Redew vs Dogfish

1v1 LC Singles
1 Day DQ
All Abilities, Training Items
ASB Arena, standard fast-match stuff.

Team Dogfish44:
honedge-png.6968

Tanlladwyr (F)

Nature: Quiet
+SpA, -Spe, -10% EVA

Type: Ghost / Steel

Abilities: No Guard

Stats:
HP: 90
Atk: 3
Def: 4
SpA: 3 (+)
SpD: 2
Spe: 24 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 15

EC: 0/9
MC: 0
DC: N/A

Moves (/):
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace

Destiny Bond
Wide Guard

Toxic
Protect
Brick Break
Double Team
Reflect
Attract
Rock Slide
Flash Cannon

Team Redew:
447.gif

Riolu [♂] [Jumper]
Types: Fighting

Abilities::
Steadfast / Inner Focus / Prankster (H)

Nature: Naive (+15% Speed, +11% Accuracy, -1 SpD)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1-
Spe: 69+
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Copycat
Screech
Reversal


Egg
Blaze Kick
Cross Chop
Low Kick
Vacuum Wave
Crunch

TM/HM
Protect
Substitute
Earthquake
Dig
Shadow Claw

Redew orders first.
 
Pre-round 1
Team DF!
honedge-png.6968

90
100
Fine

Team Redew!
447.gif

90
100
Fine

Riolu used Earthquake! (787) -7 en, -(10-1.5)*1.5=12.75 hp Honedge
Honedge used Flash Cannon! (994, 507) -5 en, -(8+3+3)=14 hp Riolu

Riolu used Crunch! (1122, 1019) -6 en, -(8-1.5)*1.5=9.75 hp Honedge
Honedge used Brick Break! (693) -6 en, -(8+1.5)=9.5 hp Riolu

Riolu used Blaze Kick! (952, 52 crit) -7 en, -(9+3-1.5)*1.5=15.75 hp Honedge
Honedge used Flash Cannon! (222, 112) -5 en, -(8+3+3)=14 hp Riolu

Post-round 1
Team DF!
honedge-png.6968

52
84
Fine

Team Redew!
447.gif

53
80
Fine​
 
Pre-round 2
Team DF!
honedge-png.6968

52
84
Fine

Team Redew!
447.gif

53
80
Fine

Riolu used Substitute! -12 en, -15 hp, +15 hp sub
Honedge used Flash Cannon! (1128) -9 en, -(8+3+3)=14 hp sub

Riolu used Blaze Kick! (186, 2 burn, 1150) -7 en, -(9-1.5)*1.5=11.25 hp Honedge
Honedge used Flash Cannon! (144) -13 en, -(8+3+3)=14 hp sub, no sub
-2 hp Honedge

Riolu used Protect! -7 en
Honedge chilled! (962) +12 en
-2 hp Honedge

Post-round 2
Team DF!
honedge-png.6968

37
74
Burned

Team Redew!
447.gif

38
54
Fine​
 
Last edited:
Also, does "protective action" not count Substitute? I'm p sure I am protected then, and even if not that, I used Protect on A3, which, I thought, should have set off a chill.
 
