Resource ORAS OU Viability Ranking Thread V4

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As much as I'd love to see Mega Pinsir rise, I think the sheer amount of faster / priority pokemon we see used in OU that can survive a +2 Quick Attack or limit its sweeping potential (Klefki (T-wave), Jirachi, Raikou, Mega Manetric, Bisharp (Jolly Life Orb Sucker Punch does 52-62%), Mega Metagross, Mega-Aerodactyl, Mega-Diancie, Mega Scizor, Scizor (CB BP does 50-60%), Talonflame) is just a little bit too much for it right now. And it's not like Magnezone can effectively trap and KO most of these threats I listed. And obviously, its SR weakness hurts and limits its role as a Quick Attack revenge killer.

In comparison to Talonflame, the other 4x SR weak high tier OU mon, Talonflame excels at priority Roosting off hazard damage and filling multiple roles (sweeper, revenge killer, stall breaker). Mega Pinsir's inability to do these sort of things is why I see it sitting in A- right now. It's just a little bit too one dimensional. What I will say is that Mega Pinsir has an important niche as a sweeper against stall teams, especially when paired with Magnezone. You probably won't see any of the pokemon I listed above on a stall team to check Mega Pinsir. Rather, you'll probably see something like Skarmory, which Magnezone traps and KOs with ease. Pretty much all other stall team counters to Mega Pinsir fail miserably, save for Zapdos.

Every Pokemon that you mentioned here except for Mega Manectric and Mega Metagross do not really like switching into Mega Pinsir and can only come in to revenge kill. If Pinsir has killed something, it means it has likely pulled its weight. Mega Manectric has dropped in usage and is incredibly easy to wear down with Return or hazard damage, and Mega Metagross has less usage than Manectric. EQ is also a great option on Pinsir, and if Metagross switches in the turn Pinsir SDs, it tanks a Meteor Mash and OHKOs with +2 EQ. Of course, this is all theoretical and it may not work out like this all the time because of other factors, but Mega Metagross is a bit of a hindrance at best imo. Both Scizors are either set up fodder depending on set or just get straight up 2HKO'd by Return. A lot of Talonflame are SpD, which do not run enough speed to burn it first or are powerful enough to OHKO with Brave Bird before being OHKO'd themselves. Bisharp gets hit by QA first causing Sucker Punch to fail or OHKO'd by an EQ/CC. Mega Aerodactyl is rarely seen to begin with. The rest might be problems, but none of them are even that hard to take on.

I know this may sound very biased because they're all best-case scenarios, but I've used it a ton recently and a lot of them are no problem for me. Mega Metagross and Mega Manectric have dropped in usage, while Jirachi and Mega Diancie are rising, but I doubt the rise of these two Pokemon is enough to hold it back in A- when there's a bunch of favourable meta trends like Grass and Fighting types risig, Electrics and Hippo dropping. A lot of those other Pokemon are dropping in usage too, so that's nice for it (Klefki, Raikou, Bisharp (although it's still common, it dropped)).

You also say its role is a revenge killer, but I disagree. That may be a part of its role, yes, but that's not all. I know I may have made it sound like that in my other post, but that's not what I meant, sorry about that. Mega Pinsir can revenge kill, sweep, and wallbreak. Adamant Aerilate Return is just so powerful that a lot of Pokemon crumble to it, like Clefable, and I have no idea why people bring it out against my Pinsir pretending like its a check and then get shocked when Return does like 70%+ to it. I agree with the latter half of the second paragraph 100% though, where Mega Pinsir + Mag is great vs stall and Zapdos is the only thing that stall really has for it.
 
Raikou A- -> A one of the main reasons why i think that raikou should be moved up to A rank is because of sub CM being extremely good in this current meta it does really well versus all of the S ranks mons clefable torn-t and keldeo especially clefable who is basically set up fodder for raikou , also i feel the meta is currently shifted more towards special attacking mons hence all of the S rank mons are all special attackers and this help raikou since it has a pretty high spdef stat along with the sub CM set and assault vest sets .Now at this point you maybe saying do your really think raikou is as good as Mega Manectric and yeah i think it is since first of raikou doesn't take up your teams mega slot which is obviously very important since there is so many good megas in OU also raikou very versatile compared to mega mancetric since mega mancetric only has one set , although mega mancetric does have the advantage over riakou in speed and move pool (move pool is questionable) i think the other aspects at least make it plausible for raikou to be on par with mega menectric , also one last think garchomp and lando have ev spreads to live 1 hp ice from Mega manectric not +1 spa from CM or specs on raikou . Another reason for raikou to be put up is Hippowdon has been on the decrease of usage lately (its minor but its something) .
 
Wanna talk about MLatias a bit. First of all what set are common in the actual metagame, well there's a few CM Dual Stab, Bolt-Beam Twave/Reflect type and I even i saw a couple times Monoattacking refresh. This sets doesn't seem to be much threatning at all but it can be deadly if your not packing some strong steel-type and even then the Reflect type set can beat 1v1 those, but what makes MLatias so hard to deal with is its amazing bulk living even a Crunch from Scarf Tar, cannot even be pursuit trapped because can recover to scout the move Tar is gonna lock if its healthy enough.
Another thing that i think is enough to rise up is that its so versatil in term of Playstyle, as it fit very well on BO, Stall, Semi-Stall, Balance and even Offense as its a reliable Defogger thanks to its bulk, however on Offense LO normal Latias is prefer because doesn't take the Mega slot.
The only real answer to MLatias is Clef and still can be rough if MLat have some CMs up, as I say above not even Super effective attacks is enough for HKO. For all of this think it deserve A rank
 
I'm going to jump in the Weavile discussion here as well.

