UU Seismitoad

IronBullet

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Overview
########

Seismitoad can hold its own in UU thanks to its great defensive typing and excellent ability in Water Absorb, which gives it a valuable advantage over Swampert. Decent 105 / 75 / 75 bulk and support options in Stealth Rock and Knock Off make it a solid choice for any team. However, it should be noted that Seismitoad's stats, both offensively and defensively, are outclassed by Swampert's. If you're using Seismitoad, be sure to use it alongside Pokemon that appreciate its unique traits. Otherwise, you are usually better off sticking with Swampert.

Support
########
name: Support
move 1: Stealth Rock
move 2: Earthquake
move 3: Scald
move 4: Knock Off / Toxic
ability: Water Absorb
item: Leftovers
evs: 200 HP / 252 Def / 56 SpD
nature: Relaxed

Moves
========

Stealth Rock provides entry hazard support that every team appreciates, and Seismitoad is a very reliable user of the move due to its good defenses and typing. Earthquake is a powerful STAB move that hits hard off of base 95 Attack even without investment, allowing Seismitoad to effectively counter the various Steel- and Poison-types in UU. Scald is an alternative STAB move that has a 30% chance to burn, helping to cripple physical attackers and whittle down the foe. Knock Off cripples threatening switch-ins and is another trait that sets Seismitoad apart from Swampert. Toxic is an alternative over Knock Off to spread status around and goes well with Seismitoad's ability to tank moves. Protect is another option to garner a free turn of Leftovers recovery, which Seismitoad will appreciate due to its lack of a form of reliable recovery.

Set Details
========

200 HP EVs maximize Seismitoad's overall bulk and allow it to evenly restore HP with Leftovers. Maximum investment in Defense is needed so that Seismitoad can tank repeated hits from powerful sweepers such as Mega Aerodactyl, Darmanitan, and Feraligatr. A Relaxed nature boosts Seismitoad's Defense and lowers its unimportant Speed while preserving the power of its STAB moves. Leftovers increases Seismitoad's longevity and is important, as it lacks a form of reliable recovery. The remaining EVs are placed into Special Defense to round out Seismitoad's overall bulk. Seismitoad can also run a specially defensive spread of 200 HP / 56 Def / 252 SpD with a Sassy nature to better check Pokemon such as Mega Ampharos, offensive Suicune, and Chandelure.

Usage Tips
========

Aim to use Seismitoad's impressive bulk, resistances, and Water-type immunity in order to switch in and set up Stealth Rock to support your team. Seismitoad's excellent defensive typing makes it a great check to a lot of common offensive threats such as Mega Aerodactyl, Feraligatr, Cobalion, Darmanitan, Entei, and Tyrantrum. Water Absorb makes it immune to the ever-present Scald and allows it to take advantage of Pokemon such as Vaporeon, defensive Empoleon, Tentacruel, and Alomomola. Be sure to utilize Water Absorb and Knock Off, as they are unique traits that give Seismitoad an advantage over its Water / Ground type counterpart, Swampert.

Team Options
========

Seismitoad excels on balanced and defensive teams. Due to its inclination towards tanking physical hits and lack of reliable recovery, it partners extremely well with specially defensive Wish users such as Florges, Umbreon, and Blissey. Wish helps keep Seismitoad healthy and increases its walling potential. Powerful sweepers that benefit from entry hazard support, such as Salamence, Mega Aerodactyl, and Heracross, make for great teammates. Pokemon that synergize well defensively with Seismitoad, especially Grass-types such as Shaymin, Roserade, and Chesnaught, make for great partners. Roserade and Chesnaught can also set up Spikes to complement the Stealth Rock support Seismitoad provides. Fire-, Rock-, and Ground-types such as Darmanitan, Mega Aerodactyl, and Nidoqueen enjoy Seismitoad's ability to absorb Water-type attacks directed at them.

Other Options
########

Seismitoad can utilize a Swift Swim and Rain Dance set to attempt a sweep, but this is usually better left to Mega Swampert, which outclasses it in pretty much every way. Earth Power can be used over Earthquake on the defensive set if you don't want to run a Speed-reducing nature on Seismitoad. Seismitoad has an extensive special movepool, including Grass Knot, Sludge Bomb, and Focus Blast; however, its support moves usually provide more utility.

Checks & Counters
########

**Grass-types**: Grass-types such as Shaymin, Chesnaught, and Whimsicott resist both of Seismitoad's STAB moves and can OHKO it in return.

