[Reffing 202] Gale fights a (BAN ME PLEASE)

Geodude6

Look at my shiny CT!
Format: 7v7 FE Triples
Arena: ASB Arena
DQ: 48hrs
Substitutions: 3
Switch: OK
Abilities: ALL
Items: ON
Positioning: ON
Mega: One
Recoveries: 2
Chills: 5

Team Gale Wing Srock:
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*Sprites by Matezoide

Michelangelo | Smeargle (M)
_______________________________

Michelangelo di Lodovico Buonarroti Simoni, commonly known as Michelangelo, was an Italian sculptor, painter, architect, poet, and engineer of the High Renaissance who exerted an unparalleled influence on the development of Western art. His spirit came back from the under world in a Team Rocket's experiment and entered a pokemon who shared similar artistic tastes. Thus Michelangelo the Smeargle came into being and it was a fateful encounter on a stormy night that led Fletchner to Michelangelo. No one know when or why Michelangelo's spirit had come back, yet. But we may soon find out.​

[Nature]
Quiet (+1 SpA, -10% Evasion)​

[Type]
Normal

Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.​

[Abilities]
Own Tempo/Technician

Own Tempo (Passive, MoldBreaker affects - Yes)
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Technician (Passive, MoldBreaker affects - No)
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5.

Moody (Passive, MoldBreaker affects - No) [Locked]
At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.​

[Stats]
HP: 90
Atk: Rank 1
Def: Rank 2
SpA: Rank 2 (+)
SpD: Rank 2
Spe: 65 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 11​

[Counters]
EC: N/A
MC: 50
AC: 5/5
KOC: 0​

[Moves] [66/621]

Encore
Explosion
Trick Room
Mind Reader
Sheer Cold
Taunt

Skill Swap
Helping Hand
Heal Pulse

Detect
Entrainment
Hone Claws

Forest's Curse
Magma Storm
Transform

Bide
King's Shield
Reflect Type

Fake Out
Safeguard
Soft Boiled

Ion Deluge
Zap Cannon
Weather Ball

Roar
Light Screen
Reflect

Gravity
Destiny Bond
Foresight

Super Fang
Horn Leech
Pain Split

Cotton Guard
Storm Throw
Relic Song

Disable
Ally Switch
Psycho Shift

Endure
Endeavor
Superpower

Phantom Force
Shadow Punch
Sand Tomb

Feint
Rock Blast
Pin Missile

Counter
Revenge
Dig

Covet
Rage Powder
Wide Guard

Snatch
Spore
Vacuum Wave

Teleport
Icy Wind
Imprison

Metronome
Skull Bash
Quick Guard

Substitute
Mirror Coat
Magic Coat

Sketch x26​
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Regice (-) |
____________

Type: Ice
Abilities: Clear Body / Ice Body (H)
Nature: Quiet +1 SpA, Speed ÷ 1.15, -10% Evasion

Stats:
HP: 100
Atk: 2
Def: 4
SpA: 5+
SpD: 9
Spe: 43-
Size Class: 3
Weight Class: 5
Base Rank Total: 24

EC: -/-
MC: 0
AC: 1/5
KOC: 0

Moves:
Level Up


Hammer Arm
Zap Cannon
Lock-On
Explosion
Stomp
Icy Wind
Curse
Superpower
Charge Beam
Bulldoze
Ancient Power
Ice Beam
Blizzard
Hyper Beam

TM & Tutor Moves

Protect
Substitute
Thunderbolt
Thunder Wave
Flash Cannon

Signal Beam
Shock Wave
Gravity
Focus Punch
Block

Focus Blast
Hail
Earthquake
Brick Break
Rest
Sleep Talk
Rock Polish
Rock Slide
Thunder
Rock Tomb
Snore
Hidden Power [Fire]
Frost Breath

Egg Moves

Prev Gen TM/Tutor/Event Moves
Endure, Avalanche, Counter, Self Destruct
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Mee | Clefable (M)
_______________________________

Meena is the sweet girl who runs around wagging her cute finger at other pokemon of Fletchner. She was found as a Clefairy, when Fletchner when to the Enchanted Meadow to investigate the strange light that was coming from the meadow according to the villagers. Clefairy tried to help Fletchner in making the Floette-E understand that the villagers were as scared of her as she is scared of the people.
[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
[Type]
Fairy

Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
[Abilities]
Cute Charm / Magic Guard / Unaware

Cute Charm
(Passive, MoldBreaker affects - No)
This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.