I think there's something to be said for Weavile's 125 speed tier and best attacking type (Dark) in the game. Its ability to outspeed and KO or severely dent the majority of the OU metagame is absurd. It has access to a lightning fast STAB Knock-Off which not only can finish off slightly weakened offensive threats, but can smack and cripple many defensive tanks that switch in. This kind of dual threat is why I believe Weavile should remain in A+. Yes its defense is pitiful, but it's not meant to be touched. Residual damage and hazards are all that should really be damaging Weavile. Its Choice Band set allows it to survive even longer and hit resistant pokemon that switch in even harder (CB Knock-Off can hit for 44% to offensive Keldeo for example). Yeah Scizor is everywere but it still doesn't prevent Weavile from performing another role: Pursuit trapping.
 
Raikou A- -> A one of the main reasons why i think that raikou should be moved up to A rank is because of sub CM being extremely good in this current meta it does really well versus all of the S ranks mons clefable torn-t and keldeo especially clefable who is basically set up fodder for raikou , also i feel the meta is currently shifted more towards special attacking mons hence all of the S rank mons are all special attackers and this help raikou since it has a pretty high spdef stat along with the sub CM set and assault vest sets .Now at this point you maybe saying do your really think raikou is as good as Mega Manectric and yeah i think it is since first of raikou doesn't take up your teams mega slot which is obviously very important since there is so many good megas in OU also raikou very versatile compared to mega mancetric since mega mancetric only has one set , although mega mancetric does have the advantage over riakou in speed and move pool (move pool is questionable) i think the other aspects at least make it plausible for raikou to be on par with mega menectric , also one last think garchomp and lando have ev spreads to live 1 hp ice from Mega manectric not +1 spa from CM or specs on raikou . Another reason for raikou to be put up is Hippowdon has been on the decrease of usage lately (its minor but its something) .
I'll have to disagree with your points. First of all, Raikou doesn't have very high bulk, and it's Special Defense stat is decent at best. This being said, without CM boosts, Raikou struggles to stomach both physical and special attacks alike, making it hard to set up in a more offensive metagame. Second, just because that all of the S-Rank Pokemon are special-attackers doesn't really justify that the metagame is more geared at special attackers. Next you said that Raikou can run more sets than Mega Manectric, which is true, but most of these sets aren't very viable in particular and in no way should suggest a rise.

For instance, Raikou's terrible movepool makes its Specs Set easily taken advantage of, generally forcing a switch or being knocked out cold after killing a Pokemon. Mega Manectric at least has very high Special Attack already, so it can pivot out or have the freedom of using other moves if backed into a cold corner. Your point on how most Garchomp and Lando sets live an HP Ice from a +1 Raikou is invalid because Raikou would be hit with Earthquake, U-Turn or Dragon Tail the turn it uses Calm Mind. Even though Raikou doesn't take up your Mega Slot, it's generally dead weight otherwise. Clefable is not really set up fodder for Raikou, as Clefable can have Unaware, use Toxic, or even use Calm Mind itself. Raikou has trouble with Keldeo due to Secret Sword in conjunction with Raikou's hellish defense stat,

I think Raikou should drop, let alone rise.
 
Going to start posting here a lot now out of boredom.

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Weavile A+ -> A

When it comes to Weavile, it is really known to be a potent Pokemon. It does its job well in dishing out powerful Knock Offs and a strong Ice STAB with Icicle Crash. Weavile has reliable priority in Ice Shard and can Pursuit trap a huge variety of Pokemon such as Latias and Latios. Weavile is also one of the few Pokemon that aren't punished by Defensive Landorus-T and Garchomp as it can either easily beat them or force them to switch out to gain momentum for the rest of the team. In my opinion, Weavile isn't an A+ threat and should be moved to A Rank. Weavile struggles against Keldeo and Mega Scizor which both have a big influence in the current metagame. It also just doesn't feel right to me for Weavile to be the same ranking as majority of the Pokemon currently listed as A+.

amoonguss.gif

Amoonguss B+ -> A-

This Pokemon is absolutely amazing. Provides so much utility for teams with Spore, Stun Spore, and Clear Smog its insane. Great defensive typing and also hits for a fair amount of damage for not investing in Special Attack. Being able to deal with Pokemon such as Keldeo, Azumarill, and Offensive Electric types (to an extent) is really great in a defensive Pokemon. All this while being able to reliably recover with Black Sludge or Regenerator. Absolutely, Amoonguss should rise to A-.

