My teamRules said:1v1
1-hour DQ
2 Substitutions
2/5 Recoveries / Chills
Items = TRAINING
Arena = ASB Standard Arena
Leatherback - Carracosta(M)
Threat Category IV. When traveling on land, Leatherback uses its fore-knuckles to drag its body. Its hard, ridged carapace allows it to withstand great amounts of damage without falter. Leatherback excels at unexpectedly swift movements under the rain and in water, where its size lends to the deception of its true speed and maneuverability.
Nature: Quiet (+1 Special Attack, -15% Speed, -10% Evasion)
Type:
Water type: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Abilities:
Ability 1: Solid Rock
Type: Passive
Leatherback's carapace is extremely solid and durable, reducing the Base Attack Power of incoming super-effective attacks by two (2).
Ability 2: Sturdy
Type: Passive
Furthermore, Leatherback's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Ability 3: Swift Swim (Unlocked)
Leatherback can move deceptively fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 27 (-)
Size Class: 3
Weight Class: 4
BRT: 20
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Bide
Withdraw
Water Gun
Rollout
Bite
Protect
Aqua Jet
Ancient Power
Crunch
Wide Guard
Brine
Aqua Tail
Smack Down
Rock Slide
Rain Dance
Hydro Pump
Body Slam
Iron Defense
Whirlpool
Knock Off
Slam
Rock Throw
Earth Power
Icy Wind
Low Kick
Superpower
Zen Headbutt
Toxic
Scald
Round
Rock Smash
Waterfall

Threat Category IV. When traveling on land, Leatherback uses its fore-knuckles to drag its body. Its hard, ridged carapace allows it to withstand great amounts of damage without falter. Leatherback excels at unexpectedly swift movements under the rain and in water, where its size lends to the deception of its true speed and maneuverability.
Nature: Quiet (+1 Special Attack, -15% Speed, -10% Evasion)
Type:
Water type: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Abilities:
Ability 1: Solid Rock
Type: Passive
Leatherback's carapace is extremely solid and durable, reducing the Base Attack Power of incoming super-effective attacks by two (2).
Ability 2: Sturdy
Type: Passive
Furthermore, Leatherback's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Ability 3: Swift Swim (Unlocked)
Leatherback can move deceptively fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 27 (-)
Size Class: 3
Weight Class: 4
BRT: 20
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Bide
Withdraw
Water Gun
Rollout
Bite
Protect
Aqua Jet
Ancient Power
Crunch
Wide Guard
Brine
Aqua Tail
Smack Down
Rock Slide
Rain Dance
Hydro Pump
Body Slam
Iron Defense
Whirlpool
Knock Off
Slam
Rock Throw
Earth Power
Icy Wind
Low Kick
Superpower
Zen Headbutt
Toxic
Scald
Round
Rock Smash
Waterfall

Victreebel (Male)
Types: Grass/Poison
Abilities: Chlorophyll / Gluttony
Nature: Quiet (+SpAtk, -Speed, -10% Evasion)
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 5+
SpD: 3
Spe: 60-
Size Class: 3
Weight Class: 2
Base Rank Total: 20
EC: Fully Evolved.
MC: 0
AC: Unlocked.
Attacks: 34
Level Up
Vine Whip
Growth
Wrap
Sleep Powder
Poison Powder
Stun Spore
Acid
Knock Off
Gastro Acid
Wring Out
Stockpile
Spit Up
Swallow
Sweet Scent
Razor Leaf
Leaf Storm
Leaf Tornado
Leaf Blade
Egg
Weather Ball
Encore
Bullet Seed
Acid Spray
Magical Leaf
TM/HM
Substitute
Protect
Sludge Bomb
Reflect
Infestation
Venoshock
Solar Beam
Tutor
Bug Bite
Sucker Punch
Endure
Synthesis
How it'll start:
FMD, Zt