[Monotype R1] zarator [Electric] vs awesomec424 [Fighting]

Yoshiblaze

ye
is a Community Leaderis a Top Community Contributoris a Top Metagame Resource Contributor
Community Leader
teh rools for you fools said:
Bring 4, Pick 3 Singles. You PM 4 pokemons to the ref from your team, but the battle will be 3vs3 singles. You will choose and send out your mons as the battle develops.
72 Hour DQ, 1 Warning
Switch = OK
Abilities:
All
Items: All
Subsitutions: 3
Megas: 1
Z-Moves: 1
Infinite Recoveries/Chills
Turn Order:
Coin Flip
Arena: ASB Tournament Arena
Ubers Rule:
Each type has an Ubers list. You may only use one of those Pokemon per match. NOTE: This would mean that you can only send in 1 mon from that list per match.
Special Rule: Pokemon are equipped on send-in, similar to how Anime-Style Simulator challenges work.
Special Rule #2: The Gym League rules on Megas is in effect. A mega may be used as long as it shares a type with the gym. Pokemon that mega evolve into a Pokemon with the right type can only be used in their mega evolved form, and enter the field mega evolved (see: Mega Lopunny in Fighting). Pokemon that lose the proper type on mega evolution may not be used (see: Mega Aggron in Rock).
Special Rule #3: Silvally can be used, but it must hold the Memory associated with the typing of the team, unless you are Normal, in which case, you cannot use a Memory. Silvally will be immune to any item-changing/removing effect if it is holding a Memory item, and Knock Off will get a boosted BAP against a Silvally holding a Memory.

GWknc75.png

"Come one, come all-"
blaziken-f.gif

"Here we go again..."
GWknc75.png

"-to this FIRST PHASE matchup in the ASB MONOTYPE TOURNAMENT, WOOO!"
blaziken-f.gif

"Somebody's perky"
GWknc75.png

"I get to ref a tournament match, we have to get HYPE"
blaziken-f.gif

"I think you're overdoing it"
GWknc75.png

"Oh, you're no fun sometimes. Anyway, let's take a look at the competitors!"
zarator - Electric
ampharos.png
ampharos-mega.png

Ampharos (M)
Nature: Modest (Attack lowered; Sp. Attack raised)
Type: Electric (Mega: Electric / Dragon)
Abilities: Static, (HA) Plus (Mega: Mold Breaker)

Stats:

HP 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 55
Size Class: 3
Weight Class: 4
Base Rank Total: 18

Stats (Mega):

HP 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 8 (+)
SpD: Rank 4
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 9/9
MC: 0
AC: 5/5

Attacks (50/??? moves):

Tackle (*)
Growl (*)
Thunder Wave (*)
Thunder Shock (*)
Cotton Spore (*)
Charge (*)
Take Down (*)
Electro Ball (*)
Confuse Ray (*)
Zap Cannon (*)
Magnetic Flux (*)
Ion Deluge (*)
Dragon Pulse (*)
Fire Punch (*)
Thunder Punch (*)
Power Gem
Discharge
Signal Beam
Thunder

Agility (*)
Electric Terrain (*)
Flatter (*)
Iron Tail (*)
Odor Sleuth (*)
Reflect
Safeguard
Thunderbolt

Counter
Electroweb
Endure
Focus Punch
Heal Bell
Magnet Rise
Mimic
Outrage

Toxic (*)
Hidden Power (Fire) (*)
Hyper Beam (*)
Protect (*)
Rain Dance (*)
Brick Break
Double Team
Focus Blast
Charge Beam
Volt Switch
Bulldoze
Sleep Talk
Swagger
Substitute
Rock Smash
479-s.png

Rotom-S (-)
Nature: Timid (Attack lowered; Speed and accuracy increased)
Type: Electric / Flying
Ability: Levitate

Stats:

HP 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 4
SpD: Rank 4
Spe 99 (+)
Size Class: 1
Weight Class: 2
Accuracy boost: +11%
Base Rank Total: 20