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Landorus-Therian A+ -> S

Why hasn't this happened already? Landorus-Therian completely owns this meta by a huge margin with a crazy 30% usage stat. Before people come at me say usage doesn't equal viability, for Landorus' case it really does as he completely defines OU at the moment. Landorus-Therian is everything you want in a Pokemon. Can set up Stealth Rocks, hits incredibly hard, great coverage and a great offensive and defensive typing.
 
backing up amoonguss to A-

It is relly good, in both tournaments and ladder. It supports well the team with Spore and Stun Spore, and has Regenerator to keep it alive for more time. It also walls threats like Keldeo, Azumarill, Raikou, Mega Dianie and some Clefable sets really well and hits back with good moves.
 
Weavile should stay A+
first of weavile is one the fastest mons in the tier meaning it can revenge kill tones of the tier , i mean stab knock off coming from a base 120 attacking is extremely scary the thing that often find then selves switching in on weavile that aren't megas like keldeo and clefable really dont like getting there items knocked off something that can forces lot of switches and knock off items of the mons being switched in deserves to stay A+ , weavile is one of the few physical attacker than can force out both garchomp and lando out who have the most common physical walls by far along with kill other walls like heatran , t-tar and ferro (ferro after being weakend a bit) though low kick things that can switch in to weavile like mega scizor and mega sableye are ushally easy to see that switch is coming so you can switch in to somthing like keldeo and force somthing to take a hydro pump

Calcs bellow
252 Atk Life Orb Weavile Low Kick (120 BP) vs. 248 HP / 0 Def Heatran: 307-361 (79.7 - 93.7%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Life Orb Weavile Low Kick (100 BP) vs. 252 HP / 88+ Def Ferrothorn: 179-213 (50.8 - 60.5%) -- 89.5% chance to 2HKO after Leftovers recovery
252 Atk Life Orb Weavile Low Kick (120 BP) vs. 248 HP / 252+ Def Tyranitar: 437-515 (108.4 - 127.7%) -- guaranteed OHKO
252 Atk Life Orb Weavile Icicle Crash vs. 252 HP / 164+ Def Garchomp: 551-655 (131.1 - 155.9%) -- guaranteed OHKO
-1 252 Atk Life Orb Weavile Icicle Crash vs. 252 HP / 240+ Def Landorus-T: 359-426 (93.9 - 111.5%) -- 62.5% chance to OHKO (at minus 1)
 
Weavile should stay A+
first of weavile is one the fastest mons in the tier meaning it can revenge kill tones of the tier , i mean stab knock off coming from a base 120 attacking is extremely scary the thing that often find then selves switching in on weavile that aren't megas like keldeo and clefable really dont like getting there items knocked off something that can forces lot of switches and knock off items of the mons being switched in deserves to stay A+ , weavile is one of the few physical attacker than can force out both garchomp and lando out who have the most common physical walls by far along with kill other walls like heatran , t-tar and ferro (ferro after being weakend a bit) though low kick things that can switch in to weavile like mega scizor and mega sableye are ushally easy to see that switch is coming so you can switch in to somthing like keldeo and force somthing to take a hydro pump

Calcs bellow
252 Atk Life Orb Weavile Low Kick (120 BP) vs. 248 HP / 0 Def Heatran: 307-361 (79.7 - 93.7%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Life Orb Weavile Low Kick (100 BP) vs. 252 HP / 88+ Def Ferrothorn: 179-213 (50.8 - 60.5%) -- 89.5% chance to 2HKO after Leftovers recovery
252 Atk Life Orb Weavile Low Kick (120 BP) vs. 248 HP / 252+ Def Tyranitar: 437-515 (108.4 - 127.7%) -- guaranteed OHKO
252 Atk Life Orb Weavile Icicle Crash vs. 252 HP / 164+ Def Garchomp: 551-655 (131.1 - 155.9%) -- guaranteed OHKO
-1 252 Atk Life Orb Weavile Icicle Crash vs. 252 HP / 240+ Def Landorus-T: 359-426 (93.9 - 111.5%) -- 62.5% chance to OHKO (at minus 1)

Its not like we dont know what Weavile is capable of so I feel like those calculations are pretty irrelevant, But to have Weavile at a ranking with other top tier threats at the moment just doesnt fit it. While majority of those Pokemon were able to adjust to to the meta shifting, Weavile hasnt been able to perform as well as it once did due to how common switch ins for it. Weavile is still a very good Pokemon by all means, it may not just be the star studden Pokemon is used to be when it took on OU by storm.
 
Gyrados A- -> B+
I think that gyrados should move down because it doesn't do as much as it did before and only having one Stab and being out classed by things like feraligator (imo) for DD user with only one viable Stab move , overall I think the power curve is finally catching up to and I don't think that gyrados belong only one sub rank bellow mega gyrados .
 
Alakazam A->A-
Alakazam is great Pokémon in OU
1.Its a great revenge killer and wallbreaker
2.It has superb Spa.In fact life orb Alakazam deals more damage than the mega.
3.It doesn't take any damage from hazards,life orb and status.
4.It has a fantastic speed tier,capable of out speeding many relevant threats.
 
