Ooraloo and Rainman in the Ring of Destiny

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Rules! said:
4 vs 4 FE Doubles
DQ: 72 Hours
Mega: 1
Items: All
Abilities: All
3 Subs per mon
Switch = OK
∞ Chills/Recovers
Arena: ASB Arena

stage_ring_of_destiny.jpg



sylYVYK.png

Yo yo YO! Welcome randoms to ASB ProTour sponsored by Capcom :P This amazing boxing ring has everything you need: water, grass, rock, you name it and you can use it at your disposal! Crowd getting hyped which means our fighters are finally here! Let's check out the Pokemon they brought for us today:
Ooraloo
TomohawkFrontM_zps03414c39.png

Tomohawk (♂) Gabriel
Types:
Flying/Fighting
Abilities: Intimidate / Prankster / Justified
Nature: Modest (+SpA, -ATK)
Stats:
HP:
110
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5

Attacks:
Aerial Ace
After You
Air Cutter
Air Slash
Aura Sphere
Baby-Doll Eyes
Bounce
Brick Break
Bulk Up
Confuse Ray
Earth Power
Echoed Voice
Fly
Focus Blast
Focus Energy
Fury Swipes
Grass Knot
Harden
Haze
Healing Wish
Heat Wave
Hidden Power [Ice]
Hurricane
Hyper Beam
Hyper Voice
Incinerate
Memento
Morning Sun
Noble Roar
Protect
Rain Dance
Rapid Spin
Reflect
Rest
Retaliate
Roar
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Safeguard
Scratch
Sky Drop
Sleep Talk
Snatch
Solar Beam
Stealth Rock
Submission
Substitute
Sunny Day
Superpower
Tailwind
Taunt
Toxic
Whirlwind
Work Up
Yawn
282.gif

Gardevoir (♀) Aria
Type:
Psychic/Fairy
Abilities: Synchronize / Trace / Telepathy
Nature: Bold (+Def, -Atk)
Stats:
HP:
100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
7fT7Mlg.gif

Mega Gardevoir (♀) Aria
Type:
Psychic/Fairy
Abilities: Synchronize / Trace / Telepathy / Pixilate
Nature: Bold (+Def, -Atk)
Stats:
HP:
100
Atk: 2 (-)
Def: 4 (+)
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 6
AC: 5/5
KOC: 1

Attacks:
Level Up

Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Psychic
Imprison
Future Sight
Hypnosis
Dream Eater
Charm
Moonblast
Stored Power
Misty Terrain
Healing Wish
Wish

Egg
Encore
Destiny Bond
Disable
Shadow Sneak
Memento

Tutor
Trick
Endure
Hyper Voice
Icy Wind
Magic Coat
Magic Room
Helping Hand
Heal Bell
Pain Split
Shock Wave
Skill Swap
Snatch
Signal Beam
Snore
Swift

TM/HM
Protect
Substitute
Taunt
Torment
Will-O-Wisp
Thunderbolt
Shadow Ball
Energy Ball
Focus Blast
Psyshock
Light Screen
Safeguard
Reflect
Rest
Sleep Talk
Psych Up
Grass Knot
Dazzling Gleam
Charge Beam
Hyper Beam
Thunder Wave
Toxic
steelix.png

Steelix (♂) Onyx
Types:
Steel/Ground
Abilities: Rock Head/Sturdy/Sheer Force
Nature: Brave (+ATK, -Spe, -10% EVA)
Stats:
HP:
100
Atk: 4 (+)
Def: 9
SpA: 2
SpD: 3
Spe: 26 (-, -10% EVA)
Size Class: 7
Weight Class: 8
Base Rank Total: 22
steelix-mega.png

Mega Steelix (♂) Onyx
Types:
Steel/Ground
Abilities: Rock Head/Sturdy/Sheer Force/Sand Force
Nature: Brave (+ATK, -Spe, -10% EVA)
Stats:
HP:
100
Atk: 6 (+)
Def: 10
SpA: 2
SpD: 3
Spe: 26 (-, -10% EVA)
Size Class: 7
Weight Class: 10
Base Rank Total: 25
EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up