EC: N/A
MC: 0
AC: N/A

Attacks (51/55 moves)

Thunder Shock (*)
Discharge (*)
Charge (*)
Trick (*)
Astonish (*)
Thunder Wave (*)
Confuse Ray (*)
Uproar (*)
Double Team (*)
Shock Wave (*)
Ominous Wind
Substitute
Electro Ball
Hex

Electroweb (*)
Foul Play (*)
Mud-slap (*)
Pain Split (*)
Signal Beam (*)
Snatch
Snore
Spite
Sucker Punch
Swift

Toxic (*)
Hidden Power (Fire) (*)
Sunny Day (*)
Light Screen (*)
Protect (*)
Rain Dance
Telekinesis
Thunderbolt
Thunder
Shadow Ball
Reflect
Facade
Rest
Thief
Charge Beam
Endure
Will-O-Wisp
Flash
Volt Switch
Psych Up
Dark Pulse
Sleep Talk
Natural Gift
Dream Eater
Swagger
Secret Power

Air Slash
vikavolt.png

Vikavolt (M)
Nature: Modest (Attack lowered; Sp. Attack increased)
Type: Bug / Electric
Ability: Levitate

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7 (+)
SpD: Rank 3
Spe: 43
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
AC: N/A

Attacks (50/51 moves):

Thunderbolt (*)
Air Slash (*)
Charge (*)
Vice Grip (*)
String Shot (*)
Mud-slap (*)
Bite (*)
Spark (*)
Acrobatics (*)
Guillotine (*)
Crunch (*)
X-Scissor (*)
Bug Bite (*)
Bug Buzz
Dig
Zap Cannon
Agility
Iron Defense

Harden (*)
Electroweb (*)
Mud Shot (*)
Endure (*)

Toxic (*)
Hidden Power (Rock) (*)
Hyper Beam (*)
Light Screen (*)
Protect (*)
Rain Dance
Roost
Solar Beam
Thunder
Return
Double Team
Facade
Rest
Attract
Round
Energy Ball
Charge Beam
Sky Drop
Giga Impact
Volt Switch
Thunder Wave
Poison Jab
Swagger
Sleep Talk
Substitute
Flash Cannon
Wild Charge
Confide
Krilowatt_Front.png

Krilowatt (M)
Nature: Timid (Attack lowered; Speed and accuracy increased)
Type: Water / Electric
Abilities: Trace, Magic Guard, (HA) Shell Armor

Stats:
HP: 125
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 121 (+)
Size Class: 1
Weight Class: 2
Accuracy boost: +17%
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Attacks (50/88 moves):

Bubble (*)
Charge (*)
Tackle (*)
Thunder Shock (*)
Fairy Wind (*)
Detect (*)
Ice Shard (*)
Confuse Ray (*)
Aqua Jet (*)
Mirror Coat (*)
Counter (*)
Imprison (*)
Volt Switch
Copycat
Heart Swap
Discharge
Thunder
Liquidation
Hydro Pump
Zap Cannon

Me First (*)
Muddy Water (*)
Shock Wave (*)
Signal Beam (*)
Whirlpool (*)

Dive
Earth Power
Electroweb
Ice Punch
Icy Wind
Low Kick
Thunder Punch

Toxic (*)
Hail (*)
Ice Beam (*)
Blizzard (*)
Hyper Beam (*)
Protect
Safeguard
Thunderbolt
Earthquake
Torment
Low Sweep
Scald
Endure
Thunder Wave
Bulldoze
Sleep Talk
Substitute
Dazzling Gleam
VS​
awesomec424 - Fighting
infernape.gif

Infernape [M] [Wukong]
Nature: Hasty
Type: Fire/Fighting

[Abilities]
Blaze (Passive)
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)

Iron Fist (Passive) [Unlocked]
The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Hammer, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
[Stats]
HP: 100
Atk: 4
Def: 2-
SpA: 4
SpD: 3
Spe: 125+
+18% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 21

[Counters]
EC: 9/9
MC: 0
AC: 5/5

[Moves] [50|X]