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Its not like we dont know what Weavile is capable of so I feel like those calculations are pretty irrelevant, But to have Weavile at a ranking with other top tier threats at the moment just doesnt fit it. While majority of those Pokemon were able to adjust to to the meta shifting, Weavile hasnt been able to perform as well as it once did due to how common switch ins for it. Weavile is still a very good Pokemon by all means, it may not just be the star studden Pokemon is used to be when it took on OU by storm.
Actually, many mons that sucked for it have become less common. Obviously the usual suspects like azu and keld are omnipresent in OU, but they lack reliable recovery and can get worn down fast as well as the fact that it isn't exactly a "recent metagame shift" that caused them to be common. Klefki has become way less common because of rachi rising in usage, and this is good since Jirachi can't switch into Weav and you're forced to sack a mon before trying to beat it. Switch ins have always been common for it, so that's not really a reason why it should be dropped. It's just as good as it used to be, if not better, since offense is becoming more common that it already was. Keep in mind that Weavile rose to A+ rank before Gothitelle got banned, when bof stall was swarming around higher ladder, and now that stall is pretty much nonexistant, Weavile is still really good, but obviously things like mega latias>latias on teams and stuff like that hurt weavile a bit. Weavile is more than good enough to stay where it is, although it has gotten slightly worse since it's more prepared for.

Keep Weavile in A+
 
AM, what do you think of Weavile moving down? The fact that it's even on the slate suggest that there's some major reasoning behind it, and I've seen you post not too long ago that it's still dominant against offense (which I agree with).
 
Alakazam A->A-
Alakazam is great Pokémon in OU
1.Its a great revenge killer and wallbreaker
2.It has superb Spa.In fact life orb Alakazam deals more damage than the mega.
3.It doesn't take any damage from hazards,life orb and status.
4.It has a fantastic speed tier,capable of out speeding many relevant threats.

zam isn't that good , im presuming you wanted for zam to be moved up even though you put for it to be moved down from A to A- so im presuming you ment A- to A unless there is some joke i don't get xD
alakazam isn't worthy of A- the mega surpasses it so much
LO zam is revenge kill by anything faster or any thing with priority , it cant switch into anything so it can practically only be played on HO, it's extremely predictable , limited move pool (sure mega zam has the same move pool but it can make better use of it e.g encore taunt sub)
being hard counter by torn-t has be one of the worst part since its so common , also yea it doesn't take damage from hazards but status your wrong it may not literally take damage from status but thunder wave may as well one shot the mon since it use less if it gets pared unless it focus sash but even sash usually depends on getting two hits of before he die to do any real damage and i'd hardly call it's speed tier fantastic its good but there usually a mon that out speeds it on every team that isnt stall e.g torn-t weavile talon flame scarf any thing. And i wouldn't call it a wall breaker by any stretch , and yes LO may do a little (LO=479.7 Mega=449) more damage than mega but it loses in every other aspect

to sum it up LO is to frail and Sash is too weak
 
zam isn't that good , im presuming you wanted for zam to be moved up even though you put for it to be moved down from A to A- so im presuming you ment A- to A unless there is some joke i don't get xD
alakazam isn't worthy of A- the mega surpasses it so much
LO zam is revenge kill by anything faster or any thing with priority , it cant switch into anything so it can practically only be played on HO, it's extremely predictable , limited move pool (sure mega zam has the same move pool but it can make better use of it e.g encore taunt sub)
being hard counter by torn-t has be one of the worst part since its so common , also yea it doesn't take damage from hazards but status your wrong it may not literally take damage from status but thunder wave may as well one shot the mon since it use less if it gets pared unless it focus sash but even sash usually depends on getting two hits of before he die to do any real damage and i'd hardly call it's speed tier fantastic its good but there usually a mon that out speeds it on every team that isnt stall e.g torn-t weavile talon flame scarf any thing. And i wouldn't call it a wall breaker by any stretch , and yes LO may do a little (LO=479.7 Mega=449) more damage than mega but it loses in every other aspect

to sum it up LO is to frail and Sash is too weak

I want to address some gripes

1. "LO Zam is revenge killed by anything faster or with priority". This is an extremely small pool of Pokemon overall. The only relevant Pokemon in OU that Mega Zam outspeeds and Zam doesn't are Manectric, Lopunny, Tornadus-T, and Weavile, though the last is still dangerous with Ice Shard because of the abyssmal bulk on both sides.

2. "It can't switch into anything". Mega Zam isn't exactly any bulkier, and LO Zam at least has Magic Guard to give it free dom to switch into Status moves and not care about Hazards. Trace is nice for Mega Zam, but it's not an ability that is particularly consistent in terms of what benefits him, even if it is indeed helpful when it does give him a boost.

3. "Mega Zam can use the movepool better". I don't see this one honestly. Mega Zam and LO Zam are comparable in overall power with a Timid nature (neither sits at a tier that they can afford to go Modest), and there's nothing relevant in between that they'd really use those moves on. What target can Mega Alakazam use Taunt against more effectively than normal Zam? there are no Stall mons in between their speed tiers.

4. "Status you're wrong". Yes, Thunder Wave cripples it, but that's once again not a flaw exclusive to Alakazam. In fact, Normal Zam can get a pseudo status immunity if it gets a Burn or Toxic from a defensive mon, as it doesn't care about the passive damage like Mega Zam does.

