneasel can trap it with Pursuit, and has 75% chance to OHKO Colbur Berry Mismagius with Knock Off (Jolly Life Orb Sneasel).
  • Choice Scarf users such as Rotom, Jynx, and Mesprit can revenge kill it if Mismagius got worn down a bit if they switch on it safely.
  • Strong physical attackers that can take a hit from Mismagius such as Choice Band Torterra, Feraligatr, Kangaskhan, and Hariyama can easily OHKO (or close to) Mismagius, but be aware that they won't enjoy taking a burn against the Stallbreaker set.
  • Faster Pokemon such as Sceptile and Archeops can check it
 
Last edited:

soulgazer

I FEEL INFINITE
is a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Past SPL Champion
looks fine for me, but fix that:

[18:47:40] +Soulgazer: well first in the first set's set details u say that the evs are to outspeed base 100s
[18:47:48] +Soulgazer: when max speed base 105s.. well
[18:47:51] +Soulgazer: its just max speed
[18:47:57] +Soulgazer: tie with other 105s
[18:48:04] +Soulgazer: but the way i read it its like
[18:48:10] +Soulgazer: if mismagius was 1 pts over 100s
[18:48:12] +Soulgazer: which it isnt
[18:48:21] +Soulgazer: you might want to rewrite that part


you also have some grammar errors everywhere, but its GP's job :)
 

GatoDelFuego

The Antimonymph of the Internet
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Smogon Discord Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
boltsandbombers

REMOVE CHANGE COMMENTS

Overview
########

Mismagius is a very prominent threat in the NU metagame thanks to its versatility, (RC) and great Speed and Special Attack stats. With access to Taunt and Destiny Bond, Mismagius acts as an effective stallbreaker and revenge killer. Mismagius's typing and ability grants it three immunities and a fair amount of resistances, allowing it to take on most entry hazard setters and block Rapid Spin. Mismagius can utilize an offense or a defensive set, being able to either break down defensive teams or punch holes in more balanced teams. Thanks to Levitate, Mismagius is immune to Spikes, Toxic Spikes, and Sticky Web, (AC) which is very beneficial for an offensive Pokemon. However, Mismagius has very subpar Defense, meaning it cannot take repeated hits without being worn down quickly.

Offensive
########
name: Offensive
move 1: Taunt
move 2: Shadow Ball
move 3: Dazzling Gleam
move 4: Nasty Plot / Destiny Bond
ability: Levitate
item: Colbur Berry / Life Orb
evs: 4 Def / 252 SpA / 252 Spe
nature: Timid

Moves
========
Taunt is a very useful move to prevent entry hazards from defensive Pokemon as well as stopping offensive sweepers from boosting. Shadow Ball is Mismagius's most powerful STAB move, and hits most of the tier for neutral damage. Dazzling Gleam provides great coverage, hitting the Dark-types that resist Shadow Ball and doing decent damage to Normal-types. Nasty Plot boosts Mismagius's Special Attack to incredibly high levels, allowing it to punch large holes in the opponent's team. Destiny Bond can be used to take down a slower threat, and works well in tandem with Taunt.

Set Details
========

Maximum Speed investment and a Timid nature is to outspeed opposing base 105 Speed Pokemon. Maximum Special Attack investment is used to hit as hard as possible. A Colbur Berry allows Mismagius to survive Dark-type moves such as Knock Off, Sucker Punch, and Pursuit once. However, Mismagius is very frail, so it may might not be able to survive some STAB Dark-type attacks from the like of Pawniard and Liepard, even with the Colbur Berry. Alternately, Life Orb can be used for more power.

Usage Tips
========

With Taunt, Mismagius works as an effective anti-lead to prevent entry hazards. Mismagius should also be used throughout the battle to prevent the opponent from setting up, as well as stopping defensive Pokemon from phazing it out after a Nasty Plot. Shadow Ball is generally Mismagius's best attacking option, as it has very good neutral coverage. Dazzling Gleam should be used if the opponent has a Dark-type you anticipate to switch in, and it also hits Normal-types trying to absorb Shadow Ball. If Mismagius is using Nasty Plot, use it when you know Mismagius can take a hit or two from the opponent or on a predicted switch. If Mismagius is using Destiny Bond, use it when you know Mismagius is about to faint to remove a threat, which can potentially open up the way for its Mismagius's teammates.

