Project ORAS RU Victim of the Week V2, with enthusiasm!! (Week 77: Swords Dance Cacturne)

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feen

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Golbat @ Eviolite
Ability: Infiltrator
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
IVs: 0 SpA
- Brave Bird
- Roost
- Toxic
- Defog

Golbat can switch into anything Seismitoad uses, and can Roost off the damage or attempt to Toxic stall it.
252+ SpA Life Orb Seismitoad Hydro Pump vs. 248 HP / 252+ SpD Eviolite Golbat: 110-133 (31.1 - 37.6%) -- 83.7% chance to 3HKO
252+ SpA Life Orb Seismitoad Earth Power vs. 248 HP / 252+ SpD Eviolite Golbat: 182-218 (51.5 - 61.7%) -- guaranteed 2HKO [Can still Roost off pretty reliably]

Therefore Golbat is a counter
 
Glalie-Mega @ Glalitite
Ability: Inner Focus
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Double-Edge
- Ice Shard
- Freeze-Dry
- Spikes / Earthquake.

Glalie lacks the bulk and typing to switch into any of its moves, but if it manages to get a free switch thanks to Stealth Rock, slow U-turn, etc, it outspeeds and OHKO's toad with Freeze-Dry. Moreso a revenge killer than anything.

252+ SpA Life Orb Seismitoad Hydro Pump vs. 0 HP / 0- SpD Mega Glalie: 257-304 (85.3 - 100.9%) -- 6.3% chance to OHKO
252+ SpA Life Orb Seismitoad Earth Power vs. 0 HP / 0- SpD Mega Glalie: 211-250 (70 - 83%) -- guaranteed 2HKO
252+ SpA Life Orb Seismitoad Sludge Bomb vs. 0 HP / 0- SpD Mega Glalie: 140-166 (46.5 - 55.1%) -- 70.3% chance to 2HKO

4 SpA Mega Glalie Freeze-Dry vs. 252 HP / 0 SpD Seismitoad: 448-532 (108.2 - 128.5%) -- guaranteed OHKO
 
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MrAldo

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Reserving Roselia.
Rules are rules, this is mine now



Roselia @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 168 Def / 92 SpD
Calm Nature
IVs: 0 Atk
- Spikes
- Giga Drain
- Sludge Bomb
- Synthesis

Roselia is pretty much a counter. Comes into any attack the strong frog may throw at it and can easily get rid of this with just 1 giga drain. Pretty straightforward, you will be safe from this if you managed to keep your eviolite intact :)

252+ SpA Life Orb Seismitoad Earth Power vs. 248 HP / 88+ SpD Eviolite Roselia: 105-125 (34.6 - 41.2%) -- guaranteed 3HKO after Stealth Rock

respectable but still no damage
 
Rules are rules, this is mine now



Roselia @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 168 Def / 92 SpD
Calm Nature
IVs: 0 Atk
- Spikes
- Giga Drain
- Sludge Bomb
- Synthesis

Roselia is pretty much a counter. Comes into any attack the strong frog may throw at it and can easily get rid of this with just 1 giga drain. Pretty straightforward, you will be safe from this if you managed to keep your eviolite intact :)

252+ SpA Life Orb Seismitoad Earth Power vs. 248 HP / 88+ SpD Eviolite Roselia: 105-125 (34.6 - 41.2%) -- guaranteed 3HKO after Stealth Rock

respectable but still no damage
if it makes you feel any better, I was typing it up as you posted that.
 

MrAldo

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Hi, do to not having enough submissions to continue with the next victim, I have decided to extend this round until monday. Contributions are highly appreciated, and you can even earn a free like for posting it!
 

Cheryl.

