...especially in the battle before me.
Team Avnomke
Goomy M Slime
Stats: 90/2/2/3+/3/34- -10% evasion 1/1 14
Abilities:
Sap Sipper:
This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage. Self-targeted attacks do not increase the natural Attack stage.
Hydration:
This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Gooey (Locked):
This Pokemon has a thick goo covering its body that sticks to any Pokemon that strikes it with a contact attack, slowing the attacking down and reducing its speed and natural speed stage by one (1) stage.
MC/EC/AC
0/3/2
Attacks:
Absorb
Acid Armor
Attract
Bide
Body Slam
Bubble
Confide
Counter
Curse
Double Team
Draco Meteor
Dragon Breath
Dragon Pulse
Endure
Facade
Flail
Frustration
Hidden Power
Infestation
Iron Tail
Muddy Water
Poison Tail
Protect
Rain Dance
Rest
Return
Rock Slide
Round
Sleep Talk
Sludge Bomb
Sludge Wave
Substitute
Sunny Day
Swagger
Tackle
Thunderbolt
Toxic
Future evolution moves:
Aqua Tail
Blizzard
Bulldoze
Dragon Tail
Earthquake
Feint
Fire Blast
Flamethrower
Focus Blast
Giga Impact
Hail
Hyper Beam
Ice Beam
Incinerate
Outrage
Power Whip
Rock Smash
Strength
Thunder
Porygon -- Death.exe
Stats: 100/1-/3/4+/3/40 1/3 16
Abilities:
Trace:
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Download:
At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost on the offense that strikes an opponent's weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round.
Analytic (Locked):
If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
MC/EC/AC
0/1/1
Attacks:
Aerial Ace
Agility
Bide
Blizzard
Charge Beam
Confide
Conversion
Conversion 2
Curse
Discharge
Double-Edge
Double Team
Dream Eater
Electroweb
Endure
Facade
Flash
Foul Play
Frustration
Giga Impact
Gravity
Hidden Power
Hyper Beam
Ice Beam
Icy Wind
Iron Tail
Last Resort
Lock-On
Magic Coat
Magnet Rise
Mimic
Natural Gift
Nightmare
Pain Split
Protect
Psybeam
Psychic
Psych Up
Psyshock
Psywave
Rage
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Round
Secret Power
Shadow Ball
Sharpen
Shock Wave
Signal Beam
Skull Bash
Sleep Talk
Snore
Solar Beam
Substitute
Sunny Day
Swagger
Swift
Tackle
Take Down
Teleport
Thief
Thunder
Thunderbolt
Thunder Wave
Toxic
Tri Attack
Trick
Trick Room
Wonder Room
Zap Cannon
Zen Headbutt
Future evolution moves:
Dark Pulse
Nasty Plot
Rebble -- Gem
Stats: 90/1-/2/3/2/104+ +30% accuracy 1/2 14
Abilities:
Levitate:
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Technician:
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Mold Breaker (Locked):
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities will remove their relevant status at the start of the victim's next action.
MC/EC/AC
0/1/1
Attacks:
Attacks:
Level Up
Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Paleo Wave
Tutor
Earth Power
Ominous Wind
Heat Wave
Mud-Slap
Trick
TM/HM
Hidden Power (Ice)
Dazzling Gleam
Fire Blast
Volt Switch
Acrobatics
Explosion
Togepi M Alexander
Stats: 90/0-/3/3+/3/20 1/1 12
Abilities:
Hustle:
No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace:
This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Super Luck (Locked):
This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
MC/EC/AC
0/1/1
Attacks:
Aerial Ace
After You
Air Cutter
Air Slash
Ancient Power
Attract
Aura Sphere
Baton Pass
Bestow
Body Slam
Brick Break
Captivate
Charm
Confide
Counter
Covet
Curse
Dazzling Gleam
Defense Curl
Defog
Detect
Double-Edge
Double Team
Drain Punch
Dream Eater
Echoed Voice
Encore
Endeavor
Endure
Extrasensory
Extreme Speed
Facade
Fairy Wind
Fire Blast
Flamethrower
Flash
Fling
Fly
Focus Punch
Follow Me
Foresight
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Headbutt
Heal Bell
Heat Wave
Hidden Power
Hyper Beam
Hyper Voice
Incinerate
Last Resort
Light Screen
Lucky Chant
Magical Leaf
Magic Coat
Mega Kick
Mega Punch
Metronome
Mimic
Mirror Move
Morning Sun
Mud-Slap
Nasty Plot
Natural Gift
Ominous Wind
Peck
Pluck
Present
Protect
Psychic
Psycho Shift
Psych Up
Psyshock
Rain Dance
Reflect
Rest
Retaliate
Return
Rock Smash
Rollout
Roost
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Sky Attack
Sleep Talk
Snore
Soft-Boiled
Solar Beam
Steel Wing
Stored Power
Substitute
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Telekinesis
Thunder Wave
Toxic
Trick
Twister
Uproar
Water Pulse
Wish
Work Up
Yawn
Zap Cannon
Zen Headbutt
4v4 LC Doubles
Training match
2 substitutions
5 chills/2 recovers
All else I declare to be normal:
Switch=OK
Training Items only
All abilities
Training match
2 substitutions
5 chills/2 recovers
All else I declare to be normal:
Switch=OK
Training Items only
All abilities
Complexity: Mild
- All pokemon gain the ability illusion
- All battlers switch their pokemon out at the end of each round, pming their new ones to the ref.
Team Avnomke