**Powerful Special Attackers**: Seismitoad's mediocre special bulk means that powerful special sweepers such as Hydreigon and Mega Pidgeot can easily defeat it.

**Status**: Seismitoad dislikes burns and poison, as they whittle down its health while vastly limiting its walling capabilities.

**Wallbreakers**: Despite Seismitoad's decent bulk, dedicated wallbreakers such as Heracross and Mienshao can still break through it with their extremely powerful attacks.
 
Last edited:
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Overview
########

Despite its NU status, Seismitoad can holds hold its own in UU thanks to its great defensive typing and its excellent ability in Water Absorb, which gives it a valuable advantage over Swampert. Having a decent 105 HP / 75 Def / 75 SpD defenses stat spread and support supportive options in Stealth Rock and Knock Off make makes it a solid choice for any team.

However, it should be noted that its stats, both offensively and defensively, are outclassed by Swampert. If using Seismitoad, be sure to use it alongside Pokemon that appreciate its unique traits utilize its unique traits with Pokemon that can synergize well with them (having two 'use' in a sentence makes it seem clunky). Otherwise, you are usually better off sticking with the mudfish its counterpart.

Support
########
name: Support
move 1: Stealth Rock
move 2: Earthquake
move 3: Scald
move 4: Knock Off / Toxic
ability: Water Absorb
item: Leftovers
evs: 200 HP / 252 Def / 56 SpD
nature: Relaxed


Moves
========


Stealth Rock provides entry hazard support that every team appreciates, and Seismitoad with its good defenses and typing is a very reliable user of the move. Earthquake is a powerful STAB move that hits hard off with Seismitoad's 95 base Attack even without investment, allowing Seismitoad it to effectively counter the various Steel- and Poison-types in UU. Scald provides an alternative STAB that provides a 30% chance to burn, helping to cripple physical attackers and whittle down the opponent. Knock Off cripples removes items from (cripple used recently) threatening switch-ins and is another trait that sets it apart from Swampert. Toxic is an alternative over Knock Off to spread status around dissuade threats from staying in, (AC) and goes well with Seismitoad's tanking ability. Protect is another option to garner a free turn of Leftovers recovery, which Seismitoad will appreciate due to its lack of a reliable recovery move.

Set Details
========


200 EVs in HP maximizes increases Seismitoad's overall bulk and hits a Leftovers number. Maximum investment in Defense is needed so that Seismitoad can tank withstand repeated hits from powerful sweepers such as Mega Aerodactyl, Darmanitan, (AC) and Feraligatr. A The Relaxed nature boosts Seismitoad's Defense and inconsequentially lower its unimportant Speed, while preserving the power of its STAB moves. Leftovers increases Seismitoad's longevity, and is important as it lacks a reliable recovery move which is important for a bulky Pokemon ('reliable recovery' used previously). The remaining EVs are placed into Special Defense to round out Seismitoad's overall bulk defenses ('overall bulk' used already). Seismitoad can also run a specially defensive set with EVs of 200 HP / 252 SpD / 56 Def with a Sassy nature to better check Pokemon such as Mega Ampharos, offensive Suicune, and Chandelure.

Usage Tips
========


Aim to use Seismitoad's impressive bulk, resistances and Water-type immunity in order to switch in and set up Stealth Rock to support your team. Its excellent defensive typing makes it a great check to a lot of common offensive threats such as Mega Aerodactyl, Feraligatr, Cobalion, Darmanitan, Entei, and Tyrantrum. Water Absorb makes it immune to the ever-present Scald and allows it to take advantage of Pokemon such as Vaporeon, defensive Empoleon, Tentacruel, and Alomomola. Be sure to utilise utilize (American English) Water Absorb and Knock Off, as they are unique traits that give it an advantage over its Water/Ground counterpart, Swampert.

Team Options
========


Seismitoad excels on balanced and defensive teams. Due to its inclination towards tanking physical hits, (AC) and because of its lack of reliable recovery, it partners extremely well with specially defensive Wish users such as Florgers, Umbreon and Blissey. Wish helps keep Seismitoad healthy and increases augments its walling defensive potential. Powerful sweepers, such as Salamence, Mega Aerodactyl and Heracross, that benefit from entry hazard support make great teammates. Pokemon that synergise synergize (American English) well defensively with Seismitoad, especially Grass-types such as Shaymin, Roserade and Chesnaught, make great partners. The latter two can also set up Spikes to complement the Stealth Rock support Seismitoad provides. Fire-, Rock-, and Ground-types such as Darmanitan, Mega Aerodactyl and Nidoqueen enjoy benefit from Seismitoad's ability to absorb Water-type attacks directed at them.