Level Up:
Close Combat(*)
Flare Blitz(*)
Scratch(*)
Leer(*)
Ember(*)
Taunt(*)
Mach Punch(*)
Fury Swipes(*)
Flame Wheel(*)
Nasty Plot(*)
Feint
Fire Spin
Acrobatics
Slack Off
Flamethrower
Egg:
Fake Out(*)
Encore(*)
Counter(*)
Double Kick(*)
Focus Energy(*)
Thunder Punch
Heat Wave
TM:
Protect(*)
Substitute(*)
Torment(*)
Dig(*)
Solarbeam(*)
Roar
Toxic
Earthquake
Double Team
Brick Break
Fire Blast
Aerial Ace
Overheat
Focus Blast
Will-O-Wisp
Giga Impact
Stone Edge
Poison Jab
Grass Knot
U-Turn
Rock Smash
Swords Dance
Zen Headbutt
Bulldoze
Tutor:
Endeavor
Gunk Shot
Sleep Talk
Vacuum Wave
pangoro.gif

Pangoro [M] [Fraudulent]
Nature: Brave
Type: Fighting/Dark

[Abilities]
Iron Fist (Passive)
The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Hammer, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)

Mold Breaker (Passive)
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.

Scrappy (Passive) [Unlocked]
This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts.
[Stats]
HP: 100
Atk: 6+
Def: 3
SpA: 3
SpD: 3
Spe: 50-
-10% Evasion
Size Class: 4
Weight Class: 5
Base Rank Total: 19

[Counters]
EC: 6/6
MC: 0
AC: 5/5

[Moves] [50|X]

Level Up:
Bullet Punch(*)
Entrainment(*)
Hammer Arm(*)
Tackle(*)
Leer(*)
Arm Thrust(*)
Work Up(*)
Karate Chop(*)
Comet Punch(*)
Slash(*)
Circle Throw(*)
Body Slam
Crunch
Parting Shot
Sky Uppercut
Egg:
Foul Play(*)
Quick Guard(*)
Me First(*)
Quash (*)
Storm Throw(*)
TM:
Protect(*)
Substitute(*)
Taunt(*)
Roar(*)
Toxic(*)
Dragon Claw
Bulk Up
Earthquake
Dig
Brick Break
Double Team
Torment
Focus Blast
Payback
Infestation
Grass Knot
Rock Slide
Sleep Talk
Rock Tomb
Tutor:
Drain Punch
Endeavor
Ice Punch
Fire Punch
Thunder Punch
Focus Punch
Gunk Shot
Iron Head
Knock Off
Zen Headbutt
Superpower
lucario.gif
lucario-mega.gif

Lucario [M] [Blue Note]
Nature: Modest
Type: Fighting/Steel || Fighting/Steel (Mega)

[Abilities]
Steadfast (Passive)
If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.

Inner Focus (Passive)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified (Passive) [Unlocked]
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Adaptability (Passive) [Mega]
The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
[Stats]
HP: 100
Atk: 3-
Def: 3
SpA: 5+
SpD: 3
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20

[Mega Stats]
HP: 100
Atk: 5-
Def: 3
SpA: 6+
SpD: 3
Spe: 112
Size Class: 3
Weight Class: 4
Base Rank Total: 24

[Counters]
EC: 6/6
MC: 0
AC: 5/5

[Moves] [50|X]
Level Up:
Laser Focus(*)
Endure(*)
Reversal(*)
Force Palm(*)
Copycat(*)
Screech(*)
Extreme Speed(*)
Dragon Pulse(*)
Close Combat(*)
Aura Sphere(*)
Dark Pulse(*)
Quick Attack(*)
Foresight(*)
Detect(*)
Metal Claw(*)
Counter(*)
Feint(*)
Bone Rush(*)
Me First(*)
Power-Up-Punch(*)
Swords Dance(*)
Metal Sound(*)
Egg:
Blaze Kick(*)
High Jump Kick(*)
Circle Throw(*)
Vacuum Wave(*)
Agility(*)
Sky Uppercut
Bullet Punch
TM:
Roar(*)
Substitute(*)
Protect(*)
Double Team(*)
Toxic(*)
Earthquake
Focus Blast
Shadow Ball
Psychic
Flash Cannon
Dig
Poison Jab
Attract
Rock Smash
Rock Slide
Shadow Claw
Tutor:
Thunder Punch
Fire Punch
Ice Punch
Water Pulse
Magnet Rise
Dark Pulse
gallade.gif
gallade-mega.gif