5. "I'd hardly call its speed tier fantastic". See Point 1. The general becnhmark that a "fast" mon hangs around in this Metagame is 115 with Starmie, Raikou, etc, and a "standard" fast mon is closer to the 108-110 tier occupied by Keldeo and a variety of Megas. Zam outspeeds all of these just fine, and if it's really a concern, Thunder Wave isn't out of the question as a 4th slot Lure move for the things outspeeding it. Also, you mention Talonflame for outspeeding it, but that's a mon Mega Zam is never beating either, and Scarf killers are not hard to play around.

I don't think Alakazam should rise right now, but you are grossly underselling it in this post.
 
Thing I don't understand about the recent Lando noms is this: it's done the exact same shit for as long as anyone can remember. Back in X/Y, it was doing the same thing. When it was S-rank before, it was doing the same thing. And since then, it's done the exact same thing. The arguments have been seen countless times over.

You could argue that its importance in the meta has increased (or decreased, if you want to spin it that way), but there's nothing really tangible either way, and at the end of the day it's still the same Pokémon as ever.

Anyway I don't think it should rise because in short: Scarf has bad stab (yes, yes, i know u-turn exists etc.) and the efficacy of the double dance set is heavily overstated.

Side note: thnx for finally removing the worst Pokémon ever made aka mega Latios. It haunted me knowing that it was considered viable.
 
Thing I don't understand about the recent Lando noms is this: it's done the exact same shit for as long as anyone can remember. Back in X/Y, it was doing the same thing. When it was S-rank before, it was doing the same thing. And since then, it's done the exact same thing. The arguments have been seen countless times over.

You could argue that its importance in the meta has increased (or decreased, if you want to spin it that way), but there's nothing really tangible either way, and at the end of the day it's still the same Pokémon as ever.

Anyway I don't think it should rise because in short: Scarf has bad stab (yes, yes, i know u-turn exists etc.) and the efficacy of the double dance set is heavily overstated.

Side note: thnx for finally removing the worst Pokémon ever made aka mega Latios. It haunted me knowing that it was considered viable.
I think the best set for Lando-T is its defensive set,or bulky offensive SR set,whatever.Scarf is a waste of its viability,or to be strict,a trash.

It runs almost max HP,almost max Defense or Attack,almost no Speed investment,an EQ/UT/SR+whatever move-selection,acts as a hard-hitting bulky pivot.It has good chance lay down rocks against Mega-Sableye,hits many checks like Keldeo,Tank Chomp,Ferrothorn and Starmie hard by 145 Atk STAB Earthquake,fouls the other like Slowbro/Tangrowth/Hippowdon by U-turn to get momentum or Knock-Off-spamming,checks a lot of non-Water- and Ice-Type physical attackers such as Excadrill/Tyranitar/Hoopa-U/Zard-X,hard to lure due to U-turn,can lure Skarmory and Rotom-W by Gravity or Smack Down.Don't these advantages deserve a S Rank Viability?

It has potential boosting sets,namely Double Dance and SubSalacSD,giving its opponent a pressure to make choice,and if you run these two sets and reserved it carefully,it can be a effective win-con,though risks Stone Edge missing.

I know,you mean it is not S before and it is not buffed since then,but it is same to Keldeo and Tornadus-T too,it is users that realized how good it is in metagame by practice.
 
