ORAS OU OU No Mega: Balanced Offense (Peaked #1)

Hey guys, first post I'm doing here on Smogon, and I wanted to share a team that brought me success on the OU No Mega ladder; a team I peaked number one with. The team is balanced and has a few offensive threats that can break down bulkier and even stall teams, while having defensive mons to take hits if need be. Let's go over the team:





tyranitar.gif


Tyranitar @ Smooth Rock
Ability: Sand Stream
EVs: 248 HP / 80 Def / 180 SpD
Relaxed Nature
- Fire Blast
- Pursuit
- Stone Edge
- Stealth Rock


Tyranitar is on my team to provide Stealth Rocks and get sand up for Excadrill to potentially sweep or guarantee a spin. I went with the bulky spread provided on smogon and smooth rock so that sand lasts longer if I need it for Exca, and the bulk lets me take hits better from threats like Lati twins, Talonflame, and more. Fire Blast is mainly to hit Ferrothorn and Skarmory better when they think they can setup hazards safely. Pursuit hits Lati twins and anything else switching out switch as T-flame, and stone edge provides a strong STAB coverage.






excadrill.gif




Excadrill @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Rapid Spin
- Iron Head
- Rock Slide
- Earthquake


Excadrill is my rapid spinner on this team to get rid of hazards, as well as a potential sweeper with sand up. I went with the Life Orb and Sand Rush set in conjuction with Ttar. Standard set here; Iron Head and Earthquake provide strong STAB and Rock slide is for when you can't use iron head or earthquake effectively. Excadrill is by no means bulky, so plan wisely with Tyranitar's sand so that you can get rocks out of the way for Tornadus and Kyurem to take hits better.





tornadus-therian.gif




Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Knock Off
- U-turn
- Hurricane
- Heat Wave


Tornadus-Therian is the third pokemon on my team, with Assault Vest over Life Orb to take special hits and pivot. I went with max speed max special attack on him, which is standard on AV now, because the speed helps outspeed base 120 and under and forces speed ties with other max speed Torn-Ts. Knock Off is a strong and accurate move that performs even better in this meta since no Mega-Scizor or the like to sponge the hit. U-turn helps pivot if the matchup favors me and keeps momentum up, Hurricane is a strong special STAB and Heat Wave provides coverage for steel types, namely Ferrothorn, Scizor, and Skarmory.








clefable.gif



Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk / 13 Spe
- Thunder Wave
- Calm Mind
- Soft-Boiled
- Moonblast


Clefable is a very valuable fairy type on the team because it helps beat fast threats like Weavile if healthy, so keeping this at a good amount of HP is very important. I went with max HP and max defense over the 172 defense 84 SpD variant because the SpD in that set is there for megas like Manectric and Diancie and dodging 2HKOs on Kyurem-B (according to Smogon's set details), and I felt that without those megas and with such a weakness to Weavile otherwise, the defense helps me take strong hits better. Thunder-Wave cripples pokemon after you take a hit or on the switch, while Calm Mind, Moonblast, and Soft-Boiled provide an annoying sweeper in Clefable with recovery and setup. 13 Speed IVs lets it take less than 45% from Ferrothorn's gyro ball, so that it can setup and kill ferrothorn if weakened and still get up to full with softboiled, while still outspeeding mons faster than ferro but not faster than Clefable if need be.









rotom-wash.gif








Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 212 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split


Rotom-Wash does very well in the OU meta, as it burns strong attackers, Volt Switches for momentum, has Hydro Pump STAB coverage, and Pain Splits for recovery. In OU No Mega it's job is just as invaluable, as this is another defensive wall and pivot on my team. The team is offensively based, and without good recovery, Rotom has a lot of strain on this team, so try to leave the strain from Talonflames and Weaviles to Tyranitar and Clefable, respectively. I went with max HP, and Defense to take hits from the pokemon mentioned above. The 44 Speed lets me outspeed jolly max speed Azumarill, so that i can burn/volt switch after a belly drum without dying to play rough.









kyurem-black.gif



Kyurem-Black @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 32 SpA / 224 Spe
Naive Nature
- Outrage
- Ice Beam
- Dragon Claw
- Fusion Bolt


Kyurem-Black is a very dangerous pokemon in this tier, with very few answers and switch-ins. Kyurem-Black's choice scarf set, with a speed of 465 after scarf and scary offensive stats, can sweep balanced/hyper offense teams. Outrage and Dragon Claw are strong dragon coverages, with the latter not locking yourself in for potential Clefable switch-ins after a kill. Ice Beam is another strong Stab but on the special side, and can OHKO mons that think they outspeed and u-turn or scout, such as scarf Landorus-Therian, another big offensive threat in the tier, and Gliscor. Fusion Bolt is a strong physical attack that provides coverage for steel and fairy types when you cant use Outrage or Dragon Claw. Kyurem-B has brought me a lot of success in sweeping up teams damaged from the other five mons, all of which can cripple or damage very effectively.




