
(Camerupt) @ Leftovers
Ability: Solid Rock
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
- Lava Plume
- Earthquake
- Will-O-Wisp
- Stealth Rock
Camerupt is honestly one of the most reliable switch ins to Hex Rotom as it doesn't allow Rotom to gain momentum through Volt Switch, cannot be affected by Will-o-Wisp, and takes only a minimal amount from Hex. Camerupt also has the ability to lure in Hariyama and reliably Will-o-Wisp it on the switch, crippling it severely. Mixed offenses also allow it to snag a respectable 3HKO on Hariyama with Earthquake.
0 SpA Rotom Hex (65 BP) vs. 248 HP / 252+ SpD Camerupt: 58-70 (16.9 - 20.4%) -- possible 5HKO
0 SpA Camerupt Lava Plume vs. 248 HP / 0 SpD Rotom: 112-133 (36.9 - 43.8%) -- guaranteed 3HKO
0 Atk Camerupt Earthquake vs. 0 HP / 4 Def Hariyama: 162-192 (37.7 - 44.7%) -- guaranteed 3HKO
0 SpA Camerupt Lava Plume vs. 248 HP / 0 SpD Rotom: 112-133 (36.9 - 43.8%) -- guaranteed 3HKO
0 Atk Camerupt Earthquake vs. 0 HP / 4 Def Hariyama: 162-192 (37.7 - 44.7%) -- guaranteed 3HKO