OH BOY WOULD I!

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Tell me pretty lies
look me in the face
tell me that you love me
even if it's fake
cause i dont fucking care
at all
TORTERRA
View attachment 67354
Atlas
Turtwig [Male]

Type:
Grass

Abilities:
Overgrow (Passive):
When this Pokemon's HP is lower than 33% (30 HP), the Base Attack Power of any grass attack is increased by two (2).

Shell Armor (H)(Passive)(Locked):
This Pokemon's thick, bony outer shell prevents it from taking critical hits.

Nature:
Brave (+Atk, Spe/1.15, -10% Evasion)

Stats:
HP:
90
Atk: 4(+)
Def: 3
SpA: 2
SpD: 2
Spe: 26 (-)(31/1.15)
-10% Evasion

Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Attacks:

Level Up

Tackle
Withdraw
Absorb
Razor Leaf
Curse
Bite
Mega Drain

Egg
Sand Tomb
Worry Seed
Seed Bomb
Superpower
Body Slam

TM/HM
Toxic
Protect
Rest
Sleep Talk
Substitute

WILLOW
374.png


You can't wake up.
This is not a dream.
You are part of the machine.
You are not a human being.


Epsilon [Genderless Beldum]

Type: Steel | Psychic

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities: Clear Body | Light Metal [Hidden Ability]

Clear Body: This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Light Metal: Weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).

Nature: Serious

Stats:

HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
90 | 2 | 3 | 2 | 2 | 30 | 1 | 4 | 13

EC: 0/9
MC: 10
AC: 0/5

Moves (6):

Take Down

Headbutt
Zen Headbutt
Iron Defense
Iron Head
Hold Back

Willow Wisps S/E/O
TorterraX S/E/O
Toon
 
374.png

Training. Begin.

(Equipping Exp Share)

Zen Headbutt | Iron Head | Zen Headbutt
[If Turtwig uses a Protective Evasive move, use the move Iron Defense that action. Push the action queue down.]
 
jordan-gif.67517
387.gif

Oh yeah I know that song! Wooooo! Bring it on!
(Equip Lucky Egg)

Bite -- Sand Tomb -- Bite
IF Atlas is flinched A2, THEN blame the ref use Sand Tomb on A3
 
Last edited:
turtwig.gif
exp.share.png
#Share
Overgrow
90/100
4/3/2/2/26
Status: OK!
//VS//
beldum.gif
exp.share.png
#SHARE
Clear Body
90/100
2/3/2/2/30
Status: OK!

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

BELDUM uses Z headbutt
Hit: 463 (9000)
Crit: 6792 (625)
Effect: 3166 (2000)
Damge: (8+3+3-4.5)=9.5
-5en

TURTWIG uses Bite
Battle Cals said:
Crit: 9143 (625)
Danage: (4+6-4.5)*1.5=8.25
-4en

2ND ACTION

BELDUM uses I Head
Crit: 8606 (625)
Effect: 7980 (2000)
Damge: (8+3+3-4.5)=9.5
-5en
Battle Cals said:
TURTWIG uses Sand Tomb
Hit: 4200 (8500)
Crit: 8365 (625)
Damage: (4+6-4.5)*1.5=8.25
-5en

BELDUM trapped -2HP

3RD ACTION

BELDUM uses Z headbutt
Hit: 5437 (9000)
Crit: 3131 (625)
Effect: 3216 (2000)
Damge: (8+3+3-4.5)=9.5
-5en

TURTWIG uses Bite
Crit: 9864 (625)
Danage: (4+6-4.5)*1.5=8.25
-4en

BELDUM trapped -2HP

TL;DR
387.png
-29HP -13EN
374.png
-29HP -15EN
=======
turtwig.gif
exp.share.png
#Share
Overgrow
61/87
4/3/2/2/26
Status: OK!
//VS//
beldum.gif
exp.share.png
#SHARE
Clear Body
61/85
2/3/2/2/30
Status: trapped (2a)

TorterraX
Willow Wisps
Toon
 
jordan-gif.67517

Well that worked!... Kinda. Let's give it another shot!

