Battle Rules said:Bring 4, Pick 3 Singles. You PM 4 pokemons to the ref from your team, but the battle will be 3vs3 singles. You will choose and send out your mons as the battle develops.
72 Hour DQ, 1 Warning
Switch = OK
Abilities: All
Items: All
Subsitutions: 3
Megas: 1
Z-Moves: 1
Infinite Recoveries/Chills
Turn Order: Coin Flip
Arena: ASB Tournament Arena
Ubers Rule: Each type has an Ubers list. You may only use one of those Pokemon per match. NOTE: This would mean that you can only send in 1 mon from that list per match.
Special Rule: Pokemon are equipped on send-in, similar to how Anime-Style Simulator challenges work.
Special Rule #2: The Gym League rules on Megas is in effect. A mega may be used as long as it shares a type with the gym. Pokemon that mega evolve into a Pokemon with the right type can only be used in their mega evolved form, and enter the field mega evolved (see: Mega Lopunny in Fighting). Pokemon that lose the proper type on mega evolution may not be used (see: Mega Aggron in Rock).
Special Rule #3: Silvally can be used, but it must hold the Memory associated with the typing of the team, unless you are Normal, in which case, you cannot use a Memory. Silvally will be immune to any item-changing/removing effect if it is holding a Memory item, and Knock Off will get a boosted BAP against a Silvally holding a Memory.
TheBisharpKing


Tyranitar [M] [Drax]
Nature: Adamant
Type: Rock/Dark || Rock/Dark (Mega)
[Abilities]
Sand Stream (Trigger)
Unless otherwise commanded by the trainer, when entering into battle or when a Pokémon mega evolves into a Pokémon with this ability, this Pokemon summons a massive Sandstorm that lasts for 4 rounds (6 with Smooth Rock), expending 10 EN to do so.
Command: Activate Sand Stream - 9 En - Summons sandy weather to the field.
Unnerve (Passive) [Unlocked]
The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Sand Stream (Trigger) [Mega]
Unless otherwise commanded by the trainer, when entering into battle or when a Pokémon mega evolves into a Pokémon with this ability, this Pokemon summons a massive Sandstorm that lasts for 4 rounds (6 with Smooth Rock), expending 10 EN to do so.
Command: Activate Sand Stream - 9 En - Summons sandy weather to the field.
[Stats]Unless otherwise commanded by the trainer, when entering into battle or when a Pokémon mega evolves into a Pokémon with this ability, this Pokemon summons a massive Sandstorm that lasts for 4 rounds (6 with Smooth Rock), expending 10 EN to do so.
Command: Activate Sand Stream - 9 En - Summons sandy weather to the field.
Unnerve (Passive) [Unlocked]
The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Sand Stream (Trigger) [Mega]
Unless otherwise commanded by the trainer, when entering into battle or when a Pokémon mega evolves into a Pokémon with this ability, this Pokemon summons a massive Sandstorm that lasts for 4 rounds (6 with Smooth Rock), expending 10 EN to do so.
Command: Activate Sand Stream - 9 En - Summons sandy weather to the field.
HP: 110
Atk: 6+
Def: 4
SpA: 2-
SpD: 4
Spe: 61
Size Class: 4
Weight Class: 6
Base Rank Total: 23
Atk: 6+
Def: 4
SpA: 2-
SpD: 4
Spe: 61
Size Class: 4
Weight Class: 6
Base Rank Total: 23
[Mega Stats]
HP: 110
Atk: 8+
Def: 6
SpA: 2-
SpD: 5
Spe: 71
Size Class: 4
Weight Class: 6
Base Rank Total: 28
Atk: 8+
Def: 6
SpA: 2-
SpD: 5
Spe: 71
Size Class: 4
Weight Class: 6
Base Rank Total: 28
[Counters]
EC: 9/9
MC: 0
AC: 5/5
MC: 0
AC: 5/5
[Moves] [50|X]
LEVEL UP
Thunder Fang (*)
Ice Fang (*)
Fire Fang (*)
Bite (*)
Leer (*)
Sandstorm (*)
Screech (*)
Chip Away (*)
Rock Slide (*)
Scary Face (*)
Thrash (*)
Crunch
Payback
EGG
Ancient Power (*)
Dragon Dance (*)
Iron Head (*)
Stealth Rock (*)
Stomp (*)
TUTOR
Focus Punch
TM/HM
Dragon Claw (*)
Roar (*)
Toxic (*)
Protect (*)
Giga Impact (*)
Rock Polish
Earthquake
Stone Edge
Dig
Substitute
Dragon Tail
Whirlpool
Rock Smash
Rock Climb
Sleep Talk
Fire Blast
Aerial Ace
Torment
Brick Break
Taunt
Rock Tomb
Surf
Thunderbolt
Ice Beam
TUTOR
Counter
Block
Dark Pulse
Endure
Flamethrower
Ice Punch
Superpower
Thunder Fang (*)
Ice Fang (*)
Fire Fang (*)
Bite (*)
Leer (*)
Sandstorm (*)
Screech (*)
Chip Away (*)
Rock Slide (*)
Scary Face (*)
Thrash (*)
Crunch
Payback
EGG
Ancient Power (*)
Dragon Dance (*)
Iron Head (*)
Stealth Rock (*)
Stomp (*)
TUTOR
Focus Punch
TM/HM
Dragon Claw (*)
Roar (*)
Toxic (*)
Protect (*)
Giga Impact (*)
Rock Polish
Earthquake
Stone Edge
Dig
Substitute
Dragon Tail
Whirlpool
Rock Smash
Rock Climb
Sleep Talk
Fire Blast
Aerial Ace
Torment
Brick Break
Taunt
Rock Tomb
Surf
Thunderbolt
Ice Beam
TUTOR
Counter
Block
Dark Pulse
Endure
Flamethrower
Ice Punch
Superpower

