Ragnarokalex vs. Rainman Legends flshmtch

Ragnarokalex:
184.png

Azumarill (Saris) Female
Nature:
Adamant
Type:
Water: STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fairy: STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Thick Fat:
Type: Passive
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power:
Type: Passive
This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Sap Sipper:
Type: Passive
This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack stage (adjusting the natural stage).

Stats:
HP: 110
Atk: Rank 3 (6) (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 (19)


EC: 9/9
AC: 5/5
MC: 1


Attacks: 38/96 Total
Aqua Jet
Aqua Ring
Aqua Tail
Bounce
Brick Break
Bubble
Bubble Beam
Bulldoze
Charm
Copycat
Defense Curl
Dig
Dive
Double Edge
Encore
Endure
Hail
Helping Hand
Hydro Pump
Ice Punch
Knock Off
Light Screen
Play Rough
Protect
Rain Dance
Refresh
Rollout
Sing
Slam
Soak
Splash
Superpower
Tackle
Tail Whip
Toxic
Water Gun
Water Sport
Waterfall

Rainman Legends:
mawile-3.gif

Mawile (Zantetsuken) (F)
Type:
Steel: Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Fairy: The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Hyper Cutter: This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.

Intimidate: When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.

Sheer Force (HA): At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Nature: Careful (+1 SpD, -1 SpA)
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14
mawile-mega.gif

HP: 90
Atk: Rank 4 [8 Huge Power]
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [22 Huge Power]

EC: -/-
MC: 0
AC: 5/5

Moves:

Level-Up:
Iron Head
Play Rough
Taunt
Growl
Fairy Wind
Astonish
Fake Tears
Bite
Sweet Scent
Vicegrip
Feint Attack
Baton Pass
Sucker Punch
Iron Defense
Crunch

Egg Moves:
Fire Fang
Metal Burst
Guard Swap
Ice Fang
Thunder Fang
Poison Fang

TM Moves:
Rock Slide
Power-Up Punch
Toxic
Taunt
Torment
Endure
Fire Blast
Giga Impact

Move Tutors:
Counter
Pain Split
Thunderpunch
Knock Off
Stealth Rock
Ice Punch
Foul Play

Rainman Legends equips and orders
Ragnarokalex orders
I ref
 
mawile takes mawilite+exp share
[MEGA EVOLVE]
Thunderpunch-->Thunder Fang-->Thunderpunch
If Azumarill uses dive and you are slower and azumaril is not suspended, use sucker punch and push actions back
 
Ragnarokalex
Azumarill

184.png

HP: 110
Energy: 100
Atk: 6
Def: 3
SpA: 1
SpD: 3
Spe: 50
Other: -1 Atk

Rainman Legends
Mawile

mawile-mega.gif

HP: 90
Energy: 100
Atk: 8
Def: 5
SpA: 1
SpD: 4
Spe: 50
Other: none​


some stuff happened

Ragnarokalex
Azumarill

184.png

HP: 85
Energy: 71
Atk: 6
Def: 3
SpA: 1
SpD: 3
Spe: 50
Other: -1 Atk

Rainman Legends
Mawile

mawile-mega.gif

HP: 56
Energy: 83
Atk: 8
Def: 5
SpA: 1
SpD: 4
Spe: 50
Other: -1 Spe​

Action 1:
Speed-tie: (<=5000=Azumarill goes first): 9887/10000: Mawile goes first
Mawile: Thunder Punch: (8+2+6.5) x 1.5 = 24.75 Damage, -6 Energy
Crit: (<=625=yes): 7544/10000: No
Effect: (<=1000=yees): 8729/10000: No
Azumarill: Bulldoze: (6+1.5) x 1.5 - 2 = 9.25 Damage, -5 Energy
Crit: (<=625/10000=yes): 8744/10000: No

Action 2:
Azumarill: burrows underground
Mawile: Thunder Fang: missed, -5 Energy
Azumarill: Dig: (8+1.5) x 1.5 - 2 = 12.25 Damage, -10 Energy
Crit: (<=625/10000=yes): 1768/10000: No

