Mowtom vs Black Heart 2vs2 LC Doubles

Frosty

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Rules:
2v2 LC Doubles
36 HR DQ
2 Subs
Training Items Only
All Abilities
0/2 Recovers/Chills
ASB Arena

Team Mowtom

tyrunt.gif

Jurassic [Tyrunt] (F)

Scientists revived Jurassic from a fossil. She didn't like being cooped up in a lab, so she escaped. Mowtom saw her running from them in fear and gave her comfort, safety, food, and a spot on his team. In return, she fights for him when he asks her to (which is fairly frequently, considering her strength).

Type: Rock / Dragon
  • Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
  • Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities: Strong Jaw / Sturdy (Locked)
  • This Pokemon's massive jaws give it incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Bug Bite, Crunch, Fire Fang, Hyper Fang, Ice Fang, Poison Fang, Thunder Fang.
Nature: Jolly (+Speed, -Special Attack)

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 56 (+) (+7% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 4/6
MC: 0
AC: 3/5

Attacks (22):

Physical
Bide
Bite
Dig
Dragon Claw
Dragon Tail
Earthquake
Fire Fang
Ice Fang
Poison Fang
Stomp
Stone Edge
Tackle
Thunder Fang

Special

Status
Block
Charm
Dragon Dance
Protect
Roar
Stealth Rock
Substitute
Tail Whip
Toxic
larvesta.gif

Sun [Larvesta] (F)

Like Joy, Sun hatched out of one of Mowtom's Eggs. When she hatched, Sun's first sight was the sun at high noon. She...imprinted on it. It creeps everyone out when she acts like the sun tells her what to do (which is pretty much always). It creeps them out even more when she calls it "Mommy."

Type: Bug / Fire
  • Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
  • Fire STAB; immune to burn status. Brighten Command.
    • Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities: Flame Body / Swarm (Locked)
  • This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Nature: Bold (+Defense, -Attack)

Stats:
HP: 90
Atk: 2 (-)
Def: 3 (+)
SpA: 2
SpD: 2
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 13

EC: 2/6
MC: 1
AC: 1/5

Attacks (15):

Physical
Leech Life
Take Down
Wild Charge
Zen Headbutt

Special
Bug Buzz
Ember
Fire Blast
Flamethrower

Status
Endure
Foresight
Light Screen
Magnet Rise
Morning Sun
Protect
String Shot
clauncher.gif

Dory [Clauncher] (F)

Dory is very forgetful. She would forget her big claw if it weren't attached to her body. It's quite endearing though. Before she was captured by Mowtom, Dory lived near the EHC (East Hoennese Current), and everybody loved spending time with her. Especially one particular Tentacool, who she would call "Squishy."

Type: Water
  • Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Ability: Mega Launcher
  • This Pokemon has impressive launching power built into its physiology, and all of its Aura and Pulse attacks have their BAP increased by three (3). Full List: Aura Sphere, Dark Pulse, Dragon Pulse, Water Pulse. This Pokemon's Heal Pulse will also heal five (5) more HP.
Nature: Modest (+Special Attack, -Attack)

Stats:
HP: 90
Atk: 1 (-)
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 44
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: N/A

Attacks (18):

Physical
Aqua Jet
Crabhammer
Flail
U-turn
Vice Grip

Special
Bubble
Bubble Beam
Ice Beam
Scald
Water Gun

Status
Endure
Entrainment
Helping Hand
Protect
Splash
Substitute
Swords Dance
Water Sport

Team Black Heart

deino.gif

Deino[Male]
Types: Dark/Dragon

Dark - Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Dragon - Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities::
Hustle

Hustle (Toggle) - At default this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. When toggled, no effect.

Nature: Hasty (+15% Speed, +7% Accuracy, -1 Def)

Stats:
HP:
90
Atk: 3
Def: 1-
SpA: 2
SpD: 2
Spe: 44+
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 5/9
MC: 5
KOC: 2

Attacks:

Physical

Assurance
Aqua Tail
Bite
Crunch
Dragon Tail
Facade
Fire Fang
Head Smash
Headbutt
Ice Fang
Outrage
Tackle
Thunder Fang

Special
Dragon Breath
Dragon Rage

Other
Focus Energy
Protect
Roar
Sleep Talk
Substitute

riolu.gif

Riolu[Male]
Types: Fighting

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities::
Steadfast / Inner Focus / Prankster (Hidden Ability Unlocked)

Steadfast (Passive) - If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Inner Focus (Passive) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Prankster (Passive) - The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Nature: Serious (No effect on stats)

Stats:
HP:
90
Atk: 3
Def: 2
SpA: 2
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 6/6
MC: 11
AC: 5/5
KOC: 7

Attacks:

Physical Moves

Blaze Kick
Bullet Punch
Counter
Cross Chop
Crunch
Earthquake
Facade
Feint
Force Palm
Ice Punch
Poison Jab
Quick Attack
Reversal
Rock Slide
Zen Headbutt

Special Moves
-

Other

Agility
Copycat
Endure
Foresight
Protect
Screech


Rufflet[Male]
Types: Normal/Flying

Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying - Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities::
Keen Eye / Sheer Force / Hustle (Hidden Ability Unlocked)

Keen Eye (Passive) - This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Sheer Force (Toggle) - At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Hustle (Toggle) - At default this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. When toggled, no effect.

