Battle Rules said:Bring 4, Pick 3 Singles. You PM 4 pokemons to the ref from your team, but the battle will be 3vs3 singles. You will choose and send out your mons as the battle develops.
72 Hour DQ, 1 Warning
Switch = OK
Abilities: All
Items: All
Subsitutions: 3
Megas: 1
Z-Moves: 1
Infinite Recoveries/Chills
Turn Order: Coin Flip
Arena: ASB Tournament Arena
Ubers Rule: Each type has an Ubers list. You may only use one of those Pokemon per match. NOTE: This would mean that you can only send in 1 mon from that list per match.
Special Rule: Pokemon are equipped on send-in, similar to how Anime-Style Simulator challenges work.
Special Rule #2: The Gym League rules on Megas is in effect. A mega may be used as long as it shares a type with the gym. Pokemon that mega evolve into a Pokemon with the right type can only be used in their mega evolved form, and enter the field mega evolved (see: Mega Lopunny in Fighting). Pokemon that lose the proper type on mega evolution may not be used (see: Mega Aggron in Rock).
Special Rule #3: Silvally can be used, but it must hold the Memory associated with the typing of the team, unless you are Normal, in which case, you cannot use a Memory. Silvally will be immune to any item-changing/removing effect if it is holding a Memory item, and Knock Off will get a boosted BAP against a Silvally holding a Memory.
zarator

Electivire (M)
Nature: Rash (Sp. Attack raised by 1; Sp. Defense lowered by 1)
Type: Electric
Abilities: Motor Drive, (HA) Vital Spirit
Stats:
HP 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 95
Size Class: 3
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks (50/??? moves):
Quick Attack (*)
Leer (*)
Thunder Punch (*)
Thunder Shock (*)
Low Kick (*)
Swift (*)
Shock Wave (*)
Thunder Wave (*)
Light Screen (*)
Swift (*)
Electro Ball (*)
Electric Terrain (*)
Ion Deluge (*)
Fire Punch (*)
Discharge
Thunderbolt
Thunder
Barrier (*)
Cross Chop (*)
Feint (*)
Focus Punch (*)
Hammer Arm (*)
Counter
Electroweb
Endure
Ice Punch
Iron Tail
Magnet Rise
Signal Beam
Toxic (*)
Taunt (*)
Protect (*)
Earthquake (*)
Dig (*)
Psychic
Teleport
Brick Break
Flamethrower
Rock Tomb
Torment
Facade
Bide
Detect
Low Sweep
Focus Blast
Volt Switch
Rock Slide
Sleep Talk
Substitute
Pursuit

Rotom-C (-)
Nature: Timid (Attack lowered; Speed and accuracy increased)
Type: Electric /Grass
Ability: Levitate
Stats:
HP 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 4
SpD: Rank 4
Spe 99 (+)
Size Class: 2
Weight Class: 3
Accuracy boost: +11%
Base Rank Total: 20
EC: N/A
MC: 0
AC: N/A
Attacks (51/55 moves)
Thunder Shock (*)
Discharge (*)
Charge (*)
Trick (*)
Astonish (*)
Thunder Wave (*)
Confuse Ray (*)
Uproar (*)
Double Team (*)
Shock Wave (*)
Ominous Wind
Substitute
Electro Ball
Hex
Electroweb (*)
Foul Play (*)
Mud-slap (*)
Pain Split (*)
Signal Beam (*)
Snatch
Snore
Spite
Sucker Punch
Swift
Toxic (*)
Hidden Power (Fire) (*)
Sunny Day (*)
Light Screen (*)
Protect (*)
Rain Dance
Telekinesis
Thunderbolt
Thunder
Shadow Ball
Reflect
Facade
Rest
Thief
Charge Beam
Endure
Will-O-Wisp
Flash
Volt Switch
Psych Up
Dark Pulse
Sleep Talk
Natural Gift
Dream Eater
Swagger
Secret Power
Leaf Storm

