Hey guys! Cataquack64 here, and im here so you can rate my lastest team! But before I let you rate it... hear me out. I used to SUCK at ground mono. I either had too little offense or a team that could easily get rekted by Ice. But this team... is SOLID. Anyway, without further ado, heres my Ground Mono!
Landy is my Stallbreaker. Earth Power is its only STAB move, but deals a great amount of damage to anything that doesn't resist Ground or have Ground Immunity. Focus Blast helps him deal with any Ice or Steel threats like Abomasnow and Skarmory. Psychic helps my ground mono with the Hard-to-beat Mega Venusuar, and the Spore Spamming Breloom.
Replays
http://replay.pokemonshowdown.com/monotype-176904469 Fire
http://replay.pokemonshowdown.com/monotype-176899120 Poison
http://replay.pokemonshowdown.com/monotype-176931217 Ground
http://replay.pokemonshowdown.com/monotype-176516732 Dark
http://replay.pokemonshowdown.com/monotype-176518550 Ice
http://replay.pokemonshowdown.com/monotype-176507085 Water
Landy (Landorus) (M) @ Life Orb
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Earth Power
- Knock Off
- Psychic
- Focus Blast
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Earth Power
- Knock Off
- Psychic
- Focus Blast
Landy is my Stallbreaker. Earth Power is its only STAB move, but deals a great amount of damage to anything that doesn't resist Ground or have Ground Immunity. Focus Blast helps him deal with any Ice or Steel threats like Abomasnow and Skarmory. Psychic helps my ground mono with the Hard-to-beat Mega Venusuar, and the Spore Spamming Breloom.
Gastric Bypass (Gastrodon) @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Scald
- Stockpile
- Toxic
- Recover
Without this pokemon, it would be hard to handle Water. Stockpile and Recover ensures its longevity and Toxic helps Gastric handle any threats to it. Scald is its only attack, getting STAB, a possible boost from Storm Drain, and a 30% burn chance, making it harder to beat, if the foe gets burned.Ability: Storm Drain
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Scald
- Stockpile
- Toxic
- Recover
Kingdom Come (Nidoking) (M) @ Choice Scarf
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Earth Power
- Fire Blast
- Thunderbolt
- Ice Beam
Scarf Nidoking is a great set. It can easily outspeed and OHKO Greninja with ThunderBolt. It also helps out with Grass Threats such as Whimsicott and Ferrothorn using either Ice Beam or Fire Blast. Earth Power is also a good move, being able to OHKO any steel types other than Scizor, Skarmory, or any Pokemon with Air BalloonAbility: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Earth Power
- Fire Blast
- Thunderbolt
- Ice Beam
Quake (Torterra) @ Focus Sash
Ability: Shell Armor
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Curse
- Earthquake
- Crunch
- Seed Bomb
Quake, along with Gastrodon, helps me with Water. Curse is a Great Set up move, ensuring solid defense with Shell Armor, and boosting its Attack while Lowering its already useless Speed. Seed Bomb is its best STAB move, ohkoing water teams that doesn't carry Sap Sipper Azumarill. Earthquake is also another great STAB move, dealing heavy damage to anything and everything. Crunch is also an aok move, dealing massive damage to pokemon such as Sighilyph and Gengar.Ability: Shell Armor
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Curse
- Earthquake
- Crunch
- Seed Bomb
Drillbert (Excadrill) @ Leftovers
Ability: Mold Breaker
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Drill Run
- Iron Head
- Rock Tomb
- Swords Dance
Drillbert helps me deal with ice. After a Swords Dance, it can OHKO Ice and Fairies with Iron Head and Drill Run. It can also use Rock Tomb to outspeed some Pokemon thats faster than it. Mold Breaker also helps out so it can OHKO certain pokemon like Mega Aggron and Weezing.Ability: Mold Breaker
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Drill Run
- Iron Head
- Rock Tomb
- Swords Dance
Sydney Crosby (Piloswine) @ Eviolite
Ability: Thick Fat
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Rest
- Ice Shard
- Stealth Rock
- Amnesia
This set helps me set up against Ice. Stealth Rock breaks Sturdies and Sashed Pokemon, making the battle easier. Amnesia ensures Special Coverage for Sydney, making it a Wall, and Rest restores it HP and gets rid of Status. Ice Shard finishes off any pokemon thats clutching a bit of its HP.Ability: Thick Fat
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Rest
- Ice Shard
- Stealth Rock
- Amnesia
Replays
http://replay.pokemonshowdown.com/monotype-176904469 Fire
http://replay.pokemonshowdown.com/monotype-176899120 Poison
http://replay.pokemonshowdown.com/monotype-176931217 Ground
http://replay.pokemonshowdown.com/monotype-176516732 Dark
http://replay.pokemonshowdown.com/monotype-176518550 Ice
http://replay.pokemonshowdown.com/monotype-176507085 Water
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