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SJCrew ok so I'm at a comp now. I brought up the point about Weavile dropping to some of the guys a couple of times for the sake of discussion, sake of curiosity as in not even a definite. I'll use albacores long ass post to address some points cause it got some relatively high support based on the like count alone.
I do not agree with a Weavile drop at all. And although I kinda do understand why people want it to drop, having it in A+ when it’s such a meta defining and even somewhat centralising Pokemon seems really, really wrong to me. I would much sooner have Bisharp or Hoopa-U drop then Weavile.
There is meta defining stuff even below the A benchmark such as Suicune because defining the meta comes down to your specific roles. For the sake of example you identify threats through the threat itself along with phrases such as "bulky waters" which would encompass things like Manaphy, Slowbro, and Suicune. Bisharp I think is an on and off mon but I think Bisharps team constraint is higher than Weaviles due to the threat level it establishes for its ability to not only set up an SD but have a stronger priority. Bisharp has been good ever since XY and ORAS is going more to the route of using more hazard balances and offenses that Bisharp can capitalize on because its resistant to rocks while able to be dangerous with those hazards in play. People are catching on to how good Hoopa-U is, and you're underselling its diversity and potential like crazy. The scarf set under hazards is good and a popular one in SPL right now, arguably some teams like reikus in his match vs Ary tramples the type of offensive teams that Ary packs the same ones a lot of people will use. Sadly reiku didnt use the set but it was a simple point to be made how that set alone had it been appropriately been placed on reiku's team would've just dismantled him. The Band and Specs set, when people catch on to the Specs set that is, makes a balances matchup a coin toss as to what move Hoopa is about to hit you with. If you guess wrong which a lot of people do due to unfamiliarity something is going to take 50%+ easy with little effort if not KO you after rocks, a practical example is AV Torn-T KO'd to Psyshock after Rocks for a reference point. Then you have the simple Life Orb set which can be catered to lure in different checks and counters due to its increased and effective movepool. You're really underselling Hoopa-U if you think that Weavile puts a higher constraint than something like Hoopa who can at least pick which match up it wants to hurt unlike Weavile where it necessitates you have SD to break a fat team most times and even then overreliance on a flinch rate that I have found to be a bit exaggerated from time to time.
For now though, the first of these points. I wouldn’t say that Weavile provides no defensive utility. It’s still able to check dangerous sweepers like Lando-T and Altaria with Ice Shard, as well as other weakened Pokemon, which counts as a defensive application. It can also switch into Psychic and even some Dark moves from the likes of like Latios, Starmie and Hoopa-U, as well as special hits in general from stuff like Gengar, Serperior, and Raikou. And yes, you can argue that its reliance on Life Orb makes it unable to actually switch into anything and have it be worth it. But the exact same thing also applied to Greninja too, and that’s never prevented it from being A+ rank, then S rank, then banned, so I don’t exatly see what the problem is. When something is a strong enough offensive threat, its defensive shortcomings barely matter, and I definitely think that’s true for Weavile.
I can go in full length why the Greninja analogy is an enormous stretch and also explain why it was in those lower ranks in the first place based on the order of suspects that took place but it would be another tl;dr that this post will already be and that can be fully explained in its suspect thread that yourself and I along with some of the longer time players were all part of so there won't be much need to go through this outside of shits and giggles for nostalgia. I wouldn't call your idea of defensive utility and or defensive application any of that when I'm positive each example you gave is banking on these large risk v reward concepts where Weavile is about to get the lower end of the stick such as the Latios one where you better pray to whoever those meteors aren't coming down on you, or Starmies Analytic Hydro Pump. Weavile is good at coming in to revenge kill I'll give you that, but that is most definitely not a defensive application.
As for Keldeo being popular, well, that’s always been the case, I don’t really think you can say that Keldeo rising slightly in usage (which I'm not even sure it did) is that much of a significant problem for Weavile when it’s always been a top 5 mon. But more importantly, Keldeo is not actually that great a Weavile counter. It not only can’t really switch in more than once, it also has a 30% chance of not being able to switch in at all due to Icicle Crash flinches. If your only real Weavile answer is Keldeo (which is true for a LOT of teams), you’re probably going to have trouble actually dealing with Weavile whenever you do face it.
The concepts of checks and counters I think is somewhat of a sham to begin with, good for beginners though, but barring the mumbo jumbo AM-esque philosophy if your only counterplay to Weavile is a Keldeo then yes perhaps you deserve to lose to Weavile. Notice how I mentioned counterplay and not counter. You don't have to have a counter to everything on a team to make a good team, it's silly and unrealistic in ORAS and maybe one day the complainers will get over it. You just need the means to handle relevant threats and I can assure you I've seen plenty of good builds in SPL and in general to where Weavile was either a non-issue or at least can be played around.
In fact, Icicle Crash’s flinch rate is pretty key to Weavile’s effectiveness, and I feel like a lot of people unfairly overlook it. A 30% chance to flinch is really huge and makes Weavile much more difficult to handle in practice than on paper. Not much can eat up 3 hits from Weavile and live to tell the tale, so it if it tries its luck and succeeds, that can decide entire battles. And this, combined with Knock Off removing Leftovers from its switchins, and the fact that most Weavile checks lack reliable recovery, enables it to break past its checks on a consistent basis. And thanks to its excellent speed tier and access to priority, once it does this, there’s barely any stopping it from either dealing irreparable damage to the opposing team or just sweeping it outright, SR weakness or not.
30% flinch rate point is valid. 3 hits is valid until you realize a group of mons in the tier fall under that. Most Weavile checks have reliable recovery such as Wisp Zard-X, M-Zor, Alomomola, Suicune, Quagsire, Skarmory, M-Venusaur, and such so this is based on circumstances that you're overstating like it's this crazy behemoth. SR Weakness is big because it's the difference between that Latios in the back running Defog to compensate for that weakness or using another dark type who has a neutrality to rocks or is resistent where Latios can afford another coverage move.
The only answer to Weavile that’s truly immune to all these shenanigans is Mega Scizor, which is admittedly a hard stop to it whose presence makes it literally impossible for Weavile to do anything. But defensive sets are pretty easy to respond to, while offensive MZor gets chipped away by it pretty fast. In fact, it can be KOed by 2 Knock Offs followed by an Ice Shard if it switches in in base form (and if it’s already mega, it’s safe to assume it has already taken damage). So Weavile will almost never be a liability, and it’s capable of putting in a solid amount of work against any non-mega Scizor team. Heck, it can even threaten stall teams that lack MZor. If whatever is sent against it is weakened or gets flinched, it’s probably going to die. Sure, it’s not going to get more than one kill (or two if it’s very lucky), but one unexpected kill is often enough for stall to completely crumble. It’s certainly a bigger potential threat to stall than most of its offense-breaking counterparts which, besides the fact that it completely smashes Lando-T and Garchomp, the go-to bulky glues for offense, sets it apart from them.
First half comes back to my thing about checks and counters in correlation to circumstances so I'll admittedly concede on that one. Stall I think has tons of issues that go beyond flinch rates that doesn't justify it as a good enough reason to state that its matchup against stall is actually good, which in perspective actually isn't. They have a lower damage output than your typical team and as such are more liable to flinches, crits, hax, due to its necessity to win a game on duration a lot of times. The SD Weavile set can punch holes in some defensive squads I'll admit but it really isn't enough of a merit to me to justify it as the stall breaker you make it out to be.
As for the argument that Scarf Jirachi is getting better, well, that is admittedly a good point. However, there’s also a few Weavile checks that are getting worse, specifically because Jirachi is getting more popularity as a Steel-type and is therefore pushing them out of the spotlight. Klefki was already covered on this thread, but I personally think Skarmory and even Mega Scizor have gotten a little bit worse. None of these are deserving of a drop though imo (besides maybe Skarmory, but I have yet to make up my mind on that). But even if I’m wrong and these Pokemon are still as good as ever, people still avoid using both Jirachi and any of these Pokemon because their roles are somewhat redundant. More Jirachi means less of these guys, which, if anything, is good for Weavile, since it would much rather deal with a Steel-type that is weak to Knock Off than one that resists it.
I don't think barring Klefki, and even then slightly, any of those mons has gotten worse that you mentioned and some like M-Scizor I think are pretty damn good. Jirachi is most certainly a solid mon but it gets an unbelievable amount of fan boying based on its scarf set so I agree with that point more or less on your last sentence granted most of the underlying issues are up above and below.
Oh, and there is no way in hell Weavile should be in the same rank as Gengar or Kyu-B, both of which are less splashable, more difficult to use, less likely to outlast their checks, less consistent across playstyles, less influential, and arguably less restricting towards teambuilding, especially with offense being so popular. I legitimately have no idea how anyone can consider either of these Pokemon to be on the same level as Weavile.
This quote right here is the root as to why I think Weavile should drop btw, as in the big big reason you should consider. A+ has two thresholds the higher A+ stuff such as Mega Scizor, Mega Char-X, M-Diancie, Lando-T, you know the big dogs and then some of the lower A+ stuff such as Thundurus, Manaphy, M-Lopunny who are big threats but not always going to put in a crazy amount of work or splashability on teams. Weavile can definitely be in the same rank as Gengar who's Wisp variants screw over every would be answer and switch into it in tandem with its coverage options while taking a dump on those Chomp, Tar, Skarm, Clef balances people have an over dependency on in a lot of tour settings such as OST. It can definitely be in the same rank as Kyurem-B who is arguably to me an A- rank mon but it won't become a realization until a couple of months down the line. It can definitely be in the same rank as something like Tyranitar who Idc what anyone says is such a great mon that provides so much utility to a team and defines the pursuiter role in OU and should be A+ under the support role. It can be in the same rank as Gliscor, Serperior, and most of the other A rank mons, mons that funnily enough some teams and builders haven't learned how to handle even to this day because of their snow balling effects. Some of these such as Tyranitar and Gliscor have more splashability to where they can be used on a variety of teams while maintaining effectiveness against the same variety of teams, with Gliscor being a big tournament staple and TTar being, well, TTar lol. I take into account some sort of relevancy in the tier as well in terms of a mons placement and I think Weaviles effectiveness while still good and can be represented in the A rank as one of its top A rank mons than trying to exaggerate it in the A+ rank where it's pretty evident it's not the most splashable offensive mon like it was a couple months ago. Also have to admit ORAS goes through phases, it's lacking in relevancy now it'll probably be more relevant again soon and the cycle goes on. So yes in my own mental ranking list Weavile is A to me.
 
