Dogfish44
Paul (N/A)
Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion
Type: Electric / Steel
Abilities: Magnet Pull / Sturdy / Analytic [DW]
Stats:
HP: 100
Atk: 3
Def: 4
SpA: 6 [+]
SpD: 3
Spe: 52 [-]
Size Class: 3
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Attacks [38/72]:
Barrier
Bide
Discharge
Double Team
Electric Terrain
Electro Ball
Endure
Flash Cannon
Gyro Ball
Hyper Beam
Light Screen
Lock-On
Magic Coat
Magnetic Flux
Magnet Bomb
Magnet Rise
Metal Sound
Mirror Coat
Mirror Shot
Protect
Rain Dance
Recycle
Reflect
Screech
Signal Beam
Sleep Talk
Sonic Boom
Spark
Substitute
Supersonic
Swift
Tackle
Thunderbolt
Thunder Shock
Thunder Wave
Tri-Attack
Volt Switch
Zap Cannon
Watson (M)
Nature: Modest
+1 SpA, -1 Atk
Type: Normal
Abilities: Healer / Regenerator / Klutz [DW]
Stats:
HP: 110
Atk: 1 [-]
Def: 3
SpA: 3 [+]
SpD: 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: N/A
MC: 0
DC: 0/5
Type: Normal / Fairy
Abilities: Healer / Regenerator / Klutz [DW]
Stats:
HP: 110
Atk: 1 [-]
Def: 5
SpA: 4 [+]
SpD: 5
Spe: 50
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Attacks [23/99]:
Attract
Baby-Doll Eyes
Dazzling Gleam
Disarming Voice
Double Slap
Draining Kiss
Encore
Entrainment
Growl
Healing Wish
Helping Hand
Last Resort
Light Screen
Misty Terrain
Play Nice
Pound
Protect
Reflect
Refresh
Secret Power
Toxic
Wish
Yawn
tavok
Tommy (Gallade (M))
Nature: Jolly (+Spe, +10% accuracy, -SpA)
Type:
- Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
- Steadfast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
- Justified (Passive) (UNLOCKED): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+10% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
KOC: 0
Moves (66/129):
- Brick Break
- Bulldoze
- Calm Mind
- Close Combat
- Confusion
- Dazzling Gleam
- Destiny Bond
- Disable
- Disarming Voice
- Double Team
- Drain Punch
- Draining Kiss
- Earthquake
- Encore
- Endure
- False Swipe
- Feint
- Fire Punch
- Focus Blast
- Focus Punch
- Fury Cutter
- Giga Impact
- Growl
- Heal Pulse
- Helping Hand
- Hypnosis
- Imprison
- Knock Off
- Leaf Blade
- Leer
- Light Screen
- Low Kick
- Low Sweep
- Lucky Chant
- Magic Coat
- Magical Leaf
- Memento
- Night Slash
- Pain Split
- Protect
- Psychic
- Psycho Cut
- Quick Guard
- Reflect
- Rest
- Safeguard
- Shadow Sneak
- Skill Swap
- Slash
- Snatch
- Stored Power
- Substitute
- Taunt
- Telekinesis
- Teleport
- Thunder Wave
- Torment
- Toxic
- Trick
- Trick Room
- Wide Guard
- Will-O-Wisp
- Wish
- Zen Headbutt
Hyrule (Dragonite (F))
Nature: Quiet (+SpA, Spe-)
Type:
- Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
- Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
- Multiscale (Passive) (UNLOCKED): This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-) (-10% evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
KOC: 0
Moves (40/120)
- Aerial Ace
- Agility
- Aqua Tail
- Double Team
- Dragon Pulse
- Dragon Rage
- Dragon Rush
- Dragon Tail
- Earthquake
- Endure
- Extreme Speed
- Fire Blast
- Fire Punch
- Fly
- Focus Punch
- Hurricane
- Hyper Beam
- Ice Beam
- Ice Punch
- Incinerate
- Iron Head
- Iron Tail
- Leer
- Light Screen
- Outrage
- Protect
- Rock Slide
- Roost
- Safeguard
- Sky Drop
- Slam
- Superpower
- Surf
- Thunderbolt
- Thunder Punch
- Thunder Wave
- Toxic
- Twister
- Waterfall
- Wrap
Both my mons @ Heart Scales.
Dogfish44 orders.