Threats to the team:


Bisharp is a very, very scary threat to this team. Luckily, he doesn't Swords Dance on many mons on the team, but I don't have keldeo or any other switch-in that reliably stops it. I didn't have too much of a problem with Bisharp, probably because not all the teams had bisharp on them or because I went through several changes in the team, but be aware that you're weak to him if you use this exact copy of the team. Keldeo can be a replacement in exchange for one of the pokemon if you're having trouble with him, as it can replace kyurem-black.



Azumarill, on the same token as Bisharp, tears my team apart. Band is the scariest set for me to deal with, as I'm speed creeping the jolly belly drum variant with Rotom, but for band I have no switch ins and Rotom-Wash takes at least 60% from play rough. Unlike bisharp, however, Kyurem-Black revenge kills and you dont fear sucker punch doing a lot to it as banded or even belly drummed aqua jet doesnt kill Kyurem at 50% HP. To revenge kill Azumarill or weaken on the switches, keep Kyurem healthy by making spinning a priority with exca if rocks are up


Calcs pertaining to Azumarill, for accuracy reasons on my explanations:

Azumarill:
252+ Atk Choice Band Huge Power Azumarill Play Rough vs. 248 HP / 212+ Def Rotom-W: 190-225 (62.7 - 74.2%) -- guaranteed 2HKO after Leftovers recovery

+6 252+ Atk Huge Power Azumarill Aqua Jet vs. 0 HP / 0 Def Kyurem-B: 159-187 (40.6 - 47.8%) -- guaranteed 3HKO


Final Notes:

The team, as I said before, went through a few changes as I encountered less of the threats above but faced more (for what reason the majority of people, at least in my experience, don't abuse Bisharp and Azumarill, I don't know. They're really strong in the tier). Tyranitar used to be choice band and it hit really hard but i found myself lacking defensive answers besides Rotom-Wash to a lot of threats on balanced teams. I switched for smooth rock, which is worse against stall, and I also had sub-three attacks kyurem, which also beat stall better than the scarf variant. With band Tar, Clefable was my rocker, but I switched to accommodate for my sacrifice against stall matchups, by making Clefable Calm Mind. This way, with aggressive/good plays, I have good matchups against a lot of teams and all types that are common high up in the ladder, or even lower, and I had fun doing it.

Proof of peaking: http://imgur.com/Zh9vCwq

Importable: http://pastebin.com/vbYLKvgw

Shoutouts:
Galom, a chill dude I built two other OU No Mega teams with, which also encountered success. Maybe I'll post them later, too.
Tect, a really good friend of mine on PS. Helped me with a lot of stuff, also really chill guy.
FredMercury, fun guy I ladder with. Helped me revise this post, and was watching me as I hit #1.
 
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Very good team that shows sand offense in the no-mega OU metagame. The team looks slightly stall weak as once Clefable is tricked a scarf by Gothitelle it becomes useless and Sand Rush Excadrill is walled by Skarmory rather easily. The Scarf version of Kyurem-B also can't beat stall readily. That said, this is an awesome ladder team due to the prevalence of offense and balance on the ladder and the severe lack of stall in the top 50. The combination of Scarf Kyurem-B and Excadrill cleaves offense and I remember losing to this team.

I'm not a fan of all the Spatk investment on Tornadus as it makes you much weaker to threats such as Specs Keldeo and Gengar. Even 96HP with with 160 spatk might be helpful, though honestly this is more of personal preference.

If you decide to put Keldeo on this specs with Hidden Power Electric to hit Azumarill and Gyrados would definitely be the way to go. I like the idea of Keldeo over Kyurem as it seems very much like a wild-card and it could help against something like Heatran, which looks like not very much on your team actually hits very hard besides Excadrill I believe however it's not too much of a problem as Rotom-W beats it 1-1 and Ferrothorn is a much more important target for Tornadus to hit. The only problem with adding Keldeo however is it makes you weak to Serperior, though with assault vest Tornadus you would probably be fine but it's still a very important consideration.

