Kyurem-W is scary asf lol, esp if you're running a Flying, Poison, Steel, Grass, or Ground mono. Although it isn't an instant win like Scarf Skymin vs Fighting, the odds are against you. However, the same could be said Greninja. Depending on its movepool, it can be extremely scary to face for certain types, so why isn't Greninja banned? Simple, as of yet, it's only a threat to look out for, but it isn't broken. The question is, is Kyurem-W the same?
Below, are reasons why it should be banned or not. Hopefully, this will let everyone see both sides of the argument before deciding.
Why shouldn't it be banned?
- Its 95 base speed is pretty bad for a sweeper, forcing it to run Scarf if it wants to outspeed threats such as Terrakion and Keldeo.
- Its Ice typing is horrible since it's weak to the ever common Mach Punch. It's also weak to Bullet Punch. (Mega Metagross, Rip)
- It's weak to rocks. Although Ice has pretty good hazard control with Avalugg, the types where Kyurem-W needs to be healthy are generally Bug, Steel, and Fire (there are others, but I don't feel like thinking too much). Unfortunately, Avalugg is pretty passive so it's setup fodder unless you run Roar or Toxic. Even then, its most common switch ins don't even need to set up to net a free kill on the opposing side. The Pokemon that I'm thinking about are Volcarona, Heatran / Doublade, and even Torkoal (Again, there are others). If you double switch, rocks are still up and the opponent can just switch out at no cost. However, it'll be harder for you to Rapid Spin later. If you stay in and Rapid Spin, then you've put yourself in a very dangerous position. You've got to remember that Kyurem-W gets worn down extremely fast, and it can't outspeed a lot of +1 threats.
- It gives Ice almost no synergy except a neutral to Fire moves. Even then, if you're using Scarf or AV it doesn't matter since you can't Roost. Unlike Rotom / Wallrein it isn't neutral to Bullet Punch, and unlike Froslass it isn't immune / neutral to Fighting moves. A lot of times, you'll find yourself in trouble once the opponent gets a free switch.
- People often complain how powerful it is if you're using Specs. But lets be honest, who uses Specs lol. According to the Monotype Stats (http://monotypeps.weebly.com/stats.html & Click the Ice Icon) more than 50% of people use Scarf, and only a measly 17% use Specs.
- A -2 Kyurem-W forces so many gamechanging mindgames. Take Kyurem-W (at -2) vs Keldeo for an example. Keldeo can either Hydro or Sacred Sword while the Ice user can either stay in and do a little damage with Draco, or switch to Froslass / Avalugg predicting the Sacred Sword. However, if the Keldeo predicts the switch, and clicks Hydro instead, then you're pretty much screwed for the rest of the match. Keep in mind that the Fighting user can spam any move it wants without harm.
- A -2 Kyurem-W is pretty much set up fodder lol (Say hi to Volc!), and if your team's already weakened then it's gg. Draco Meteor isn't something you can spam in most matchups
- Without something boosting its attack, it doesn't hit as hard as you think. This forces them to use Draco Meteor (look up ^) or use a SE move.
252 SpA Turboblaze Kyurem-W Ice Beam vs. 252 HP / 0 SpD Eviolite Chansey: 115-136 (16.3 - 19.3%) -- possible 6HKO
252 SpA Life Orb Thundurus Thunderbolt vs. 252 HP / 0 SpD Eviolite Chansey: 121-142 (17.1 - 20.1%) -- possible 5HKO
Take this for an example. Although Kyurem-W and Thundy-I's SpAtk stats differ by 45, Thundy's T-bolt still hits harder than Kyurem's most reliable STAB while having a nifty speed tier. Does that mean that Thundy's OP? No. lol
Why should it be banned?
- Turboblaze. This alone should warrant a ban. You all know that Monotype's pretty limited when looking for counters which is why you often see people using stuff that's in NU just because of their abilities. Good examples would be Weezing, and Lanturn. Levitate and Volt Absorb are extremely valuable in their respective types as you all know. Turboblaze, ruins all of that. Earth Power hits through Weezing's Levitate, Fusion Flare goes through Heatran's Flash Fire, and Ice Beam / Fusion Flare ignores Mega Venu's Thick Fat. Of course, some people will say that it's only one Pokemon, just revenge kill it later. The problem is that Weezing is what's preventing Mamoswine from sweeping, and Venusaur is what holds Grass together against Ice Teams. Once they're gone, they're gone, and so is any chance of you winning.
https://www.replay.pokemonshowdown.com/monotype-204156406 - This is a good example of Kyurem-W destroying a Steel team (notice how Earth Power goes through Magnezone's Sturdy). Kyurem-W tops it off when it lives a Banded Bullet Punch from Scizor at full health.
- Ice & Dragon may be horrible defensive types, but they're amazing offensive types. Esp in a tier like Monotype where everything is weak or neutral to a certain type. Ice and Dragon are extremely easy to spam, and most of the time you'll get good results.
There are probs more reasons why it should be banned, but I can't think of any right now. However, like I said before. Turboblaze alone should be enough to warrant a ban. It breaks down teams that's reliant of their abilities, and unlike Kyurem-B, it actually gets useful moves to abuse it such as Flash Fire, and Earth Power. Also, while I'm at it I might as well answer this:
"According to you, Turboblaze / Mold Breaker etc is the most OP ability, therefore everything who gets it should be banned right? Kyurem-B, Haxorus, Mega Gyarados, Excadrill etc since they're way too OP in this meta, right?"
No, you're wrong. This is like Protean & Greninja. In OU, Protean is broken on Greninja, and Greninja only. Not on Kecleon which is why they only banned Greninja, and not the ability itself. In Mono, Turboblze is only broken on Kyurem-W. A good example would be Mega Venusaur, even though Haxorus, Mega Gyara, and Excadrill all ignore its ability, Grass manages just fine without Mega Venu. However, in Grass vs Ice matchups, Mega Venu is the only thing preventing the 6 Ice types from 6-0ing. The same goes for Weezing and Poison (thinking of Mamoswine). The problem is that Kyurem-W opens wayyy too many holes in certain monos making it extremely easy for your teammates to sweep. After seeing this, you can say that Kyurem-B is pretty much the same thing with Fusion Bolt and Earth Power, but unlike Kyu-W, Kyu-B has 125 SpAtk which isn't bad, but isn't near good without investment. Swampert can take Fusion Bolts, and Ferrthorn can take Kyurem's Ice Beam decently well so it isn't a 6-0fest if you lose the 50/50 with Mega Venusaur.
After all of this:
Ban Kyurem-W
Tl;Dr: Kyurem-W may have a lot of negative stuff, but its positives outshine them. In a way, it's like Talonflame vs Grass / Bug, it's just insanely one sided vs some types, and by the time it dies, your teammates can easily sweep. Also, Turboblaze is the main reason why Kyurem-W should go.