Quarrel v Toon

Quarrel:

togepi.png

Comics [Togepi]
Timid [+Spe | -Atk | +5% Acc]
175.png

Types: Fairy
Abilities: Hustle / Serene Grace / Super Luck [H]

Stats: 90 | 0 | 3 | 2 | 3 | 23 [1 | 1 | 12]
Types
Fairy
The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities
Hustle [Mold Breaker: No]
By default this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. When toggled, no effect.

Serene Grace [Mold Breaker: No]
This Pokemon has a blessing which doubles the success chance of its attack's secondary effects.

Super Luck [Mold Breaker: No] [H]
This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.

Stats
HP: 90
Atk: 0 (-)
Def: 3
SpA: 2
SpD: 3
Spe: 23 (+)
Size Class: 1
Weight Class: 1
BRT: 12​

Counters
EC: 2/9
MC: 0
AC: 2/5​

Moves [STAB]
Physical
[n/a]​
Special
Ancient Power
Dazzling Gleam
Fire Blast
Psyshock
Shadow Ball
Signal Beam
Solar Beam​
Status
Bestow
Charm
Encore
Follow Me
Growl
Metronome
Mirror Move
Morning Sun
Nasty Plot
Protect
Psycho Shift
Substitute
Sweet Kiss
Thunder Wave
Toxic
Yawn​
haunter.png

Aftermath [Haunter]
Timid [+Spe | -Atk | +21% Acc]
093.png

Types: Ghost / Poison
Abilities: Levitate
Stats: 90 | 1 | 2 | 4 | 2 | 110 [3 | 1 | 15]
Types
Ghost
Cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.
Poison
Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command. [Command: Store - 5 En - For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.]

Abilities
Levitate [Mold Breaker: Yes]
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats
HP: 90
Atk: 1 (-)
Def: 2
SpA: 4
SpD: 2
Spe: 110 (+)
Size Class: 3
Weight Class: 1
BRT: 15​

Counters
EC: 6/9
MC: 0​

Moves [STAB]
Physical
Knock Off
Lick
Shadow Punch

Sucker Punch​
Special
Dark Pulse
Dazzling Gleam
Energy Ball
Hex
Night Shade

Psychic
Shadow Ball
Sludge Bomb

Thunderbolt​
Other
Confuse Ray
Curse
Destiny Bond

Disable
Endure
Grudge
Hypnosis
Mean Look
Pain Split
Perish Song
Protect
Reflect Type
Spite
Taunt
Torment
Will-O-Wisp​

Toon:

431.gif

Glameow (♀) Lucifer
Type:
Normal
Abilities: Limber / Own Tempo / Keen Eye (H)
Nature: Hasty (+Spe, -DEF, +22% ACC)
Stats:
HP:
90
Atk: 2
Def: 1 (-)
SpA: 2
SpD: 2
Spe: 98 (+, 22% ACC)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Fake Out
Scratch
Growl
Hypnosis
Feint Attack
Fury Swipes
Charm

Egg
Quick Attack
Flail
Sand Attack
Assurance
Snatch

TM/HM
Protect
Substitute
Return
Dig
Swagger
328.gif

Trapinch [♀] Sahara
Nature: Mild (+1 SpA, -1 Def)
Type:
Ground.png

Abilities: Hyper Cutter/Arena Trap/Sheer Force (‽)
Stats:
HP:
90
Atk: 4
Def: 1 (-)
SpA: 3 (+)
SpD: 2
Spe: 10
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 2/9
MC: 9
AC: 2/5

Attacks
Physical.png

Bide
Bite
Bulldoze
Crunch
Dig
Earthquake
Feint
Feint Attack
Fissure
Rock Slide
Rock Smash
Sand Tomb
Superpower

Special.png

Earth Power
Mud Shot
Mud-Slap
Signal Beam
Solar Beam

Status.png

Endure
Focus Energy
Protect
Sand Attack
Toxic

XX|XX Moves

Toon S/E
Quarrel S/E/O
Toon O
I ref n stuff
 
Togepi @ EXP Share
Dazzling Gleam ~ Solarbeam [Trapinch] ~ Dazzling Gleam
IF you are targeted by Fury Swipes when you would Solarbeam THEN Dazzling Gleam that action and push back.​
Haunter @ Amulet Coin
Energy Ball [Trapinch] ~ Shadow Ball [Trapinch] ~ Energy Ball [Trapinch]
IF Trapinch uses Bide THEN initiate string Sludge Bomb [Glameow] ~ Dark Pulse [Glameow] ~ Sludge Bomb [Glameow].
BOTH: IF target K/Oed OR under P/E THEN redirect.
 
