LC Shuppet

Done, GP 1/2. But I don't understand because it's right to delete some Pokemon references on Team Option section.

Pokemon such as Spritzee and Porygon that can set Trick Room and take while also taking advantage of it as well make for excellent partners for Shuppet. It's clear that slow, offensive Pokemon benefit nicely from Trick Room, utilizing its effects to mend their low Speed stat and sweep opposing teams; Pokemon that fulfill this role include Bunnelby, Magnemite, Cubone, Golett, Solosis, and Trapinch. Pokemon that can fulfill this role are great comrades for Shuppet.
I thought that QC goal (or one of them) is educational. These are some explicit references to suggest teammates, I think this is a good thing in a QC sheet.
 

Winry

Super Graduate-Level Napper
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
No, keep those Pokemon references. The point is to suggest good teammates so the Quasar is right. It's about Shuppet, Rhythms, but this is suggesting partners for Shuppet. Plus it's giving specific examples and being specific is better than being vague and saying "Pokemon that can set up Trick Room."

Sorry about that, The Quasar
 

Weebl

Hey!
is a Contributor Alumnusis a Smogon Media Contributor Alumnus
add/(un)Capitalize
remove
(comments)
Overview
########
Shuppet's base stats don't suggest long digressions (You really don't have a digression about its base stats. I suggest starting with "Even though/Although Shuppet's Speed...); however, even if its Speed and defenses are paltry, Shuppet actually has a decent base 75 Attack stat. So By carrying a Focus Sash, Shuppet can take advantage of its poor Speed to support a Trick Room team in order to try and use its inverted Speed as much as possible. Being immune to Normal- and Fighting-type moves, Shuppet is able to more securely use Knock Off, its main non-priority attack. Unlike the other Ghost-types in LC, it can learn and/or use Shuppet has access to all of Shadow Sneak, Knock Off, and Destiny Bond at the same time. In any case, it's Shuppet is outclassed by Pumpkaboo as a Trick Room lead, as Explosion is a better move than Knock Off for a Pokemon of this role.

Offensive Trick Room
########
name: Offensive Trick Room
move 1: Trick Room
move 2: Knock Off
move 3: Shadow Sneak
move 4: Destiny Bond
ability: Frisk / Cursed Body
item: Focus Sash
evs: 4 HP / 236 Atk / 168 Def / 92 SpD
ivs: 0 Spe
nature: Brave

Moves
========
(add empty line)
Trick Room allows Shuppet to support its team. While Shadow Sneak is its only priority STAB move, Knock Off can cripple Pokemon that switch into on Shuppet, (AC) by removing their item. The last slot is for Destiny Bond, allowing Shuppet to KO a foe by KO itself and bring a foe down with it committing suicide; however, this only works if Shuppet can outspeed the foe with Trick Room.

Set Details
========
(add empty line)
The given EV spread maximizes Attack, (AC) and the rest of the EVs are invested into both defenses, (AC) which that are still unsatisfactory. (Why did you choose those specific EVs? What benchmarks do they hit?) Focus Sash ensures Shuppet can survive one attack and set up Trick Room. Furthermore, it allows for synergy with Destiny Bond if you decide to use it. Frisk is useful to scout for items carried by foes, but Cursed Body could be better. With a 30% chance to disable any move that hits Shuppet, Cursed Body could force any foe to switch out and thereby allow a Trick Room sweeper to beat or force out something it couldn't otherwise. Using Cursed Body usually allows Shuppet to push out a Fighting-types in most scenarios, as most Fighting-types only have one means of hitting Ghost-types for decent damage, especially Timburr and Croagunk in particular.

Usage Tips
========
(add empty line)
After Trick Room is set, Shuppet's priority Speed is useful for hitting other Pokemon with Destiny Bond and boosted Knock Off, which can be used as well. A priority move such as Shadow Sneak could be useful to revenge kill foes. By using Destiny Bond, you secure at least one KO before Shuppet faints. With Trick Room, Shuppet can play a different role other than just a suicide lead, but it's clear that Shuppet's poor defenses prevent it from safely shouldn't be switching in multiple times to set up Trick Room, as its poor defenses can't allow that.

Team Options
========
(add empty line)
Pokemon that can set Trick Room while also taking advantage of it make for excellent partners for Shuppet. It's clear that Slow, offensive Pokemon benefit nicely from Trick Room, utilizing its effects to mend their low Speed stat and sweep opposing teams; Pokemon that can fulfill this role are great comrades for Shuppet. (Yeah, don't remove the examples here. They're very useful. Give examples of Trick Room setters and users that are good teammates for Shuppet.)

Other Options
########
(add empty line)
An Adamant Choice Band set would also profit from Shuppet's priority moves, taking advantage of its siynergy with Frisk and Trick. Shuppet's movepool shows many options, some playable and others the very opposite. Shadow Ball is a good STAB move, but it's not so easy to find a free moveslot place for it. Sucker Punch has a higher Base Power than Shadow Sneak and could be used in preference as an alternative, but it is only useful if the foe attacks. Furthermore, Payback could be useful, as its Base Power doubles if the foe has taken its turn. Thunder Wave and Will-O-Wisp could used. For example Will of Wisp Will-O-Wisp can could also be useful for crippling Knock Off absorbers, for example. (Remove line break.) Although Despite Shuppet can being able to learn Phantom Force, it's better not to use it. (RC), (AC) because For Shuppet's Trick Room setter role, wasting a turn with Phantom Force has to must be avoided. Shuppet learns Taunt too, (RC) but cannot use it very well, due to its Shuppet's low Speed doesn't allow good use of it.

Checks & Counters
########

**Fletchling**: Fletchling is a good counter to this offensive Trick Room Shuppet set, as it is not affected by Knock Off or Shadow Sneak, bypasses avoids Trick Room with Gale Wings, and can recover any lost HP using Roost prior to KOing Shuppet.

**Dark-types**: Dark-types threaten Shuppet, as they resist its main moves. Some Dark-types even have access to Sucker Punch and Pursuit. Pawniard, Vullaby, and Scraggy are also very especially threatening, as they can KO Shuppet with Knock Off.

**Spritzee**: Wish + Protect Spritzee carrying Wish and Protect can wall Shuppet easily, but it's quite difficult rare to see Spritzee and Shuppet face-to-face these two Pokemon face to face, as Spritzee doesn't want to lose its Eviolite to a lead Pokemon.

**Faster/Prankster Taunt Users**: Cottonee, Prankster Purrloin Purluin, and Mienfoo, Aipom, and Onix, and others could are prime examples of Pokemon that can outspeed and Taunt prevent Shuppet, (AC) preventing it from setting up Trick Room.

**Physically Bulky Pokemon**: Despite Shuppet's good Attack stat, it has few strong attacking moves doesn't really have much to use with it and can only really be threatening with Knock Off. Ferroseed, Lickitung, Porygon, Mienfoo, and Timburr are examples of bulky Pokemon that Shuppet can't easily beat.

GP 2/2
 
Last edited:

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top