Vikavolt (M)
Nature: Modest (Attack lowered; Sp. Attack increased)
Type: Bug / Electric
Ability: Levitate
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7 (+)
SpD: Rank 3
Spe: 43
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
AC: N/A
Attacks (50/51 moves):
Thunderbolt (*)
Air Slash (*)
Charge (*)
Vice Grip (*)
String Shot (*)
Mud-slap (*)
Bite (*)
Spark (*)
Acrobatics (*)
Guillotine (*)
Crunch (*)
X-Scissor (*)
Bug Bite (*)
Bug Buzz
Dig
Zap Cannon
Agility
Iron Defense
Harden (*)
Electroweb (*)
Mud Shot (*)
Endure (*)
Toxic (*)
Hidden Power (Rock) (*)
Hyper Beam (*)
Light Screen (*)
Protect (*)
Rain Dance
Roost
Solar Beam
Thunder
Return
Double Team
Facade
Rest
Attract
Round
Energy Ball
Charge Beam
Sky Drop
Giga Impact
Volt Switch
Thunder Wave
Poison Jab
Swagger
Sleep Talk
Substitute
Flash Cannon
Wild Charge
Confide

Krilowatt (M)
Nature: Timid (Attack lowered; Speed and accuracy increased)
Type: Water / Electric
Abilities: Trace, Magic Guard, (HA) Shell Armor
Stats:
HP: 125
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 121 (+)
Size Class: 1
Weight Class: 2
Accuracy boost: +17%
Base Rank Total: 22
EC: 6/6
MC: 0
AC: 5/5
Attacks (50/88 moves):
Bubble (*)
Charge (*)
Tackle (*)
Thunder Shock (*)
Fairy Wind (*)
Detect (*)
Ice Shard (*)
Confuse Ray (*)
Aqua Jet (*)
Mirror Coat (*)
Counter (*)
Imprison (*)
Volt Switch
Copycat
Heart Swap
Discharge
Thunder
Liquidation
Hydro Pump
Zap Cannon
Me First (*)
Muddy Water (*)
Shock Wave (*)
Signal Beam (*)
Whirlpool (*)
Dive
Earth Power
Electroweb
Ice Punch
Icy Wind
Low Kick
Thunder Punch
Toxic (*)
Hail (*)
Ice Beam (*)
Blizzard (*)
Hyper Beam (*)
Protect
Safeguard
Thunderbolt
Earthquake
Torment
Low Sweep
Scald
Endure
Thunder Wave
Bulldoze
Sleep Talk
Substitute
Dazzling Gleam
Blank Slate2356
Slowbro (F) Chrome Dokuro
Type: Water/Psychic
Abilities: Oblivious/Own Tempo/
Regenerator
Nature: Quiet (+SpA, -Spe, -10% Eva)
Stats:
HP: 100
Atk: 3
Def: 4
SpA: 5 (+)
SpD: 3
Spe: 26 (-, -10% Eva)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Mega Slowbro (F) Chrome Dokuro (Daemon Spade Mode)
Type: Water/Psychic
Abilities: Oblivious/Own Tempo/
Regenerator/Shell Armor
Nature: Quiet (+SpA, -Spe, -10% Eva)
Stats:
HP: 100
Atk: 3
Def: 8
SpA: 6 (+)
SpD: 3
Spe: 26 (-, -10% Eva)
Size Class: 3
Weight Class: 5
Base Rank Total: 24
EC: 6/6
MC: 0
AC: 5/5
Moves:
Level Up:
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Amnesia
Water Pulse
Slack Off
Withdraw
Psychic
Rain Dance
Psych Up
Heal Pulse
Egg
Block
Future Sight
Safeguard
Zen Headbut
Sleep Talk
TM/HM
Protect
Toxic
Substitute
Surf
Ice Beam
Additional Moves:(24)
Counter
Dive
Endure
Flamethrower
Foul Play
Icy Wind
Iron Defense
Magic Coat
Skill Swap
Avalanche
Bide
Blizzard
Brick Break
Double Team
Earthquake
Fire Blast
Grass Knot
Hidden Power Ground
Light Screen
Psyshock
Reflect
Rest
Scald
Shadow Ball