Gallade [M] [Seto]
Nature: Naughty
Type: Psychic/Fighting || Psychic/Fighting (Mega)

[Abilities]
Steadfast (Passive)
If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.

Justified (Passive) [Unlocked]
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Inner Focus (Passive) [Mega]
When an opponent attempts to flinch this Pokemon, it stands firm and continues
arrow-10x10.png
its attack. If it has another ability that would be activated by flinching, that ability activates.
[Stats]
HP: 100
Atk: 6+
Def: 3
SpA: 3
SpD: 3-
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 21

[Mega Stats]
HP: 100
Atk: 8+
Def: 3
SpA: 3
SpD: 3-
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 24

[Counters]
EC: 9/9
MC: 0
AC: 5/5

[Moves] [50|X]
Level Up:
StoredPower(*)
Close Combat(*)
Leaf Blade(*)
Night Slash(*)
Leer(*)
Teleport(*)
Confusion(*)
Double Team(*)
Quick Guard(*)
Fury Cutter(*)
Slash(*)
Heal Pulse(*)
Wide Guard(*)
Growl(*)
Disarming Voice(*)
Lucky Chant(*)
Magical Leaf(*)
Draining Kiss(*)
Calm Mind(*)
Swords Dance
Egg:
Shadow Sneak(*)
Mean Look(*)
Disable(*)
Destiny Bond(*)
Encore(*)
TM:
Endure(*)
Protect*)
Taunt(*)
Substitute(*)
Poison Jab(*)
Earthquake
Toxic
Stone Edge
Bulldoze
Rock Smash
Rock Slide
X-Scissor
Torment
Thunder Wave
Will-O-Wisp
Aerial Ace
Light Screen
Reflect
Focus Blast
Tutor:
Thunder Punch
Ice Punch
Fire Punch
Knock Off
Drain Punch
Focus Punch
GWknc75.png

"So, looking at these POWERFUL teams, I see zarator has both the ludicrously strong Vikivolt and the appropriate Rotom form for this battle, that can probably wreck havoc on awesomec's existence."
blaziken-f.gif

"awesomec424 brought a bunch of Fighting-types that learn Earthquake and Rock-type moves"
GWknc75.png

"Considering that all of his Fighting-types are strong, fast, or both, it's really anybody's game! Let's see what will happen, shall we?"

ASBot picks.... zarator to go first!

zarator sends out and equips
awesomec424 sends out, equips, and orders
zarator orders
I ref!
 
pangoro.gif

Fraudulent @ Black Bamboo Leaf
Dig > Earthquake > Dig

IF Ampharos successfully uses a P/E move, THEN use Bulk Up each instance and push back actions.
IF Ampharos uses Cotton Guard, THEN use Taunt the first instance, Toxic the second, and Substitute (15 hp) the third and push back actions.
IF Ampharos uses Agility, THEN use Taunt the first instance, Toxic the second, and Substitute (15 hp) the third and push back actions.
 
zarator:
181MS.png
pokeball.png
pokeball.png

ampharos.gif
#Ampharosite
Male
100/100
2/3/5/3/55
Static/Plus
Status: OK​

VS​
awesomec424:
675MS.png
pokeball.png
pokeball.png

pangoro.gif
#Black Bamboo Leaf
Male
100/100
6[7]/3/3/3/50
Iron Fist/Mold Breaker/Scrappy
Status: OK
GWknc75.png

"Starting it off, zarator sends out the longtime fan-favorite, Ampharos! And with it's Mega Stone equipped, too!"
blaziken-f.gif

