DarkNostalgia
Fading in, fading out, on the edge of paradise
is this toad black and blue or white and gold
Overview
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- Good typing in Water / Ground means Seismitoad only has a weakness to the less common Grass-type
- Two great abilities in Water Absorb and Swift Swim enable it to be either defensive or offensive
- Access to Water Absorb as well as decent 105 / 75 / 75 bulk let's it check a plethora of Pokemon including non-Grass Knot Mega Metagross, Keldeo, Rotom-W and Mega Manectric
- Good utility options in Stealth Rock and Knock Off set it apart from other defensive Water / Ground-typed Pokemon such as Gastrodon and Quagsire
- Swift Swim makes Seismitoad a good sweeper under rain
- Crippling weakness to Grass-types such as Mega Sceptile, Serperior and Celebi
- Lack of reliable recovery unlike Quagsire and Gastrodon
- Below-average 95 / 85 base offenses
- Faces stiff competition from Quagsire, Gastrodon and other bulky Water-types
Defensive
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name: Defensive
move 1: Stealth Rock
move 2: Scald
move 3: Earthquake / Earth Power
move 4: Knock Off / Toxic
ability: Water Absorb
item: Leftovers
evs: 252 HP / 252 Def / 4 SDef
nature: Relaxed / Bold
Moves
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- Stealth Rock is a great utility move to punish and wear down switch-ins
- Scald has a 30% chance to burn which is great to cripple Water-, Grass- and Dragon-types switch-ins to Seismitoad
- Earthquake is Seismitoad's physical Ground STAB move and hits Pokemon such as Azumarill and Keldeo harder as well as 2HKOing Mega Charizard X which Seismitoad checks relatively well
- Earth Power could also be used but doesn't achieve any additional KOs that Earthquake misses out on; however a Bold Nature could be run to minimize confusion and Foul Play damage if Earth Power is used instead
- Knock Off provides great utility and cripples Pokemon such as Chansey, Ferrothorn and Rotom-W
- Toxic puts a timer on set-up sweepers such as Charizard X and Keldeo and also wears down bulky Water-, Grass- and Dragon-type Pokemon switch-ins
Set Details
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- Maximum EV investment in HP and Defense allow for as much physical bulk as possible to take on offensive Pokemon such as non-Grass Knot Metagross, Dragon Dance Altaria and Charizard, Mega Lopunny and Keldeo
- Water Absorb is the chosen ability to provide a valuable immunity to Water-type moves
- Leftovers give Seismitoad some passive recovery and is important as Seismitoad does not have any form of recovery besides
- Alternatively, some HP or Defense could be moved to Special Defense to take special hits from the likes of Mega Gardevoir and Gengar better
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- Set up rocks as soon as possible to punish switches, but only when in a safe position i.e forcing a switch
- Don't switch Seismitoad in repeatedly since it is worn down easily by attacks and hazards because of a lack of reliable recovery
- Utilise it's great bulk to check many threats both early- and mid-game
- Scald is the most spammable move as it cripples a wide array of foes
- Seismitoad can pivot into quite a few Choice-locked Pokemon such as Victini and Landorus-Therian and gain momentum from there
Team Options
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- Fire-types such as Volcarona, Mega Charizard Y and Talonflame are great partners since they appreciate Seismitoad's ability to set-up rocks for them score a few crucial KOs as well as being immune to Water-type attacks directed at them. In turn they can also eliminate Grass-types who give Seismitoad trouble
- VoltTurn users such as Rotom-W and Scizor also gain momentum and give Seismitoad chances to switch in easier. Scizor in particular is a great partner, wearing down Fairy-types that Seismitoad may struggle to deal with such as Mega Altaria and Clefable whilst providing U-turn support so that Seismitoad can safely switch in. Seismitoad in turn deals with Fire-types such as Talonflame that Scizor are demolished by
Rain Sweeper
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name: Rain Sweeper
move 1: Hydro Pump
move 2: Earth Power
move 3: Sludge Wave / Knock Off
move 4: Focus Blast
ability: Swift Swim
item: Life Orb
evs: 60 HP / 252 SpA / 196 Spe
nature: Modest / Rash
Moves
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INFO ABOUT MOVES GOES HERE
Set Details
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EVS / ITEM / NATURE INFORMATION GOES HERE
Usage Tips
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USAGE TIPS GO HERE
Team Options
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TEAM OPTIONS GO HERE
Other Options
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OTHER OPTIONS GOES HERE. STUFF LIKE ALTERNATE MOVES, ALTERNATE SETS, NICHE STUFF THAT DOESN'T GET A MAIN SET MENTION
Checks & Counters
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CHECKS & COUNTERS GO HERE
NOTE THAT THIS WILL BE MORE THREATLISTY SO MENTION POKEMON / OTHER EFFECTS ONE AT A TIME
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