R1

Quarrel:

togepi.gif

Fairy (F)
Hustle/Serene Grace l Exp. Share
HP/EN: 90/100
0/3/2/3/23 l 1/1/12
Status: OK, +1 MC, +5% Acc

haunter.gif

Ghost/Poison (F)
Levitate l Amulet Coin
HP/EN: 90/100
1/2/4/2/110 l 3/1/15
Status: OK, +1 CC, +21% Acc

Toon:

glameow.gif

Normal (F)
Limber/Own Tempo l Heart Scale
HP/EN: 90/100
2/1/2/2/98 l 1/1/13
Status: OK, +2 KOC, +22% Acc

trapinch.gif

Ground (F)
Hyper Cutter/Arena Trap l Heart Scale
HP/EN: 90/100
4/1/3/2/10 l 1/2/13
Status: OK, +2 KOC

Calcs said:
Rolls: 9973 + 5359 + 5295 + 7901 + 2466 + 9910 + 4731 + 898 + 330 + 6203 + 5310 + 8915 + 2188 + 1768 + 1625 + 2304 + 6368 + 4138 + 5175 + 9867
Action 1
Trapinch did a Bide thing

Haunter used Sludge Bomb (Glameow)
Crit = 625 (9973) = No
Eff = 3000 (5359) = No
(9[BAP]+3[STAB]+6[SpA]-3[SpD]) = 15 damage
-6 en
Glameow used Assurance (Haunter)
Crit = 625 (5295) = No
(12[BAP]+3[Atk]-3[Def])*1.5 = 18 damage
-8 en
Togepi used Dazzling Gleam
Crit on gla: 625 (7901) = No
Crit on trap: 625 (2466) = No

Gla: (6[BAP]+3[STAB]+3[SpA]-3[SpD]) = 9 damage
Trap: (6[BAP]+3[STAB]+3[SpA]-3[SpD]) = 9 damage
-5 en
Action 2
Togepi is absorbing sunlight

Trapinch kept doing its bide thing

Haunter used Sludge Bomb (Glameow)
Crit = 625 (9910) = No
Eff = 2000 (4731) = No
(8[BAP]+3[STAB]+6[SpA]-3[SpD]) = 15 damage
-12 en
Glameow used Assurance (Haunter)
Crit = 625 (898) = No
(12[BAP]+3[Atk]-3[Def])*1.5 = 18 damage
-12 en
Togepi used Solar Beam
Crit = 625 (330) = CRIT
(12[BAP]+3[Crit]+3[SpA]-3[SpD])*1.5 = 22.5 damage
-8 en
Action 3
Trapinch unleashed its energy on poor togepi
56 damage
-34 en
Haunter used Sludge Bomb (Glameow)
Crit = 625 (6203) = No
Eff = 2000 (5310) = No
(9[BAP]+3[STAB]+6[SpA]-3[SpD]) = 15 damage
-16 en
Glameow used Assurance (Haunter)
Crit = 625 (8915) = No
(12[BAP]+3[Atk]-3[Def])*1.5 = 18 damage
-16 en
Togepi used Dazzling Gleam
Crit on gla: 625 (2188) = No
Crit on trap: 625 (1768) = No

Gla: (6[BAP]+3[STAB]+3[SpA]-3[SpD]) = 9 damage
Trap: (6[BAP]+3[STAB]+3[SpA]-3[SpD]) = 9 damage
-5 en

tl;dr
Togepi: -56 HP, -18 EN
Haunter: -54 HP, -30 EN
Glameow: -48 HP, -30 EN
Trapinch: -41 HP, -34 EN

Quarrel:

togepi.gif

Fairy (F)
Hustle/Serene Grace l Exp. Share
HP/EN: 34/88
0/3/2/3/23 l 1/1/12
Status: OK, +1 MC, +5% Acc

haunter.gif

Ghost/Poison (F)
Levitate l Amulet Coin
HP/EN: 36/70
1/2/4/2/110 l 3/1/15
Status: OK, +1 CC, +21% Acc

Toon:

glameow.gif

Normal (F)
Limber/Own Tempo l Heart Scale
HP/EN: 42/70
2/1/2/2/98 l 1/1/13
Status: OK, +2 KOC, +22% Acc

trapinch.gif

Ground (F)
Hyper Cutter/Arena Trap l Heart Scale
HP/EN: 49/66
4/1/3/2/10 l 1/2/13
Status: OK, +2 KOC