"It's Mega gives it the power of hair."
GWknc75.png

"Who knew that beautiful hair gave you +3 SpA ranks? Anyways, in response, awesomec424 sends out the KUNG FU PANDA, Panagoro, bamboo leaf in mouth. So, what do you think will happen, Pollyanna?"
blaziken-f.gif

"Pangoro is a Fighting-type and I'm a Fighting-type, so I want Pangoro to win, personally."
GWknc75.png

"But, you're supposed to stay neutral."
blaziken-f.gif

"Woops"
GWknc75.png

"... Well, anywho, let's see what happens next!"
Crit is lower than (#), Hit is higher than %, effect is lower than %
A1:
Ampharos has MEGA EVOLVED into MEGA AMPHAROS!
Pangoro breaks the mold!
Mega Ampharos breaks the mold!

Pangoro used DIG!
Crit: 9761>625 - no
Damage: (8 + 10.5 - 6) * 1.5 = 18.75
-10 EN

Static: 7709>3000 - no

Mega Ampharos used COUNTER
Damage: 18.75 * 1.5 = 28.125
-15.375 EN

A2:
Pangoro used EARTHQUAKE
Crit: 7669>625 - no
Damage: (10 + 10.5 - 6) * 1.5 = 21.75
-7 EN

Mega Ampharos used COUNTER
Damage: 21.75 * 1.5 = 32.625
-20.875 EN

A3:
Pangoro used DIG!
Crit: 5092>625 - no
Damage: (8 + 10.5 - 6) * 1.5 = 18.75
-10 EN

Static: 9192>3000 - no

Mega Ampharos used COUNTER
Damage: 18.75 * 1.5 = 28.125
-19.375 EN

-

Mega Ampharos: -59 HP, -56 EN
Pangoro: -88 HP, -27 EN
zarator:
181MMS.png
pokeball.png
pokeball.png

ampharos-mega.gif
#Ampharosite
Male
41/44
2/4/8/4/45
Static/Plus/Mold Breaker
Status: OK​

VS​
awesomec424:
675MS.png
pokeball.png
pokeball.png

pangoro.gif
#Black Bamboo Leaf
Male
12/73
6[7]/3/3/3/50
Iron Fist/Mold Breaker/Scrappy
Status: OK
GWknc75.png

"Alright, let's give the spectators the short version. To start off,Ampharos Mega Evolves, showing off it's wonderful locks, then Pangoro lands a well placed Dig."
blaziken-f.gif

"Counter"
GWknc75.png

"Pangoro follows up with a powerful Earthquake!"
blaziken-f.gif

"Counter"
GWknc75.png

"Pangoro finishes the round with another Dig"
blaziken-f.gif

"Aaaaaaaaaaaaaaaaaand Counter"
GWknc75.png

"So, after all is said and done, Pangoro is now severely weakened and Fabio in Pokemon form didn't make it out much better. How will each trainer adjust to their leads takingso much damage?"

zarator orders
awesomec424 orders
I ref!

 
Last edited:
Oops my bad.
gallade.gif

Seto @ Galladite
[Mega Evolve] Stone Edge > Ice Punch > Stone Edge

IF Rotom-S successfully uses a P/E move, THEN use Swords Dance that instance and push back actions.
IF Rotom-S uses Will-O-Wisp, THEN use Disable on Will-O-Wisp the first instance and push back actions.
IF Rotom-S uses a damaging flying-type combo, THEN use Protect that instance and push back actions.
 
zarator awesomec424 1 mistake on my part. In R1, since Ampharos used Counter 3 times in a row, it was supposed to lose 56 EN. Just making sure you guys aware of this and reffing is coming soon.