Team Options
========

Mismagius functions best on offensively based teams with entry hazard support. Crustle, Accelgor, Rampardos, and Qwilfish are good partners for this role. Late-game cleaners or setup sweepers that appreciate Mismagius's ability to wear down defensive Pokemon include Kangaskhan, Pawniard, Feraligatr, Slurpuff, and Lilligant.

Stallbreaker
########
name: Stallbreaker
move 1: Taunt
move 2: Will-O-Wisp
move 3: Shadow Ball
move 4: Pain Split
ability: Levitate
item: Leftovers
evs: 252 HP / 40 Def / 216 Spe
nature: Timid

Moves
========

Taunt is very useful to prevent entry hazards, status, and boosting moves. Will-O-Wisp cripples physical attackers, (RC) and spreads residual damage upon switch in. Shadow Ball is a fairly powerful STAB move, hitting Psychic-types such as Mesprit and Uxie. Pain Split is a decent form of recovery, while also depleting the opponent's HP.

Set Details
========

A Timid nature and 216 Speed EVs are used to outspeed positive-natured base 100s such as Typhlosion and Ninetales, if Mismagius needs to get a hit off with Shadow Ball in a dire situation. This also allows Mismagius to outspeed the majority of boosting sweepers to Taunt them, (AC) preventing setup moves. Maximum HP is used to take hits relatively well, and the remaining 40 EVs are put into Defense to take physical attacks better, especially from burned opponents. Leftovers is important to have residual recovery throughout the battle.

Usage Tips
========

Mismagius work best early-game using Taunt to prevent entry hazards, status moves, or recovery. Will-O-Wisp should be used against physical attackers mainly, but it is also useful to spread residual damage and wear down defensive Pokemon. Pain Split should be used when Mismagius is low on HP. Use Shadow Ball when the opponent can be OHKOed or 2HKOed, or to hit incoming Fire-types aiming to absorb a Will-O-Wisp. Make sure to keep Mismagius away from status ailments, particularly Toxic and Thunder Wave, (AC) as they will put a timer on Mismagius's survivability and cripple its Speed.

Team Options
========

Stallbreaker Mismagius functions well on balanced teams with entry hazard setters such as Seismitoad, Steelix, Garbodor, Roselia, and Rhydon to make use of Mismagius's ability to block Rapid Spin. Gurdurr is a good teammate because it sets up Bulk Up boosts on the Dark-types that are problematic for Mismagius. Klinklang can set up Shift Gear boosts on burned physical attackers. Calm Mind Uxie can also set up more easily if Mismagius has burned or worn down the opponent's Dark-types.

Other Options
########

Mismagius can use a Choice Specs set with Trick and Nasty Plot to boost after it has gotten rid of its item. Alternately, a Choice Scarf can be used in the same fashion but act as a more effective revenge killer as opposed to acting as a wall breaker. Calm Mind is an option to increase Mismagius's Special Defense while setting up, but the immediate power of Nasty Plot is generally more useful. Perish Song can be a nice choice on the stallbreaker set to threaten boosting sweepers such as Calm Mind Uxie and Xatu. Hex can be used over Shadow Ball on the stallbreaker set as it has much greater power than Shadow Ball against burned opponents. Thunderbolt can be used for a different form of neutral coverage alongside Shadow Ball, but misses out on most Dark-types. Energy Ball can be used to hit Water- and Ground-types such as Seismitoad, Rhydon, Lanturn, Feraligatr, Sandslash, and Kabutops. Hidden Power Fighting is an option, as while it does provide almost perfect coverage it forces Mismagius to use an imperfect Speed IV, so it Mismagius won't be able to Speed tie with other base 105s. However, it does have some merits of being able to OHKO Pawniard, hit Pyroar harder than any of its Mismagius's other coverage moves, and 2HKO Audino with a Life Orb and after a Nasty Plot boost.

Checks & Counters
########

Keep in mind that if Mismagius is carrying Destiny Bond, it can remove some of its checks and counters by using it the move before fainting to support the team.

**Pyroar**: Pyroar can switch in to all of Mismagius's attacks with the exception of Hidden Power Fighting and deal massive damage in return with Fire Blast.

**Fire-types**: Other Fire-types with good Special Defense can check the stallbreaker set, as they are immune to Will-O-Wisp.

**Dark-types**: Even with a Colbur Berry equipped, Mismagius often cannot handle strong Dark-type attackers such as Pawniard, Liepard, Pangoro, Cacturne, and Sneasel. However, all of these cannot switch in safely as they will take a significant amount of damage from Dazzling Gleam.