Mud Sport
Tackle
Harden
Bind
Curse
Screech
Rock Throw
Rage
Rock Tomb
Stealth Rock
Rock Polish
Gyro Ball
Smack Down
Dragon Breath
Sandstorm
Slam
Thunder Fang
Ice Fang
Fire Fang
Autotomize
Crunch
Double-Edge
Iron Tail
Rock Slide
Sand Tomb
Stone Edge

Egg
Heavy Slam
Flail
Rock Blast
Rollout
Rock Climb
Block
Explosion

Tutor
Earth Power
Endure
Iron Head
Magnet Rise
Self-Destruct

TM/HM
Protect
Substitute
Dig
Earthquake
Bulldoze
Bide
Double Team
Facade
Fissure
Flash Cannon
Giga Impact
Rest
Roar
Skull Bash
Taunt
Torment
Toxic
Mimic
Mud-Slap
Sleep Talk
Dragon Tail
Fidgit_Front-1.png

Fidgit (M) Agate
Type:
Poison/Ground
Abilities: Persistent/Vital Spirit/Prankster
Nature: Sassy (-10% Eva)
Stats:
HP:
100
Atk: 3
Def: 4
SpA: 3
SpD: 4 (+)
Spe: 91 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5

Attacks:
Acid Spray
After You
Air Slash
Body Slam
Bulldoze
Circle Throw
Clear Smog
Comet Punch
Copycat
Dig
Disable
Drill Run
Earth Power
Earthquake
Encore
Endure
Follow Me
Gastro Acid
Giga Impact
Gravity
Gust
Heal Block
Heal Pulse
Helping Hand
Hidden Power [Water]
Hyper Beam
Icy Wind
Knock Off
Light Screen
Low Sweep
Lucky Chant
Magic Room
Me First
Metronome
Mimic
Misty Terrain
Poison Jab
Protect
Quick Guard
Rain Dance
Rapid Spin
Razor Wind
Reflect
Rest
Rock Slide
Rock Smash
Rock Tomb
Rototiller
Safeguard
Sand Tomb
Sandstorm
Shadow Ball
Skill Swap
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snatch
Spikes
Stealth Rock
Sticky Web
Stone Edge
Substitute
Sunny Day
Tailwind
Taunt
Torment
Toxic
Toxic Spikes
Trick Room
Venoshock
Whirlwind
Wide Guard
Wish
Wonder Room

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Ooraloo team looking pretty solid, bringing two mega options. Wonder which one could it be~
Rainman Legends
lQOQuBO.png

Tomohawk (Kain Highwind) (M)
Types:
Flying:
Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fighting: Ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Intimidate:
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.
Prankster: The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Justified (H): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Nature: Modest (-Atk, +SpAtk)


Stats:
HP:
110
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 4
AC: 5/5
Attacks:
Level Up

Sunny Day
Aura Sphere
Aerial Ace
Morning Sun
Whirlwind
Scratch
Fury Swipes
Baby-Doll Eyes
Harden
Focus Energy
Rock Smash
Roar
Noble Roar
Rain Dance
Earth Power
Air Slash
Submission
Heat Wave
Hyper Voice
Sky Drop
Rest
Hurricane
Healing Wish
Superpower
Bulk Up

Egg
Roost
Stealth Rock
Rapid Spin
Confuse Ray
Yawn
Haze
Baton Pass
Air Cutter
Memento

TM/HM
Focus Blast
Grass Knot
Bulldoze
Hidden Power (Ice)
Taunt
Protect
Reflect
Substitute
Grass Knot
Fly
Hyper Beam
Solarbeam
Toxic
Sleep Talk
Rock Tomb
Quash
Incinerate
Double Team
Swagger
Echoed Voice
Earthquake
Thief
Uproar
Secret Power
Nature Power
Safeguard
Acrobatics
Attract
Brick Break
Confide
Covet
Facade
False Swipe
Flash
Fling

Move Tutor
Stealth Rock
Tailwind
Snatch
Sky Attack
Drain Punch
Focus Punch
Bounce
After You
mr._mime-2.gif

Mr. Mime (Gogo) (M)
Type:
Psychic: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fairy: The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Soundproof: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)

Filter: This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).

