Hey everyone, I've recently been getting into competitive battling in Pokemon Sun and Moon and made a team. I have played and won a few rounds with this team on Pokemon Showdown in Gen7 OU, but thought the team could still be better. Please give me a few suggestions, including items, movesets, or Pokemon in general. Thank you in advance.
Greninja-Ash @ Life Orb
Ability: Battle Bond
EVs: 4 HP / 252 SpA / 252 Spe
Mild Nature
- Hydro Pump
- Dark Pulse
- U-turn
- Water Shuriken
Ash-Greninja is a great Pokemon, and I wanted it to be the base of my team. The Life Orb gives it even more power than it has, along with moves to dish out damage. I was debating to get Surf over Hydro Pump, because with my luck, I miss the Hydro Pump a lot, along with the fact that Surf has way more PP than Hydro Pump.
Shuckle @ Wiki Berry
Ability: Gluttony
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
- Stealth Rock
- Knock Off
- Toxic
- Sticky Web
Shuckle is a main wall for my team. Originally Excadrill, Shuckle has some of the best defense in the game, and I don't usually see him be KO'd. Shuckle seems fine with my team, although, not only Shuckle, but my entire team may not withstand a Mega Charizard-X.
Heatran @ Grassium Z
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Solar Beam
- Magma Storm
- Earth Power
- Flamethrower
I chose Heatran because of his Grassium Z and Solar Beam combo. If a ground type is put into play while my Heatran is battling, I can usually KO the ground type with Bloom Doom.
Tyranitar @ Rocky Helmet
Ability: Sand Stream
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
- Earthquake
- Stealth Rock
- Thunderbolt
- Toxic
Tyranitar is my second wall, originally Landorous-Therian. My walls have a large weakness against fire, and when I see a fire type put into play, Tyranitar will usually be KO'd. I can't find many other walls that can withstand a fire type, so I am sticking with him for now. Thunderbolt is for any water types that come in Tyranitar's way, which usually takes care of them.
Tapu Koko @ Choice Specs
Ability: Electric Surge
EVs: 4 HP / 248 SpA / 4 SpD / 252 Spe
Timid Nature
- Discharge
- Volt Switch
- Thunderbolt
- Dazzling Gleam
Tapu Koko is a good sweeper to me. I don't have much against him and he does fine in battle, although I am unsure on a better item for him, because I will need to use Volt Switch from time to time, but find myself being forced into Thunderbolt or Dazzling Gleam. I also find myself never using Discharge, which I know can be replaced with a better move.
Venusaur-Mega @ Venusaurite
Ability: Overgrow
EVs: 252 HP / 128 Atk / 128 SpA
Mild Nature
- Giga Drain
- Leech Seed
- Earthquake
- Sludge Bomb
Mega Venusaur is a good bulky sweaper, and I think his moveset is fine for OU. If somebody brings out a fire type on me, Mega Venusaur's defense usually won't let it faint, and I can Earthquake the fire type easily.
Thank you to anybody who helps me with this team. Every word helps.
~underwatchh
Greninja-Ash @ Life Orb
Ability: Battle Bond
EVs: 4 HP / 252 SpA / 252 Spe
Mild Nature
- Hydro Pump
- Dark Pulse
- U-turn
- Water Shuriken
Ash-Greninja is a great Pokemon, and I wanted it to be the base of my team. The Life Orb gives it even more power than it has, along with moves to dish out damage. I was debating to get Surf over Hydro Pump, because with my luck, I miss the Hydro Pump a lot, along with the fact that Surf has way more PP than Hydro Pump.
Shuckle @ Wiki Berry
Ability: Gluttony
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
- Stealth Rock
- Knock Off
- Toxic
- Sticky Web
Shuckle is a main wall for my team. Originally Excadrill, Shuckle has some of the best defense in the game, and I don't usually see him be KO'd. Shuckle seems fine with my team, although, not only Shuckle, but my entire team may not withstand a Mega Charizard-X.
Heatran @ Grassium Z
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Solar Beam
- Magma Storm
- Earth Power
- Flamethrower
I chose Heatran because of his Grassium Z and Solar Beam combo. If a ground type is put into play while my Heatran is battling, I can usually KO the ground type with Bloom Doom.
Tyranitar @ Rocky Helmet
Ability: Sand Stream
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
- Earthquake
- Stealth Rock
- Thunderbolt
- Toxic
Tyranitar is my second wall, originally Landorous-Therian. My walls have a large weakness against fire, and when I see a fire type put into play, Tyranitar will usually be KO'd. I can't find many other walls that can withstand a fire type, so I am sticking with him for now. Thunderbolt is for any water types that come in Tyranitar's way, which usually takes care of them.
Tapu Koko @ Choice Specs
Ability: Electric Surge
EVs: 4 HP / 248 SpA / 4 SpD / 252 Spe
Timid Nature
- Discharge
- Volt Switch
- Thunderbolt
- Dazzling Gleam
Tapu Koko is a good sweeper to me. I don't have much against him and he does fine in battle, although I am unsure on a better item for him, because I will need to use Volt Switch from time to time, but find myself being forced into Thunderbolt or Dazzling Gleam. I also find myself never using Discharge, which I know can be replaced with a better move.
Venusaur-Mega @ Venusaurite
Ability: Overgrow
EVs: 252 HP / 128 Atk / 128 SpA
Mild Nature
- Giga Drain
- Leech Seed
- Earthquake
- Sludge Bomb
Mega Venusaur is a good bulky sweaper, and I think his moveset is fine for OU. If somebody brings out a fire type on me, Mega Venusaur's defense usually won't let it faint, and I can Earthquake the fire type easily.
Thank you to anybody who helps me with this team. Every word helps.
~underwatchh