Magic Guard
(Passive, MoldBreaker affects - No)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.

Unaware (Unlocked) (✓)
(Passive, MoldBreaker affects - Yes)
When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
[Stats]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 17​

[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks] [72/x]

Level Up ( 23 / 27 )
Disarming Voice (7,3) | Sing(6) | Double Slap (2*5,4) | Minimize (9) | After You (6) | Healing Wish (+20,22) | Pound (4,3) | Growl (4) | Encore (10) | Defense Curl (5) | Follow Me (9) | Bestow (4) | Wake Up Slap (7/14,9) | Charm (5) | Sweet Kiss (4) | Copycat (2+m) | Magical Leaf (6,4) | Light Screen (10) | Moonblast (13,6) | Meteor Mash (9,7) | Metronome (7+m) | Moonlight (+25,15) | Gravity (10) |

Egg / Event ( 6 / 17 )
Heal Pulse (+20,14) | Misty Terrain(9) | Aromatherapy(9) | Wish(+25,14) | Mimic(5) | Hypnosis(7) |

Prev Gens (Tutor / TM / HM) ( 9 / 29 )
Endure(15) | Counter (D*1.5, 6+D/2) | Water Gun (4,3) | Soft-Boiled (+20,12) | Bide (d*1.75, 6+D/2) | Rage (4,3) | Skull Bash (12,8) | Zap Cannon (12,9) | Teleport (7) |

Gen 6 TM/HM/Tutor ( 47 / xx )
Ice Beam(9,7) | Psyshock (8,6) | Solar Beam (12,8) | Protect(0,7+d/2.5) | Flamethrower(9,7) | Dazzling Gleam (11,5) | Dig (8,10) | Thunderbolt(9,7) | Shadow Ball (8,6) | Bounce (9,10) | Drain Punch (8,12) | Signal Beam (8,6) | Snatch (4+m) | Role Play (7) | Shock Wave (6,4) | Water pulse(6,4) | Focus Punch (15,10) | Brick Break (8,6) | Reflect (10) | Thunder Wave (7) | Knock Off (10,7) | Thunder(11,8) | Focus Blast (12,8) | Blizzard(11,8) | Endeavor (Diff/2, 6+D/1.5) | Icy Wind (6,5) | Magic Coat (10) | Zen Headbutt (8,6) | Toxic (7) | Grass Knot (6+wc, 4+wc/2) | Giga Impact(14,11) | Hyper Beam (15,10 | Fire Blast (11,8) | Sleep Talk (3+m) | Rest(+12,15) | Hyper Voice (9,7) | Substitute (12) | Psychic (6+tw, 5+tw/2) | Double Team(4*C) | Heal Bell (9) | Stealth Rock (12) | Covet (6,4) | Ice Punch (8,6) | Retaliate (7/14,8) | Fire Punch (8,6) | Incinerate(6,4) | Thunder Punch (8,6) | Helping Hand (BAP*2, 4+NBAP/2) |
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Syclant (F)
Nature: Mild (Def lowered by 1; Sp. Attack raised by 1)
Type: Ice/Bug
Abilities: Compound Eyes / Mountaineer / Technician

Stats
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Attacks (43 moves)
Aerial Ace
Avalanche
Blizzard
Brick Break
Bug Bite
Bug Buzz
Bulldoze
Counter
Dig
Double Team
Earthquake
Earth Power
Electroweb
Endure
Fell Stinger
Focus Blast
Focus Energy
Freeze Dry
Frost Breath
Fury Attack
Fury Cutter
Giga Drain
Giga Impact
Hail
Hidden Power (Fire)
Ice Beam
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Infestation
Leech Life
Leer
Knock Off
Pin Missile
Protect
Rain Dance
Rest
Rock Slide
Scratch
Sheer Cold
Silver Wind
Slash
Sleep Talk
Solar beam
Spikes
Stone Edge
Substitute
Superpower
Taunt
Tail Glow
Toxic
U-Turn
X-Scissor
Water Pulse
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Dexter | Heracross (F)
_______________________________