Thing I don't understand about the recent Lando noms is this: it's done the exact same shit for as long as anyone can remember. Back in X/Y, it was doing the same thing. When it was S-rank before, it was doing the same thing. And since then, it's done the exact same thing. The arguments have been seen countless times over.

You could argue that its importance in the meta has increased (or decreased, if you want to spin it that way), but there's nothing really tangible either way, and at the end of the day it's still the same Pokémon as ever.

Anyway I don't think it should rise because in short: Scarf has bad stab (yes, yes, i know u-turn exists etc.) and the efficacy of the double dance set is heavily overstated.

Side note: thnx for finally removing the worst Pokémon ever made aka mega Latios. It haunted me knowing that it was considered viable.

on the contrary, "its importance in the meta" is a very good argument as to why it should (or shouldn't) move up. Many pokemon have been "doing the same thing" during XY and ORAS whether it's keldeo, tornadus-t, or weavile. It's just the metagame has changed enough to the point were it favors them. For Keldeo, it was the abundance of dark spam and tyranitar. For weavile, it was the rise of grass types (like celebi and serperior) and the rise of tankchomp after the greninja ban that allowed weavile to become much more viable. In other cases, Pursuit trapping from tyranitar and bisharp wouldn't be nearly as important if the Latis weren't around. Favorable meta trends play a really big part in a pokemon's viability.

For Landorus-T the rise of sand teams and thus excadrill lead to many people favoring it over tankchomp for a bulky ground type. Since sand/excadrill and other Landorus-T are so popular right now, it increases the viability of Landorus-T and allows its qualities to shine brighter now than before.

(i'm neutral on a rise btw.)
 
