YAS
Maki - Volkritter (F).
Type: Water / Fire
Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fire STAB; immune to burn status. Brighten Command.
Abilities: Anticipation / Infiltrator /Unnerve (H)
Nature: Timid (+15% Spe / +15% Acc / -1 Atk)
Stats:
HP - 90
Atk - 1 (-)
Def - 2
SpA - 3
SpD - 2
Spe - 81 (+)
Size class - 1
Weight class - 2
Total: 14
EC: 0/6
MC: 0
AC: 0/5
KOC: 0
Attacks (19)
Level up:
Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst
Egg:
Aqua Jet
Assurance
Captivate
Scary Face
Water Pulse
TM:
Protect
Torment
Fire Blast
Will-O-Wisp
Substitute
Tutor:
.
Lucy
Pisces [♀]
Type: Water/Electric
Water - Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Electric - Immune to paralysis status.
Abilities:
Trace: (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
‽Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Nature: Timid (+15% Speed, +28% Accuracy, -1 Atk)
Stats:
HP: 80
Atk: 1 (-)
Def: 1
SpA: 2
SpD: 1
Spe: 110 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Bubble
Charge
Tackle
Thundershock
Fairy Wind
Detect
Egg
Counter
Mind Reader
Mirror Coat
Sheer Cold
Whirlpool
TM/HM
Ice Beam
Protect
Substitute
Thunderbolt
Volt Switch
Move Tutor
#N/A
Iggy Azalea Send out, equip, order
YellowAdminSilver send out, equip, order
i yeff

Maki - Volkritter (F).
Type: Water / Fire
Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fire STAB; immune to burn status. Brighten Command.
Abilities: Anticipation / Infiltrator /
Nature: Timid (+15% Spe / +15% Acc / -1 Atk)
Stats:
HP - 90
Atk - 1 (-)
Def - 2
SpA - 3
SpD - 2
Spe - 81 (+)
Size class - 1
Weight class - 2
Total: 14
EC: 0/6
MC: 0
AC: 0/5
KOC: 0
Attacks (19)
Level up:
Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst
Egg:
Aqua Jet
Assurance
Captivate
Scary Face
Water Pulse
TM:
Protect
Torment
Fire Blast
Will-O-Wisp
Substitute
Tutor:
.
Lucy

Pisces [♀]
Type: Water/Electric
Water - Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Electric - Immune to paralysis status.
Abilities:
Trace: (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
‽Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Nature: Timid (+15% Speed, +28% Accuracy, -1 Atk)
Stats:
HP: 80
Atk: 1 (-)
Def: 1
SpA: 2
SpD: 1
Spe: 110 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Bubble
Charge
Tackle
Thundershock
Fairy Wind
Detect
Egg
Counter
Mind Reader
Mirror Coat
Sheer Cold
Whirlpool
TM/HM
Ice Beam
Protect
Substitute
Thunderbolt
Volt Switch
Move Tutor
#N/A
Iggy Azalea Send out, equip, order
YellowAdminSilver send out, equip, order
i yeff