Dexter is the boy genius of Huber - Ohio. He wanted to build a new pokemon suit and while he was building the suit, His sister Dee Dee sneaked into his laboratory and asked him, "What does this button do?" and before Dexter could stop her, there was an explosion; and when the smoke settled, Dexter had became a Heracross. Scared of all the citizens throwing stones at him, Dexter left his home and went far away. Fletchner found him sobbing on his own, while he was on his Journey through Huber. Dexter immediately took a liking towards Fletchner and decided to aide him in searching for the Flaming Bird. This made him Jolly and he enjoyed a time off from all the scientific experiments going wrong around him.
[Nature]
Jolly (+15% Speed, +11% Accuracy, -1 SpA)
Jolly (+15% Speed, +9% Accuracy, -1 SpA) [Mega]
[Type]
Bug/Fighting

Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
[Abilities]
Swarm / Guts / Skill Link(Mega)

Swarm
(Passive, MoldBreaker affects - No)
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Guts (✓)
(Passive, MoldBreaker affects - No)
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Moxie(Locked)
(Passive, MoldBreaker affects - No)
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Skill Link(Mega)
(Passive, MoldBreaker affects - No)
This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
[Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 98 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19​

[ Mega Stats]
HP: 100
Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19​

[Counters]
EC: N | A
AC: 1 | 5
MC: 0
KOC: 0​

[Attacks]

Level Up ( 16 / 18 )
Arm Thrust(2*h+3,3) | Bullet Seed(3*h,7) | Night Slash(7,5) | Tackle(5,4) | Leer(4) | Horn Attack(7,5) | Endure(15) | Fury Attack(2*h,4) | Aerial Ace(6,4) | Chip Away(7,5) | Counter(D*1.5, 6+D/2) | Brick Break(11,5) | Pin Missile (3*h,6) | Feint(4,4) | Close Combat(15,7) | Megahorn(15,7)

Egg ( 5 / 8 )
Bide(d*1.75,6+D/2) | Double-Edge(13,8) | Pursuit(4/8,5) | Revenge(9/15,7) | Rock Blast(3*h,7) |

Prev Gens (Tutor / TM / HM) ( 1 / 8 )
Vacuum Wave(7,3) |

Gen 6 TM/HM/Tutor ( 13 / 46 )
Dig(8,10) | Earthquake(10,7) | Stone Edge (10, 7) | Rock Tomb(6,4) | Shadow Claw(7,5) | Helping Hand(2x, 4+BAP/2) | Knock Off(10,7) | Rest(15) | Sleep Talk(3+m) | Protect(0,7+d/2.5) | Substitute(0,12) | Toxic(7) | Smack Down(5,4) | Low Kick | Focus Blast (12,8) | Bulldoze | Rock Slide | Swords Dance |
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Kangaskhan [------------] (F)
Nature: Adamant (-SpA, +Atk)
Type: Normal
Abilities: Early Bird, Scrappy, Inner Focus (Unlocked)

Stats:

HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 90
Size Class: 4
Weight Class: 4
Base Rank Total: 18

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Mega Kangaskhan [---------------] (F)
Nature:
Adamant (-SpA, +Atk)
Type: Normal
Abilities: Early Bird, Scrappy, Inner Focus (Unlocked), Parental Bond (Mega)

STATS
HP: 110
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 23

MC: 0
AC: 5/5

Attacks (???/???):

LU
Comet Punch
Leer
Fake Out
Tail Whip
Bite
Mega Punch
Double Hit
Tail Whip
Rage
Dizzy Punch
Endure
Crunch
Sucker Punch
Reversal
Outrage

Egg / Event
Circle Throw
Counter
Disable
Focus Punch
Endeavor
Focus Energy
Foresight
Mimic