EDIT: I will give you time to reorder if needed (though it shouldn't really matter) and will have the reffing ready for when you do
 
Last edited:
zarator:
181MMS.png
479FMS.png
pokeball.png

rotom-fan.gif
#Expert Belt
Male
90/100
2/4/4/4/99 (+11 Accuracy)
Levitate
Status: OK​

VS​
awesomec424:
675MS.png
475MS.png
pokeball.png

gallade.gif
#Galladite
Male
100/100
6/3/3/3/80
Steadfast/Justified
Status: OK
blaziken-f.gif

"They reacted by both switching"
GWknc75.png

"Well, I guess neither of them wanted to sack? Pangoro might do something later, who knows. Anyway, sent in, from awesomec, is Gallade, one of my favorite Pokemon, hoilding it's trademark Mega Stone... Oh, I love Mega Gallade, that cape is so cool..."
blaziken-f.gif

"Gallade kind of looks like Elizabeth. Wonder if she would like Gallade, too."
GWknc75.png

"Considering the relation Gardevoir and Gallade have, probably. In response-"
blaziken-f.gif

"zarator sends in a fan..."
GWknc75.png

"Rotom-Fan, to be specific, which has type advantage over Gallade, further complimented by that Expert Belt tied around it's midsection. With fresh Pokemon being sent out, will awesomec be able to climb into a good position, or will zarator enlarge his lead?"
Crit is lower than (#), Hit is higher than %, effect is lower than %
A1:
Gallade has MEGA EVOLVED into MEGA GALLADE!

Mega Gallade used DISABLE!
There was nothing to DISABLE!
-7 EN

Rotom-S used WILL-O-WISP
Hit: 1537<9600 - yes
Mega Gallade was burned!
-7 EN

Mega Gallade was hurt by it's burn!
-2 HP

A2:
Mega Gallade used STONE EDGE
Hit: 626<8000 - yes
Crit: 2794>1250 - no
Damage: (10 + 12 - 6 - 3) * 1.5 = 19.5
-7 EN

Rotom-S used REFLECT
zarator's team's Defense is boosted!
-10 EN

Mega Gallade was hurt by it's burn!
-2 HP
A3:
Mega Gallade used ICE PUNCH
Crit: 249<625 - yes
Effect: 2271>1000 - no
Damage: (4 + 3 + 12 - 6 - 3) * 1.5 = 15
-6 EN

Rotom-S used PAIN SPLIT
Damage: (96 + 56) / 2 = 76
Gallade: -20 HP
Rotom: +20 HP
-26.25 EN

Mega Gallade was hurt by it's burn!
-2 HP

-

Rotom-S: -14 HP, -43 EN
Mega Gallade: -26 HP, -20 EN
zarator:
181MMS.png
479FMS.png
pokeball.png

rotom-fan.gif
#Expert Belt
Male
76/57
2/4/4/4/99 (+11 Accuracy)
Levitate
Status: Reflect (4a)​

VS​
awesomec424:
675MS.png
475MMS.png
pokeball.png

gallade-mega.gif
#Galladite
Male
74/80
8/3/3/3/110
Steadfast/Justified/Inner Focus
Status: BRN

GWknc75.png

"Alright, awesomec424 Mega Evolves Gallade, giving it that MAJESTIC cape and a massive boost to Attack!"
blaziken-f.gif

"That cape looks like Elizabeth's dress when she Mega Evolves. She'd really like Gallade if you had one."
GWknc75.png

"Gallade, outspeeding Rotom thanks to it's Mega speed boost, goes for... Disable?"
blaziken-f.gif

"It fails because it's the first action of the round and they both just switched."
GWknc75.png

"Oh, it was poor wording on the sub. Yeah, I'm guilty of that too sometimes. Rotom then goes for the move that Gallade meant to Disable, being Will-O-Wisp, burning Gallade and weakening it's strong attacks."
blaziken-f.gif

"Gallade summons rocks and pokes Rotom with them."
GWknc75.png

"Dealing some good damage, even when currently burning, as Rotom sets up a mystical barrier, boosting it's Defense."
blaziken-f.gif

"Gallade gets frustrated and punches a fan in the face really hard. So hard, it was a critical hit."
GWknc75.png

