Who on Earth thought me reffing was a good idea.
Anyways, we have a 1v1 LC match over here, between Rex, who brought three mons to a 1v1, and elevator, who can count.
Rextreff
Shieldon [Warden] (MALE)
Types: Rock/Steel
Rock STAB: Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Steel STAB: Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities::
Sturdy; Passive: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Soundproof; Passive: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.) [UNLOCKED]
Nature: Hardy
Stats:
HP: 90
Atk: 2
Def: 5
SpA: 2
SpD: 3
Spe: 30
Size Class: 1
Weight Class: 4
Base Rank Total: 16
EC: 4/6
MC: 0
AC: 5/5
Attacks 22
Physical 10
Steel
Heavy Slam
Iron Head
Metal Burst
Rock
Rock Slide
Ground
Dig
Earthquake
Normal
Body Slam
Tackle
Take Down
Fighting
Counter
Special 2
Steel
Flash Cannon
Rock
Ancient Power
Status 10
Rock
Rock Polish
Stealth Rock
Wide Guard
Steel
Iron Defense
Metal Sound
Normal
Protect
Screech
Swagger
Dark
Taunt
Ghost
Curse
Buizel [Garrus] (MALE)
Types: Water
Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities::
Swift Swim; Passive: The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Water Veil; Passive: Pokemon with this ability always have their body coated in a layer of water which prevents burns. [H]
Nature: Hasty
Stats:
HP: 90
Atk: 3
Def: 1-
SpA: 2
SpD: 2
Spe: 98+
+22% accuracy
Size Class: 1
Weight Class: 3
Base Rank Total: 14
EC: 2/6
MC: 0
AC: 2/5
Attacks 22
Physical 7
Water
Aqua Jet
Aqua Tail
Waterfall
Normal
Double Hit
Quick Attack
Dark
Pursuit
Fighting
Brick Break
Special 6
Water
Scald
Water Gun
Whirlpool
Normal
Razor Wind
Sonic Boom
Swift
Status 9
Water
Rain Dance
Soak
Water Sport
Normal
Agility
Baton Pass
Double Team
Growl
Me First
Dark
Switcheroo
Helioptile [Marth] (MALE)
Types: Electric/Normal
Electric STAB: Immune to paralysis status.
Normal STAB: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities::
Sand Veil; Passive: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Dry Skin; Passive: This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Solar Power; Passive: When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2). (H)
Nature: Modest
Stats:
HP: 90
Atk: 1-
Def: 2
SpA: 4+
SpD: 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 4/6
MC: 0
AC: 3/5
Attacks 24
Physical 5
Normal
Pound
Quick Attack
Ground
Bulldoze
Dig
Dragon
Dragon tail
Special 8
Electric
Charge Beam
Parabolic Charge
Thunderbolt
Thunder Shock
Volt Switch
Normal
Razor Wind
Ground
Mud-Slap
Dark
Dark Pulse
Status 11
Electric
Charge
Electric Terrain
Electrify
Thunder Wave
Normal
Agility
Camouflage
Protect
Tail Whip
Water
Rain Dance
Rock
Sandstorm
Dark
Glare
Anyways, we have a 1v1 LC match over here, between Rex, who brought three mons to a 1v1, and elevator, who can count.
Rextreff

Shieldon [Warden] (MALE)
Types: Rock/Steel
Rock STAB: Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Steel STAB: Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities::
Sturdy; Passive: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Soundproof; Passive: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.) [UNLOCKED]
Nature: Hardy
Stats:
HP: 90
Atk: 2
Def: 5
SpA: 2
SpD: 3
Spe: 30
Size Class: 1
Weight Class: 4
Base Rank Total: 16
EC: 4/6
MC: 0
AC: 5/5
Attacks 22
Physical 10
Steel
Heavy Slam
Iron Head
Metal Burst
Rock
Rock Slide
Ground
Dig
Earthquake
Normal
Body Slam
Tackle
Take Down
Fighting
Counter
Special 2
Steel
Flash Cannon
Rock
Ancient Power
Status 10
Rock
Rock Polish
Stealth Rock
Wide Guard
Steel
Iron Defense
Metal Sound
Normal
Protect
Screech
Swagger
Dark
Taunt
Ghost
Curse

Buizel [Garrus] (MALE)
Types: Water
Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities::
Swift Swim; Passive: The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Water Veil; Passive: Pokemon with this ability always have their body coated in a layer of water which prevents burns. [H]
Nature: Hasty
Stats:
HP: 90
Atk: 3
Def: 1-
SpA: 2
SpD: 2
Spe: 98+
+22% accuracy
Size Class: 1
Weight Class: 3
Base Rank Total: 14
EC: 2/6
MC: 0
AC: 2/5
Attacks 22
Physical 7
Water
Aqua Jet
Aqua Tail
Waterfall
Normal
Double Hit
Quick Attack
Dark
Pursuit
Fighting
Brick Break
Special 6
Water
Scald
Water Gun
Whirlpool
Normal
Razor Wind
Sonic Boom
Swift
Status 9
Water
Rain Dance
Soak
Water Sport
Normal
Agility
Baton Pass
Double Team
Growl
Me First
Dark
Switcheroo

Helioptile [Marth] (MALE)
Types: Electric/Normal
Electric STAB: Immune to paralysis status.
Normal STAB: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities::
Sand Veil; Passive: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Dry Skin; Passive: This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Solar Power; Passive: When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2). (H)
Nature: Modest
Stats:
HP: 90
Atk: 1-
Def: 2
SpA: 4+
SpD: 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 4/6
MC: 0
AC: 3/5
Attacks 24
Physical 5
Normal
Pound
Quick Attack
Ground
Bulldoze
Dig
Dragon
Dragon tail
Special 8
Electric
Charge Beam
Parabolic Charge
Thunderbolt
Thunder Shock
Volt Switch
Normal
Razor Wind
Ground
Mud-Slap
Dark
Dark Pulse
Status 11
Electric
Charge
Electric Terrain
Electrify
Thunder Wave
Normal
Agility
Camouflage
Protect
Tail Whip
Water
Rain Dance
Rock
Sandstorm
Dark
Glare
VS
Elevator Music
Eevee [Iibui] (M)
Nature: Calm (+1 SpD, -1 Atk)
Type: Normal
Abilities: Run Away / Adaptability / Anticipation (Locked)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Moves: (22/66)
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down
Endure
Stored Power
Synchronoise
Wish
Yawn
Dig
Protect
Shadow Ball
Substitute
Toxic

Eevee [Iibui] (M)
Nature: Calm (+1 SpD, -1 Atk)
Type: Normal
Abilities: Run Away / Adaptability / Anticipation (Locked)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Moves: (22/66)
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down
Endure
Stored Power
Synchronoise
Wish
Yawn
Dig
Protect
Shadow Ball
Substitute
Toxic
ORDER:
Elevator Music sends out and equips.
Rextreff sends out, equips, attacks.
Elevator counterattacks.
I then, uh, do whatever it is I do.
Elevator Music sends out and equips.
Rextreff sends out, equips, attacks.
Elevator counterattacks.
I then, uh, do whatever it is I do.
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