Goomy M Slime
Stats: 90/2/2/3+/3/34- -10% evasion 1/1 14

Abilities:
Sap Sipper:
This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage. Self-targeted attacks do not increase the natural Attack stage.
Hydration:
This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Gooey (Locked):
This Pokemon has a thick goo covering its body that sticks to any Pokemon that strikes it with a contact attack, slowing the attacking down and reducing its speed and natural speed stage by one (1) stage.
MC/EC/AC
0/3/2
Attacks:
Absorb
Acid Armor
Bide
Body Slam
Bubble
Counter
Double Team
Dragon Breath
Dragon Pulse
Endure
Flail
Frustration
Hidden Power
Infestation
Iron Tail
Muddy Water
Poison Tail
Protect
Rain Dance
Return
Rock Slide
Sleep Talk
Sludge Bomb
Sludge Wave
Sunny Day
Swagger
Tackle
Thunderbolt
Toxic
Future evolution moves:
Aqua Tail
Blizzard
Bulldoze
Dragon Tail
Earthquake
Feint
Fire Blast
Flamethrower
Focus Blast
Giga Impact
Hail
Hyper Beam
Ice Beam
Incinerate
Outrage
Power Whip
Rock Smash
Strength
Thunder

Porygon -- Death.exe
Stats: 100/1-/3/4+/3/40 1/3 16

Abilities:
Trace:
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Download:
At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost on the offense that strikes an opponent's weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round.
Analytic (Locked):
If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
MC/EC/AC
0/1/1
Attacks:
Agility
Bide
Charge Beam
Conversion
Conversion 2
Discharge
Double Team
Electroweb
Endure
Flash
Foul Play
Giga Impact
Gravity
Hidden Power
Hyper Beam
Ice Beam
Icy Wind
Last Resort
Lock-On
Magic Coat
Magnet Rise
Natural Gift
Nightmare
Pain Split
Psybeam
Psychic
Psyshock
Rage
Rain Dance
Recover
Reflect
Rest
Return
Round
Secret Power
Shadow Ball
Sharpen
Signal Beam
Sleep Talk
Snore
Solar Beam
Substitute
Swagger
Tackle
Teleport
Thief
Thunder
Thunderbolt
Thunder Wave
Tri Attack
Trick
Trick Room
Zap Cannon
Future evolution moves:
Dark Pulse
Nasty Plot