Toxapex [Lambo] (M)
Type: Poison / Water
Ability: Merciless/Limber/Regenerator
Nature: Quiet (+Special Attack, -Speed)
Stats:
HP: 90
Atk: 3
Def: 6
SpA: 3 (+)
SpD: 6
Spe: 30 (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Attacks (40):
Moves:
Level Up:
Baneful Bunker
Bite
Poison Sting
Peck
Toxic Spikes
Wide Guard
Toxic
Venoshock
Spike Cannon
Recover
Poison Jab
Venom Drench
Pin Missile
Liquidation
Egg
Haze
Spit Up
Stockpile
Swallow
TM
Sludge Bomb
Infestation
Surf
Substitute
Smack Down
Additional Moves(27):
Swagger
Hail
Hidden Power Dark
Ice Beam
Blizzard
Light Screen
Protect
Rain Dance
Safeguard
Frustration
Return
Double Team
Sludge Wave
Facade
Rest
Attract
Round
Scald
Payback
Frost Breath
Sleep Talk
Confide

Araquanid (M)
Types: Water/Bug
Abilities:
Water Bubble / Water Absorb (H)
Nature: Brave (+Atk, -Spe, -10% Evasion)
Stats:
HP: 100
Atk: 4(+)
Def: 3
SpA: 2
SpD: 5
Spe: 36(-)
Size Class: 4
Weight Class: 4
Base Rank Total: 18
EC: 6/6
MC: 0
AC: 5/5
Moves:
Level Up
Aqua Ring
Bite
Bubble
Bubble Beam
Bug Bite
Crunch
Infestation
Leech Life
Lunge
Liquidation
Mirror Coat
Soak
Spider Web
Water Sport
Wide Guard
TM/HM
Blizzard
Attract
Confide
Double Team
Facade
Egg
Aurora Beam
Power Split
Spit Up
Stockpile
Additional Moves:
Frost Breath
Frustration
Ice Beam
Poison Jab
Protect
Reflect
Rest
Return
Safeguard
Scald
Sleep Talk
Substitute
Surf
Swagger
Toxic
Waterfall
Hidden Power (Rock)
Rain Dance
Return
Round
X-scissor

Gastrodon [M] [Gokudera Hayato]
Nature: Quiet
Type: Water/Ground
[Abilities]
Sticky Hold (Passive)
This Pokemon's body is covered in a sticky substance that prevents item theft or swapping.
Storm Drain (Passive)
This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. If this ability was triggered by an opponent's attack, the natural stage is adjusted.
Sand Force (Passive) [Hidden]
This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.
[Stats]This Pokemon's body is covered in a sticky substance that prevents item theft or swapping.
Storm Drain (Passive)
This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. If this ability was triggered by an opponent's attack, the natural stage is adjusted.
Sand Force (Passive) [Hidden]
This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.
HP: 110
Atk: 3
Def: 3
SpA: 4+
SpD: 3
Spe: 34-
Size Class: 2
Weight Class: 3
Base Rank Total: 18
Atk: 3
Def: 3
SpA: 4+
SpD: 3
Spe: 34-
Size Class: 2
Weight Class: 3
Base Rank Total: 18
[Counters]
EC: 6/6
MC: 0
AC: 5/5
MC: 0
AC: 5/5
[Moves] [X|74]
Level up:
Harden
Mud-sport
Water Pulse
Mud-slap
Mud Bomb
Hidden Power Dark
Rain Dance
Body Slam
Muddy Water
Recover
Counter
Sludge
Mirror Coat
Acid Armor
Yawn
TM/HM
Protect
Ice Beam
Earthquake
Sludge Wave
Infestation
ADDITIONAL MOVE:(30)
Block
Earth Power
Icy Wind
Pain Split
Snore
Fissure
Brine
Clear Smog
Memento
Trump Card
Surf
Yawn
Scald
Bulldoze
Rest
Sleep Talk
Double Team
Sludge Bomb
Facade
Dig
Return
Rock Slide
Captivate
Hyper Beam
Blizzard
Sandstorm
Attract
Round
Ancient Power
Whirlpool
HEAD: Zara | TAILS: Blank
TAILS
Blank Slate2356 Send out and Equip
zarator Send out and Order
Blank Slate2356 Orders
I Ref!

TAILS
Blank Slate2356 Send out and Equip
zarator Send out and Order
Blank Slate2356 Orders
I Ref!