S.I.N.G.-les Flash

Yoshiblaze

ye
is a Community Leaderis a Top Community Contributoris a Top Metagame Resource Contributor
Community Leader
Rules of the Standard Variety

Jayy
cubone.png

Cubone [M] [Despair]
Nature: Adamant
Type: Ground

[Abilities]
Rock Head (Passive)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

Lightningrod (Passive)
These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks.

Battle Armor (Passive) [Hidden]
This Pokemon's thick armor prevents it from taking critical hits.
[Stats]
HP: 90
Atk: 3+
Def: 3
SpA: 1-
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 13​

[Counters]
EC: 0/6
MC: 0
AC: 0/5​

[Moves] [18|X]
Growl
Tail Whip
Bone Club
Headbutt
Leer
Focus Energy
Bonemerang
Rage

Skull Bash
Perish Song
Iron Head
Endure
Belly Drum

Earthquake
Smack Down
Brutal Swing
Protect
Substitute​

VS

Toon
stunky.gif

Stunky [♂] [Pepé Le Pew]
Types: Poison / Dark
Abilities: Stench / Aftermath / Keen Eye (✘)
Nature: Quiet (+Special Attack, -Speed, -10% Evasion)
Stats:
HP:
100
Atk: 3
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 64 (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Scratch
Focus Energy
Poison Gas
Screech
Fury Swipes
Smokescreen
Feint
Acid Spray
Bite
Slash

Scary Face
Foul Play
Iron Tail
Play Rough
Pursuit

Dark Pulse
Fire Blast
Protect
Taunt
Sludge Bomb

1=j, 2=t
j
JJayyFeather s/e/o
Toon s/e/o
I /r/
 
cubone.gif
#Scale
Male
90/100
3/3/1/2/35
Rock Head/Lightning Rod
Status: OK

VS

stunky.gif
#Scale
Male
100/100
3/2/3/2/64 (-10% Evasion)
Stench/Aftermath
Status: OK
Crit is lower than (#), Hit is higher than %, effect is lower than %
A1:
Stunky used DARK PULSE
Crit: 4741>625 - no
Effect: 6254>2000 - no
Damage: 8 + 3 + 4.5 - 3 = 12.5
-5 EN

Cubone used BONEMERANG
Crit-
1: 146 - yes
2: 4777 - no
Damage: (10 + 2 + 3 + 4.5 - 3) * 1.5 = 24.75
-6 EN

A2:

Stunky used DARK PULSE
Crit: 9608>625 - no
Effect: 5451>2000 - no
Damage: 8 + 3 + 4.5 - 3 = 12.5
-9 EN

Cubone used EARTHQUAKE
Crit: 9748>625 - no
Damage: (10 + 3 + 4.5 - 3) * 1.5 = 21.75
-6 EN

A3:
Stunky used DARK PULSE
Crit: 9228>625 - no
Effect: 5735>2000 - no
Damage: 8 + 3 + 4.5 - 3 = 12.5
-13 EN

Cubone used BONEMERANG
Crit-
1: 3013 - no
2: 1516 - no
Damage: (10 + 3 + 4.5 - 3) * 1.5 = 21.75
-6 EN

-

Cubone: -38 HP, -18 EN
Stunky: -68 HP, -27 EN
cubone.gif
#Scale
Male
52/82
3/3/1/2/35
Rock Head/Lightning Rod
Status: OK

VS

stunky.gif
#Scale
Male
32/73
3/2/3/2/64 (-10% Evasion)
Stench/Aftermath
Status: OK

Toon /o/
JJayyFeather /o/
i /r/
 
cubone.gif
#Scale
Male
52/82
3/3/1/2/35
Rock Head/Lightning Rod
Status: OK

VS

stunky.gif
#Scale
Male
32/73
3/2/3/2/64 (-10% Evasion)
Stench/Aftermath
Status: OK
Crit is lower than (#), Hit is higher than %, effect is lower than %
A1:
Stunky used DARK PULSE
Crit: 1105>625 - no
Effect: 4992>2000 - no
Damage: 8 + 3 + 4.5 - 3 = 12.5
-18 EN

Cubone used BONEMERANG
Crit-
1: 4298 - no
2: 5757 - no
Damage: (10+ 3 + 4.5 - 3) * 1.5 = 21.75
-10 EN

A2:

Stunky used DARK PULSE
Crit: 2987>625 - no
Effect: 303<2000 - yes
Damage: 8 + 3 + 4.5 - 3 = 12.5
-23 EN

Cubone flinched!

A3:
Stunky used DARK PULSE
Crit: 3237>625 - no
Effect: 6831>2000 - no
Damage: 8 + 3 + 4.5 - 3 = 12.5
-28 EN

Cubone used EARTHQUAKE
Crit: it ded>625 - no
Damage: (10 + 3 + 4.5 - 3) * 1.5 = 21.75
-6 EN

Stunky fainted!

-

Cubone: -38 HP, -16 EN
Stunky: -44 HP, -69 EN
cubone.gif
#Scale
Male
14/66
3/3/1/2/35
Rock Head/Lightning Rod
Status: OK

VS

stunky.gif
#Scale
Male
K0/4
3/2/3/2/64 (-10% Evasion)
Stench/Aftermath
Status: KO'd

Jayy wins!

Rewards:
JJayyFeather : 1 CC
Cubone: 1 EC, 3 MC, 1 AC, 3 KOC

Toon : 1 CC
Stunky: 1 EC, 3 MC, 1 AC, 2 KOC

Me: 6 UC
 
Back
Top