The Squad
prepare yourself (Fraxure) @ Choice Band
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Outrage
- Low Kick
- Iron Tail
- Dragon Claw
I chose Fraxure because I had played with it a bit in ORAS before the mega drops, and the band set was insanely fun with so few switchins. I just put the standard set (with Low Kick over Superpower because Low Kick 2HKOs Steelix and Klinklang anyways) and chose a Jolly nature because it really doesn't need the power. But, wait, why couldn't you just use Gabite? It's faster and has a secondary stab!
This is why: 252 Atk Choice Band Mold Breaker Fraxure Outrage vs. 248 HP / 252+ Def Weezing: 174-205 (52.2 - 61.5%) -- guaranteed 2HKO after Stealth Rock and Black Sludge recovery
That's absolutely insane.
china (Weezing) @ Black Sludge
Ability: Levitate
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
- Sludge Bomb
- Taunt
- Will-O-Wisp
- Toxic Spikes
Next comes the target of the previous calc, Weezing. I chose Weezing becuase I saw immediately that the team would need bulk to function; I can't support a slow wallbreaker without having bulky switchins, and Weezing is arguably the best physically defensive 'mon and one of the best Sceptile checks in the tier. I chose to run Toxic spikes over Flamethrower because Will-O properly neuters most Steelix, and the few special ones are walled by one of my later teammates; also, with the high usage of Lix, Klinklang is practically non-existant and so I don't need Fthrower to break its subs.
blue baron (Swellow) @ Choice Specs
Ability: Scrappy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Boomburst
- Heat Wave
- U-turn
- Tailwind
After that, I chose to get some speed control, and since I can't use Sceptile due to it being S rank, I chose the even faster mon, Swellow (Swellow fits better on the team anyways
). Swellow is, once again, a Sceptile check, but its primary job is to help break walls with its powerful Specs Boomburst, and grab momentum with U-Turn. Swellow is ridiculously good right now, and has saved my ass in testing many a time. Being the fastest relevant mon in NU with very respectable power gives it its place on this team. I chose Tailwind in the last slot over Brave Bird/HP Grass/Sleep Talk so I can support FRAXURE/Pinsir/Barbaracle since they're somewhat slower naturally. However, this leaves me extremely susceptible to sleep-n-sweepers such as Lilligant and Vivillon, as I have to rely on sleep fodder and wakeup rolls to beat them.
fire? (Vibrava) @ Eviolite
Ability: Levitate
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Earthquake
- U-turn
- Defog
- Roost
I then realized I need a defogger, preferably one that isn't completely destroyed by Fires. As per usual, Mantine has absolutely unreasonable amounts of usage even thought it's not even that good™, so I had to settle for the next best thing™ being Vibrava, which completely shuts down both Magmortar and stops Pyroar (if healthy) while having actual recovery and decent general special bulk, as well as a pretty slow U-turn to get Fraxure in for free. It also stops the ever popular HP Fire Sceptile with ease, taking about half from Leaf Storm and only about 30 from Giga Drain. However, a problem with it is that it is painfully passive, with its only attack being an uninvested EQ off of base 70 atk. It doesn't help that EQ has no secondary effects and doesn't really beat things like Sceptile.
the sin of vice (Pinsir) @ Focus Sash
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Stealth Rock
- X-Scissor
- Earthquake
- Stone Edge
In order to make the above Fraxure calc work, I have to have a reliable SR setter and Pinsir was the way to go. It gives me decent power and very good coverage, as well as nearly guaranteed Stealth Rocks unless I meet a Taunt Archeops. It also serves as an emergency choiced Sawk or LO Sceptile check if need be, but past that it's kinda there as a good but usage SR setter.
ugly asf (Barbaracle) @ Shuca Berry
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shell Smash
- Razor Shell
- Return
- Earthquake
Lastly, I needed another check to the mons in the 110 speed tier (the big two being Archeops and Tauros) and something that could hit hard, with few checks.
You know what would've fit perfectly here? Sneasel. 


I chose Barbaracle since Costa, my usual Smasher of choice, doesn't outspeed the ever-common Sceptile and increasingly more common scarf Mesprit and Sawk, and it has the item slot to run a Shuca Berry allowing it to set up on mons that rely on EQ for coverage on Rock-types. It also had surprisingly low usage, which helped because I was somewhat pressed at this point. I chose EQ over Grass Knot since Steelix is literally everywhere, and Quag is literally nowhere.
I'm really threatened by Ice-type atackers, especially those with Freeze-Dry/Abomasnow, seeing as I didn't have the slot to run Hariyama instead of Vibrava as a Fire check. I'm also weak to opposing hazard teams, since Vibrava doesn't particularly like strong neutral hits, even if they are on the invested defense. However, I'm pleased with how this team turned out, and am pretty excited to use it in the upcoming weeks.