"I love how I can say 'That Knight creature just punched that office fan in the face really hard' and mean that. Anywho, that punch was a powerful Ice Punch, dealing some nice damage. Unfortunately for Gallade, Rotom responds with a Pain Split, evening out both of the combatants' HP, though this made Rotom very tired. With that, HP is almost even, Rotom is tired, and Mega Gallade's cape is on fire. It's still anybody's game at this point! "
zarator orders
awesomec424 orders
I ref!​
 
Last edited:
Air Slash - Hex - Foul Play
If Gallade has any Double Team clones when you are to act, replace your respective action with Discharge (the first time) or Electroweb (any further time), pushing actions back
If Gallade uses a P/E move, replace your respective action with Chill and push your actions back
 
Massive derp on my part, I forgot to indicate that Rotom's Reflect was still active for 4a. Because of this, do either of you want to reorder zarator awesomec424 ?

Note: I did apply the Reflect for Gallade's Ice Punch in A3, so that is accurate
 
zarator hasn't responded, but I' assuming that this really doesn't effect him and I really need to get this done cuz of the warning. Very sorry to zarator if he wanted to re-order for whatever reason.​
zarator:
181MMS.png
479FMS.png
pokeball.png

rotom-fan.gif
#Expert Belt
--
76/57
2/4/4/4/99 (+11 Accuracy)
Levitate
Status: OK​

VS​
awesomec424:
675MS.png
475MMS.png
pokeball.png

gallade-mega.gif
#Galladite
Male
74/80
8/3/3/3/110
Steadfast/Justified/Inner Focus
Status: BRN
GWknc75.png

"Alright, burned Gallade vs tired Rotom, let's see what happens!"
banette.gif

"Did somebody say 'burned'?"
GWknc75.png

"Oh, high Dolly. And yeah, I said burned. Rotom used Will-O-Wisp on Mega Gallade last round"
banette.gif

"Oooh, another Will-O-Wisper! I LOVE MYSELF A GOOD BURNING! The thing that is Rotom has my respect, hehe!"
blaziken-f.gif

"Should we be concerned by the fact that Dolly has more of an obsession with Fire than me even though I'm a Fire-type?"
GWknc75.png

"Probably"

Crit is lower than (#), Hit is higher than %, effect is lower than %
A1:
Mega Gallade used ZEN HEADBUTT
Hit: 3897<9000 - yes
Crit: 4879>625 - no
Effect: 932<2000 - yes
Damage: (4 + 3 + 12 - 6 - 3) = 10
-5 EN

Rotom flinched!

Mega Gallade was hurt by it's burn!
-2 HP
A2:
Mega Gallade used STONE EDGE
Hit: 866<8000 - yes
Crit: 1885>1250 - no
Damage: (5 + 12 - 6 - 3) * 1.5 = 12
-7 EN

Rotom used HEX
Crit: 7029>625 - no
Damage: (15 [EBelt boosted] + 6 - 4.5) * 1.5 = 24.75
-8 EN

Mega Gallade was hurt by it's burn!
-2 HP

A3:
Mega Gallade used ZEN HEADBUTT
Hit: 1625<9000 - yes
Crit: 8502>625 - no
Effect: 1248<2000 - yes
Damage: (4 + 3 + 12 - 6 - 3) = 10
-5 EN

Rotom flinched!

Mega Gallade was hurt by it's burn!
-2 HP

-

Rotom-S: -32 HP, -8 EN
Mega Gallade: -31 HP, -17 EN​

zarator:
181MMS.png
479FMS.png
pokeball.png

rotom-fan.gif
#Expert Belt
--
44/49
2/4/4/4/99 (+11 Accuracy)
Levitate
Status: OK​

VS​
awesomec424:
675MS.png
475MMS.png
pokeball.png

gallade-mega.gif
#Galladite
Male
43/63
8/3/3/3/110
Steadfast/Justified/Inner Focus
Status: BRN