XY/TM
Protect
Substitute
Toxic
Rock Slide
Dig

Avalanche
Bide
Brick break
Bulldoze
Earthquake
Facade
Giga impact
Fire Blast
Incinerate
Power-up punch
Rest
Roar
Skull bash
Sleep talk
Solar beam
Thunder
Whirlpool
Aerial Ace

TUTOR

Aqua Tail
Body Slam
Drain Punch
Fire Punch
Headbutt
Helping Hand
Icy Wind
Iron Tail
Low Kick
Thunder Punch
Ice Punch
aerodactyl.png
aerodactyl-mega.png

PT | Aerodactyl (F)
_______________________________

PT is the believed to be an extinct Pterodactylus, who was found by Fletchner on his trip to the center of the earth, where he found many of his other strange and mysterious pokemon. Fletchner had to put up a great fight in order to conquer PT; and in the climax, it was D' Burd's flight out of the lava that crippled the Terror monster and weakened him for capture.

[Nature]
Jolly (+15% Speed, +26% Accuracy, -1 SpA)

[Type]
Rock/Flying

[Abilities]
Rock Head / Pressure / Unnerve / Tough Claws(Mega)

Rock Head
(Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Pressure (✓)
(Passive, MoldBreaker affects - No)
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Unnerve(UnLocked)
(Passive, MoldBreaker affects - No)
The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Tough Claws (Mega)
(Passive, MoldBreaker affects - No)
This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.

[Stats]
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (+) (+26% Accuracy)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

[Mega Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+) (+26% Accuracy)
Size Class: 4
Weight Class: 4
Base Rank Total: 23

[Counters]
EC: N | A
AC: 5 | 5
MC: 0
KOC: 0

[Attacks]

Level Up ( 15 / 17 )
Iron Head(8,5) | Ice Fang(7,5) | Fire Fang(7,5) | Thunder Fang(7,5) | Wing Attack (9,3) | Supersonic(4) | Bite(6,4) | Scary Face(6) | Roar(7) | Agility(7) | Ancient power(9,3) | Rock Slide(11,5) | Giga Impact (15,12) | Sky Drop (6+tw,4+tw/2) | Crunch(8,6) |

Egg ( 5 / 7 )
Assurance(6/12,8) | Curse(6) | Foresight(6) | Pursuit(4/8,5) | Wide Guard(6)

Prev Gens (Tutor / TM / HM) ( 4 / 13 )
Endure(15) | Defog(9) | Mimic(5) | Air Cutter (6,4) |

Gen 6 TM/HM/Tutor ( 18 / 46 )
Roost(+20,11) | Earthquake(10,7) | Stone Edge (10, 7) | Fly(12,10) | Torment(10) | Aqua Tail(9,7) | Sky Attack(17,9) | Substitute(12) | Protect(7+D/2.5) | Rest(15) | Taunt(10) | Sandstorm(9) | Iron Tail(10,7) | Stealth Rock(11) | Heat Wave(10,7) | Fire Blast(11,8) | Aerial Ace(6,4) | Facade(14,8) | Dragon Claw(8,6) | Payback(10,7) | Tailwind(9) | Thief(6,4) |

Team (BAN ME PLEASE):
delphox.png

Black Magic [Delphox] (M)
Nature: Timid (+15% Spe, +17% Acc, -1 Atk)
Type:
fire.gif
psychic.gif

fire.gif
: Fire STAB, immune to burn status. Brighten Command.
psychic.gif
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Blaze: (Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2).
Magician: (Passive) This Pokemon is crafty and will steal items from an opposing Pokemon during any of its damaging attacks if it does not have one of its own.

Stats
HP: 100
Atk: Rank 2-
Def: Rank 3
SpA: Rank 4
SpD: Rank 4
Spe: 120+
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Moves:
Future Sight
Role Play
Switcheroo
Shadow Ball
Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant
Light Screen
Flamethrower
Mystical Fire
Psyshock
Psychic
Sunny Day
Magic Room
Fire Blast

Heat Wave
Hypnosis
Magic Coat
Wish

Toxic
Hidden Power [Rock]
Hyper Beam
Protect
Safeguard
Solarbeam
Double Team
Rest
Overheat
Incinerate
Will-O-Wisp
Embargo
Psych Up
Grass Knot
Sleep Talk
Substitute
Trick Room
Dazzling Gleam

Blast Burn
Fire Pledge
Foul Play
Low Kick
Shock Wave
Signal Beam
Skill Swap
Snatch
Thunder Punch
Trick
Wonder Room
Zen Headbutt
darmanitan.png

Aces High [Darmanitan] (M)
Nature: Docile (No effect on stats)
Type:
fire.gif

fire.gif
: Fire STAB, immune to burn status. Brighten Command.