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP:
100
Atk: 4(+)
Def: 2
SpA: 1(-)
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 6/6
MC: 13
AC: 5/5
KOC: 3

Attacks:

Physical

Aerial Ace
Brave Bird
Crush Claw
Facade
Fly
Frustration
Fury Attack
Peck
Return
Rock Slide
Rock Tomb
Shadow Claw
Slash
Steel Wing
Superpower
Thrash
U-Turn
Wing Attack

Special
Heat Wave

Other
Defog
Double Team
Hone Claws
Leer
Protect
Rest
Roost
Scary Face
Sleep Talk
Substitute
Swagger
Tailwind
Toxic
Whirlwind

Order of Operations:

Mowtom sends out pokemon with items
Black Heart sends out pokemon with items and orders
Mowtom orders
I Ref
 
Deino # Exp.Share
Riolu # Exp.Share

Deino:

Dragon Tail (Tyrunt) - Dragon Tail (Tyrunt) - Dragon Tail (Tyrunt)
If Tyrunt uses P/E move, use Thunder Fang on Clauncher instead...
If Tyrunt uses Bide on A1 AND aimed at Deino, use Protect on A3...
If Tyrunt is fainted, use Thunder Fang on Clauncher...

Riolu:

Force Palm (Tyrunt) - Cross Chop (Tyrunt) - Force Palm (Tyrunt)
If Tyrunt uses P/E move, use Cross Chop on Clauncher instead...
If Tyrunt uses Bide on A1 AND aimed at Riolu, use Protect on A3...
If Tyrunt is fainted, use Cross Chop on Clauncher...
 
Spr_HGSS_Silver.png
"Yeah, those Bide subs are illegal. Bide can't be targeted."
tyrunt.gif
"What?! Everyone should have the freedom to sub for whatever they want!"
Bide~Hold~Release
clauncher.gif
"No hurting my friend! Please?"
Scald (Riolu)~Bubble~Scald (Riolu)
IF
Riolu is KOed THEN Ice Beam (Dieno)
 
What he said.

tyrunt.gif

Hp: 90
En: 100
3/3/1/2/56
Other:

clauncher.gif

Hp: 90
En: 100
1/3/3/3/44
Other:

deino.gif

Hp: 90
En: 100
3/1/2/2/44
Other:

riolu.gif

Hp: 90
En: 100
3/2/2/2/60
Other:

Round 1!




DATA:

ACTION 1!

Tyrunt is storing energy!

Riolu used Force Palm (Tyrunt)! (-4en)
Crit: 13 (no)
Effect: 2 (yes)
Damage: (6+3)*1.5 = 13.5hp

Tyrunt is paralysed!

Clauncher used Scald (Riolu)! (-5en)
Crit: 8 (no)
Effect: 6 (no)
Damage: (8+3+1.5)= 12.5hp

Deino used Dragon Tail (Tyrunt)! (-4en)
Hit: 4 (yes)
Crit: 3 (no)
Damage: (6+3)*1.5= 13.5hp

ACTION 2!

Full Paralysis: 79 (no)
Tyrunt is storing energy!

Riolu used Cross Chop (Tyrunt)! (-6en)
Hit: 68 (yes)
Crit: 2 (yes)
Damage: (10+3+3)*1.5= 24hp

Clauncher used Bubble! (-2en)
Crit: 1, 11 (yes, no)
Effect: 6, 10 (no no)
Damage:
vs Deino: (4*0.75+3+3+1.5)*0.67= 7hp
vs Riolu: (4*0.75+3+1.5)= 7.5hp

Deino used Dragon Tail (Tyrunt)! (-8en)
Hit: 98 (no)
but it missed!

ACTION 3!

Full Paralysis: 87 (no)
Tyrunt used Bide! (Riolu)! (-50en)
Damage: (13.5+13.5+24)*1.75= 89.25hp

Riolu fainted!