Honchkrow [M] [Jeepers]
Nature: Jolly
Type: Dark/Flying
[Abilities]
Insomnia (Passive)
This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.
Super Luck (Passive)
This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
Moxie (Passive) [Hidden]
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.
[Stats]This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.
Super Luck (Passive)
This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
Moxie (Passive) [Hidden]
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.
HP: 110
Atk: 5
Def: 2
SpA: 3-
SpD: 2
Spe: 82+
+8% Accuracy
Size Class: 2
Weight Class: 3
Base Rank Total: 20
Atk: 5
Def: 2
SpA: 3-
SpD: 2
Spe: 82+
+8% Accuracy
Size Class: 2
Weight Class: 3
Base Rank Total: 20
[Counters]
EC: 6/6
MC: 0
AC: 5/5
MC: 0
AC: 5/5
[Moves] [50|X]
LEVEL UP
Night Slash (*)
Sucker Punch (*)
Astonish (*)
Pursuit (*)
Haze (*)
Wing Attack (*)
Swagger (*)
Peck (*)
Night Shade (*)
Assurance (*)
Mean Look
Tail Wind
Nasty Plot
Foul Play
Dark Pulse
EGG
Brave Bird (*)
Psycho Shift (*)
Roost (*)
Whirlwind (*)
Sky Attack (*)
Mirror Move
Perish Song
Confuse Ray
Feather Dance
Feint Attack
TUTOR
Heat Wave
Icy Wind
Super Power
Twister
TM/HM
Taunt (*)
Protect (*)
Substitute (*)
Toxic (*)
Torment (*)
Fly
Sleep Talk
Thunder Wave
Giga Impact
Hyper Beam
Payback
Endure
Steel Wing
Attract
Aerial Ace
Double Team
Shadow Ball
Psychic
Hidden Power Ground
Facade
Round
Night Slash (*)
Sucker Punch (*)
Astonish (*)
Pursuit (*)
Haze (*)
Wing Attack (*)
Swagger (*)
Peck (*)
Night Shade (*)
Assurance (*)
Mean Look
Tail Wind
Nasty Plot
Foul Play
Dark Pulse
EGG
Brave Bird (*)
Psycho Shift (*)
Roost (*)
Whirlwind (*)
Sky Attack (*)
Mirror Move
Perish Song
Confuse Ray
Feather Dance
Feint Attack
TUTOR
Heat Wave
Icy Wind
Super Power
Twister
TM/HM
Taunt (*)
Protect (*)
Substitute (*)
Toxic (*)
Torment (*)
Fly
Sleep Talk
Thunder Wave
Giga Impact
Hyper Beam
Payback
Endure
Steel Wing
Attract
Aerial Ace
Double Team
Shadow Ball
Psychic
Hidden Power Ground
Facade
Round


