P2X7 vs Geodude6

2v2 Babysitter Doubles (1 FE, 1 LC)
1 Day DQ
2 Substitutions
Training Items
All Abilities
Unlimited Chills/Unlimited Recoveries
Switch=KO
ASB Arena

Team P2X7:
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Dratini [Dratini] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Dragon
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (HA Locked): (Passive) This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (43.47) (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Moves (?/???):

Level-Up:
Wrap (*)
Leer (*)
Thunder Wave (*)
Twister (*)
Dragon Rage (*)
Slam (*)
Agility (*)

Egg Moves:
Aqua Jet (*)
Dragonbreath (*)
Extreme Speed (*)
Iron Tail (*)
Supersonic (*)

TM Moves:
Ice Beam (*)
Thunderbolt (*)
Flamethrower (*)
Rest (*)
Surf (*)
142.png

Aerodactyl [Cerdic] (M)
Nature: Jolly (+15% Speed, +26% Accuracy [+30% Accuracy Mega], -1 SpA)
Type: Rock / Flying
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4, etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for grounded flying Pokemon. Will always hit foes with Dig (Except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes and Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target attacks that hit Pokemon on the field regardless of position.

Abilities:

Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Unnerve (HA Locked): The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Tough Claws (Mega): This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (149.5) (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Stats (Mega):
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (172.5) (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 23

EC: N/A
MC: 0
AC: 0/5

Moves (21/???):

Level-Up:
Iron Head (*)
Ice Fang (*)
Fire Fang (*)
Thunder Fang (*)
Wing Attack (*)
Supersonic (*)
Bite (*)
Scary Face (*)
Roar (*)
Agility (*)
Ancient Power (*)

Egg Moves:
Assurance (*)
Dragonbreath (*)
Pursuit (*)
Tailwind (*)
Wide Guard (*)

TM Moves:
Taunt (*)
Earthquake (*)
Torment (*)
Stone Edge (*)
Fly (*)

Team Geodude6:
MolluxFrontShinyAni.gif

Toxicity [Mollux] (F)
Nature: Timid (+15% Spe, +9% Acc, -1 Atk)
Type:
fire.gif
poison.gif

fire.gif
: Fire STAB; immune to burn status. Brighten Command.
poison.gif
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Dry Skin: (Passive) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Illuminate: (DW, Toggle) No default effect. When toggled, this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack.

Stats:
HP: 100
Atk: Rank 1-
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 88+
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 0
AC: 5/5

Moves:
Water Gun
Bide
Ember
Acid
Withdraw
Acid Spray
Confuse Ray
Clear Smog
Lava Plume
Recover
Heat Wave
Acid Armor
Final Gambit

Aqua Ring
Fire Spin
Heal Pulse
Helping Hand
Stealth Rock

Protect
Thunder
Double Team
Sludge Wave
Sludge Bomb
Fire Blast
129.gif

Neville [Magikarp] (M)
Nature: Mild (+1 SpA, -1 Def)
Type:
water.gif

water.gif
: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Swift Swim: (Passive) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rattled: (Passive) These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. LOCKED

Stats:
HP: 80
Atk: Rank 1
Def: Rank 1-
SpA: Rank 2+
SpD: Rank 1
Spe: 80
Size Class: 1
Weight Class: 2
Base Rank Total: 9

EC: 6/6
MC: 10
AC: 0/5

Moves:
Splash
Tackle
Flail

Bounce

Bubble
Dragon Rage
Hydro Pump
Reversal

Geodude orders first.
 
Toxicity @ Exp. Share
Neville @ Lucky Egg

Toxicity: (Illuminate ON) Thunder Aerodactyl~Sludge Bomb Dratini~Thunder Aerodactyl

Neville: Hydro Pump Aerodactyl~Bubble~Hydro Pump Aerodactyl


Subs are for the weak.
 
147.png
142.png

Dratini @ Exp. Share | Aerodactyl @ Exp. Share

Dratini: Thunderbolt (Magikarp) - Agility (Evasive) - Thunderbolt (Magikarp)
KO Sub: IF Magikarp is KO'd when you would act, use Dragon Breath (Mollux) that action instead.

Aerodactyl: Stone Edge (Magikarp) - Fly (Magikarp) - Stone Edge (Magikarp)
KO Sub: IF Magikarp is KO'd when you would act, use Stone Edge (Mollux) that action instead.
 
Last edited:
Round 1
P2X7 vs Geodude
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142.png
vs
mwfioz.png
129.png

86|39|HP|100|KO
79|84|EN|78|KO

Fine|Fine|Status|Fine|KO
3/2/3/2|4/3/1/3|Stats|1/3/5/4|1/1/2/1
Aerodactyl used Stone Edge!
Crit? (<151) 1033 no
-6 en
-(10+3+4.5)=17.5 hp Magikarp

Mollux used Thunder!
Hit? (<1069) 848 yes
Para? (<361) 1034 no
Crit? (<76) 535 no
-8 en
-(11+3)*1.5=21 hp Aerodactyl

Magikarp used Hydro Pump!
Hit? (<1081) 360 yes
Crit? (<76) 542 no
-7 en
-(11+3-1.5)*1.5=18.75 hp Aerodactyl

Dratini used Thunderbolt!
Para? (<121) 1061 no
Crit? (<76) 1129 no
-7 en
-(9+3)*1.5=18 hp Magikarp

----------

Dratini used Agility!
-7 en

Aerodactyl used Fly!
-10 en

Mollux used Sludge Bomb!
-6 en
miss

Magikarp used Bubble!
-Spe? (<121) 1026 no
Crit? (<76) 1136 no
-2 en
-(4*.75+3)/1.5=4 hp Dratini