Toon orders
Quarrel orders
I ref n stuff
 
Last edited:
Glameow: fury swipes togepi x3
If the egg is dead assurance the ghost

Trapinch: rock Slide x3
 
Haunter: Sludge Bomb [Glameow] ~ Sludge Bomb [Glameow] ~ Sludge Bomb [Glameow]
IF Glameow dead THEN Shadow Ball [Trapinch].
Togepi: Dazzling Gleam ~ Soalrbeam [Trapinch] ~ Soalrbeam [Trapinch]
 
I just realized all of these mons are female


Quarrel:

togepi.gif

Fairy (F)
Hustle/Serene Grace l Exp. Share
HP/EN: 34/88
0/3/2/3/23 l 1/1/12
Status: OK, +1 MC, +5% Acc

haunter.gif

Ghost/Poison (F)
Levitate l Amulet Coin
HP/EN: 36/70
1/2/4/2/110 l 3/1/15
Status: OK, +1 CC, +21% Acc

Toon:

glameow.gif

Normal (F)
Limber/Own Tempo l Heart Scale
HP/EN: 42/70
2/1/2/2/98 l 1/1/13
Status: OK, +2 KOC, +22% Acc

trapinch.gif

Ground (F)
Hyper Cutter/Arena Trap l Heart Scale
HP/EN: 49/66
4/1/3/2/10 l 1/2/13
Status: OK, +2 KOC

Calcs said:
Rolls: 7022 + 787 + 1440 + 9865 + 6685 + 7710 + 4039 + 3529 + 8961 + 884 + 938 + 3936 + 5904 + 8011 + 7505 + 8238 + 6327 + 1517 + 679 + 3473 + 5425 + 2454 + 4373 + 7069 + 1403 + 9683 + 9877 + 581 + 8453 + 5592
Action 1
Haunter used Sludge Bomb (Glameow)
Crit = 625 (7022) = No
Eff = 3000 (787) = POISON
(9[BAP]+3[STAB]+6[SpA]-3[SpD]) = 15 damage
-20 en
Glameow used Fury Swipes (Togepi)
Hit amounts (1-6) = 6 (5 hits)
Hit 1: Crit = 625 (1440) = No
Hit 2: Crit = 625 (9865) = No
Hit 3: Crit = 625 (6685) = No
Hit 4: Crit = 625 (7710) = No
Hit 5: Crit = 625 (4039) = No
(10[BAP]+3[STAB]+3[Atk]-4.5[Def]) = 11.5 damage
-3 en
Togepi used Dazzling Gleam
Crit on gla: 625 (3529) = No
Crit on trap: 625 (8961) = No

Gla: (6[BAP]+3[STAB]+3[SpA]-3[SpD]) = 9 damage
Trap: (6[BAP]+3[STAB]+3[SpA]-3[SpD]) = 9 damage
-5 en
Trapinch used Rock Slide
Hit on Tog: 9000 (884) = Hit
Hit on Haun: 9000 (938) = Hit
Crit on Tog: 625 (3936) = No
Crit on Haun: 625 (5904) = No

Tog: (6[BAP]+6[Atk]-4.5[Def]) = 7.5 damage
Haun: (6[BAP]+6[Atk]-3[Def]) = 9 damage
-7 en
Glameow -2 HP poison
Action 2
Togepi is absorbing sunlight
Haunter used Sludge Bomb
Crit = 625 (8011) = No
(9[BAP]+3[STAB]+6[SpA]-3[SpD]) = 15 damage
-24 en
Glameow used Fury Swipes
Hit amount (1-6) = 6 (5 hits)
Hit 1: Crit = 625 (7505) = No
Hit 2: Crit = 625 (8238) = No
Hit 3: Crit = 625 (6327) = No
Hit 4: Crit = 625 (1517) = No
Hit 5: Crit = 625 (679) = No
(10[BAP]+3[STAB]+3[Atk]-4.5[Def]) = 11.5 damage
-7 en
Togepi fainted
Trapinch used Rock Slide
Hit on Tog: 9000 (3473) = Hit
Hit on Haun: 9000 (5425) = Hit
Crit on Tog: 625 (2454) = No
Crit on Haun: 625 (4373) = No

Tog: (6[BAP]+6[Atk]-4.5[Def]) = 7.5 damage
Haun: (6[BAP]+6[Atk]-3[Def]) = 9 damage
-11 en
Glameow -2 HP poison
Glameow fainted!
Action 3