Celesteela is Life

Cradily @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Stealth Rock
- Recover
- Rock Slide
- Giga Drain

Cradily is a nice Counter to offensive Seismitoad, as with Storm Drain it is immune to Seismitoad's Hydro Pump, and takes little from Earth Power and Sludge Wave due to it's massive Special Defense, and can set up Stealth Rock on Seismitoad, or hit it with a powerful Giga Drain, which OHKOs Seismitoad after a Storm Drain boost. To top it all off, Cradily has reliable recovery in Recover to repeatedly switch into Seismitoad, making it a perfect counter to it imo. (You can even use a heat Curse set with Seed Bomb over Giga Drain and set up boosts on Seismi)

252+ SpA Life Orb Seismitoad Earth Power vs. 252 HP / 252+ SpD Cradily: 109-129 (28.9 - 34.3%) -- 99.1% chance to 4HKO after Leftovers recovery
252+ SpA Life Orb Seismitoad Sludge Wave vs. 252 HP / 252+ SpD Cradily: 77-91 (20.4 - 24.2%) -- possible 6HKO after Leftovers recovery

0 SpA Cradily Giga Drain vs. 248 HP / 8 SpD Seismitoad: 340-408 (82.3 - 98.7%) -- guaranteed 2HKO
+1 0 SpA Cradily Giga Drain vs. 248 HP / 8 SpD Seismitoad: 508-604 (123 - 146.2%) -- guaranteed OHKO
 

MrAldo

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Meh, not too many submissions but I will take what I can get, no harm done here

Counter: Cradily (BrandonBeast) | Roselia (MrAldo) | Virizion (Drangonn)
Check: Mega Glalie (Ryoma Nagare) | Venusaur (DTC) | Golbat (Arifeen)
Alright, lets move on to the next mon:



Articuno @ Life Orb
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Substitute / Freeze-Dry
- Roost
- Ice Beam
- Hurricane

EonX will love this. Really fun mon to use, is a really nice grass resist with great offensive capabilities, etc, etc. It is absolutely majestic as well. Discuss!
DO YOUR RESERVATIONS ON 48 HOURS OR ILL TAKE THE RESERVATION FOR MYSELF. YOU HAVE BEEN WARNED. IT TAKES 5 MINUTES.
 
dibs on diancie

Diancie @ Leftovers
Ability: Clear Body
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Calm Mind
- Rest
- Sleep Talk
- Moonblast

Ice Bird is setup food yum yum - Ice beam 3HKO's at best, here; Moonblast doesn't do much either but you can get to an easy +6 in front of arti. So, might as well call this a counter

252 SpA Life Orb Articuno Ice Beam vs. 252 HP / 0 SpD Diancie: 109-130 (35.8 - 42.7%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery

252 SpA Life Orb Articuno Hurricane vs. 252 HP / 0 SpD Diancie: 66-78 (21.7 - 25.6%) -- possible 5HKO after Stealth Rock and Leftovers recovery

252 SpA Life Orb Articuno Ice Beam vs. +1 252 HP / 0 SpD Diancie: 74-87 (24.3 - 28.6%) -- 35.7% chance to 4HKO after Stealth Rock and Leftovers recovery

4 SpA Diancie Moonblast vs. 0 HP / 4 SpD Articuno: 84-100 (26.1 - 31.1%) -- guaranteed 2HKO after Stealth Rock
 
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EonX

Battle Soul
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Bronzong @ Leftovers
Ability: Levitate
EVs: 248 HP / 48 Def / 212 SpD
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- Gyro Ball / Heavy Slam
- Toxic
- Psywave / Earthquake

Bronzong doesn't care about what Articuno has to offer and isn't even prone to getting worn down by Spikes like Registeel is. On the contrary, Bronzong is Pursuit bait, so you do still have to play somewhat carefully with it if Articuno is being backed by a Pursuit user like Spiritomb or Sneasel. Psywave is so you don't auto-lose to Magnet Rise Magneton. EVs give Bronzong great mixed bulk with some favortism to Special Defense to better handle the likes of Venusaur and Articuno. So yeah, this is a counter
 

fran17

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is a Tiering Contributor Alumnus

Slowking @ Leftovers
Ability: Regenerator
EVs: 248 HP / 204 Def / 56 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Slack Off
- Psyshock
- Scald

Slowking is a nice check to Articuno, with this spread it has a high chance to avoid the 2HKO from Freeze-Dry with rocks up and can setup CMs on it.
 