Other Options
########


Seismitoad can utilise utilize (American English) Swift Swim + in tandem with Rain Dance to attempt a sweep, but this is usually left to niche is better filled by Mega Swampert, who outclasses it in pretty much every way. Earth Power can be used over Earthquake on the defensive set if you don't want to run a speed-reducing nature on Seismitoad. Seismitoad has an extensive special movepool including Grass Knot, Sludge Bomb and Focus Blast, however its support moves usually provide more utility.

Checks & Counters
########


**Grass-types**: Grass-types such as Shaymin, Chesnaught and Whimsicott resist Seismitoad's dual STAB moves and can OHKO it in return.

**Powerful special attackers**: Seismitoad's average Special Defense bulk means that powerful special sweepers such as Hydreigon and Mega Pidgeot can easily defeat it.

**Status**: Seismitoad dislikes burns and poison as they whittle down its health while vastly limiting its walling capabilities.

**Wallbreakers**: Despite Seismitoad's decent bulk, dedicated wallbreakers such as Heracross and Mienshao can still break through it with their extremely powerful attacks.

Only my second amcheck, mercy~
 
Last edited:

dhelmise

banend doosre
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Social Media Head
add remove (comment)

pls no implementerino yet

tagging GatoDelFuego to go over this :)

Overview
########

Despite its NU status, (RC) Seismitoad can holds its own in UU thanks to its great defensive typing and excellent ability in Water Absorb, which gives giving it a valuable advantage over Swampert. Decent 105 / 75 / 75 defenses and support options in Stealth Rock and Knock Off make it a solid choice for any team. (remove two blank lines) However, it should be noted that its Seismitoad's stats, both offensively and defensively, are outclassed by Swampert. If you're using Seismitoad, be sure to use it alongside Pokemon that appreciate its unique traits. Otherwise, you are usually better off sticking with the mudfish Swampert.

Support
########
name: Support
move 1: Stealth Rock
move 2: Earthquake
move 3: Scald
move 4: Knock Off / Toxic
ability: Water Absorb
item: Leftovers
evs: 200 HP / 252 Def / 56 SpD
nature: Relaxed

Moves
========

Stealth Rock provides entry hazard support that every team appreciates, and Seismitoad with its good defenses and typing, (AC) Seismitoad is a very reliable user of the move. Earthquake is a powerful STAB move that hits hard off base 95 base Attack even without investment, allowing Seismitoad to effectively counter the various Steel- and Poison-types in UU. Scald provides an alternative STAB that provides has (provides was already used once) a 30% chance to burn, helping to cripple physical attackers and whittle down the opponent foe. Knock Off cripples threatening switch-ins and is another trait that sets it Seismitoad apart from Swampert. Toxic is an alternative over Knock Off to spread status around and goes well with Seismitoad's tanking ability to tank moves. Protect is another option to garner a free turn of Leftovers recovery, which Seismitoad will appreciate due to its lack of a form of reliable recovery move.

Set Details
========

200 HP EVs in HP maximizes Seismitoad's overall bulk and hits a Leftovers number allows it to evenly restore its HP with Leftovers. Maximum investment in Defense is needed so that Seismitoad can tank repeated hits from powerful sweepers such as Mega Aerodactyl, Darmanitan, (AC) and Feraligatr. A Relaxed nature boosts Seismitoad's Defense and lowers its unimportant Speed, (RC) while preserving the power of its STAB moves. Leftovers increases Seismitoad's longevity, (RC) and is important, (AC) as it lacks a form of reliable recovery move. The remaining EVs are placed into Special Defense to round out Seismitoad's overall bulk. Seismitoad can also run a specially defensive set with EVs of a 200 HP / 252 SpD / 56 Def EV spread with a Sassy nature to better check Pokemon such as Mega Ampharos, offensive Suicune, and Chandelure.

Usage Tips
========

Aim to use Seismitoad's impressive bulk, resistances, (AC) and Water-type immunity in order to switch in and set up Stealth Rock to support your team. Its Seismitoad's excellent defensive typing makes it a great check to a lot of common offensive threats such as Mega Aerodactyl, Feraligatr, Cobalion, Darmanitan, Entei, and Tyrantrum. Water Absorb makes it immune to the ever-present Scald and allows it to take advantage of Pokemon such as Vaporeon, defensive Empoleon, Tentacruel, and Alomomola. Be sure to utilise utilize Water Absorb and Knock Off, as they are unique traits that give it Seismitoad an advantage over its Water/Ground Water / Ground type counterpart, Swampert.