Haunter used Shadow Ball (Trapinch)
Crit = 625 (7069) = No
Eff = 2000 (1403) = SpDef DROP
(8[BAP]+3[STAB]+6[SpA]-3[SpD]) = 14 damage
-5 en
Trapinch used Rock Slide
Hit on Haunt: 9000 (9683) = Miss
But it missed!
-15 en

tl;dr
Togepi: Fainted
Haunter: -18 HP, -49 EN
Glameow: Fainted
Trapinch: -23 HP, -33 EN

Quarrel:

togepi.gif

Fairy (F)
Hustle/Serene Grace l Exp. Share
HP/EN: KO/KO
0/3/2/3/23 l 1/1/12
Status: KO'd, +1 MC, +5% Acc

haunter.gif

Ghost/Poison (F)
Levitate l Amulet Coin
HP/EN: 18/21
1/2/4/2/110 l 3/1/15
Status: OK, +1 CC, +21% Acc

Toon:

glameow.gif

Normal (F)
Limber/Own Tempo l Heart Scale
HP/EN: KO/KO
2/1/2/2/98 l 1/1/13
Status: KO'd, +2 KOC, +22% Acc

trapinch.gif

Ground (F)
Hyper Cutter/Arena Trap l Heart Scale
HP/EN: 26/33
4/1/3/2/10 l 1/2/13
Status: OK, +2 KOC, -1 SpD

Quarrel orders
Toon orders
I ref n stuff
 
miscalced [blame it on the ref >:(] but w/e I got my KOC anyway

shadow ball * 3
if p/e then lick
if trapinch is enduring and it's not burnt then willowisp
 
Quarrel:

togepi.gif

Fairy (F)
Hustle/Serene Grace l Exp. Share
HP/EN: KO/KO
0/3/2/3/23 l 1/1/12
Status: KO'd, +1 MC, +5% Acc

haunter.gif

Ghost/Poison (F)
Levitate l Amulet Coin
HP/EN: 18/21
1/2/4/2/110 l 3/1/15
Status: OK, +1 CC, +21% Acc

Toon:

glameow.gif

Normal (F)
Limber/Own Tempo l Heart Scale
HP/EN: KO/KO
2/1/2/2/98 l 1/1/13
Status: KO'd, +2 KOC, +22% Acc

trapinch.gif

Ground (F)
Hyper Cutter/Arena Trap l Heart Scale
HP/EN: 26/33
4/1/3/2/10 l 1/2/13
Status: OK, +2 KOC, -1 SpD

Calcs said:
Rolls: 7602 + 2985 + 3932 + 4134 + 2307 + 7074 + 7278 + 4552 + 3032 + 7745 + 5876 + 8377 + 8656 + 7408 + 8495
Action 1
Haunter used Shadow Ball
Crit = 625 (7602) = No
Eff = 2000 (4552) = No
(8[BAP]+3[STAB]+6[SpA]-3[SpD]) + (2) = 16 damage
-9 en
Trapinch used Earth Power^2
Crit = 625 (3932) = No
Eff = 2000 (4134) = No
(15.75[BAP]+3[STAB]+4.5[SpA]-3[SpD])*1.5 = 30.375 damage
-38 en
Haunter fainted!

Quarrel:

togepi.gif

Fairy (F)
Hustle/Serene Grace l Exp. Share
HP/EN: KO/KO
0/3/2/3/23 l 1/1/12
Status: KO'd, +1 MC, +5% Acc

haunter.gif

Ghost/Poison (F)
Levitate l Amulet Coin
HP/EN: KO/KO
1/2/4/2/110 l 3/1/15
Status: KO'd, +1 CC, +21% Acc

Toon:

glameow.gif

Normal (F)
Limber/Own Tempo l Heart Scale
HP/EN: KO/KO
2/1/2/2/98 l 1/1/13
Status: KO'd, +2 KOC, +22% Acc

trapinch.gif

Ground (F)
Hyper Cutter/Arena Trap l Heart Scale
HP/EN: 10/enough
4/1/3/2/10 l 1/2/13
Status: OK, +2 KOC

Toon: 1 CC
Glameow: 1 EC, 1 AC, 3 MC, 3 KOC
Trapinch: 1 EC, 1 AC, 3 MC, 3 KOC
Quarrel: 2 CC
Togepi: 1 EC, 1 AC, 4 MC
Haunter: 1 EC, 3 MC, 1 KOC

Me: 15 UC

Thanks 4 playin
 
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