Action 3:
Azumarill: burrows underground
Mawile: Thunder Punch: missed, -6 Energy
Azumarill: Dig: (8+1.5) x 1.5 - 2 = 12.25 Damage, -14 Energy
Crit: (<=625/10000=yes): 1768/10000: No
Ragnarokalex orders
Rainman Legends orders
I ref
 
Ragnarokalex
Azumarill

184.png

HP: 85
Energy: 71
Atk: 6
Def: 3
SpA: 1
SpD: 3
Spe: 50
Other: -1 Atk

Rainman Legends
Mawile

mawile-mega.gif

HP: 56
Energy: 83
Atk: 8
Def: 5
SpA: 1
SpD: 4
Spe: 50
Other: -1 Spe​


if a mon uses a combo with giga impact, it's still sluggish after the cool down

Ragnarokalex
Azumarill

184.png

HP: 35
Energy: 34
Atk: 6
Def: 3
SpA: 1
SpD: 3
Spe: 50
Other: -1 Atk

Rainman Legends
Mawile

mawile-mega.gif

HP: 16
Energy: 48
Atk: 8
Def: 5
SpA: 1
SpD: 4
Spe: 50
Other: none​

Action 1:
Azumarill: burrows underground
Azumarill: Dig: (8+1.5) x 1.5 - 2 = 12.25 Damage, -18 Energy
Crit: (<=625/10000=yes): 3483/10000: No
Mawile: Thunder Punch + Giga Impact: (22+2+3+6.5) x 1.5 = 50.25 Damage, (10+9.8) x 1.5 = -29.7 Energy
Hit: (<=9500=yes): 3836/10000: yes
Crit: (<=625/10000=yes): 94/10000: yes

Action 2:
Azumarill: dives underwater
Mawile: cool down
Azumarill: Dive: (8+3+1.5) - 2 = 10.5 Damage, -9 Energy
Crit: (<=625/10000=yes): 4031/10000: No

Action 3:
Azumarill: burrows underground
Mawile: Struggle: (5+6.5) = 11.5 Damage, 4.6 Recoil, -5 Energy
Azumarill: Dig: (8+1.5) x 1.5 - 2 = 12.25 Damage, -10 Energy
Crit: (<=625/10000=yes): 4815/10000: No
Rainman Legends orders
Ragnarokalex orders
I ref
 
Ragnarokalex
Azumarill

184.png

HP: 35
Energy: 34
Atk: 6
Def: 3
SpA: 1
SpD: 3
Spe: 50
Other: -1 Atk

Rainman Legends
Mawile

mawile-mega.gif

HP: 16
Energy: 48
Atk: 8
Def: 5
SpA: 1
SpD: 4
Spe: 50
Other: none​


if a mon uses a combo with giga impact, it's still sluggish after the cool down

Ragnarokalex
Azumarill

184.png

HP: 10
Energy: 9
Atk: 6
Def: 3
SpA: 1
SpD: 3
Spe: 50
Other: -1 Atk, cool down

Rainman Legends
Mawile

mawile-mega.gif

HP: KO
Energy: KO
Atk: 8
Def: 5
SpA: 1
SpD: 4
Spe: 50
Other: none​

Action 1:
Speed-tie: (<=5000=Azumarill goes first): 5217/10000: Mawile goes first
Mawile: Thunder Punch: (8+2+6.5) x 1.5 = 24.75 Damage, -6 Energy
Crit: (<=625=yes): 7955/10000: No
Azumarill: Waterfall: (8+3+1.5) - 2 = 10.5 Damage, -5 Energy

Action 2:
Azumarill: Aqua Jet + Aqua Jet: (4*2.25+3+1.5) - 2 = 11.5 Damage, (4+2) * 3.5 - 1 = -20 Energy

Rewards:
Ragnarokalex:
1 CC
Azumarill: 4 MC and 1 KOC

Rainman Legends:
1 CC
Mawile: 4 MC

C$FP: 3 UC
 
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