Team Options
========

Seismitoad excels on balanced and defensive teams. Due to its inclination towards tanking physical hits and lack of reliable recovery, it partners extremely well with specially defensive Wish users such as Florgers Florges (Florgers sounds like a flower company lol), Umbreon, (AC) and Blissey. Wish helps keep Seismitoad healthy and increases its walling potential. Powerful sweepers that benefit from entry hazard support, such as Salamence, Mega Aerodactyl, (AC) and Heracross, that benefit from entry hazard support make great teammates. Pokemon that synergise synergize well defensively with Seismitoad, especially Grass-types such as Shaymin, Roserade, (AC) and Chesnaught, make great partners. The latter two Shaymin and Roserade (former and latter are used when referring to groups of two) can also set up Spikes to complement the Stealth Rock support Seismitoad provides. Fire-, Rock-, and Ground-types such as Darmanitan, Mega Aerodactyl, (AC) and Nidoqueen enjoy Seismitoad's ability to absorb Water-type attacks directed at them.

Other Options
########

Seismitoad can utilise utilize Swift Swim + and Rain Dance to attempt a sweep, but this is usually left to Mega Swampert, who outclasses it in pretty much every way. Earth Power can be used over Earthquake on the defensive set if you don't want to run a speed-reducing nature on Seismitoad. Seismitoad has an extensive special movepool, (AC) including Grass Knot, Sludge Bomb, (AC) and Focus Blast,; (Comma > Semicolon) however, (AC) its support moves usually provide more utility.

Checks & Counters
########

**Grass-types**: Grass-types such as Shaymin, Chesnaught, (AC) and Whimsicott resist both of Seismitoad's dual STAB moves and can OHKO it in return.

**Powerful special attackers Special Attackers**: Seismitoad's average mediocre (Fits better IMO) special bulk means that powerful special sweepers such as Hydreigon and Mega Pidgeot can easily defeat it.

**Status**: Seismitoad dislikes burns and poison, (AC) as they whittle down its health while vastly limiting its walling capabilities.

**Wallbreakers**: Despite Seismitoad's decent bulk, dedicated wallbreakers such as Heracross and Mienshao can still break through it with their extremely powerful attacks.


Just so you know, all instances where I change something like 'lack of a reliable recovery move' to 'lack of a form of reliable recovery' are completely nitpicky, so you can decide whether or not to implement them.
 
Last edited:

Winry

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Overview
########

Despite its NU status, (RC) Seismitoad can holds its own in UU thanks to its great defensive typing and excellent ability in Water Absorb, which gives giving [I would leave it as it was before IMO] it a valuable advantage over Swampert. Decent 105 / 75 / 75 defenses and support options in Stealth Rock and Knock Off make it a solid choice for any team. (remove two blank lines) However, it should be noted that its Seismitoad's stats, both offensively and defensively, are outclassed by Swampert. If you're using Seismitoad, be sure to use it alongside Pokemon that appreciate its unique traits. Otherwise, you are usually better off sticking with the mudfish Swampert.

Support
########
name: Support
move 1: Stealth Rock
move 2: Earthquake
move 3: Scald
move 4: Knock Off / Toxic
ability: Water Absorb
item: Leftovers
evs: 200 HP / 252 Def / 56 SpD
nature: Relaxed

Moves
========

Stealth Rock provides entry hazard support that every team appreciates, and Seismitoad with its good defenses and typing, (AC)[don't add comma] Seismitoad is a very reliable user of the move due to its good defenses and typing. [flows better IMO but either way] Earthquake is a powerful STAB move that hits hard off base 95 base Attack even without investment, allowing Seismitoad to effectively counter the various Steel- and Poison-types in UU. Scald is provides an alternative STAB move that provides has (provides was already used once) a 30% chance to burn, helping to cripple physical attackers and whittle down the opponent foe. Knock Off cripples threatening switch-ins and is another trait that sets it Seismitoad apart from Swampert. Toxic is an alternative over Knock Off to spread status around and goes well with Seismitoad's tanking ability to tank moves. Protect is another option to garner a free turn of Leftovers recovery, which Seismitoad will appreciate due to its lack of a form of reliable recovery move.