Technician (H): This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increasedy one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Nature: Bold: +1 Def, -1 Atk
HP: 90
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 2
AC: 5/5

Moves:

Level-Up:
Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Tickle
Barrier
Confusion
Copycat
Meditate
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Encore
Psychic
Role Play
Trick
Baton Pass
Safeguard
Substitute

Egg Moves:
Fake Out
Nasty Plot
Hypnosis
Future Sight
Healing Wish

TM Moves:
Thunderbolt
Solarbeam
Taunt
Torment
Psyshock
Bide
Focus Blast
Protect
Dazzling Gleam
Thunder Wave
Infestation
Hyper Beam
Shock Wave
Energy Ball
Charge Beam
Hidden Power (Fire)
Teleport
Grass Knot

Move Tutors:
Counter
Endure
Icy Wind
Magic Coat
Skill Swap
Iron Defense
Mud Slap
Signal Beam
Snatch
Helping Hand
Foul Play
Wonder Room
Metronome
b3cAGYB.png

*Sprite Courtesy of Dogfish44*
Gardevoir (Terra Branford) (F)
Type:
Psychic: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fairy: The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Synchronize: Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.

Trace:When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced

Telepathy (H): This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Nature: Timid: +1 Def, -1 Atk, +10% Accuracy Boost
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 12
AC: 5/5

Nature: Timid: +1 Def, -1 Atk, +15% Accuracy Boost
uAVmIi2.png

*Sprite Courtesy of Dogfish44*
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 5
Spe: 115 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 25

Moves:

Level-Up:
Moonblast
Stored Power
Healing Wish
Draining Kiss
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Psychic
Imprison
Future Sight
Hypnosis
Dream Eater

Egg Moves:
Encore
Disable
Destiny Bond
Misty Terrain
Mean Look

TM Moves:
Psyshock
Dazzling Gleam
Taunt
Torment
Thunder Wave
Toxic
Light Screen
Protect
Safeguard
Shadow Ball
Double Team
Reflect
Rest
Echoed Voice
Focus Blast
Energy Ball
Will-o-wisp
Grass Knot
Substitute
Hyper Beam
Sleep Talk
Charge Beam
Hidden Power (Ground)

Move Tutors:
Endure
Swift
Heal Bell
Helping Hand
Hyper Voice
Icy Wind
Magic Coat
Pain Split
Shock Wave
Signal Beam
Skill Swap
Snatch
Trick
PvcNEpq.gif

Aurumoth (Phantom) (M)
Type:
Bug: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Psychic: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Weak Armor: No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

No Guard: This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Illusion (H): Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Nature: Quiet: +1 SpAtk, Speed ÷ 1.15, -10% Evasion

HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 2
Spe: 81 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: 9/9
MC: 1
AC: 5/5

Moves:

Level-Up:
Dragon Dance
Quiver Dance
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Confusion
Will-o-wisp
Wish
Healing Wish
Tail Glow
Final Gambit
Zen Headbutt
Ancientpower
Silver Wind
Ominous Wind

Egg Moves:
Bug Buzz
Counter
Disable
Hydro Pump
Close Combat
Megahorn
Feint

TM Moves:
Psychic
Shadow Ball
Protect
Reflect
Light Screen
Blizzard
Thunder
Overheat
Focus Blast
Solarbeam
Hidden Power (Ground)
Ice Beam
Thunderbolt
Infestation
Dazzling Gleam
Hyper Beam
Steel Wing
Toxic
Surf
Ally Switch
Attract

Move Tutors:
Magic Coat
Skill Swap
Helping Hand
Role Play

sylYVYK.png

Rainman also bringing a Gardevoir and a Tomohawk to the battle today, aren't mirror matches fun? He also brought an Aurumoth for tricky illusion plays, but it's pretty clear who his mega of choice is.