Abilities:
Sheer Force: (Toggle) By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Zen Mode: (Toggle) At default once below 50% of its maximum HP, the Pokemon can focus incredible energy into its body and change forms. When toggled, no effect.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18

darmanitan-zen.png

Aces High [Darmanitan-Z] (M)
Nature: Docile (No effect on stats)
Type:
fire.gif
psychic.gif

fire.gif
: Fire STAB, immune to burn status. Brighten Command.
psychic.gif
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 110
Atk: Rank 2
Def: Rank 4
SpA: Rank 5
SpD: Rank 4
Spe: 55
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5
KOC: 1

Attacks:
Tackle
Rollout
Incinerate
Rage
Swagger
Fire Fang
Headbutt
Uproar
Facade
Fire Punch
Taunt
Thrash
Belly Drum
Work Up
Superpower
Hammer Arm
Flare Blitz
Overheat

Encore
Endure
Flame Wheel
Focus Energy
Take Down
Yawn

Hidden Power [Ice]
Hyper Beam
Protect
Solarbeam
Smack Down
Earthquake
Dig
Psychic
Brick Break
Double Team
Flamethrower
Fire Blast
Torment
Flame Charge
Focus Blast
Will-O-Wisp
Giga Impact
Stone Edge
Rock Slide
U-turn
Substitute

Endeavor
Focus Punch
Heat Wave
Snatch
Zen Headbutt
pangoro.png

Zuki [Pangoro] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
fighting.gif
dark.gif

fighting.gif
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
dark.gif
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities:
Iron Fist: (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). [Pangoro's attacks affected: Comet Punch, Drain Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Sky Uppercut, Thunder Punch]
Mold Breaker: (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.
Scrappy: (Passive) This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4+
SpD: Rank 3
Spe: 50-
Size Class: 4
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Bullet Punch
Entrainment
Hammer Arm
Tackle
Leer
Arm Thrust
Work Up
Karate Chop
Comet Punch
Slash
Circle Throw
Body Slam
Vital Throw
Crunch
Parting Shot
Sky Uppercut
Taunt
Low Sweep

Foul Play
Me First
Quash
Quick Guard
Storm Throw

Dragon Claw
Roar
Hidden Power [Ice]
Protect
Earthquake
Brick Break
Double Team
Sludge Bomb
Rock Tomb
Torment
Rest
Focus Blast
Retaliate
Giga Impact
Stone Edge
Rock Slide
Sleep Talk

Block
Drain Punch
Endeavor
Fire Punch
Focus Punch
Gunk Shot
Helping Hand
Ice Punch
Thunder Punch
rotom.png

Meltdown [Rotom] (-)
Nature: Modest (+1 SpA, -1 Atk)
Type:
electric.gif
ghost.gif

electric.gif
: Electric STAB; immune to paralysis status.
ghost.gif
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
HP: 90
Atk: Rank 1-
Def: Rank 3
SpA: Rank 4+
SpD: Rank 3
Spe: 91
Size Class: 2
Weight Class: 3
Base Rank Total: 20

(Rotom-A)
HP: 90
Atk: Rank 2-
Def: Rank 4
SpA: Rank 5+
SpD: Rank 4
Spe: 86
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 0
AC: N/A

MAX MOVEPOOL - FLOOR(54/15) = 3 CC

Attacks:
Trick
Astonish
Thunder Wave
Thundershock
Confuse Ray
Uproar
Double Team
Shock Wave
Substitute
Ominous Wind
Electro Ball
Charge
Discharge
Hex