  • Protective Moves: Protect, Detect, King's Shield, Spiky Shield
  • Evasive Moves: Agility [Evasive], Teleport [Evasive]
  • Protective / Evasive Move: Protect, Detect, Agility [Evasive], Teleport [Evasive], King's Shield, Spiky Shield
  • Damaging Evasive Moves: Dig, Fly, Dive, Bounce, Shadow Force, Phantom Force
  • Damaging Priority Moves: Aqua Jet, Bullet Punch, Extremespeed, Fake Out, Feint, Ice Shard, Mach Punch, Quick Attack, Shadow Sneak, Sucker Punch, Vacuum Wave, Water Shuriken
  • Multi-Hit Moves: Arm Thrust, Barrage, Bone Rush, Bullet Seed, Comet Punch, Double Slap, Fury Attack, Fury Swipes, Icicle Spear, Pin Missile, Rock Blast, Spike Cannon, Tail Slap, Bonemerang, Double Hit, Double Kick, Dual Chop, Gear Grind, Twineedle, Triple Kick, Water Shuriken
  • Damaging [Type] Moves: Covers all of Flamethrower, Lava Plume, Fire Blast, Ember, etc. under the umbrella of "Damaging Fire-type Move." Covers all of Psychic, Psyshock, Confusion, Dream Eater, etc. under the umbrella of "Damaging Psychic-type Move." NOTE: This Substitution applies to all attacks of a certain type that have a BAP, so moves like Rapid Spin and Knock off will trigger "Damaging Normal-type Move" and "Damaging Dark-type Move," respectively.
  • Damaging [Type] Combinations: All combinations that are of [Type] will activate the substitution. NOTE: A damaging [Type] combination activates a substitution for damaging [Type] moves.
  • Paralysis-Inflicting Moves: Thunder Wave, Glare, Stun Spore, Nuzzle
  • Poison-Inflicting Moves: Poison Gas, Poisonpowder, Toxic
  • Sleep-Inflicting Moves: Spore, Hypnosis, Sleep Powder, Sing, Grasswhistle, Lovely Kiss, Dark Void, Yawn
  • Confusion-Inflicting Moves: Confuse Ray, Supersonic, Sweet Kiss, Teeter Dance, Swagger
  • Switch-Preventing Moves: Block, Mean Look, Spider Web, Fairy Lock
  • Trapping Moves: Fire Spin, Sand Tomb, Whirlpool, Magma Storm, Bind, Wrap, Clamp, Infestation
  • Switch-Forcing Moves: Whirlwind, Roar, Circle Throw, Dragon Tail
  • Self-Switching Moves: U-Turn, Volt Switch, Teleport (Switch), Parting Shot
  • Healing Moves: Roost, Slack Off, Recover, Moonlight, Synthesis, Morning Sun, Softboiled, Heal Order, Milk Drink, Swallow
  • Status-Healing Moves: Aromatherapy, Heal Bell, Refresh
  • Lock-On Moves: Lock-On, Mind Reader
  • Attack-Reducing Moves: Growl, Charm, Featherdance, Memento, Baby-doll Eyes, Noble Roar, Parting Shot, Play Nice, Venom Drench
  • Defense-Reducing Moves: Leer, Tail Whip, Screech
  • Special Attack-Reducing Moves: Captivate, Memento, Confide, Eerie Impulse, Mystical Fire, Noble Roar, Parting Shot, Venom Drench
  • Special Defense-Reducing Moves: Fake Tears, Metal Sound
  • Speed-Reducing Moves: String Shot, Cotton Spore, Scary Face, Bulldoze, Icy Wind, Mud Shot, Rock Tomb, Electroweb, Glaciate, Low Sweep, Venom Drench
  • Accuracy-Reducing Moves: Flash, Kinesis, Sand-Attack, Smokescreen

Sub classes, they be useful to know. Protective Actions would cover Protect, Detect, King's Shield and Spiky Shield. So yes, I SHOULD have chilled A3.
 
Last edited:
Pre-round 3
Team DF!
honedge-png.6968

37
74
Burned

Team Redew!
447.gif

38
54
Fine

Honedge used Destiny Bond! -14 en
Riolu used Earthquake+Earthquake! (847) -31.5 en, -(10*2.25-1.5)*1.5=31.5 hp Honedge
-2 hp Honedge

Honedge used Flash Cannon! (574, 1130) -5 en, -(8+3+3)=14 hp Riolu
-2 hp Honedge

Riolu used Blaze Kick! (2 crit) -7 en, -(9+3-1.5)*1.5=15.75 hp Honedge, RIP Honedge, -30 hp Riolu, RIP Riolu

Tie!
Rewards:
Me: 3 UC
Battlers: 1 CC
Mons: 1 Ec, 1 AC, 3 MC, 1 KOC​
 
Last edited:
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