Sharpedo [M] [Rei]
Nature: Adamant
Type: Water/Dark || Water/Dark (Mega)
[Abilities]
Rough Skin (Passive)
When struck with a contact attack, this Pokemon's abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Speed Boost (Passive) [Unlocked]
Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).
Strong Jaw (Passive) [Mega]
This Pokemon's massive jaws give it incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Bug Bite, Crunch, Fire Fang, Hyper Fang, Ice Fang, Poison Fang, Thunder Fang.
[Stats]When struck with a contact attack, this Pokemon's abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Speed Boost (Passive) [Unlocked]
Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).
Strong Jaw (Passive) [Mega]
This Pokemon's massive jaws give it incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Bug Bite, Crunch, Fire Fang, Hyper Fang, Ice Fang, Poison Fang, Thunder Fang.
HP: 100
Atk: 6+
Def: 2
SpA: 2-
SpD: 2
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18
Atk: 6+
Def: 2
SpA: 2-
SpD: 2
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18
[Mega Stats]
HP: 100
Atk: 6+
Def: 3
SpA: 3-
SpD: 3
Spe: 105
Size Class: 4
Weight Class: 5
Base Rank Total: 22
Atk: 6+
Def: 3
SpA: 3-
SpD: 3
Spe: 105
Size Class: 4
Weight Class: 5
Base Rank Total: 22
[Counters]
EC: 6/6
MC: 0
AC: 5/5
MC: 0
AC: 5/5
[Moves] [50|80]
LEVEL UP
Night Slash (*)
Feint (*)
Leer (*)
Bite (*)
Rage (*)
Focus Energy (*)
Scary Face (*)
Crunch (*)
Ice Fang (*)
Aqua Jet (*)
Assurance (*)
Screech (*)
Swagger (*)
Poison Fang
Agility
Taunt
EGG
Ancient Power (*)
Psychic Fangs (*)
Destiny Bond (*)
Brine (*)
Swift (*)
Thrash
TUTOR:
Dive
Bounce
Endure
Zen Headbutt
Fury Cutter
Spite
Super Fang
TM/HM
Roar (*)
Protect (*)
Double Team (*)
Substitute (*)
Torment (*)
Waterfall
Whirpool
Surf
Sleep Talk
Avalanche
Bulldoze
Giga Impact
Poison Jab
Earthquake
Ice Beam
Hidden Power Ground
Rain Dance
Rest
Blizzard
Toxic
Facade
Night Slash (*)
Feint (*)
Leer (*)
Bite (*)
Rage (*)
Focus Energy (*)
Scary Face (*)
Crunch (*)
Ice Fang (*)
Aqua Jet (*)
Assurance (*)
Screech (*)
Swagger (*)
Poison Fang
Agility
Taunt
EGG
Ancient Power (*)
Psychic Fangs (*)
Destiny Bond (*)
Brine (*)
Swift (*)
Thrash
TUTOR:
Dive
Bounce
Endure
Zen Headbutt
Fury Cutter
Spite
Super Fang
TM/HM
Roar (*)
Protect (*)
Double Team (*)
Substitute (*)
Torment (*)
Waterfall
Whirpool
Surf
Sleep Talk
Avalanche
Bulldoze
Giga Impact
Poison Jab
Earthquake
Ice Beam
Hidden Power Ground
Rain Dance
Rest
Blizzard
Toxic
Facade