**Choice Scarf Users**: Choice Scarf users such as Rotom, Jynx, and Mesprit can all revenge kill a Mismagius if it is worn down and they get a free switch-in.

**Strong Physical Attackers**: Strong physical attackers that can take a hit from Mismagius such as Choice Band Torterra, Feraligatr, Kangaskhan, and Hariyama can all OHKO Mismagius with some prior damage. However, these Pokemon wont enjoy taking a Will-O-Wisp.

**Faster Pokemon**: Faster threats such as Archeops and Sceptile can outspeed and revenge kill a weakened Mismagius.

1/2
 
Last edited:

soulgazer

I FEEL INFINITE
is a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Past SPL Champion
hold on, Mismagius is 105 Speed so Max Speed doesnt always outspeed 105s.. it tie with them. Fix the first set's set details again boltsandbombers >:( just say its to outspeed as much as possible or something lol
 
amcheck
add remove

Overview
########

Mismagius is a very prominent threat in the NU metagame thanks to its versatility and its great Speed and Special Attack stats. With access to Taunt and Destiny Bond, Mismagius acts as an effective stallbreaker and revenge killer. Mismagius's typing and ability grants it three immunities and a fair amount of resistances, allowing it to take on most entry hazard setters and block Rapid Spin. Mismagius can utilize an offense offensive or a defensive set, being which is able to either break down defensive teams or punch holes in more balanced teams. Thanks to Levitate, Mismagius is immune to Spikes, Toxic Spikes, and Sticky Web, which is very beneficial for an offensive Pokemon. However, Mismagius has very subpar Defense,(RC) meaning it cannot take repeated hits without being worn down quickly.

Offensive
########
name: Offensive
move 1: Taunt
move 2: Shadow Ball
move 3: Dazzling Gleam
move 4: Nasty Plot / Destiny Bond
ability: Levitate
item: Colbur Berry / Life Orb
evs: 4 Def / 252 SpA / 252 Spe
nature: Timid

Moves
========
Taunt is a very useful move to prevent defensive Pokemon from setting up entry hazards from defensive Pokemon as well as stopping offensive sweepers from boosting. Shadow Ball is Mismagius's most powerful STAB move, and hits most of the tier for neutral damage. Dazzling Gleam provides great coverage, hitting the Dark-types that resist Shadow Ball and doing decent damage to Normal-types. Nasty Plot boosts Mismagius's Special Attack to incredibly high levels, allowing it to punch large holes in through the opponent's team. Destiny Bond can be used to take down a slower threat, and works well in tandem with Taunt.

Set Details
========

Maximum Speed investment and a Timid nature is to so Mismagius can speed tie with opposing base 105 speed Speed Pokemon. A Maximum Special Attack investment is used to so Mismagius can hit as hard as possible. A Colbur Berry allows Mismagius to survive Dark-type moves such as Knock Off, Sucker Punch, and Pursuit once.(RP) ;(Add Semicolon) however However, since Mismagius is very frail, so it might not be able to survive some STAB Dark-type attacks even with a Colbur Berry. from the like of Pawniard and Liepard, even with the Colbur Berry. Alternately, Life Orb can be used for more power.

Usage Tips
========

With Taunt, Mismagius works as an effective anti-lead to prevent Pokemon from setting up entry hazards. Mismagius should also be used throughout the battle to prevent the opponent from setting up, as well as stopping defensive Pokemon from phazing it out after a Nasty Plot. Shadow Ball is generally Mismagius's best attacking option when attacking, as it has very good neutral coverage. Dazzling Gleam should be used if the opponent has a Dark-type and you anticipate it to switch in, and it also hits Normal-types who try to switch in on the trying to absorb Shadow Ball. If Mismagius is using Nasty Plot, use it when you know Mismagius can take a hit or two from the opponent or on a predicted switch. If Mismagius is using Destiny Bond, use it when you know Mismagius is about to faint to remove a threat, which can potentially open up the way for Mismagius's teammates.

Team Options
========

Mismagius functions best on offensively based teams with entry hazard support. Crustle, Accelgor, Rampardos, and Qwilfish are good partners. Late-game cleaners or setup sweepers that appreciate Mismagius's ability to wear down defensive Pokemon include Kangaskhan, Pawniard, Feraligatr, Slurpuff, and Lilligant.