With rules and teams out of the way
LET'S GET THIS PARTY STARTED
Ooraloo Send out and Equip
Rainman Legends Send out, equip, order
Ooraloo Orders
I Toon!​
 
Last edited:
Gardevoir traces sheer force
Imprison (imprison/taunt/encore)-->focus blast (steelix)-->focus blast (steelix)
If damaging steel combo targeting you, and gardevoir is not set to use imprison, use protect and push actions back.
If steelix uses bide, use shadow ball (gardevoir-ooraloo a2)
If steelix uses explosion in a combination and gardevoir-ooraloo is not set to use imprison, use protect and push actions back.

Tomohawk
Focus blast-->focus blast-->focus blast (all @ steelix)
If steelix uses bide initiate action string (reflect-->shadow ball (gardevoir-ooraloo)-->focus blast (steelix) (once)
If steelix uses explosion in a combination, use protect and push actions back
If focus blast is disabled when you would act, replace all instances of focus blast (steelix) with hydro pump (steelix) in main orders and all subs
 
Spr_HGSS_Lass.png

"I think your memory's going."
FCSzSlC.gif

Aria @ Gardevoirite
[Mega Evolve] Imprison [Imprison | Focus Blast | Protect] | Hyper Voice | Shadow Ball (Tomohawk)

IF Aria has the ability Prankster AND Aria is to use Shadow Ball, THEN Psychic (Tomohawk).

steelix.png

Onyx @ Life Orb
Heavy Slam (Gardevoir) | Iron Head (Gardevoir) | Heavy Slam (Gardevoir)

IF Gardevoir is KOed, THEN Rock Slide.
 
Ooraloo
282.png
208.png
pokeball.png
pokeball.png

282-mega.png
(F)
gardevoirite.png
Gardevoirite | HP/EN: 100 / 100 | TYP/ABI:
Fairy.png
Psychic.png
Synchronize/Trace/Telepathy | Stats: 2/4/5/4/80 | S/W/BRT 3/3/21 | Status: -
208.png
(M)
lifeorb.png
Life Orb | HP/EN: 100 / 100 | TYP/ABI:
Steel.png
Ground.png
Rock Head/Sturdy/Sheer Force | Stats: 4/9/2/3/26 | S/W/BRT 4/6/22 | Status: -
Rainman Legends
282.png
L5lK6HC.png
pokeball.png
pokeball.png

282-mega.png
(F)
gardevoirite.png
Gardevoirite | HP/EN: 100 / 100 | TYP/ABI:
Fairy.png
Psychic.png
Synchronize/Trace/Telepathy | Stats: 2/3/5/4/92 [+10%] | S/W/BRT 3/3/21 | Status: -
L5lK6HC.png
(M)
expertbelt.png
Expert Belt | HP/EN: 110 / 100 | TYP/ABI:
Fighting.png
Flying.png
Intimidate/Prankster/Justified | Stats: 1/3/5/3/85 | S/W/BRT 2/3/19 | Status: -

Battle Calcs! said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

TERRA Mega Evolves!
ARIA Mega Evolves!
TERRA traces -6en
ARIA traces -6en

ORDER
282-mega.png
>
282.png
>
L5lK6HC.png
>
208.png


1ST ACTION

ARIA uses Imprison
[Imprison | Focus Blast | Protect]
-7en

TERRA uses Imprison Failed

TOMOHAWK uses Focus Blast Failed

STEELIX uses Heavy Slam (Gardevoir)
Crit: 6029 (625)
Damage: (16[BAP]+3[STAB]+6[Atk]+3[LO]-4.5[Def])*1.5=35.25
-9.333en
-2HP

2ND ACTION

ARIA uses Hyper Voice
Crit: no crits
Gardevoir: 5727 (625)
Tomohawk: 1651 (625)
Damage:
Gardevoir: (6.75[BAP]+3[STAB]+2[Pixilate]+10[SpA]-7.5[SpD])=14.25
Tomohawk: (6.75[BAP]+3[STAB]+2[Pixilate]+10[SpA]-3[SpD])=18.75
-6en

TERRA uses Struggle (Steelix)
Crit: 2033 (625)
Damage: (5[BAP]+3[Atk]-12[Def]-1[Stur])=1
Recoil: 1
-5en

TOMOHAWK uses Struggle
Crit: 8421 (625)
Damage: (5[BAP]+7.5[Atk]-12[Def]-1[Stur])=1
Recoil: 1
-5en