Clauncher used Ice Beam (Deino)! (-7en)
Crit: 13 (no)
Effect: 10 (no)
Damage: (9+1.5)*1.5= 15.75hp

Deino used Dragon Tail (Tyrunt)! (-12en)
Hit: 65 (yes)
Crit: 9 (no)
Damage: (6+3)*1.5= 13.5hp

- - -

tyrunt.gif

Hp: 25
En: 50
3/3/1/2/56
Other: 15% PARALYSIS

clauncher.gif

Hp: 90
En: 86
1/3/3/3/44
Other:

deino.gif

Hp: 67
En: 76
3/1/2/2/44
Other:

riolu.gif

Hp: KO
En: KO
3/2/2/2/60
Other:

Mowtom
Black Heart
I Ref
 
Last edited:
Spr_HGSS_Silver.png
"Jurassic should still be paralyzed I think?"
tyrunt.gif
"My freedom to run has notably decreased..."
Dragon Claw (Deino)~Ice Fang (Deino)~Dragon Claw (Deino)
IF
Deino is under P/E THEN Dragon Dance the first time and Chill all subsequent times
clauncher.gif
"I'm thinking of something dark and weak to Ice..."
Ice Beam (Deino)~Scald (Deino)~Ice Beam (Deino)
IF
Deino is under P/E THEN Substitute (15) the first time and Chill all subsequent times
IF Deino targets Jurassic with a damaging Dragon-type combo THEN Protect (Jurassic), but only once
 
Paralysis included. Also I forgot Hustle. Fixed.


tyrunt.gif

Hp: 16
En: 50
3/3/1/2/56
Other: 15% Paralysis

clauncher.gif

Hp: 90
En: 86
1/3/3/3/44
Other:

deino.gif

Hp: 67
En: 76
3/1/2/2/44
Other:

Round 2!




DATA:

ACTION 1!
Speed tie (1=clauncher): 1 (clauncher)

Clauncher used Ice Beam! (-7en)
Crit: 15
Effect:9
Damage: (9+1.5)*1.5= 15.75hp

Deino used Outrage! (-7en)
Target: 1 (Tyrunt)
Hit: 42 (yes)
Damage: (12+3+3 - Tyrunt fainted!

ACTION 2!
Clauncher used Scald! (-5en)
Crit: 6 (no)
Effect: 8 (no)
Damage: (8+3+1.5)*0.67= 8.375hp

Deino used Outrage! (-7en)
Hit: 95 (blame hustle)
but it missed!

ACTION 3!

Speed tie (1=clauncher): 2 (deino)

Clauncher used Ice Beam! (-7en)
Crit: 15 (no)
Effect: 10 (no)
Damage: 15.75hp

Deino used Outrage! (-7en)
Hit: 23 (yes)
Crit: 7 (no)
Damage: (12+3+3)= 18hp
Confusion: 3 (4a)

- - -

tyrunt.gif

Hp: KO
En: KO
3/3/1/2/56
Other: 15% Paralysis

clauncher.gif

Hp: 72
En: 67
1/3/3/3/44
Other:

deino.gif

Hp: 27
En: 55
3/1/2/2/44
Other: Confused (4a)​
Black Heart
Mowtom
I Ref
 
No recovery move and confused...

Thunder Fang + Thunder Fang Combination - Thunder Fang + Thunder Fang Combination - Thunder Fang + Thunder Fang Combination...

If Ice Type Combo move, Protect...
If Non Consecutive Protect, Substutute (20 HP) on first instance and Chill on second instance...
 
Spr_HGSS_Silver.png
"Good game."
clauncher.gif
"Look at me! I won!"
Ice Beam (Deino)~Ice Beam (Deino)~Ice Beam (Deino)
 
clauncher.gif

Hp: 72
En: 67
1/3/3/3/44
Other:

deino.gif

Hp: 27
En: 55
3/1/2/2/44
Other: Confused (4a)

Round 3!

DATA:

ACTION 1!

Clauncher used Ice Beam! (-11en)
Crit: 11 (no)
Effect: 4 (no)
Damage: 15.75hp

Hit Self: 1 (yes)
Deino hit self! (-3en)
Damage: 4+3+3= 10hp

ACTION 2!

Clauncher used Ice Beam! (-15en)

Tyrunt fainted!

- - -

clauncher.gif

Hp: 72
En: 41
1/3/3/3/44
Other:

deino.gif

Hp: KO
En: KO
3/1/2/2/44
Other: Confused (4a)

Prizes:
Mowtom : 1CC
Clauncher: 1EC, 2MC, 1AC, 1KOC, 1EC/AC
Tyrunt: 1EC, 3MC, 1AC, 1KOC

Black Heart : 1CC
Deino: 1EC, 3MC, 1AC, 1KOC
Riolu: 1EC, 3MC, 1AC

Frosty: 6UC
 
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