Stallbreaker
########
name: Stallbreaker
move 1: Taunt
move 2: Will-O-Wisp
move 3: Shadow Ball
move 4: Pain Split
ability: Levitate
item: Leftovers
evs: 252 HP / 40 Def / 216 Spe
nature: Timid

Moves
========

Taunt is very useful to prevent Pokemon from setting up entry hazards, status, and boosting moves. Will-O-Wisp cripples physical attackers and spreads residual damage upon switch ins. Shadow Ball is a fairly powerful STAB move, hitting Psychic-types such as Mesprit and Uxie. Pain Split is a decent form of recovery, while also depleting the opponents HP.

Set Details
========

A Timid nature and 216 Speed EVs are used to outspeed positive-natured base 100s such as Typhlosion and Ninetales, if Mismagius needs to get a hit off with Shadow Ball in a dire situation. This also allows Mismagius to outspeed and Taunt the majority of boosting sweepers, to preventing them from using their setup moves. Maximum HP is used to take hits relatively well, and the remaining 40 EVs are put into Defense to so Mismagius can take physical attacks better, especially from burned opponents. Leftovers is important, so Mismagius can to have residual recovery throughout the battle.

Usage Tips
========

Mismagius works best early-game by using Taunt to prevent Pokemon from setting up entry hazards, using status moves, or using recovery moves. Will-O-Wisp should be mainly used against physical attackers mainly, but it is also useful to spread residual damage and wear down defensive Pokemon. Pain Split should be used when Mismagius is low on HP. Use Shadow Ball when the opponent can be OHKOed or 2HKOed, or to hit incoming Fire-types aiming to absorb a Will-O-Wisp. Make sure to keep Mismagius away from status ailments, particularly Toxic and Thunder Wave, as they will put a timer on Mismagius's survivability and cripple its Speed.

Team Options
========

Stallbreaker Mismagius functions well on balanced teams with entry hazard setters such as Seismitoad, Steelix, Garbodor, Roselia, and Rhydon to make use of Mismagius's ability to block Rapid Spin. Gurdurr is a good teammate because it can set up sets up by using Bulk Up boosts on so it can Knock Out the Dark-types that are problematic for Mismagius. Klinklang can set up using Shift Gear boosts on against burned physical attackers. Calm Mind Uxie can also set up more easily if Mismagius has burned or worn down the opponent's Dark-types.

Other Options
########

Mismagius can use a Choice Specs set with Trick and Nasty Plot to boost after it has gotten rid of its item. Alternately, a Choice Scarf set can be used in the same fashion but act as a more effective revenge killer as opposed to acting as a wall breaker. Calm Mind is an option to increase Mismagius's Special Defense while setting up, but the immediate power of Nasty Plot is generally more useful. Perish Song can be a nice choice on the stallbreaker set to threaten boosting sweepers such as Calm Mind Uxie and Xatu. Hex can be used over Shadow Ball on the stallbreaker set as it has much greater power than Shadow Ball against burned opponents. Thunderbolt can be used for a different form of neutral coverage alongside Shadow Ball, but misses out on most Dark-types. Energy Ball can be used to hit Water- and Ground-types such as Seismitoad, Rhydon, Lanturn, Feraligatr, Sandslash, and Kabutops. Hidden Power Fighting is an option, as it does provide almost perfect coverage, but it forces Mismagius to use an imperfect Speed IV, so Mismagius won't be able to Speed tie with other base 105s. However, it does have some merits of being able to OHKO Pawniard, hit Pyroar harder than any of Mismagius's other coverage moves, and 2HKO Audino with a Life Orb and after a Nasty Plot boost.

Checks & Counters
########

Keep in mind that if Mismagius is carrying Destiny Bond, it can remove some of its checks and counters by using the move before fainting to support the team.

**Pyroar**: Pyroar can switch in_to(REMOVE SPACE) all of Mismagius's attacks with the exception of Hidden Power Fighting and while dealing massive damage in return with Fire Blast.

**Fire-types**: Other Fire-types with good Special Defense can check the stallbreaker set, as they are immune to Will-O-Wisp.

**Dark-types**: Even with a Colbur Berry equipped, Mismagius often cannot handle strong Dark-type attackers such as Pawniard, Liepard, Pangoro, Cacturne, and Sneasel. However, all of these cannot switch in safely as they will take a significant amount of damage from Dazzling Gleam.

