outside the hellish scape what is there, truly

3v3 LC Singles
DQ:
2 days
Substitutions: 2
Recoveries: 3
Chills: 5
Arena: ASB Arena
Switch: OK
Abilities: All
Items: Training
vanillish
seel.gif

Seel Male Polaris
Types: Water/None
Polaris bathes in a strange bath made specifically for him to keep himself as shiny as possible. Nobody other than him knows what's in the water."

Abilities:
Thick Fat / Hydration / Ice Body (H)

Nature: Quiet, +SpA, -Spe, -10% Evasion

Stats:
HP: 100
Atk: 2
Def: 2
SpA: 3(+)
SpD: 3
Spe: 39(-)
Size Class: 2
Weight Class: 4
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Level Up
Aqua Ring
Aurora Beam
Encore
Growl
Headbutt
Ice Shard
Icy Wind
Rest
Water Sport

TM/HM
Surf
Waterfall
Ice Beam
Protect
Dive

Egg
Water Pulse
Fake Out
Disable
Sleep Talk
Icicle Spear

Tutor

timburr.gif

Timburr Male Carno
Types: Fighting/None
"Carno used to be a strongmon at a carnival. He was always scared of the dinosaur-themed rides, and this phobia has only worsened. He is terrified of Dragon-types, especially Tyrantrum."

Abilities:
Guts / Sheer Force / Iron Fist (H)

Nature: Adamant, +Atk, -SpA

Stats:
HP: 100
Atk: 4(+)
Def: 2
SpA: 0(-)
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:

Level Up
Bide
Chip Away
Focus Energy
Leer
Low Kick
Pound
Rock Throw
Wake-Up Slap

TM/HM
Poison Jab
Sleep Talk
Rock Slide
Taunt
Toxic

Egg
Counter
Detect
Drain Punch
Endure
Mach Punch

Tutor

cubchoo.gif

Cubchoo Female Aurora
Types: Ice/None
"Aurora was mistaken for a Teddiursa and taken to a warm climate. Surprisingly, she liked it there."

Abilities:
Slush Rush / Snow Cloak / Rattled (H)

Nature: Jolly, +Spe, -SpA, (+5% Accuracy)

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 1(-)
SpD: 2
Spe: 46(+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/6
MC: 0
AC: 1/5

Attacks:

Level Up
Bide
Brine
Endure
Fury Swipes
Growl
Icy Wind
Play Nice
Powder Snow

TM/HM
Aerial Ace
Dig
Power-Up Punch
Return
Shadow Claw

Egg
Avalanche
Encore
Ice Punch
Focus Punch
Night Slash
Play Rough

Tutor
snarg
numel.gif

Numel [Vesuvius] (Male)
Types: Fire/Ground
Fire STAB: Immune to burn status. Brighten Command.
Ground STAB: Immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities: Oblivious / Simple / Own Tempo (H)
Oblivious: This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Simple: This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness and thus double the stage modifier (e.g. Swords Dance boosts Attack by four (4) stages, Bulk Up boosts Attack and Defense by two (2) stages each). Stat boosts and drops still maximize at six (6) stages.

Nature: Quiet (+SpA, -Spe, -10 Evasion)

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 4+
SpD: 2
Spe: 30-
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks (19/80):

Level Up
Magnitude
Tackle
Take Down

Ember
Flame Burst
Lava Plume

Amnesia
Focus Energy
Growl

Egg
Rollout

Heat Wave
Mud Bomb

Endure
Stockpile

TM/HM
Dig

Incinerate

Protect
Rest
Sleep Talk

Other:
phanpy.gif

Phanpy [Galahad] (Male)
Types: Ground
Ground STAB: Immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities: Pickup / Sand Veil (H)
Pickup: This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.

Nature: Careful (+SpD, -SpA)

Stats:
HP: 100
Atk: 2
Def: 2
SpA: 1-
SpD: 3+
Spe: 40
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks (20/82):

Level Up
Flail
Natural Gift
Rollout
Slam
Tackle
Take Down

Defense Curl
Endure
Growl
Odor Sleuth

Egg
Counter
Endeavor
Heavy Slam
Ice Shard

Focus Energy

TM/HM
Rock Tomb

Protect
Roar
Substitute
Swagger

Other:
nidoranm.gif

Nidoran♂ [Excalibur] (Male)
Types: Poison
Poison STAB: Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities: Poison Point / Rivalry / Hustle (H)
Poison Point (Toggle): By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
Rivalry: This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.