STEELIX uses Iron Head (Gardevoir)
Crit: 3255 (625)
Damage: (8[BAP]+3[STAB]+2[SF]+6[Atk]+3[LO]-4.5[Def])*1.5=26.25
-5en

3RD ACTION

ARIA uses Shadow Ball (Tomohawk)
Crit: 3637 (625)
Effect: 2352 (2000)
Damage: (8[BAP]+10[SpA]-3[SpD])*1.5=22.5
-6en

TERRA uses Struggle (Steelix)
Crit: 8190 (625)
Damage: (5[BAP]+3[Atk]-12[Def]-1[Stur])=1
Recoil: 1
-9en

TOMOHAWK uses Struggle
Crit: 773 (625)
Damage: (5[BAP]+7.5[Atk]-12[Def]-1[Stur])=1
Recoil: 1
-5en

STEELIX uses Heavy Slam (Gardevoir)
Crit: 762 (625)
Damage: (16[BAP]+3[STAB]+6[Atk]+3[LO]-4.5[Def])*1.5=35.25
-9.333en
-2HP

TL;DR

282-mega.png
Aria -0HP -25EN
208.png
-6HP -24EN
~~
282.png
Terra -113HP -20EN
L5lK6HC.png
-43HP -14EN
======

AURUMOTH'S illusion fades

sylYVYK.png

And we're off! Ooraloo sends out Aria the Gardevoir holding onto her Gardevoirite and Onyx the Steelix wearing a tiara with a Life Orb in the middle of it. Rainman responds by sending out his own Gardevoir named Terra Branford and also send out Kain Highwind the Tomohawk with an Expertbelt tied to his tail.

After Ooraloo and Rainman allowed their Gardevoirs to Mega Evolve, Terra imprisoned three moves, one of them happened to be imprison which Aria was gonna to use so she can imprison imprison but it was imprisoned. Kain put his hands together and focused on charging a ball of energy, he then fires it at the Steelix. Onyx slams its heavy body against Terra and she didn't take the collision too well.

Terra became pissed off and joins her partner in throwing Focus Blasts at the metal snake. Aria realizes that she didn't trace Prankster like she wanted and shouts some powerful words towards her enemies. Onyx Iron Heads Terra using only his sheer force and the boost from his Life Orb tiara.

Terra sends out another energy blast at the Steelix, making him fall onto his side and faint. Aria sends out a ball of shadows towards Tomohawk and Kain did not take it well fsr. Kain send out one last Focus Blast at Onyx, I guess making sure that it was fainted? That's overkill dood.

Ooraloo sacrificed her Steelix in order to weaken both Kain and Terra and will probably finish them off next round. Oh? Seems like it was an Aurumoth after all. Surprise not surprise

Just like me, Rainman's Pokemon are struggling @3@
Ooraloo
282-mega.png
208.png
pokeball.png
pokeball.png

282-mega.png
(F)
gardevoirite.png
Gardevoirite | HP/EN: 100 / 75 | TYP/ABI:
Fairy.png
Psychic.png
Synchronize/Trace/Telepathy/Pixilate | Stats: 2/4/7/5/100 | S/W/BRT 3/3/25 | Status: Imprison [Imprison | Focus Blast | Protect] (3a)
208.png
(M)
lifeorb.png
Life Orb | HP/EN: 94 / 86 | TYP/ABI:
Steel.png
Ground.png
Rock Head/Sturdy/Sheer Force | Stats: 4/9/2/3/26 | S/W/BRT 7/8/22 | Status: -
Rainman Legends
282.png
L5lK6HC.png
52vcsxD.png
pokeball.png

282.png
(F)
gardevoirite.png
Gardevoirite | HP/EN: KO / 80 | TYP/ABI:
Fairy.png
Psychic.png
Synchronize/Trace/Telepathy | Stats: 2/3/5/4/92 [+10%] | S/W/BRT 3/3/21 | Status: -
52vcsxD.png
(M)
expertbelt.png
Expert Belt | HP/EN: 67 / 86 | TYP/ABI:
Psychic.png
Bug.png
Weak Armor/No Guard/Illusion | Stats: 5/4/6/2/81 | S/W/BRT 4/5/23 | Status: -

Rainman Legends replace Gardevoir
Ooraloo replace Steelix and Orders
Rainman Legends Orders
I Toon!
 