Rebble -- Gem
Stats: 90/1-/2/3/2/104+ +30% accuracy 1/2 14

Abilities:
Levitate:
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Technician:
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Mold Breaker (Locked):
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities will remove their relevant status at the start of the victim's next action.
MC/EC/AC
0/1/1
Attacks:
Attacks:
Level Up
Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Paleo Wave
Tutor
Earth Power
Ominous Wind
Heat Wave
Mud-Slap
Trick
TM/HM
Hidden Power (Ice)
Dazzling Gleam
Fire Blast
Volt Switch
Acrobatics
Explosion

Togepi M Alexander
Stats: 90/0-/3/3+/3/20 1/1 12

Abilities:
Hustle:
No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace:
This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Super Luck (Locked):
This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
MC/EC/AC
0/1/1
Attacks:
After You
Air Cutter
Air Slash
Ancient Power
Aura Sphere
Baton Pass
Bestow
Brick Break
Captivate
Charm
Counter
Covet
Curse
Dazzling Gleam
Defog
Detect
Double-Edge
Double Team
Drain Punch
Dream Eater
Echoed Voice
Encore
Endure
Extrasensory
Facade
Fairy Wind
Fire Blast
Flash
Fling
Fly
Focus Punch
Follow Me
Frustration
Future Sight
Grass Knot
Growl
Heal Bell
Heat Wave
Hidden Power
Hyper Beam
Hyper Voice
Last Resort
Lucky Chant
Magical Leaf
Magic Coat
Mega Kick
Mega Punch
Metronome
Mirror Move
Morning Sun
Nasty Plot
Natural Gift
Ominous Wind
Peck
Pluck
Present
Protect
Psychic
Psycho Shift
Psyshock
Rain Dance
Reflect
Rest
Retaliate
Return
Rock Smash
Rollout
Roost
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Signal Beam
Sky Attack
Sleep Talk
Snore
Soft-Boiled
Solar Beam
Stored Power
Substitute
Sunny Day
Swagger
Sweet Kiss
Tailwind
Telekinesis
Thunder Wave
Toxic
Trick
Twister
Uproar
Water Pulse
Wish
Work Up
Yawn
Zen Headbutt
Team ff7hero
Cawdet [Hawkeye] (M)
Types: Flying/Steel
Abilities::
Keen Eye
Can't have Accuracy Lowered, sees through Evasion Boosts.
Volt Absorb
Ignores damage from Electric moves and instead heals 50% of the damage that would have been dealt.
Big Pecks (HA, Locked)
Nature: Jolly (+Speed, +24% Accuracy, -Special Attack)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 102 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 1/6
MC: 0
AC: 1/5
Attacks (17):
Level Up
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack
Hurricane
Brine
Eggs
Drill Peck
Pursuit
Quick Guard
Razor Wind
Water Sport
TM/HM
Protect
Double Team
Roost
Substitute
Smack Down
Tutor
Other
Nohface [Faceless] (M)
Types: Ghost/Steel
Abilities:
Levitate
Nature: Jolly (+Speed, +5% Speed, -SpAtt)
Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 12 (+)
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Attacks (18):
Level Up
Scratch
Iron Defense
Lick
Metal Burst
Feint Attack
Shadow Sneak
Curse
Odor Sleuth
Egg
Curse
Flail
Meteor Mash
Phantom Force
Psycho Shift
TM/HM
Taunt
Torment
Will-o-Wisp
Psych Up
Protect
Tutor
Other
Pawniard [Lady McStabbins] (F)
Types: Dark/Steel
Abilities::
Defiant/Inner Focus/Pressure(HA)
Nature: Brave (+Att, -Speed, -10 Evasion)
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 52 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 1/6
MC: 0
AC: 1/5
Attacks (16):
Level Up
Scratch
Leer
Fury Cutter
Torment
Scary Face
Metal Claw
Feint Attack
Swords Dance
Night Slash
Iron Defense
Egg
Sucker Punch
Revenge
Quick Guard
Psycho Cut
Pursuit
TM/HM
Taunt
X-Scissor
Protect
Thunder Wave
Poison Jab
Tutor
Other
Froakie [Frogfucius] (M)
Types: Water
Abilities::
Torrent/Protean(HA)
Nature: Rash (+SpA, -SpD)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 1 (-)
Spe: 71
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 1/9
MC: 0
AC: 1/5
Attacks (121:
Level Up
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smoke Screen
Round
Fling
Bounce
Hydro Pump
Egg
Bestow
Camoflauge
Mind Reader
Mud Sport
Toxic Spikes
TM/HM
Protect
Double Team
Taunt
Blizzard
Rock Slide
Tutor
Other