Brave Shine (Escavalier) @ Assault Vest
Ability: Overcoat
EVs: 248 HP / 204 Atk / 56 SpD
Adamant Nature
- Megahorn
- Iron Head
- Knock Off
- Drill Run / Pursuit

Very simple, switches in all it moves and clicks offensive moves. Solid counter.

252 SpA Life Orb Articuno Ice Beam vs. 248 HP / 56 SpD Assault Vest Escavalier: 47-56 (13.7 - 16.3%) -- possible 7HKO
252 SpA Life Orb Articuno Hurricane vs. 248 HP / 56 SpD Assault Vest Escavalier: 114-136 (33.2 - 39.6%) -- 100% chance to 3HKO

204+ Atk Escavalier Iron Head vs. 0 HP / 0 Def Articuno: 288-338 (89.7 - 105.2%) -- 31.3% chance to OHKO
204+ Atk Escavalier Knock Off (97.5 BP) vs. 0 HP / 0 Def Articuno: 116-137 (36.1 - 42.6%) -- guaranteed 3HKO
 

MrAldo

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reserving cm delphox
Mine dude, sorry



Delphox @ Life Orb
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Calm Mind
- Grass Knot
- Psychic
- Fire Blast

Check

It can easily switch into its ice attacks but takes a massive chunk from hurricane so it is only a check, it can easily setup against the ice bird so a pretty nice check all around.

252 SpA Life Orb Articuno Hurricane vs. 0 HP / 4 SpD Delphox: 187-222 (64.2 - 76.2%) -- guaranteed 2HKO

252 SpA Life Orb Delphox Fire Blast vs. 0 HP / 4 SpD Articuno: 351-416 (109.3 - 129.5%) -- guaranteed OHKO

Gonna update this tomorrow, you can nominate stuff in the meantime :)
 
Reserving Registeel
Taking this.


Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Curse
- Rest
- Sleep Talk
- Iron Head

Articuno just begs Registeel to set up all over it with Curse, chipping away helplessly with Hurricane or the more accurate Ice Beam, or it can easily 2HKO the ice bird with Iron Head after LO recoil.

252 SpA Life Orb Articuno Hurricane vs. 252 HP / 252+ SpD Registeel: 51-60 (14 - 16.4%) -- possible 9HKO after Leftovers recovery
0 Atk Registeel Iron Head vs. 0 HP / 0 Def Articuno: 134-162 (41.7 - 50.4%) -- 0.4% chance to 2HKO
 
image.png


Nominating Aurorus as a counter

Aurorus @ Life Orb
Ability: Refrigerate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Stealth Rock
- Hyper Voice
- Freeze-Dry
- Earth Power

Aurorus walls Articuno, and can either set up Stealth Rock or Rock Polish, depending on the set, and 2hko while being 4hko'd by hurricane (enough for at least one to miss statistically)

252 SpA Life Orb Refrigerate Aurorus Hyper Voice vs. 0 HP / 4 SpD Articuno: 169-200 (52.6 - 62.3%) -- guaranteed 2HKO

252 SpA Life Orb Articuno Hurricane vs. 0 HP / 0 SpD Aurorus: 101-120 (26 - 31%) -- guaranteed 4HKO

(From mobile, sorry for any potential formatting issues)
 

MrAldo

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Excellent, much better week than the past one :D

Counter: Registeel (Froggyboy) | Diancie (Ryoma Nagare) | Bronzong (EonX)
Check: Delphox (MrAldo) | Mega Steelix (Camilas) | Slowking (fran17)
Special mention: Aurorus (ProfessorMasterChief) | Escavalier (GustavoYAY)
Alright, lets move on to the next victim, shall we:



Hariyama @ Assault Vest
Ability: Thick Fat
EVs: 220 Atk / 152 Def / 136 SpD
Adamant Nature
- Knock Off
- Heavy Slam
- Fake Out
- Close Combat

You may not see this mon often but is one of the best ice checks available that isnt particularly passive and isnt a steel type, giving it some really interesting niche thanks to ability and that can hit really hard even with no boosting item. Discuss!
DO YOUR RESERVATIONS ON 48 HOURS OR ILL TAKE THE RESERVATION FOR MYSELF. YOU HAVE BEEN WARNED. IT TAKES 5 MINUTES.
 
Slowking @ Colbur berry
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Psyshock
- Slack Off
- Calm Mind

Mighty ol' regen mon coming through! Take less than a third of your health from knock off (itemless does less than half) and kill it with psyshocks or go for the scald burn like the evil people I think you are. You can also just slack off all the damage away. Colbur king is a pretty good counter s

252+ Atk Hariyama Knock Off vs. 248 HP / 252+ Def Slowking: 124-146 (31.5 - 37.1%) -- guaranteed 3HKO after Stealth Rock

252+ Atk Hariyama Knock Off (97.5 BP) vs. 248 HP / 252+ Def Colbur Berry Slowking: 91-108 (23.1 - 27.4%) -- guaranteed 4HKO after Stealth Rock

0 SpA Slowking Psyshock vs. 0 HP / 4 Def Hariyama: 260-308 (60.6 - 71.7%) -- guaranteed 2HKO after Stealth Rock

0 SpA Slowking Scald vs. 0 HP / 252 SpD Assault Vest Hariyama: 63-75 (14.6 - 17.4%) -- possible 6HKO after Stealth Rock
 
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Reserving Linda

Fletchinder
Ability: Gale Wings
EVs: 152 HP / 252 Atk / 76 Def / 28 SpD
Adamant Nature
- Swords Dance
- Acrobatics
- Will-O-Wisp
- Roost​

Fletchinder is a Hard Check. Since Linda can't switch in Close Combat after Stealth Rock, I will consider it a Hard Check, because it can simply use Will-O-Wisp without Stealth Rock and 2HKO it with Acrobatics.

220+ Atk Hariyama Close Combat vs. 152 HP / 76 Def Fletchinder: 142-168 (46.8 - 55.4%) -- 62.5% chance to OHKO after Stealth Rock
252+ Atk Fletchinder Acrobatics (110 BP) vs. 0 HP / 152 Def Hariyama: 330-390 (76.9 - 90.9%) -- guaranteed 2HKO after burn damage
 
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i almost forgot this lol


taking some fresh air
Garbodor (M) @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Spikes
- Toxic Spikes
- Gunk Shot
- Haze

Garbodor is a great switch in to Hariyama, since its only 4hkoed by hariyama, and rocky helmet + aftermath can heavily hurt it if Garb is low, what makes revenge killing easier. anyway Gunk Shot 3HKOes, so you can win 1v1 with garb good power and the defense drops from Close Combat. Earthquake isnt that common, but it can win against you. That's not the case, though.

220+ Atk Hariyama Close Combat vs. 252 HP / 252+ Def Garbodor: 81-96 (22.2 - 26.3%) -- 11.2% chance to 4HKO
220+ Atk Hariyama Knock Off vs. 252 HP / 252+ Def Garbodor: 59-70 (16.2 - 19.2%) -- possible 6HKO

0 Atk Garbodor Gunk Shot vs. 0 HP / 4 Def Hariyama: 186-220 (43.3 - 51.2%) -- 6.6% chance to 2HKO
0 Atk Garbodor Gunk Shot vs. -1 0 HP / 4 Def Hariyama: 280-331 (65.2 - 77.1%) -- guaranteed 2HKO
 
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Nominating Medicham as a Check
308.png

While it doesn't enjoy losing its item to knock off, and it can only switch in once, which is why I don't consider it a true counter even though it can always switch in at full health, Medicham is able to switch into any attack from full and easily ohko with Zen Headbutt, or even HJK 75% of the time if there are no hazards on the field.