Set Details
========

200 HP EVs in HP maximizes Seismitoad's overall bulk and hits a Leftovers number allows it to evenly restore its HP with Leftovers. Maximum investment in Defense is needed so that Seismitoad can tank repeated hits from powerful sweepers such as Mega Aerodactyl, Darmanitan, (AC) and Feraligatr. A Relaxed nature boosts Seismitoad's Defense and lowers its unimportant Speed, (RC) while preserving the power of its STAB moves. Leftovers increases Seismitoad's longevity, (RC) and is important, (AC) as it lacks a form of reliable recovery move. The remaining EVs are placed into Special Defense to round out Seismitoad's overall bulk. Seismitoad can also run a specially defensive set with EVs of a 200 HP / 252 SpD / 56 Def EV spread with a Sassy nature to better check Pokemon such as Mega Ampharos, offensive Suicune, and Chandelure.

Usage Tips
========

Aim to use Seismitoad's impressive bulk, resistances, (AC) and Water-type immunity in order to switch in and set up Stealth Rock to support your team. Its Seismitoad's excellent defensive typing makes it a great check to a lot of common offensive threats such as Mega Aerodactyl, Feraligatr, Cobalion, Darmanitan, Entei, and Tyrantrum. Water Absorb makes it immune to the ever-present Scald and allows it to take advantage of Pokemon such as Vaporeon, defensive Empoleon, Tentacruel, and Alomomola. Be sure to utilise utilize Water Absorb and Knock Off, as they are unique traits that give it Seismitoad an advantage over its Water/Ground Water / Ground type counterpart, Swampert.

Team Options
========

Seismitoad excels on balanced and defensive teams. Due to its inclination towards tanking physical hits and lack of reliable recovery, it partners extremely well with specially defensive Wish users such as Florgers Florges (Florgers sounds like a flower company lol), Umbreon, (AC) and Blissey. Wish helps keep Seismitoad healthy and increases its walling potential. Powerful sweepers that benefit from entry hazard support, such as Salamence, Mega Aerodactyl, (AC) and Heracross, that benefit from entry hazard support make for great teammates. Pokemon that synergise synergize well defensively with Seismitoad, especially Grass-types such as Shaymin, Roserade, (AC) and Chesnaught, make for great partners. The latter two Shaymin and Roserade (former and latter are used when referring to groups of two) can also set up Spikes to complement the Stealth Rock support Seismitoad provides. Fire-, Rock-, and Ground-types such as Darmanitan, Mega Aerodactyl, (AC) and Nidoqueen enjoy Seismitoad's ability to absorb Water-type attacks directed at them.

Other Options
########

Seismitoad can utilise utilize Swift Swim + and Rain Dance set to attempt a sweep, but this is usually left to Mega Swampert, which who outclasses it in pretty much every way. Earth Power can be used over Earthquake on the defensive set if you don't want to run a Speed-reducing nature on Seismitoad. Seismitoad has an extensive special movepool, (AC) including Grass Knot, Sludge Bomb, (AC) and Focus Blast,; (Comma > Semicolon) however, (AC) its support moves usually provide more utility.

Checks & Counters
########

**Grass-types**: Grass-types such as Shaymin, Chesnaught, (AC) and Whimsicott resist both of Seismitoad's dual STAB moves and can OHKO it in return.

**Powerful special attackers Special Attackers**: Seismitoad's average mediocre (Fits better IMO) special bulk means that powerful special sweepers such as Hydreigon and Mega Pidgeot can easily defeat it.

**Status**: Seismitoad dislikes burns and poison, (AC) as they whittle down its health while vastly limiting its walling capabilities.

**Wallbreakers**: Despite Seismitoad's decent bulk, dedicated wallbreakers such as Heracross and Mienshao can still break through it with their extremely powerful attacks.


I quoted Rhythms's post just because there were a couple nitpicky things I wanted to comment on but really nice job, Rhythms :D Let's call this 1/2
 
Last edited:

P Squared

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not much to do here, GP 2/2 ^_^
Overview
########

Seismitoad can hold its own in UU thanks to its great defensive typing and excellent ability in Water Absorb, which gives it a valuable advantage over Swampert. Decent 105 / 75 / 75 bulk defenses and support options in Stealth Rock and Knock Off make it a solid choice for any team. However, it should be noted that Seismitoad's stats, both offensively and defensively, are outclassed by Swampert's. If you're using Seismitoad, be sure to use it alongside Pokemon that appreciate its unique traits. Otherwise, you are usually better off sticking with Swampert.