Toxic
Hidden Power [Ice]
Sunny Day
Light Screen
Protect
Rain Dance
Telekinesis
Frustration
Thunderbolt
Thunder
Return
Shadow Ball
Reflect
Facade
Rest
Thief
Round
Charge Beam
Endure
Will-O-Wisp
Flash
Volt Switch
Psych Up
Natural Gift
Dream Eater
Secret Power
Confide

Dark Pulse
Electroweb
Foul Play
Mud Slap
Pain Split
Signal Beam
Sleep Talk
Snatch
Snore
Spite
Sucker Punch
Swift
machamp.png

Erin [Machamp] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
fighting.gif

fighting.gif
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4+
SpD: Rank 3
Spe: 47-
Size Class: 3
Weight Class: 5
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 5/5

Moves:
Strength
Wide Guard
Low Kick
Leer
Focus Energy
Karate Chop
Low Sweep
Foresight
Seismic Toss
Scary Face
Dual Chop
Revenge
Vital Throw
Cross Chop
Submission
Dynamic Punch

Bullet Punch
Close Combat
Encore
Ice Punch
Knock Off

Light Screen
Protect
Earthquake
Brick Break
Fire Blast
Low Sweep
Focus Blast
Giga Impact
Stone Edge
Bulldoze
Endure
Rock Slide

Counter
Fire Punch
Helping Hand
Thunder Punch
gliscor.png

Bli [Gliscor] (M)
Nature: Jolly (+15% Spe, +14% Acc, -1 SpA)
Type:
ground.gif
flying.gif

ground.gif
: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
flying.gif
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Hyper Cutter: (Passive) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand Veil: (Passive) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Poison Heal: (Passive) Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. If Toxic'd, the Toxic counter will still go up each round and Toxic will do the relevant damage for that round should their ability be disabled.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 5
SpA: Rank 1-
SpD: Rank 3
Spe: 110+
Size Class: 2
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Moves:
Fire Fang
Guillotine
Ice Fang
Poison Jab
Poison Sting
Thunder Fang
Sand Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Feint Attack
Acrobatics
X-Scissor
U-Turn
Sky Uppercut

Agility
Counter
Double-Edge
Feint
Night Slash
Sand Tomb

Toxic
Taunt
Protect
Earthquake
Dig
Aerial Ace
Torment
Stone Edge

Sky Attack
Stealth Rock
frontshiny-frevenankh.png

Taijin [Revenankh] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
ghost.gif
fighting.gif

ghost.gif
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
fighting.gif
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Shed SKin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Passive) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

Stats:
HP: 100
Atk: Rank 5+
Def: Rank 3
SpA: Rank 2-
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 8
AC: 5/5

Moves:
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch
Vital Throw
Revenge
Power Whip
Hammer Arm
Moonlight
Phantom Force

Counter
Destiny Bond
Mach Punch
Shadow Sneak
Submission
Wide Guard

Taunt
Protect
Earthquake
Brick Break
Endure
Substitute

Drain Punch
Fire Punch
Focus Punch
Helping Hand
Ice Punch
Knock Off
Pain Split
Thunder Punch

Order of Operations
Gale sends out.
Geodude sends out and orders.
Gale orders.
I ref.
 
115.png

Kangaskhan
[------------] (F) #Kangaskhanite
_________________________________________
36.png

Mee | Clefable (M) #RageCandyBar
_______________________________

378.png

Regice (-) | #Rocky Helmet
____________
 
Machamp @ Link Cable
Darmanitan @ Life Orb
Delphox @ RageCandyBar

Machamp: Dynamic Punch Kangaskhan~Cross Chop Kangaskhan
IF Kangaskhan is under the effects of a p/e action THEN Light Screen the first time and Stone Edge Clefable the second time, pushing actions back each time.
IF Kangaskhan uses Counter AND your above substitution did not activate this action THEN use Focus Blast and push actions back.

Darmanitan: [Zen Mode OFF] Flare Blitz Regice~Fire Punch Regice
IF Regice is under the effects of a p/e action when you would act THEN redirect to Clefable.
IF your target is under the effects of Reflect when you would act THEN Brick Break and push actions back.
IF by some miracle Regice has fainted THEN redirect to Clefable.

