1v1 NFE Singles
Training Items
All Abilities
24 Hour DQ
0 Chills / Recoveries
Switch=KO
0 Z-Moves
2 Substitutions
ASB Arena
P2X7
Bolderdash [Bolderdash] (-)
Nature: Modest (+1 SpA, -1 Atk)
Type: Rock
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores arena restrictions on Rock attacks requiring an external rock source.
Abilities:
Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground attacks Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power.
Technician: (Passive) This Pokemon is more skilled a at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single-hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Mold Breaker (HA Locked): (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet toward the ground before Earthquake hits, etc.) Attacks are still redirected by Lightingrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. For a full list of affected abilities, see http://pastebin.com/sMzktgbV
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 110
Size Class: 1
Weight Class: 3
Base Rank Total: 16
EC: 4/9
MC: 0
AC: 4/5
KOC: 1
Moves (28/71):
Level-Up:
Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Accelerock
Power Gem
Paleo Wave
Rock Polish
Earth Power
Head Smash
Tutor Moves:
Giga Drain
Heat Wave
Mud-Slap
Ominous Wind
Stealth Rock
Trick
TM Moves:
Protect
Smack Down
Sandstorm
Rest
Energy Ball
Endure
Volt Switch
Dazzling Gleam
Substitute
Gurdurr [Segata Sanshiro] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Toggle) By default, this Pokemon energizes all its attacks with a secondary effect (These are damaging moves that either lower the target stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect is increased by two (2), but they will never have their secondary effect. When toggled, no effect.
Iron Fist (HA Unlocked): (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 7/9
MC: 0
AC: 5/5
KOC: 0
Moves (33/67):
Level-Up:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Rock Slide
Hammer Arm
Focus Punch
Egg Moves:
Comet Punch
Counter
Detect
Drain Punch
Endure
Mach Punch
Reversal
Wide Guard
Tutor Moves:
Block
Fire Punch
Helping Hand
Ice Punch
Knock Off
Thunder Punch
TM Moves:
Taunt
Smack Down
Dig
Payback
Poison Jab
Swagger
Substitute
Rock Smash
TheBisharpKing
Dianne [F] [Steenee]
Nature: Adamant
Type: Grass
[Abilities]
[Counters]
[Moves] [25|x]
LEVEL UP
Splash
Play Nice
Rapid Spin
Razor Leaf
Sweet Scent
Magical Leaf
Teeter Dance
Flail
Aromatic Mist
Double Slap
Stomp
Aromatherapy
EGG MOVES
Play Rough
Synthesis
Grass Whistle
Charm
Feint
TM/HM MOVES
Protect
Substitute
Attract
Double Team
Toxic
Payback
Low Sweep
Sleep Talk
P2X7 sends, equips
TheBisharpKing equips, orders
P2X7 orders
Training Items
All Abilities
24 Hour DQ
0 Chills / Recoveries
Switch=KO
0 Z-Moves
2 Substitutions
ASB Arena
P2X7

Bolderdash [Bolderdash] (-)
Nature: Modest (+1 SpA, -1 Atk)
Type: Rock
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores arena restrictions on Rock attacks requiring an external rock source.
Abilities:
Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground attacks Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power.
Technician: (Passive) This Pokemon is more skilled a at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single-hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Mold Breaker (HA Locked): (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet toward the ground before Earthquake hits, etc.) Attacks are still redirected by Lightingrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. For a full list of affected abilities, see http://pastebin.com/sMzktgbV
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 110
Size Class: 1
Weight Class: 3
Base Rank Total: 16
EC: 4/9
MC: 0
AC: 4/5
KOC: 1
Moves (28/71):
Level-Up:
Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Accelerock
Power Gem
Paleo Wave
Rock Polish
Earth Power
Head Smash
Tutor Moves:
Giga Drain
Heat Wave
Mud-Slap
Ominous Wind
Stealth Rock
Trick
TM Moves:
Protect
Smack Down
Sandstorm
Rest
Energy Ball
Endure
Volt Switch
Dazzling Gleam
Substitute

Gurdurr [Segata Sanshiro] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Toggle) By default, this Pokemon energizes all its attacks with a secondary effect (These are damaging moves that either lower the target stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect is increased by two (2), but they will never have their secondary effect. When toggled, no effect.
Iron Fist (HA Unlocked): (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 7/9
MC: 0
AC: 5/5
KOC: 0
Moves (33/67):
Level-Up:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Rock Slide
Hammer Arm
Focus Punch
Egg Moves:
Comet Punch
Counter
Detect
Drain Punch
Endure
Mach Punch
Reversal
Wide Guard
Tutor Moves:
Block
Fire Punch
Helping Hand
Ice Punch
Knock Off
Thunder Punch
TM Moves:
Taunt
Smack Down
Dig
Payback
Poison Jab
Swagger
Substitute
Rock Smash
TheBisharpKing

Dianne [F] [Steenee]
Nature: Adamant
Type: Grass
[Abilities]
Leaf Guard (Passive)
In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Oblivious (Passive)
This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Sweet Veil (Passive) [Hidden]
This Pokemon creates a mystical veil on the battlefield that prevents the Pokemon and all allies from being put to sleep.
[Stats]In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Oblivious (Passive)
This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Sweet Veil (Passive) [Hidden]
This Pokemon creates a mystical veil on the battlefield that prevents the Pokemon and all allies from being put to sleep.
HP: 90
Atk: 3+
Def: 2
SpA: 1-
SpD: 2
Spe: 62
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Atk: 3+
Def: 2
SpA: 1-
SpD: 2
Spe: 62
Size Class: 1
Weight Class: 1
Base Rank Total: 13
[Counters]
EC: 5/9
MC: 0
AC: 3/5
MC: 0
AC: 3/5
[Moves] [25|x]
LEVEL UP
Splash
Play Nice
Rapid Spin
Razor Leaf
Sweet Scent
Magical Leaf
Teeter Dance
Flail
Aromatic Mist
Double Slap
Stomp
Aromatherapy
EGG MOVES
Play Rough
Synthesis
Grass Whistle
Charm
Feint
TM/HM MOVES
Protect
Substitute
Attract
Double Team
Toxic
Payback
Low Sweep
Sleep Talk
P2X7 sends, equips
TheBisharpKing equips, orders
P2X7 orders