Support
########
name: Support
move 1: Stealth Rock
move 2: Earthquake
move 3: Scald
move 4: Knock Off / Toxic
ability: Water Absorb
item: Leftovers
evs: 200 HP / 252 Def / 56 SpD
nature: Relaxed

Moves
========

Stealth Rock provides entry hazard support that every team appreciates, and Seismitoad is a very reliable user of the move due to its good defenses and typing. Earthquake is a powerful STAB move that hits hard off of base 95 Attack even without investment, allowing Seismitoad to effectively counter the various Steel- and Poison-types in UU. Scald is an alternative STAB move that has a 30% chance to burn, helping to cripple physical attackers and whittle down the foe. Knock Off cripples threatening switch-ins and is another trait that sets Seismitoad apart from Swampert. Toxic is an alternative over Knock Off to spread status around and goes well with Seismitoad's ability to tank moves. Protect is another option to garner a free turn of Leftovers recovery, which Seismitoad will appreciate due to its lack of a form of reliable recovery.

Set Details
========

200 HP EVs maximize Seismitoad's overall bulk and allows allow it to evenly restore HP with Leftovers. Maximum investment in Defense is needed so that Seismitoad can tank repeated hits from powerful sweepers such as Mega Aerodactyl, Darmanitan, and Feraligatr. A Relaxed nature boosts Seismitoad's Defense and lowers its unimportant Speed while preserving the power of its STAB moves. Leftovers increases Seismitoad's longevity and is important, as it lacks a form of reliable recovery. The remaining EVs are placed into Special Defense to round out Seismitoad's overall bulk. Seismitoad can also run a specially defensive spread of with 200 HP / 56 Def / 252 SpD / 56 Def EV spread with a Sassy nature to better check Pokemon such as Mega Ampharos, offensive Suicune, and Chandelure.

Usage Tips
========

Aim to use Seismitoad's impressive bulk, resistances, and Water-type immunity in order to switch in and set up Stealth Rock to support your team. Seismitoad's excellent defensive typing makes it a great check to a lot of common offensive threats such as Mega Aerodactyl, Feraligatr, Cobalion, Darmanitan, Entei, and Tyrantrum. Water Absorb makes it immune to the ever-present Scald and allows it to take advantage of Pokemon such as Vaporeon, defensive Empoleon, Tentacruel, and Alomomola. Be sure to utilize Water Absorb and Knock Off, as they are unique traits that give Seismitoad an advantage over its Water / Ground type counterpart, Swampert.

Team Options
========

Seismitoad excels on balanced and defensive teams. Due to its inclination towards tanking physical hits and lack of reliable recovery, it partners extremely well with specially defensive Wish users such as Florges, Umbreon, and Blissey. Wish helps keep Seismitoad healthy and increases its walling potential. Powerful sweepers that benefit from entry hazard support, such as Salamence, Mega Aerodactyl, and Heracross, make for great teammates. Pokemon that synergize well defensively with Seismitoad, especially Grass-types such as Shaymin, Roserade, and Chesnaught, make for great partners. Roserade and Chesnaught can also set up Spikes to complement the Stealth Rock support Seismitoad provides. Fire-, Rock-, and Ground-types such as Darmanitan, Mega Aerodactyl, and Nidoqueen enjoy Seismitoad's ability to absorb Water-type attacks directed at them.

Other Options
########

Seismitoad can utilize a Swift Swim and Rain Dance set to attempt a sweep, but this is usually better left to Mega Swampert, which outclasses it in pretty much every way. Earth Power can be used over Earthquake on the defensive set if you don't want to run a Speed-reducing nature on Seismitoad. Seismitoad has an extensive special movepool, including Grass Knot, Sludge Bomb, and Focus Blast; however(comma) its support moves usually provide more utility.

Checks & Counters
########

**Grass-types**: Grass-types such as Shaymin, Chesnaught, and Whimsicott resist both of Seismitoad's STAB moves and can OHKO it in return.

**Powerful Special Attackers**: Seismitoad's mediocre special bulk means that powerful special sweepers such as Hydreigon and Mega Pidgeot can easily defeat it.

**Status**: Seismitoad dislikes burns and poison, as they whittle down its health while vastly limiting its walling capabilities.

**Wallbreakers**: Despite Seismitoad's decent bulk, dedicated wallbreakers such as Heracross and Mienshao can still break through it with their extremely powerful attacks.
 

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