Keldeo @ Choice Specs
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Secret Sword
- Hydro Pump
- Scald
- Hidden Power [Electric]

This is the Keldeo set that I prefer as hitting Azumarill is much more important than anything else. Here's the calc;
252 SpA Choice Specs Keldeo Hidden Power Electric vs. 92 HP / 0 SpD Azumarill: 236-278 (64.8 - 76.3%) -- guaranteed 2HKO

Rotom-W is a nice addition as a way because it helps against opposing sand and provides a secondary Talonflame check, though with Keldeo on the team a replacement may be necessary especially because this team has a large Breloom weakness which necessitates having max defense Clefable.

252 Atk Technician Breloom Mach Punch vs. 0 HP / 4 Def Excadrill: 296-350 (81.9 - 96.9%) -- guaranteed 2HKO
252 Atk Technician Breloom Bullet Seed (3 hits) vs. 252 HP / 252+ Def Clefable: 162-192 (41.1 - 48.7%) -- guaranteed 3HKO after Leftovers recovery
(More than three hits means a lot of trouble)

Honestly however I feel that replacing Rotom-W makes you weaker overall and I would suggest Celebi to check it but it seems too passive for this team. Scarf Victini could work along with Keldeo as a way of Checking Serperior and Breloom and providing firepower to beat stall, but you become much weaker to opposing sand and are Talonflame which I feel are more prominent on the ladder at the moment.

Victini @ Choice Scarf
Ability: Victory Star
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- V-create
- U-turn
- Trick/Brick Break
- Bolt Strike

Great team and congrats on the peak!
 
Very good team that shows sand offense in the no-mega OU metagame. The team looks slightly stall weak as once Clefable is tricked a scarf by Gothitelle it becomes useless and Sand Rush Excadrill is walled by Skarmory rather easily. The Scarf version of Kyurem-B also can't beat stall readily. That said, this is an awesome ladder team due to the prevalence of offense and balance on the ladder and the severe lack of stall in the top 50. The combination of Scarf Kyurem-B and Excadrill cleaves offense and I remember losing to this team.

I'm not a fan of all the Spatk investment on Tornadus as it makes you much weaker to threats such as Specs Keldeo and Gengar. Even 96HP with with 160 spatk might be helpful, though honestly this is more of personal preference.

If you decide to put Keldeo on this specs with Hidden Power Electric to hit Azumarill and Gyrados would definitely be the way to go. I like the idea of Keldeo over Kyurem as it seems very much like a wild-card and it could help against something like Heatran, which looks like not very much on your team actually hits very hard besides Excadrill I believe however it's not too much of a problem as Rotom-W beats it 1-1 and Ferrothorn is a much more important target for Tornadus to hit. The only problem with adding Keldeo however is it makes you weak to Serperior, though with assault vest Tornadus you would probably be fine but it's still a very important consideration.

Keldeo @ Choice Specs
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Secret Sword
- Hydro Pump
- Scald
- Hidden Power [Electric]

This is the Keldeo set that I prefer as hitting Azumarill is much more important than anything else. Here's the calc;
252 SpA Choice Specs Keldeo Hidden Power Electric vs. 92 HP / 0 SpD Azumarill: 236-278 (64.8 - 76.3%) -- guaranteed 2HKO

Rotom-W is a nice addition as a way because it helps against opposing sand and provides a secondary Talonflame check, though with Keldeo on the team a replacement may be necessary especially because this team has a large Breloom weakness which necessitates having max defense Clefable.

252 Atk Technician Breloom Mach Punch vs. 0 HP / 4 Def Excadrill: 296-350 (81.9 - 96.9%) -- guaranteed 2HKO
252 Atk Technician Breloom Bullet Seed (3 hits) vs. 252 HP / 252+ Def Clefable: 162-192 (41.1 - 48.7%) -- guaranteed 3HKO after Leftovers recovery
(More than three hits means a lot of trouble)

Honestly however I feel that replacing Rotom-W makes you weaker overall and I would suggest Celebi to check it but it seems too passive for this team. Scarf Victini could work along with Keldeo as a way of Checking Serperior and Breloom and providing firepower to beat stall, but you become much weaker to opposing sand and are Talonflame which I feel are more prominent on the ladder at the moment.

Victini @ Choice Scarf
Ability: Victory Star
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- V-create
- U-turn
- Trick/Brick Break
- Bolt Strike

Great team and congrats on the peak!



Yeah, I definitely see what you are saying and I've been trying specs keldeo (your set) in place of Kyurem, as it beats bisharp which was a huge threat to my team. I will also try your victini set to beat breloom and serperior. Thanks for the rate and suggestions!
 
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