Bite -- Sand Tomb -- Bite
IF Atlas is flinched A2, THEN use Sand Tomb on A3
 
turtwig.gif
exp.share.png
#Share
Overgrow
61/87
4/3/2/2/26
Status: OK!
//VS//
beldum.gif
exp.share.png
#SHARE
Clear Body
61/85
2/3/2/2/30
Status: trapped (2a)
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

BELDUM uses I Head
Crit: 8627 (625)
Effect: 8339 (2000)
Damge: (8+3+3-4.5)=9.5
-5en

TURTWIG uses Bite
Crit: 5570 (625)
Danage: (4+6-4.5)*1.5=8.25
-8en

BELDUM trapped -2HP

2ND ACTION

BELDUM uses Z headbutt
Hit: 7538 (9000)
Crit: 6417 (625)
Effect: 3780 (2000)
Damge: (8+3+3-4.5)=9.5
Battle Cals said:
-5en

TURTWIG uses Sand Tomb
Hit: 4755 (8500)
Crit: 4335 (625)
Damage: (4+6-4.5)*1.5=8.25
-5en

BELDUM trapped -2HP

3RD ACTION

BELDUM uses I Head
Crit: 4040 (625)
Effect: 4949 (2000)
Damge: (8+3+3-4.5)=9.5
-5en

TURTWIG uses Bite
Crit: 6863 (625)
Danage: (4+6-4.5)*1.5=8.25
-4en

TL;DR
387.png
-29HP -17EN
374.png
-29HP -15EN
=======
turtwig.gif
exp.share.png
#Share
Overgrow
32/70
4/3/2/2/26
Status: OK!
//VS//
beldum.gif
exp.share.png
#SHARE
Clear Body
32/70
2/3/2/2/30
Status: OK!

TorterraX
Willow Wisps
Toon
 
jordan-gif.67517
Good job, Atlas! Now turn the beat around!

Rest -- Bite -- Sand Tomb
IF Atlas is asleep, THEN replace current action with Sleep Talk (Protect, Bite, Sand Tomb, Seed Bomb)
 
turtwig.gif
exp.share.png
#Share
Overgrow
32/70
4/3/2/2/26
Status: OK!
//VS//
beldum.gif
exp.share.png
#SHARE
Clear Body
32/70
2/3/2/2/30
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

TURTWIG uses Rest
-15en

BELUDM uses IRON MAN
Crit: 491 (6625)
Damage: (18+3+3+3-4.5)=19.5
-37.5en

2ND ACTION
Battle Cals said:
TURTWIG uses Bite
Crit: 7889 (625)
Danage: (4+6-4.5)*1.5=8.25
-4en


3RD ACTION

BELDUM uses Z headbutt
Hit: 5875 (9000)
Crit: 9368 (625)
Effect: 2172 (2000)
Damge: (8+3+3-4.5)=9.5
-5en

TURTWIG uses Sand Tomb
Hit: 2289 (8500)
Crit: 302 (625)
Damage: (4+3+6-4.5)*1.5=12.75
-5en

BELDUM trapped -2HP
Battle Cals said:


TL;DR
387.png
-29HP -24EN
374.png
-23HP -43EN
=======

turtwig.gif
exp.share.png
#Share
Overgrow
3/46
4/3/2/2/26
Status: OK!
//VS//
beldum.gif
exp.share.png
#SHARE
Clear Body
9/27
2/3/2/2/30
Status: trapped (3a)

Willow Wisps
TorterraX
Toon
 
turtwig.gif
#LUCKY
Overgrow
3/46
4/3/2/2/26
Status: OK!
//VS//
beldum.gif
exp.share.png
#SHARE
Clear Body
9/27
2/3/2/2/30
Status: trapped (3a)
SCREW YOU QUOTES


BELDUM uses I Head
Crit: 8086 (625)
Effect: 8371 (2000)
Damge: (8+3+3-4.5)=9.5
-5en

BELDUM is trapped
turtwig.gif
#LUCKY
Overgrow
KO/46
4/3/2/2/26
Status: OK!
//VS//
beldum.gif
exp.share.png
#SHARE
Clear Body
7/27
2/3/2/2/30
Status: trapped (3a)

Willow Wisps 1cc steel/psychic 1ec/3mc/1ac/1koc

TorterraX 1cc grass 1ec/2mc/1ac/1lec

i get 3uc
 
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