Greninja [M] [Black * Star]
Nature: Modest
Type: Water/Dark
[Abilities]
Torrent (Passive)
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)
Protean (Toggle) [Unlocked]
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
[Stats]When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)
Protean (Toggle) [Unlocked]
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
HP: 100
Atk: 2-
Def: 3
SpA: 5+
SpD: 3
Spe: 122
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Atk: 2-
Def: 3
SpA: 5+
SpD: 3
Spe: 122
Size Class: 3
Weight Class: 3
Base Rank Total: 21
[Counters]
EC: 9/9
MC: 0
AC: 5/5
MC: 0
AC: 5/5
[Moves] [50|X]
LEVEL UP
Round (*)
Night Slash (*)
Role Play (*)
Mat Block (*)
Pound (*)
Growl (*)
Bubble (*)
Fling (*)
Quick Attack (*)
Lick (*)
Water Pulse (*)
Smokescreen (*)
Shadow Sneak (*)
Water Shuriken
Hydro Pump
Extrasensory
Haze
EGG
Camouflage (*)
Mind Reader (*)
Mud Sport (*)
Toxic Spikes (*)
Water Sport (*)
TUTOR
Bounce
Gunk Shot
Hydro Cannon
Icy Wind
TM/HM
Hidden Power Ice (*)
Taunt (*)
Double Team(*)
U-Turn (*)
Dark Pulse (*)
Ice Beam
Hyper Beam
Attract
Surf
Toxic
Substitute
Protect
Rock Tomb
Sleep Talk
Grass Knot
Dig
Dive
Waterfall
Rain Dance
Rock Slide
Aerial Ace
Acrobatics
Smack Down
Swagger
Round (*)
Night Slash (*)
Role Play (*)
Mat Block (*)
Pound (*)
Growl (*)
Bubble (*)
Fling (*)
Quick Attack (*)
Lick (*)
Water Pulse (*)
Smokescreen (*)
Shadow Sneak (*)
Water Shuriken
Hydro Pump
Extrasensory
Haze
EGG
Camouflage (*)
Mind Reader (*)
Mud Sport (*)
Toxic Spikes (*)
Water Sport (*)
TUTOR
Bounce
Gunk Shot
Hydro Cannon
Icy Wind
TM/HM
Hidden Power Ice (*)
Taunt (*)
Double Team(*)
U-Turn (*)
Dark Pulse (*)
Ice Beam
Hyper Beam
Attract
Surf
Toxic
Substitute
Protect
Rock Tomb
Sleep Talk
Grass Knot
Dig
Dive
Waterfall
Rain Dance
Rock Slide
Aerial Ace
Acrobatics
Smack Down
Swagger
smashlloyd20

Infernape [M] [Mako]
Nature: Naive
Type: Fire/Fighting
[Abilities]
Blaze (Passive)
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)
Iron Fist (Passive) [Hidden]
The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Hammer, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
[Stats]When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)
Iron Fist (Passive) [Hidden]
The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Hammer, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
HP: 100
Atk: 4
Def: 3
SpA: 4
SpD: 2-
Spe: 125+
+18% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 21
Atk: 4
Def: 3
SpA: 4
SpD: 2-
Spe: 125+
+18% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 21
[Counters]
EC: 9/9
MC: 0
AC: 5/5
MC: 0
AC: 5/5
[Moves] [50|102]
Level Up:
Close Combat
Mach Punch
Flare Blitz
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment
(Pre-25 ends here)
Feint
Fire Spin
Acrobatics
TM/HM:
Roar
Toxic
Sunny Day
Protect
Solar Beam
(Starting TMs end here)
Earthquake
Brick Break
Flamethrower
Fire Blast
Flame Charge
Rest
Focus Blast
Will-o-Wisp
Shadow Claw
Giga Impact
Stone Edge
Rock Slide
Grass Knot
Sleep Talk
U-Turn
Egg
Thunder Punch
Encore
Heat Wave
Fake Out
Counter
(Starting Egg moves end here)
Quick Guard
Focus Punch
Tutor
Blast Burn
Past Gen
Dig
Endeavor
Gunk Shot
Iron Tail
Low Kick
Stealth Rock
Endure
Vacuum Wave

Volkraken [F] [Korra]
Nature: Timid
Type: Water/Fire
[Abilities]
Analytic (Passive)
If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Infiltrator (Passive)
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Aurora Veil, Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Pressure (Passive) [Hidden]
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
[Stats]If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Infiltrator (Passive)
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Aurora Veil, Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Pressure (Passive) [Hidden]
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
HP: 110
Atk: 1-
Def: 3
SpA: 5
SpD: 4
Spe: 110+
+14% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Atk: 1-
Def: 3
SpA: 5
SpD: 4
Spe: 110+
+14% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 21
[Counters]
EC: 6/6
MC: 0
AC: 5/5
MC: 0
AC: 5/5
[Moves] [50|61]
Level Up
Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Ember
Whirlpool
Fire Spin
Flame Burst
(Pre-25 ends here)
Scald
Destiny Bond
Lava Plume
Dive
Power Gem
Aqua Ring
Heat Wave
Hydro Pump
Memento
TM/HM
Toxic
Hidden Power (Dark)
Sunny Day
Hyper Beam
Protect
(Starting TM moves end here)
Rain Dance
Double Team
Flamethrower
Fire Blast
Torment
Rest
Attract
Thief
Overheat
Incinerate
Quash
Will-O-Wisp
Sleep Talk
U-Turn
Substitute
Flash Cannon
Surf
Egg
Aqua Jet
Assurance
Clear Smog
Scary Face
Water Pulse
Tutor
Bind
Pain Split
Snatch
Snore