Gengar to drop to A-

Okay quite honestly who actually uses this thing?? It's hard to put on, if you want a stallbreaker OU has lots of these (and gengar doesn't even break stall that well). It's a fairy check but steel types are pretty much a necessity anyway since you need a Draco switch in + checks fairies. The increase in offense doesn't particularly help gengar either, particularly ttar. it can't switch in on anything that doesn't hit like a tissue paper either.

Granted there has been an increase in psychics to handle mega medicham and stuff but Gengar can't switch in safely on those either so it's kind of moot.
 
Gengar to drop to A-

Okay quite honestly who actually uses this thing?? It's hard to put on, if you want a stallbreaker OU has lots of these (and gengar doesn't even break stall that well). It's a fairy check but steel types are pretty much a necessity anyway since you need a Draco switch in + checks fairies. The increase in offense doesn't particularly help gengar either, particularly ttar. it can't switch in on anything that doesn't hit like a tissue paper either.

Granted there has been an increase in psychics to handle mega medicham and stuff but Gengar can't switch in safely on those either so it's kind of moot.

Okay, I disagree with this on several fronts. Just because something isn't used much doesn't make it bad, the most obvious example of this being Landorus-I. Also, gengar's niche isn't just as a dedicated stallbreaker, but as a stallbreaker that can easily fit on offense. However, Gengar having 110 speed sets it apart from various stallbreakers, since it can actually put in work against offense by allowing zero switchins and revenging Keldeo as well as opposing slower wallbreakers like Mgarde and Medicham. Now even if you're not using it as a dedicated stallbreaker, it still brings a ton of utility to the table; Substitute, taunt, will-o-wisp, destiny bond and icy wind are all viable options. Simply because Gengar can't switch in on, say, Slowbro doesn't mean that it's impossible to voltturn or double into bro and proceed to fire off some attacks that are very difficult to switch in to. I wouldn't go so far as to say that it can't switch in on anything, as it does hold 3 immunities that allow it to switch in to certain attacks. In a similar vein, Gengar heavily affects how your opponents plays, as they'll be rather reluctant to spam their fighting, ground, or normal type moves. Finally, I'm morally obligated to add the cheapo argument "what's gotten worse for it" I mean yeah, there's all that about a more offensively oriented metagame. However, there's also been talk of Darkspam losing a little potency, which is beneficial for Gengar.
 
Dunno if this has been brought up but I would like to nominate Volcarona to rise to A-.

Volcarona is extremely good right now with the Lum Berry + Quiver Dance set as it can easily defeat most popular mons like Mega Latias, Rotom-W, Breloom and Mega Scizor which are on the rise. It also loves the popularity of Scarf Jirachi which it can set up on. The popularity of Lando-T over Garchomp also means teams are weaker to +1 Fire Blast from Volcarona. Plus, Volca's checks such as Zard-X, Dragonite, Mega Altaria and AV Torn-T are losing viability allowing Volcarona to set up and clean easily. The only deterrents I can see are its vulnerability to strong priority (Azu, Talonflame), Keldeo and Excadrill.
 
Yeah I have to agree with the Landorus-T to S nomination. At this point, with the S ranks being how they are, it fits perfectly there alongside Keldeo and Clefable IMO. Both are dangerous and splashable just as much as Landorus-T is, and most importantly, they define the metagame, and Landorus-T is easily one of the most meta defining Pokemon right now. Not only can it be slapped on practically any sort of team, be it bulky offense, balance, HO, or just plain offense, but it can also run a multitude of sets which makes it versatile and unpredictable, on top of its ability to check dangerous physical threats such as Talon, Exca, Mega Pinsir, and T-tar. The bulky Rocky set can switch multiple times into the aftermentioned threats while keeping rocks up for most of the game. The offense SR sets with SD are strong enough to bust through Slowbro, Hippo, and opposing Landos, while still checking sand offense. Scarf is a great revenge killer and cleaner too. And of course, Double Dance sets are very difficult to stop, and it has a good matchup versus both offense and bulkier teams as it is able to either boost its speed to sweep, or wallbreak with SD.

Earlier on the in year when everyone had a Chomp boner you could say that MAYBE Lando-T wasn't S at that point, but with Sand offense being at an all time high, Lando-T is just so good right now and is easily one of the most splashable and versatile Pokemon in the tier. Sure it's slow and weak to common offensive typings, but much like Clefable it provides so much support for so many teams that its cons are easily made up for by its positive qualities, and on top of its supporting abilities it is such an incredible offensive force that continues to ravage through even well built teams. Just go watch a few SPL matches and you'll be amazed at how practically every match has a Lando-T in there somewhere, which alone should prove its usefulness.
 
Can I nominate Chansey for A, or at least B+? A lot of people knock Chansey because of her passivity, but her positive attributes far outweigh that negative aspect. She's one of those few Pokemon that can switch into virtually every attacks; the fat girl can survive a Specs Secret Swords from Keldeo and a +2 Knock Off from Bisharp at full health, which is no joke. She's a Pokemon that allows the user to recover from a misplay. "Oh shit, I chose the wrong move. Let me switch in Chansey to absorb a hit or Thunder Wave something, and try to play my way back into a good position." The ability to do that along makes her good enough for at least a B+ ranking.
 
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