Paul (N/A)
Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion
Type: Electric / Steel
Abilities: Magnet Pull / Sturdy / Analytic [DW]
Stats:
HP: 100
Atk: 3
Def: 4
SpA: 6 [+]
SpD: 3
Spe: 52 [-]
Size Class: 3
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Attacks [38/72]:
Barrier
Bide
Discharge
Double Team
Electric Terrain
Electro Ball
Endure
Flash Cannon
Gyro Ball
Hyper Beam
Light Screen
Lock-On
Magic Coat
Magnetic Flux
Magnet Bomb
Magnet Rise
Metal Sound
Mirror Coat
Mirror Shot
Protect
Rain Dance
Recycle
Reflect
Screech
Signal Beam
Sleep Talk
Sonic Boom
Spark
Substitute
Supersonic
Swift
Tackle
Thunderbolt
Thunder Shock
Thunder Wave
Tri-Attack
Volt Switch
Zap Cannon

Watson (M)
Nature: Modest
+1 SpA, -1 Atk
Type: Normal
Abilities: Healer / Regenerator / Klutz [DW]
Stats:
HP: 110
Atk: 1 [-]
Def: 3
SpA: 3 [+]
SpD: 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: N/A
MC: 0
DC: 0/5

Type: Normal / Fairy
Abilities: Healer / Regenerator / Klutz [DW]
Stats:
HP: 110
Atk: 1 [-]
Def: 5
SpA: 4 [+]
SpD: 5
Spe: 50
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Attacks [23/99]:
Attract
Baby-Doll Eyes
Dazzling Gleam
Disarming Voice
Double Slap
Draining Kiss
Encore
Entrainment
Growl
Healing Wish
Helping Hand
Last Resort
Light Screen
Misty Terrain
Play Nice
Pound
Protect
Reflect
Refresh
Secret Power
Toxic
Wish
Yawn

Tommy (Gallade (M))
Nature: Jolly (+Spe, +10% accuracy, -SpA)
Type:
- Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
- Steadfast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
- Justified (Passive) (UNLOCKED): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+10% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
KOC: 0
Moves (66/129):
- Brick Break
- Bulldoze
- Calm Mind
- Close Combat
- Confusion
- Dazzling Gleam
- Destiny Bond
- Disable
- Disarming Voice
- Double Team
- Drain Punch
- Draining Kiss
- Earthquake
- Encore
- Endure
- False Swipe
- Feint
- Fire Punch
- Focus Blast
- Focus Punch
- Fury Cutter
- Giga Impact
- Growl
- Heal Pulse
- Helping Hand
- Hypnosis
- Imprison
- Knock Off
- Leaf Blade
- Leer
- Light Screen
- Low Kick
- Low Sweep
- Lucky Chant
- Magic Coat
- Magical Leaf
- Memento
- Night Slash
- Pain Split
- Protect
- Psychic
- Psycho Cut
- Quick Guard
- Reflect
- Rest
- Safeguard
- Shadow Sneak
- Skill Swap
- Slash
- Snatch
- Stored Power
- Substitute
- Taunt
- Telekinesis
- Teleport
- Thunder Wave
- Torment
- Toxic
- Trick
- Trick Room
- Wide Guard
- Will-O-Wisp
- Wish
- Zen Headbutt

Hyrule (Dragonite (F))
Nature: Quiet (+SpA, Spe-)
Type:
- Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
- Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
- Multiscale (Passive) (UNLOCKED): This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-) (-10% evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
KOC: 0
Moves (40/120)
- Aerial Ace
- Agility
- Aqua Tail
- Double Team
- Dragon Pulse
- Dragon Rage
- Dragon Rush
- Dragon Tail
- Earthquake
- Endure
- Extreme Speed
- Fire Blast
- Fire Punch
- Fly
- Focus Punch
- Hurricane
- Hyper Beam
- Ice Beam
- Ice Punch
- Incinerate
- Iron Head
- Iron Tail
- Leer
- Light Screen
- Outrage
- Protect
- Rock Slide
- Roost
- Safeguard
- Sky Drop
- Slam
- Superpower
- Surf
- Thunderbolt
- Thunder Punch
- Thunder Wave
- Toxic
- Twister
- Waterfall
- Wrap
Having dreams of greatness, Hyrule always looked to show just how strong she was.
Getting into constant trouble, she always rejected help and though she could
handle everything. It wasn't until she was cornered in a cave by an outraged
Haxorus that she realized that were things that she couldn't do.
Just as she was going to get crushed by the superior dragon type, Gambo, Lira, Randy and
Hex came to her rescue. The dragon type easily overpowered each of them individually, but
after a long and gruelling fight they emerged victorious, if just barely.
Crying because of what she went through and the danger she put everyone in,
she asked Tavok to take her with him so she could compensate them.
Since that day, Hyrule has become more powerful, evolving along the way, always
looking to protect her teammates the same way they protected her. While not being the most
powerful around (with Gambo, Randy and Bastion far surprasing her) annoys her a little, she
cares about them too much for that to matter.
Getting into constant trouble, she always rejected help and though she could
handle everything. It wasn't until she was cornered in a cave by an outraged
Haxorus that she realized that were things that she couldn't do.
Just as she was going to get crushed by the superior dragon type, Gambo, Lira, Randy and
Hex came to her rescue. The dragon type easily overpowered each of them individually, but
after a long and gruelling fight they emerged victorious, if just barely.
Crying because of what she went through and the danger she put everyone in,
she asked Tavok to take her with him so she could compensate them.
Since that day, Hyrule has become more powerful, evolving along the way, always
looking to protect her teammates the same way they protected her. While not being the most
powerful around (with Gambo, Randy and Bastion far surprasing her) annoys her a little, she
cares about them too much for that to matter.
Both my mons @ Heart Scales.
Dogfish44 orders.