
[Pros]
<ul>
<li>Access to Stealth and Sticky Web.</li>
<li>High defensive stats allow it to take hits while setting up.</li>
</ul>
[Cons]
<ul>
<li>Terrible attacking stats.</li>
<li>Terrible speed.</li>
<li>Terrible HP.</li>
<li>Huge Taunt bait.</li>
<li>No reliable form of recovery.</li>
<li>Stealth Rock weak.</li>
<li>Defog eliminates both Sticky Web and Stealth Rocks.</li>
</ul>
<p>Shuckle @ Mental Herb<br />
Ability: Sturdy<br />
EVs: 252 SDef / 252 HP / 4 Def<br />
Calm Nature<br />
- Sticky Web<br />
- Stealth Rock<br />
- Encore / Knock Off<br />
- Toxic</p>
- Sticky Web supports team by slowing down opposing team.
- Stealth Rock inflicts damage every time a Pokemon switches in.
- Encore locks opponent into set up move. Knock off is an option.
- Toxic is Shuckle's only way of damaging opponent.
- Mental Herb prevents Taunt from working once.
- EVs give max special bulk.
- Wish users like Blissey are good team mates
- Set up sweepers appreciate Stealth Rock on the field, so Dragonite, Lucario, and Blaziken are all good partners.
- Ghost types prevent Rapid Spin from removing your hazards, so Gengar and Aegislash make good partners.
[Checks and Counters]
- Defog users like Crobat, Togekiss, and Scizor, remove Sticky Web and Stealth Rock.
- Magic Bouncers like Mega Absol, Espeon, and Xatu bounce back everything Shuckie can throw at them. Mega Absol is even "immune" to Knock Off.
- Pretty much all the Rapid Sinners. Forretress, Excadrill, Starmie, and Tentacruel, laugh at Shuckle.
- Taunt users prevent Shuckle from doing anything
- Shuckle lacking Encore is set up bait for bascially any sweeper.
- Steel types are immune to Toxic, making them good checks.
- Lack of recovery and weakness to Stealth Rock means Shuckle is easy to wear down.
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