Flavor? THERE'S NO TIME, put something about Pollyanna acting surprised that Rotom was able to damage race Gallade while only moving once and call it day, we've got a tourney battle to ref gosh dang it

awesomec424 orders
zarator orders
I ref​
 
gallade-mega.gif

Seto @ Galladite
Zen Headbutt > Stone Edge > Zen Headbutt

IF Rotom successfully uses a P/E move, THEN use Swords Dance that instance and push back.
[2 subs] IF Rotom uses a damaging flying or electric type combo, THEN use protect that instance and push back actions.
 
zarator:
181MMS.png
479FMS.png
pokeball.png

rotom-fan.gif
#Expert Belt
--
44/49
2/4/4/4/99 (+11 Accuracy)
Levitate
Status: OK​

VS​
awesomec424:
675MS.png
475MMS.png
pokeball.png

gallade-mega.gif
#Galladite
Male
43/63
8/3/3/3/110
Steadfast/Justified/Inner Focus
Status: BRN
GWknc75.png

"Wonder what'll happen this round"
banette.gif

"GO ROTOM, BURN THAT KNIGHT INTO DUST, HEHE!"
GWknc75.png

"...Uh..."
banette.gif

"What, I just have to show my support of fellow Pokemon that knows Will-O-Wisp"
blaziken-f.gif

"That's one way to root for your favorite team..."
GWknc75.png

"Uh-huh... You do know that Gallade learns Will-O-Wisp, too, right?"
banette.gif

"OOH, REALLY!?! MORE FIRE, YAY!"
GWknc75.png

"... Alrighty, then..."
Crit is lower than (#), Hit is higher than %, effect is lower than %
A1:
Mega Gallade used ZEN HEADBUTT
Hit: 6553<9000 - yes
Crit: 2873>625 - no
Effect: 5508>2000 - no
Damage: (4 + 3 + 12 - 6 - 3) = 10
-9 EN

Rotom used HYPER HEX
Crit: 3520>625 - no
Damage: ((15 * 2.25) + 6 - 4.5) * 1.5 = 52.875
-35 EN

Mega Gallade fainted!

-

Rotom-S: -10 HP, -35 EN
Mega Gallade: -53 HP, -9 EN
zarator:
181MMS.png
479FMS.png
pokeball.png

rotom-fan.gif
#Expert Belt
--
34/14
2/4/4/4/99 (+11 Accuracy)
Levitate
Status: OK
ampharos-mega.gif
#Ampharosite
Male
41/44
2/4/8/4/45
Static/Plus/Mold Breaker
Status: OK

VS​
awesomec424:
675MS.png
X
pokeball.png

gallade-mega.gif
#Galladite
Male
K0/54
8/3/3/3/110
Steadfast/Justified/Inner Focus
Status: BRN, KO'd
pangoro.gif
#Black Bamboo Leaf
Male
12/73
6[7]/3/3/3/50
Iron Fist/Mold Breaker/Scrappy
Status: OK
GWknc75.png

"Alright, Mega Gallade starts off with a Zen Headbutt, probably hoping to flinch Rotom for a 3rd time! However, this fails as Rotom pulls through, and-"
banette.gif

"USES HEX! YEAH, GET EM, ROTOM, MAKE THAT KNIGHT SUFFER!"
GWknc75.png

"... Uh, zarator, seeing how much Hex did in just 1 action last round, orders Rotom to do an even more powerful Hex and, DEAR GOSH, THAT JUST OBLITERATED IT, WHAT THE HECK."
banette.gif

"YAY!"
blaziken-f.gif

"After taking the super-Hex spell, Gallade falls forward and de-Mega Evolves, putting awesomec424 at a 2-3 disadvantage. But the fan somehow got really tired from that."
GWknc75.png

"UH, YEAH... yeah, that's right. Thank you, Polly. Now, awesomec424 faces a 2-3 deficit and only having one really healthy Pokemon in the back. However, if I've learned ANYTHING from Pokemon, it's that it's not over until it's over, so awesomec424 is still very much in this, in my opinion. Will my opinion become fact? Find out next round!"

awesomec424 replaces Gallade
zarator orders
awesomec424 orders
I ref​
 
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