252 Atk Life Orb Pure Power Medicham Zen Headbutt vs. 0 HP / 152 Def Hariyama: 507-595 (118.1 - 138.6%) -- guaranteed OHKO

252 Atk Life Orb Pure Power Medicham High Jump Kick vs. 0 HP / 152 Def Hariyama: 409-484 (95.3 - 112.8%) -- 75% chance to OHKO

252 Atk Life Orb Pure Power Medicham High Jump Kick vs. 0 HP / 152 Def Hariyama: 409-484 (95.3 - 112.8%) -- guaranteed OHKO after Stealth Rock

220+ Atk Hariyama Knock Off (97.5 BP) vs. 0 HP / 4 Def Medicham: 136-160 (52.1 - 61.3%) -- guaranteed 2HKO after Stealth Rock

220+ Atk Hariyama Heavy Slam (120 BP) vs. 0 HP / 4 Def Medicham: 168-198 (64.3 - 75.8%) -- guaranteed 2HKO after Stealth Rock
 
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Granbull @ Choice Band
Ability: Intimidate
EVs: 208 HP / 252 Atk / 48 Spe
Adamant Nature
- Play Rough
- Earthquake
- Close Combat
- Fire Punch

Can take any hit from Hariyama, and helps playing it around with intimidate, Play Rough clearly OHKO but if band is knocked off it will need some prior damage, 48 evs in speed let him outspeeds base 50 speed mons without investment and having odd HP

-1 220+ Atk Hariyama Heavy Slam (120 BP) vs. 208 HP / 0 Def Granbull: 226-266 (60.5 - 71.3%) -- guaranteed 2HKO
-1 220+ Atk Hariyama Close Combat vs. 208 HP / 0 Def Granbull: 84-99 (22.5 - 26.5%) -- 24.8% chance to 4HKO

252+ Atk Choice Band Granbull Play Rough vs. 0 HP / 152 Def Hariyama: 558-656 (130 - 152.9%) -- guaranteed OHKO
252+ Atk Granbull Play Rough vs. 0 HP / 152 Def Hariyama: 372-438 (86.7 - 102%) -- 12.5% chance to OHKO
 

Cheryl.

Celesteela is Life
Reserving Weezing
Mine


Weezing @ Black Sludge
Ability: Levitate
EVs: 252 HP / 212 SpD / 44 Spe
Calm Nature
- Sludge Bomb
- Will-O-Wisp
- Pain Split
- Taunt / Flamethrower

Weezing is a Counter to Hariyama, as it resists Close Combat and takes little from Heavy Slam and Knock Off, and has Will-O-Wisp to cripple Hariyama since it doesn't have Guts. Pain Split also helps against Yama as with Yama's high HP, Weezing can suck away Yama's HP and get a lot back too. Due to Hariyama's lack of recovery, burns, Pain Split, and Sludge Bomb damage are sure to wear him down effectively.

220+ Atk Hariyama Knock Off (97.5 BP) vs. 252 HP / 4 Def Weezing: 92-109 (27.5 - 32.6%) -- 77.3% chance to 4HKO after Black Sludge recovery
220+ Atk Hariyama Heavy Slam (120 BP) vs. 252 HP / 4 Def Weezing: 113-134 (33.8 - 40.1%) -- 38.3% chance to 3HKO after Black Sludge recovery
220+ Atk Hariyama Close Combat vs. 252 HP / 4 Def Weezing: 84-100 (25.1 - 29.9%) -- 0.3% chance to 4HKO after Black Sludge recovery
220+ Atk burned Hariyama Heavy Slam (120 BP) vs. 252 HP / 4 Def Weezing: 56-67 (16.7 - 20%) -- possible 7HKO after Black Sludge recovery
 
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