Aerodactyl used Fly!
Crit? (<76) 969 no
-(9+3+4.5)=16.5 hp Magikarp

----------

Aerodactyl used Stone Edge!
Crit? (<151) 968 no
-6 en
-(10+3+4.5)=17.5 hp Magikarp

Mollux used Thunder!
Hit? (<1069) 201 yes
Para? (<361) 502 no
Crit? (<76) 209 no
-8 en
-(11+3)*1.5=21 hp Aerodactyl

Magikarp used Hydro Pump!
Hit? (<1081) 1138 no
-7 en
miss

Dratini used Thunderbolt!
-7 en
-(9+3)*1.5=18 hp Magikarp
KO
 
Dratini: Dragon Breath (Mollux) - Thunderbolt (Mollux) - Dragon Breath (Mollux)
IF Mollux uses Bide, start the action chain Dragon Breath (Mollux) - Thunderbolt + Thunderbolt combo (Mollux) - Cooldown (Dragon Breath [Mollux]), beginning on the action Bide was used.

Aerodactyl: Stone Edge (Mollux) - Earthquake - Stone Edge (Mollux)
IF Mollux uses Bide, start the action chain Stone Edge (Mollux) - Earthquake + Earthquake combo - Cooldown (Stone Edge [Mollux]), beginning on the action Bide was used.
 
Round 2
P2X7 vs Geodude
147.png
142.png
vs
mwfioz.png

75|KO|HP|41
66|KO|EN|66

Fine|KO|Status|Fine
3/2/3/2|4/3/1/3|Stats|1/3/5/4
Aerodactyl used Stone Edge!
Crit? (<151) 931 no
-10 en
-(10+3+1.5)*1.5=21.75 hp Mollux

Mollux used Water Gun!
Crit? (<76) 624 no
-3 en
-(4+3)*1.5=10.5 hp Aerodactyl

Dratini used Dragon Breath!
Para? (<361) 1172 no
Crit? (<76) 652 no
-3 en
-(6+3-1.5)=7.5 hp Mollux

----------

Mollux used Protect!
-7 en

Aerodactyl used Earthquake!
Crit? (<76) 945, 683 no
-7 en
-(10*.75+3)=10.5 hp Dratini
-(10*.75+1.5)*2.25/2.5=8.1 en Mollux

Dratini used Thunderbolt!
Crit? (<76) 498 no
-7 en
-(9-1.5)/2.5=3 en Mollux

----------

Aerodactyl used Stone Edge!
Crit? (<151) 239 no
-6 en
-(10+3+1.5)*1.5=21.75 hp Mollux

Mollux used Thunder!
Hit? (<1069) 188 yes
Para? (<361) 1044 no
Crit? (<76) 437 no
-8 en
-(11+3)*2.25=31.5 hp Aerodactyl
KO

Dratini used Dragon Breath!
Para? (<361) 446 no
Crit? (<76) 110 no
-3 en
-(6+3-1.5)=7.5 hp Mollux
 
Round 3
P2X7 vs Geodude
147.png
vs
mwfioz.png

40|HP|26
53|EN|48

Fine|Status|Fine
3/2/3/2|Stats|1/3/5/4
Mollux used Sludge Wave!
Poison? (<121) 720 no
Crit? (<76) 407 no
-6 en
-(10+3+4.5)=17.5 hp Dratini

Dratini used Dragon Breath!
Para? (<361) 1171 no
Crit? (<76) 1071 no
-3 en
-(6+3-1.5)=7.5 hp Mollux

----------

Dratini used Agility!
-7 en

Mollux used Sludge Bomb!
-6 en
miss

----------

Mollux used Sludge Wave!
Poison? (<121) 374 no
Crit? (<76) 780 no
-6 en
-(10+3+4.5)=17.5 hp Dratini

Dratini used Dragon Breath!
Para? (<361) 964 no
Crit? (<76) 679 no
-3 en
-(6+3-1.5)=7.5 hp Mollux
 
Dratini: Dragon Breath (Mollux) - Extreme Speed + Extreme Speed combo (Mollux) - Cooldown (Extreme Speed + Extreme Speed combo [Mollux])
IF Mollux uses Recover a1 or a2, replace actions with Dragon Breath (Mollux) - Extreme Speed (Mollux) - Dragon Breath (Mollux).
IF Mollux uses Protect a1 or a2, replace actions with Dragon Breath (Mollux) - Extreme Speed (Mollux) - Dragon Breath (Mollux).

I don't think I have that much of a chance of winning, so...
 
Round 4
P2X7 vs Geodude
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vs
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KO|HP|KO
KO|EN|KO

KO|Status|KO
3/2/3/2|Stats|1/3/5/4
Mollux used Recover!
-12 en
+20 hp

Dratini used Dragon Breath!
Para? (<361) 658 no
Crit? (<76) 341 no
-7 en
-(6+3-1.5)=7.5 hp Mollux

----------

Dratini used Extremespeed+Extremespeed!
Crit? (<76) 933 no
-28 en
-(8*2.25)=18 hp Mollux

Mollux used Sludge Bomb!
Poison? (<361) 530 no
Crit? (<76) 963 no
-6 en
-(9+3+4.5)=16.5 hp Dratini

----------

Mollux used Sludge Wave+Sludge Wave!
Poison? (<241) 1111 no
Crit? (<76) 310 no
-30.5 en, KO
-(9*2.25+3+4.5)=27.75 hp Dratini, KO

Tie!
Rewards:
Me: 6 UC
P2X7: 1 CC
Dratini: 1 EC, 1 AC, 3 MC, 2 KOC
Aerodactyl: 1 AC, 3 MC
Geodude6: 1 CC
Mollux: 4 MC, 2 KOC
Magikarp: 1 EC, 1 AC, 2 MC, 1 EC/AC​
 
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