Delphox: Heat Wave~Heat Wave
IF you are holding a RageCandyBar at the beginning of the action THEN consume it.
 
Reminder is cool, but could have been given sooner as it is not the same as DQ.
But then all of us are guilty of that :)

Something to keep in mind though.

115.png

Kangaskhan [------------] (F) #Kangaskhanite
_________________________________________
Fake Out (Machamp) ~ [Mega Evolve] Counter

IF you are burned when you would act, THEN use Facade (Darmanitan) that action instead.

378.png

Regice (-) | #Rocky Helmet
____________
Counter ~ Counter
36.png

Mee | Clefable (M) #RageCandyBar
_______________________________
[Activate Rage Candy Bar] Covet (Delphox) ~ [Activate Rage Candy Bar] Covet (Darmanitan)

IF Delphox does not have an Item on action 1, when you would act, THEN use Covet (Darmanitan) that action instead and use Dazzling Gleam on the following action.
 
Gale Wing Srock:
oaP4GtS.png

Kangaskhan
Type: Normal
Status: Healthy
HP: 110 (100%)
EN: 100%
Item: Kangaskhanite
Stats: 6/4/1/4/100
Abilities: Early Bird, Scrappy, Inner Focus, Parental Bond
SC: 4
WC: 5
Buffs: N/A
Debuffs: N/A

36.png

Clefable
Type: Fairy
Status: Healthy
HP: 100 (100%)
EN: 100%
Item: RageCandyBar
Stats: 3/3/4/3/52
Abilities: Cute Charm, Magic Guard, Unaware
SC: 3
WC: 3
Buffs: N/A
Debuffs: -10% Eva

378.png

Regice
Type: Ice
Status: Healthy
HP: 100 (100%)
EN: 100%
Item: Rocky Helmet
Stats: 2/4/5/9/43
Abilities: Clear Body
SC: 3
WC: 5
Buffs: N/A
Debuffs: -10% Eva
Geodude6:
machamp.png

Machamp
Type: Fighting
Status: Healthy
HP: 100 (100%)
EN: 100%
Item: Link Cable
Stats: 6/3/4/4/47
Abilities: Guts, No Guard, Steadfast
SC: 3
WC: 5
Buffs: N/A
Debuffs: -10% Eva

darmanitan.png

Darmanitan
Type: Fire
Status: Healthy
HP: 110 (100%)
EN: 100%
Item: Life Orb
Stats: 5/2/2/2/95
Abilities: Sheer Force, Zen Mode [OFF]
SC: 3
WC: 4
Buffs: N/A
Debuffs: -10% Eva

delphox.png

Delphox
Type: Fire/Psychic
Status: Healthy
HP: 100 (100%)
EN: 100%
Item: RageCandyBar
Stats: 2/3/4/4/120
Abilities: Blaze, Magician
SC: 3
WC: 3
Buffs: +17% Acc
Debuffs: N/A​
Speed Order: Delphox > Kangaskhan > Darmanitan > Clefable > Machamp > Regice

A1
Delphox and Clefable activate their RCBs.
Kangaskhan's Fake Out
-4 EN
Crit: (<625) 4019
[(4*1.25)+3+6(1.5)-3(1.5)]=12.5 dmg Machamp
Machamp's Steadfast activates
Delphox's Heat Wave
-10 EN
On Clefable
Crit: (<625) 9544
[(10*0.75)+3+5(1.5)-4(1.5)]=12
Effect: (<1000) 1233
On Regice
Crit: (<625) 8101
[(10*0.75)+3+5(1.5)-6(1.5)-3]*1.5=9
Effect: (<1000) 4461
Regice's Rocky Helmet was stolen!
Darmanitan's Flare Blitz
-8 EN
Crit: (<625) 8948
[(10+4/2)+3+5(1.5)-4(1.5)+3+2]*1.5=32.25 dmg Regice
10.75 recoil
Clefable's Covet
-4 EN
Crit: (<625) 3078
[6+4(1.5)-4(1.5)]=6 dmg Delphox
1.5 RH recoil
Delphox's Rocky Helmet was stolen!
Machamp's Dynamic Punch
FLINCH
Regice's Counter
-22.125 EN
32.25*1.5=48.375 dmg Darm