Cawdet [Hawkeye] (M)
Types: Flying/Steel
Abilities::
Keen Eye
Can't have Accuracy Lowered, sees through Evasion Boosts.
Volt Absorb
Ignores damage from Electric moves and instead heals 50% of the damage that would have been dealt.
Big Pecks (HA, Locked)
Nature: Jolly (+Speed, +24% Accuracy, -Special Attack)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 102 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 1/6
MC: 0
AC: 1/5
Attacks (17):
Level Up
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack
Hurricane
Brine
Eggs
Drill Peck
Pursuit
Quick Guard
Razor Wind
Water Sport
TM/HM
Protect
Double Team
Roost
Substitute
Smack Down
Tutor
Other

Nohface [Faceless] (M)
Types: Ghost/Steel
Abilities:
Levitate
Nature: Jolly (+Speed, +5% Speed, -SpAtt)
Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 12 (+)
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Attacks (18):
Level Up
Scratch
Iron Defense
Lick
Metal Burst
Feint Attack
Shadow Sneak
Curse
Odor Sleuth
Egg
Curse
Flail
Meteor Mash
Phantom Force
Psycho Shift
TM/HM
Taunt
Torment
Will-o-Wisp
Psych Up
Protect
Tutor
Other

Pawniard [Lady McStabbins] (F)
Types: Dark/Steel
Abilities::
Defiant/Inner Focus/Pressure(HA)
Nature: Brave (+Att, -Speed, -10 Evasion)
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 52 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 1/6
MC: 0
AC: 1/5
Attacks (16):
Level Up
Scratch
Leer
Fury Cutter
Torment
Scary Face
Metal Claw
Feint Attack
Swords Dance
Night Slash
Iron Defense
Egg
Sucker Punch
Revenge
Quick Guard
Psycho Cut
Pursuit
TM/HM
Taunt
X-Scissor
Protect
Thunder Wave
Poison Jab
Tutor
Other

Froakie [Frogfucius] (M)
Types: Water
Abilities::
Torrent/Protean(HA)
Nature: Rash (+SpA, -SpD)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 1 (-)
Spe: 71
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 1/9
MC: 0
AC: 1/5
Attacks (121:
Level Up
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smoke Screen
Round
Fling
Bounce
Hydro Pump
Egg
Bestow
Camoflauge
Mind Reader
Mud Sport
Toxic Spikes
TM/HM
Protect
Double Team
Taunt
Blizzard
Rock Slide
Tutor
Other
About the match-ups, Avnomke has a Goomy, Porygon, Rebble, and Togepi, while ff7hero has a Cawdet, Pawniard, Nohface, and Froakie. It seems like Avnomke is at a disadvantage against all of ff7hero's steel-types. I predict that this match will be won by ff7hero.
ff7hero and Avnomke PM me their pokemon, and what they should be disguised as
ff7hero orders
Avnomke orders
ff7hero and Avnomke PM me their pokemon, and what they should be disguised as
ff7hero orders
Avnomke orders