Last edited:
Spr_HGSS_Lass.png

"Don't think I'll go easy on you just because you're on Medicare!"

FCSzSlC.gif

Shadow Ball (Aurumoth) | Shadow Ball (Aurumoth) | Shadow Ball (Aurumoth)
IF Rainman's Tomohawk is in the evasive stage of a D/E move AND Aurumoth is KOed, THEN Future Sight (Rainman's Tomohawk) on the first instance.
IF Aurumoth is KOed, THEN Moonblast (Rainman's Tomohawk) on the first instance and Hyper Voice on the second.
IF Gardevoir's Shadow Ball is disabled, THEN Moonblast (Aurumoth).

TomohawkFrontM_zps03414c39.png

Hurricane (Aurumoth) | Air Slash (Aurumoth) | Hurricane (Aurumoth)
IF Rainman's Tomohawk uses Tailwind AND not in combination AND Tailwind is not up on my side of the field, THEN Snatch and push back actions.
IF Rainman's Tomohawk is to target my Tomohawk with a damaging Flying-type move AND my Tomohawk did not use Protect on the previous action AND Aurumoth uses Helping Hand this action, THEN Protect and push back actions.
IF Rainman's Tomohawk is to target my Tomohawk with a damaging Flying-type move AND my Tomohawk did not use Protect on the previous action AND Aurumoth is KOed, THEN Protect.
IF Aurumoth is KOed, THEN Air Cutter on the first instance and Air Slash (Rainman's Tomohawk) on the second.
 
tomohawk
air slash(oora's tomohawk)-->air cutter+hurricane-->cooldown (air cutter+hurricane)
aurumoth
feint (oora's tomohawk)-->helping hand+helping hand (tomohawk's hurricane)-->cooldown (feint+zenheadbutt tomohawk (ooraloo's)
 
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Ooraloo
282-mega.png
208.png
L5lK6HC.png
pokeball.png

282-mega.png
(F)
gardevoirite.png
Gardevoirite | HP/EN: 100 / 75 | TYP/ABI:
Fairy.png
Psychic.png
Synchronize/Trace/Telepathy/Pixilate | Stats: 2/4/7/5/100 | S/W/BRT 3/3/25 | Status: Imprison [Imprison | Focus Blast | Protect] (3a)
L5lK6HC.png
(M)
rarecandy.png
Rare Candy | HP/EN: 110 / 100 | TYP/ABI:
Fighting.png
Flying.png
Intimidate/Prankster/Justified | Stats: 1/3/5[6]/3/85 | S/W/BRT 2/3/19 | Status: -
208.png
(M)
lifeorb.png
Life Orb | HP/EN: 94 / 86 | TYP/ABI:
Steel.png
Ground.png
Rock Head/Sturdy/Sheer Force | Stats: 4/9/2/3/26 | S/W/BRT 7/8/22 | Status: -
Rainman Legends
282.png
L5lK6HC.png
52vcsxD.png
pokeball.png

L5lK6HC.png
(M)
rarecandy.png
Expert Belt | HP/EN: 110 / 100 | TYP/ABI:
Fighting.png
Flying.png
Intimidate/Prankster/Justified | Stats: 1/3/5[6]/3/85 | S/W/BRT 2/3/19 | Status: -
52vcsxD.png
(M)
expertbelt.png
Expert Belt | HP/EN: 67 / 86 | TYP/ABI:
Psychic.png
Bug.png
Weak Armor/No Guard/Illusion | Stats: 5/4/6/2/81 | S/W/BRT 4/5/23 | Status: -

Battle Calcs! said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

ORDER
282-mega.png
>
L5lK6HC.png
=
L5lK6HC.png
>
52vcsxD.png


KAIN dates Ooraloo's team
GABRIEL dates Rainman's team

1ST ACTION

AURUMOTH uses Feint (Gabriel)
Crit: 184 (625) CRITICAL HIT!!!
Damage: (4[BAP]+3[CRIT]+7.5[Atk]-4.5[Def])+(-2)=8
-4en