A2
Delphox's Heat Wave
-6 EN
On Clefable
Crit: (<625) 5512
[(10*0.75)+3+5(1.5)-4(1.5)]=12
Effect: (<1000) 3083
Clefable's Rocky Helmet was stolen!
On Regice
Crit: (<625) 7082
[(10*0.75)+3+5(1.5)-6(1.5)-3]*1.5=9
Effect: (<1000) 8737
Darmanitan's Fire Punch
-5 EN
Crit: (<625) 3739
[8+3+5(1.5)-4(1.5)+3+2]*1.5=26.25 dmg Regice
Machamp's Focus Blast
-7 EN
Hit: (<7000) Yes
Crit: (<625) 1134
[12+3+4(1.5)-4(1.5)]*1.5=22.5 dmg Kanga
Effect: (<1000) 139
Clefable's Covet
-8 EN
Crit: (<625) 8982
[6+4(1.5)-2(1.5)]=9 dmg Darm
Darmanitan's Life Orb was stolen!
Kangaskhan's Counter
-6 EN
lol nice move
Regice's Counter
-23.125 EN
26.25*1.5=39.375 dmg Darm
Gale Wing Srock:
oaP4GtS.png

Kangaskhan
Type: Normal
Status: Healthy
HP: 88 (79.54%)
EN: 90%
Item: Kangaskhanite
Stats: 6/4/1/4/100
Abilities: Early Bird, Scrappy, Inner Focus, Parental Bond
SC: 4
WC: 5
Buffs: N/A
Debuffs: -1 SpD

36.png

Clefable
Type: Fairy
Status: Healthy
HP: 75 (75%)
EN: 88%
Item: Life Orb
Stats: 4/4/5/4/65
Abilities: Cute Charm, Magic Guard, Unaware
SC: 3
WC: 3
Buffs: RCB (4a)
Debuffs: -10% Eva

378.png

Regice
Type: Ice
Status: Healthy
HP: 24 (24%)
EN: 55%
Item: None
Stats: 2/4/5/9/43
Abilities: Clear Body
SC: 3
WC: 5
Buffs: N/A
Debuffs: -10% Eva
Geodude6:
machamp.png

Machamp
Type: Fighting
Status: Healthy
HP: 88 (88%)
EN: 94%
Item: Link Cable
Stats: 6/3/4/4/83
Abilities: Guts, No Guard, Steadfast
SC: 3
WC: 5
Buffs: +1 Spe
Debuffs: -10% Eva

darmanitan.png

Darmanitan
Type: Fire
Status: Healthy
HP: 3 (2.27%)
EN: 87%
Item: None
Stats: 5/2/2/2/95
Abilities: Sheer Force, Zen Mode [OFF]
SC: 3
WC: 4
Buffs: N/A
Debuffs: -10% Eva

delphox.png

Delphox
Type: Fire/Psychic
Status: Healthy
HP: 94 (94%)
EN: 84%
Item: Rocky Helmet
Stats: 3/4/5/5/150
Abilities: Blaze, Magician
SC: 3
WC: 3
Buffs: +17% Acc, RCB (4a)
Debuffs: N/A​

Order of Operations
Gale Wing Srock points out errors and orders.
Geodude6 orders.
I ref.
 
Last edited:
First let me start with positives, Magician interaction with subs and covet was reffed well, reffing well under DQ is a plus and abilities were remembered well (Sheer Force, Steadfast). Positions was also remembered well.

Questions:
a) What happened to Machamp's second substitution?
b) When did Kangaskhan mega evolve?
c) Where is flavor (a small amount of it is essential in important battles, although you may not use them in self reffings)?
 
Last edited:
a) missed; will fix momentarily EDIT: Fixed
b) Mega evolutions always occur at the beginning of the round before any other actions.
c) fuck you really have to do flavor??? kms will edit in sometime
 
Last edited:
Geodude6 I still don't see flavor yo!

Also please tag me if you are waiting on me for anything. As posted in my LOA it is difficult (takes some searching) to find battles (from phone) if they don't popup in alerts.
 
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