**Choice Scarf Users**: Choice Scarf users such as Rotom, Jynx, and Mesprit can all revenge kill Mismagius if it is worn down and they get a free switch.

**Strong Physical Attackers**: Strong physical attackers that can take a hit from Mismagius such as Choice Band Torterra, Feraligatr, Kangaskhan, and Hariyama can all OHKO Mismagius with some prior damage. However, these Pokemon wont enjoy taking a Will-O-Wisp.

**Faster Pokemon**: Faster threats such as Archeops and Sceptile can outspeed and revenge kill a weakened Mismagius.


hope I helped :]
 

fleurdyleurse

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Overview
########

Mismagius is a very prominent threat in the NU metagame thanks to its versatility and great Speed and Special Attack stats. WithThanks to its access to Taunt and Destiny Bond, Mismagius acts ais an effective stallbreaker and revenge killer. Mismagius's typing and ability grants it three immunities and a fair amount of resistances, allowing it to take on most entry hazard setters and block Rapid Spin. Mismagius can utilize an offensive or a defensive set, being able to either break down defensive teams or punch holes in more balanced teams. Thanks to Levitate, Mismagius is immune to Spikes, Toxic Spikes, and Sticky Web, which is very beneficial for an offensive Pokemon. However, Mismagius has a very subpar Defense stat, meaning it cannot take repeated hits without being worn down quickly.

Offensive
########
name: Offensive
move 1: Taunt
move 2: Shadow Ball
move 3: Dazzling Gleam
move 4: Nasty Plot / Destiny Bond
ability: Levitate
item: Colbur Berry / Life Orb
evs: 4 Def / 252 SpA / 252 Spe
nature: Timid

Moves
========
Taunt is a very useful move to prevent entry hazards fromt stops defensive Pokemon as well as stoppingand offensive sweepersPokemon from boosetting up. Shadow Ball is Mismagius's most powerful STAB move, and hitsting most of the tier for neutral damage. Dazzling Gleam provides great coverage, hitting the Dark-types that resist Shadow Ball and doealing decent amounts of damage to Normal-types. Nasty Plot boosts Mismagius's Special Attack to incredibly high levels, allowing it to punch large holes in the opponent's team. Destiny Bond can be used to take down a slower threat, and works well in tandem with Taunt.

Set Details
========

Maximum Speed investment and a Timid nature is to sSpeed tie with opposing Pokemon with base 105 sSpeed Pokemonor lower. Maximum Special Attack investment is used to hit as hard as possible. A Colbur Berry allows Mismagius to survive Dark-type moves such as Knock Off, Sucker Punch, and Pursuit once. However, Mismagius is very frail, so it might not be able to survive some STAB Dark-type attacks from the likes of Pawniard and Liepard, even with the Colbur Berry. Alternately, Life Orb can be used for more power.

Usage Tips
========

With Taunt, Mismagius works as an effective anti-lead to prevent entry hazards from being set up. Mismagius should also be used throughout the battle to prevent the opponent from setting up, as well as stopping defensive Pokemon from phazing it out after a Nasty Plot. Shadow Ball is generally Mismagius's best attacking option, as it has very good neutral coverage. Dazzling Gleam should be used if the opponent has a Dark-type you anticipate to switch in, and it also hits Normal-types trying to absorb Shadow Ball. If Mismagius is using Nasty Plot, use it when you know Mismagius can take a hit or two from the opponent or on a predicted switch. If Mismagius is using Destiny Bond, use it when you know Mismagius is about to faint to remove a threat, which can potentially open up the waan opportunity for Mismagius's teammates to sweep.

Team Options
========

Mismagius functions best on offensively based teams with entry hazard support. Crustle, Accelgor, Rampardos, and Qwilfish make fore good partners. Late-game cleaners or setup sweepers that appreciate Mismagius's ability to wear down defensive Pokemon include Kangaskhan, Pawniard, Feraligatr, Slurpuff, and Lilligant.

Stallbreaker
########
name: Stallbreaker
move 1: Taunt
move 2: Will-O-Wisp
move 3: Shadow Ball
move 4: Pain Split
ability: Levitate
item: Leftovers
evs: 252 HP / 40 Def / 216 Spe
nature: Timid

Moves
========

Taunt is very useful to prevent entry hazards, status, and boosting moves from being used. Will-O-Wisp cripples physical attackers and spreads residual damage upon switch -in. Shadow Ball is a fairly powerful STAB move, hitting Psychic-types such as Mesprit and Uxie. Pain Split is a decent form of recovery, which also depletinges the opponent's HP.