GARDEVOIR uses Shadow Ball (Aurumoth)
Crit: 2305 (625)
Effect: 2622 (2000)
Damage: (8[BAP]+10[SpA]-3[SpD])*1.5=22.5
-10en

KAIN uses Air Slash (Gabriel)
Crit: 2244 (625)
Effect: 763 (3000) YES
Damage: (8[BAP]+3[STAB]+9[SpA]+1[RC]-4.5[SpD])*1.5=24.75
-5en

Gabriel flinched!

2ND ACTION

AURUMOTH uses SUPER HELPING HAND
-175en

GABRIEL uses Protect
-7en

GARDEVOIR uses Moon Blast
Crit: 3444 (625)
Effect: 9640 (3000)
Damage: (10[BAP]+3[STAB]+10[SpA]-4.5[SpD])*1.5=27.75
-6en

KAIN uses HURRICANE CUTTER
Crit: no crits
Gardevoir: 8319 (1250)
Effect: no Confuse
Gardevoir 4168 (3000)
Damage:
Gardevoir: (12.75[BAP]+3[STAB]+9[SpA]+1[RC]-7.5[SpD])=18.25
Gabriel: (12.75[BAP]+3[STAB]+9[SpA]+1[RC]-4.5[SpD])=31.875 Protect'd
-18en [Protect: -12.75en]

3RD ACTION

GARDEVOIR uses Moonblast
Crit: 6130 (625)
Effect: 6764 (3000)
Damage: (10[BAP]+3[STAB]+10[SpA]-4.5[SpD])*1.5=27.75
-8en

KAIN cooldowns

GABRIEL uses Air Cutter
Hit: 1275 (9500)
Crit: 8322 (1250)
Damage: (6[BAP]+3[STAB]+9[SpA]+1[RC]-4.5[SpD])*1.5=21.75
-3en

TL;DR

282-mega.png
-28HP -24EN
L5lK6HC.png
Gabriel-33HP -23EN
~~
L5lK6HC.png
Kain -77HP -23EN
52vcsxD.png
-23HP -179EN
======
Ooraloo
282-mega.png
208.png
L5lK6HC.png
pokeball.png

282-mega.png
(F)
gardevoirite.png
Gardevoirite | HP/EN: 72 / 51 | TYP/ABI:
Fairy.png
Psychic.png
Synchronize/Trace/Telepathy/Pixilate | Stats: 2/4/7/5/100 | S/W/BRT 3/3/25 | Status: Imprison [Imprison | Focus Blast | Protect] (3a)
L5lK6HC.png
(M)
rarecandy.png
Rare Candy | HP/EN: 77 / 77 | TYP/ABI:
Fighting.png
Flying.png
Intimidate/Prankster/Justified | Stats: 1/3/5[6]/3/85 | S/W/BRT 2/3/19 | Status: -
208.png
(M)
lifeorb.png
Life Orb | HP/EN: 94 / 86 | TYP/ABI:
Steel.png
Ground.png
Rock Head/Sturdy/Sheer Force | Stats: 4/9/2/3/26 | S/W/BRT 7/8/22 | Status: -
Rainman Legends
282.png
L5lK6HC.png
52vcsxD.png
pokeball.png

L5lK6HC.png
(M)
rarecandy.png
Expert Belt | HP/EN: 33 / 77 | TYP/ABI:
Fighting.png
Flying.png
Intimidate/Prankster/Justified | Stats: 1/3/5[6]/3/85 | S/W/BRT 2/3/19 | Status: -
52vcsxD.png
(M)
expertbelt.png
Expert Belt | HP/EN: 44 / ENKO | TYP/ABI:
Psychic.png
Bug.png
Weak Armor/No Guard/Illusion | Stats: 5/4/6/2/81 | S/W/BRT 4/5/23 | Status: -


Rainman Legends replace Aurumoth and Orders
Ooraloo Orders
I Toon!
 
Last edited:
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