Pyroak [M] [Iroh]
Nature: Brave
Type: Fire/Grass
[Abilities]
Rock Head (Passive)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Battle Armor (Passive)
This Pokemon's thick armor prevents it from taking critical hits.
Chlorophyll (Passive) [Hidden]
During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
[Stats]This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Battle Armor (Passive)
This Pokemon's thick armor prevents it from taking critical hits.
Chlorophyll (Passive) [Hidden]
During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
HP: 120
Atk: 4+
Def: 4
SpA: 3
SpD: 3
Spe: 52-
-10% Evasion
Size Class: 4
Weight Class: 5
Base Rank Total: 20
Atk: 4+
Def: 4
SpA: 3
SpD: 3
Spe: 52-
-10% Evasion
Size Class: 4
Weight Class: 5
Base Rank Total: 20
[Counters]
EC: 9/9
MC: 0
AC: 5/5
MC: 0
AC: 5/5
[Moves] [50|89]
Level Up
Wood Hammer
Flare Blitz
Bullet Seed
Leafage
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
(Pre-25 ends here)
Petal Dance
Synthesis
Lava Plume
Zap Cannon
Double-Edge (prevo)
TM/HM
Roar
Toxic
Sunny Day
Light Screen
Protect
(Starting TM moves end here)
Safeguard
Solar Beam
Iron Tail
Earthquake
Double Team
Flamethrower
Fire Blast
Flame Charge
Rest
Low Sweep
Endure
Will-O-Wisp
Giga Impact
Stealth Rock
Bulldoze
Rock Slide
Dragon Tail
Sleep Talk
Grass Knot
Egg
Aromatherapy
Counter
Grass Whistle
Revenge
Seed Bomb
Tutor
Block
Earth Power
Low Kick
Worry Seed

Charizard [M] [Zuko]
Nature: Lonely
Type: Fire/Flying
[Abilities]
Blaze (Passive)
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)
Solar Power (Passive) [Hidden]
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by three (3).
[Stats]When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)
Solar Power (Passive) [Hidden]
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by three (3).
HP: 100
Atk: 4+
Def: 2-
SpA: 4
SpD: 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Atk: 4+
Def: 2-
SpA: 4
SpD: 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Types: Fire / Dragon
Abilities: Blaze/Solar Power/Tough Claws
Nature: Lonely (+Atk, -Def)
Stats:
HP: 100
Atk: 6 (+)
Def: 3 (-)
SpA: 5
SpD: 3
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24
Abilities: Blaze/Solar Power/Tough Claws
Nature: Lonely (+Atk, -Def)
Stats:
HP: 100
Atk: 6 (+)
Def: 3 (-)
SpA: 5
SpD: 3
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24
Types: Fire / Flying
Abilities: Blaze/Solar Power/Drought
Nature: Lonely (+Atk, -Def)
Stats:
HP: 100
Atk: 5 (+)
Def: 2 (-)
SpA: 7
SpD: 4
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25
Abilities: Blaze/Solar Power/Drought
Nature: Lonely (+Atk, -Def)
Stats:
HP: 100
Atk: 5 (+)
Def: 2 (-)
SpA: 7
SpD: 4
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25
[Counters]
EC: 9/9
MC: 0
AC: 5/5
MC: 0
AC: 5/5
[Moves] [50|120]
Level Up
Wing Attack
Flare Blitz
Heat Wave
Dragon Claw
Shadow Claw
Air Slash
Scratch
Growl
Ember
Smokescreen
Dragon Rage
Scary Face
Metal Claw
Leer
Rage
Fire Fang
(Pre-25 ends here)
Flamethrower
Fire Spin
TM/HM
Roar
Toxic
Sunny Day
Hyper Beam
Protect
(Starting TM moves end here)
Roost
Solar Beam
Earthquake
Brick Break
Fire Blast
Flame Charge
Rest
Focus Blast
Will-O-Wisp
Giga Impact
Fly
Rock Slide
Dragon Tail
Sleep Talk
Egg
Outrage
Dragon Rush
Counter
Dragon Pulse
Focus Punch
Past Gens
Dig
Fire Punch
Iron Tail
Thunder Punch
Endure
Defog
Bide
Skull Bash
HEAD: TBK | TAILS: Smash
TAILS
smashlloyd20 Send out and Equip
TheBisharpKing Send out and Orders
smashlloyd20 Orders
I Ref!

TAILS
smashlloyd20 Send out and Equip
TheBisharpKing Send out and Orders
smashlloyd20 Orders
I Ref!