Set Details
========

A Timid nature and 216 Speed EVs are used to outspeed positive-natured base 100s Speed Pokemon, such as Typhlosion and Ninetales, if Mismagius needs to get a hit off with Shadow Ball in a dire situation. This also allows Mismagius to outspeed the majority of boosting sweepers to Taunt them, preventhem from setting setup moves. Maximum HP is used to take hits relatively well, and the remaining 40 EVs are put into Defense to take physical attacks better, especially from burned opponents. Leftovers is important to have residual recovery throughout the battle.

Usage Tips
========

Mismagius works best early-game usingwith Taunt to prevent entry hazards, status moves, or recovery. Will-O-Wisp should be used against physical attackers mainly, but it is also useful to spread residual damage and wear down defensive Pokemon. Pain Split should be used when Mismagius is low on HP. Use Shadow Ball when the opponent can be OHKOed or 2HKOed, or to hit incoming Fire-types aiming to absorb a Will-O-Wisp. Make sure to keep Mismagius away from status ailments, particularly Toxic and Thunder Wave, as they will put a timer on Mismagius's survivability and cripple its Speed.

Team Options
========

Stallbreaker MismagiusThis set functions well on balanced teams with entry hazard setters such as Seismitoad, Steelix, Garbodor, Roselia, and Rhydon to make use of Mismagius's ability to block Rapid Spin. Gurdurr is a good teammate because it sets up Bulk Up boosts on the Dark-types that, which are problematic for Mismagius. Klinklang can set up Shift Gear boosts on burned physical attackers. Calm Mind Uxie can also set up more easily if Mismagius has burned or worn down the opponent's Dark-types.

Other Options
########

Mismagius can use a Choice Specs set with Trick and Nasty Plot to boost after it has gotten rid of its item. Alternately, a Choice Scarf can be used in the same fashion but act as a more effective revenge killer as opposed to acting as a wall breaker remove spaces. Calm Mind is an option to increase Mismagius's Special Defense while setting up, but the immediate power of Nasty Plot is generally more useful. Perish Song can be a nice choice on the stallbreaker set to threaten boosting sweepers such as Calm Mind Uxie and Xatu. Hex can be used over Shadow Ball on the stallbreaker set, as it has much greater power than Shadow Ball against burned opponents. Thunderbolt can be used for a different form of neutral coverage alongside Shadow Ball, but misses out on most Dark-types. Energy Ball can be used to hit Water- and Ground-types such as Seismitoad, Rhydon, Lanturn, Feraligatr, Sandslash, and Kabutops. Hidden Power Fighting is an option, as it does provide almost perfect coverage; however, it forces Mismagius to use an imperfect Speed IV, so Mismagius won't be able to Speed tie with other base 105s Speed Pokemon. However, it does have some merits of being able to OHKO Pawniard, hit Pyroar harder than any of Mismagius's other coverage moves, and 2HKO Audino with a Life Orb and after a Nasty Plot boost.

Checks & Counters
########

KeepBear in mind that if Mismagius is carrying Destiny Bond, it can remove some of its checks and counters by using the move before fainting to support the team.

**Pyroar**: Pyroar can switch in to all of Mismagius's attacks with the exception of Hidden Power Fighting and deal massive damage in return with Fire Blast.

**Fire-types**: Other Fire-types with a good Special Defense stat can check the stallbreaker set, as they are immune to Will-O-Wisp.

**Dark-types**: Even with a Colbur Berry equipped, Mismagius often cannot handle strong Dark-type attackers such as Pawniard, Liepard, Pangoro, Cacturne, and Sneasel. However, all of these cannot switch in safely, as they will take a significant amount of damage from Dazzling Gleam.

**Choice Scarf Users**: Choice Scarf users such as Rotom, Jynx, and Mesprit can all revenge kill Mismagius if it is worn down and they get a free switch.

**Strong Physical Attackers**: Strong physical attackers that can take a hit from Mismagius such as Choice Band Torterra, Feraligatr, Kangaskhan, and Hariyama can all OHKO Mismagius with some prior damage. However, these Pokemon won't enjoy taking a Will-O-Wisp.

**Faster Pokemon**: Faster threats such as Archeops and Sceptile can outspeed and revenge kill a weakened Mismagius.

GP 2/2
 
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