Nature: Serious (+Spe, -Spe)

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 2
SpD: 2
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Attacks (19/131):

Level Up

Double Kick
Fury Attack
Horn Attack
Peck
Poison Sting
Tackle

Focus Energy
Helping Hand
Leer

Egg
Beat Up
Counter
Poison Tail
Sucker Punch

Confusion

TM/HM
Dig
Rock Smash

Ice Beam
Thunderbolt

Toxic

Other:

Snarguffle sends/equips/orders.
Vanillish Wafer sends/equips/orders.
 
timburr.gif
"That dinosaur-like Nidoran is freaking me out. I'd like to avoid it, if possible." #Exp Share
Drain Punch > Low Kick > Drain Punch
IF Counter THEN Taunt first instance, Focus Energy second and Toxic third, pushing actions back each time
(ONCE) IF Endeavor THEN Protect
 
oops

timburr.gif
phanpy.gif

100/100 100/100

Phanpy used Swagger!
HIT: 1515 > 1360, NO
-7 EN

Timburr used Drain Punch!
CRIT: 803 > 100, NO
(8+3+6-3)=14 damage
-11 EN

a2
Phanpy used Slam!
HIT: 25 < 1200, YES
CRIT: 251 > 100, NO
(8+3-3)=8 damage
-5 EN

Timburr used Low Kick!
CRIT: 237 > 100, NO
(6+3+6-3)=12 damage
-4.5 EN

a3
Phanpy used Protect!
-7 EN

Timburr used Drain Punch!
(8+3+6-3)=14 damage protected
-11 EN
-5.6 EN Phanpy
timburr.gif
phanpy.gif

92/73 74/75

Snarguffle
Vanillish Wafer
 
phanpy.gif

Galahad
Swagger - Focus Energy - Slam

IF Timburr is to use Drain Punch THEN use Counter and push back actions.
IF Timburr is to use a Protective/Evasive move THEN use Defense Curl and push back actions.
 
timburr.gif
phanpy.gif

92/73 74/75

Phanpy used Swagger!
HIT: 1348 < 1440, YES
+2 atk Timburr confused Timburr
confuse dura = 1138 > 1066, 4a
-7 EN

1281 = no confuse
Timburr used Taunt!
-10 EN

a2
Phanpy used Struggle!
CRIT: 137 > 100, NO
(5+3-3)=5 damage
2 recoil
-5 EN

363 = confuse
Timburr hit itself in confusion!
(4+6-3)=7 damage
-3 EN

a3
Phanpy used Slam!
HIT: 1526 > 1200, l.l
-5 EN

Timburr used Low Kick!
CRIT: 874 > 100, NO
(6+3+6-3)=12 damage
-4.5 EN
timburr.gif
phanpy.gif

80/55 60/58
fine taunted 4a

Vanillish Wafer
Snarguffle
 
Drain Punch > Low Kick > Drain Punch
IF Counter THEN Taunt first instance, Focus Energy second and Toxic third, pushing actions back each time
(ONCE) IF Endeavor THEN Protect
 
timburr.gif
phanpy.gif

80/55 60/58
fine taunted 4a
Timburr used Protect!
-7 EN

Phanpy used Endeavor!
10 damage protected
-4 EN Timburr
-12.67 EN

a2
Phanpy used Take Down!
HIT: 1507 > 1360, STAHP
-7.2 EN

Timburr used Low Kick!
CRIT: 325 > 100, NO
(6+3+6-3)=12 damage
-4.5 EN

a3
Phanpy used Endeavor!
16 damage
-16.67 EN

Timburr used Drain Punch!
CRIT: 635 > 100, NO
(8+3+6-3)=14 damage
+7 HP
-11 EN
timburr.gif
phanpy.gif

71/27 34/21
fine taunted 1a

Snarguffle
Vanillish Wafer

2 much stall
 
phanpy.gif

Galahad
Endeavor - Focus Energy - Take Down
IF
Timburr is to use Taunt on any action THEN change your entire action chain to Endeavor - Take Down - Endeavor
IF
Timburr is to use a Protective/Evasive move THEN use Defense Curl and push back actions.
 
timburr.gif
nidoranm.gif

71/25 90/100
fine fine

Nidoran used Poison Tail!
CRIT: 33 < 100, YES
(5+3+3+2+3-3)=13 damage
EFFECT: 809 > 160, NO
-3 EN

Timburr chilled!
+12 EN

a2
Timburr used Chip Away!
CRIT: 1210 > 100, NO
(7+6-3)=10 damage
-5 EN

Nidoran used Counter!
15 damage
-11 EN

a3
Timburr chilled!
+12 EN

Nidoran used PECKING HORN!
(11+2+3+3-3)*1.5=24 damage
-12 EN
timburr.gif
nidoranm.gif

24/44 80/74
fine cooldown

Snarguffle
Vanillish Wafer
 
nidoranm.gif

Excalibur
Cooldown - Poison Tail - Peck
IF
Timburr is to use Counter THEN use Confusion and push back actions.
IF Timburr is to use Detect THEN use Focus Energy and Push back actions. Activate only once.
 
Back
Top