RU Sneasel

cyanize

Mantra Good I Casted So Many Spells U Idiot
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[OVERVIEW]

Sneasel carves itself a niche in the RU tier by virtue of its unique Dark and Ice STAB moves that make it difficult to switch into, as few Pokemon in the tier resist both; combined, they hit a wide expanse of the tier for super effective damage. This makes many common physical walls such as Gligar, Doublade, and Slowbro wary of switching in on Sneasel. Additionally, its high Speed stat puts it above most of the unboosted tier, which, combined with its STAB Ice-type priority, makes it difficult for offensive teams to deal with and a great revenge killer for prominent offensive threats. Sneasel's access to Pursuit allows it to trap Psychic- and Ghost-type Pokemon as well as catch threats that are weak to Ice as they switch out for big damage, which is a unique trait among Dark-types and sets it apart from rivals such as Zoroark. However, Sneasel's frailty and poor defensive typing lead it to contribute little defensively and leave it unable to switch in on much, and a weakness to Stealth Rock can lead to it being worn down quickly. Also, a lackluster base Attack stat means Sneasel hits neutral targets for low damage and often misses OHKOs or 2HKOs on some bulkier targets, even those weak to it, which prevents it from dealing huge damage to teams from the get-go and means it requires support to realize its full potential.

[SET]
name: All-out Attacker
move 1: Knock Off
move 2: Icicle Crash
move 3: Ice Shard
move 4: Pursuit
item: Life Orb / Choice Band
ability: Inner Focus
nature: Jolly
evs: 252 Atk / 252 Spe / 4 Def

[SET COMMENTS]
Moves
========
Knock Off is strong, is spammable, and removes items from targets, often leaving them vulnerable. Icicle Crash rounds out Sneasel's STAB coverage and allows it to threaten a wider range of Pokemon than most Dark-types, as well as threaten Ice-weak foes in order to take advantage of its speedy Pursuit. Its 30% flinch chance can also come in handy in a pinch. Ice Shard picks off weakened offensive threats and frail threats weak to Ice such as Swellow as well as revenge killing potent sweepers such as Dragon Dance Flygon and Chlorophyll Venusaur in sun. Pursuit allows Sneasel to secure KOs on weakened foes and takes advantage of the switches Sneasel causes with its high Speed and expansive coverage to deal large chunks to or outright KO the foe as it switches out. Low Kick could be used over Pursuit to nail Mega Glalie, Gigalith, Snorlax, and Registeel, which otherwise stop Sneasel in its tracks, but Sneasel doesn't often find space to use it, as its other options are generally more valuable. Similarly, Iron Tail is an option over Pursuit to hit other switch-ins in Florges, Diancie, and Gigalith hard on the switch, but Sneasel again can't fit it onto a moveset very easily, and Pokemon like Florges and Gigalith greatly dislike Knock Off to begin with. Also, Iron Tail is somewhat unreliable due to its low accuracy.

Set Details
========

Full Speed and Attack EVs maximize Sneasel's offensive prowess, and a Jolly nature keeps Sneasel's amazing Speed tier intact, allowing it to stay faster than numerous threats such as Zoroark, Espeon, Heliolisk, Virizion, Shaymin, and Flygon. None of its abilites are particularly practical, so Inner Focus is chosen for situational usefulness should Sneasel happen to take a weak Fake Out or another flinch-causing move. The item choice largely depends on the team: Choice Band is used for a large boost in power, makes Knock Off and Icicle Crash much more difficult to switch in to, and allows Sneasel to become a very threatening Pursuit trapper at the cost of being locked into the move afterwards. Life Orb is preferred on more offensive teams that want to take advantage of Sneasel's excellent dual STAB to break holes in the opposing team or effectively clean in the late-game, but it misses out on a few 2HKOs such as on maximum Defense Chesnaught and reduces the effectiveness of Pursuit. Black Glasses could be used to take advantage of the power boost to Pursuit and Knock Off while bluffing a Choice item, but the power is sorely missed on Ice-type moves.

Usage Tips
========

Due to its frailty and poor defensive typing, Sneasel is best used as a revenge killer or after being brought in by a slow U-turn or Volt Switch such as from Gligar. After getting Sneasel in, utilize its fantastic two-move coverage to threaten a large variety of prominent Pokemon such as Nidoqueen, Kommo-o, Flygon, Shaymin, Gligar, and Bronzong. Use Knock Off liberally, as it has essentially no drawbacks and has the advantage of removing valuable items from foes. Also take advantage of Pursuit to trap problematic Psychic- and Ghost-types, and use the threat of Sneasel's Ice-type STAB moves to threaten out enemies weak to Ice in order to chunk them later with Pursuit. Additionally, due to Sneasel's high Speed and decent power, it can preserved for the late-game in order to act as a cleaner once its checks are sufficiently weakened. When using Sneasel, note that since Z-Crystals cannot be knocked off, so holding one reduces the Base Power of Knock Off to a paltry 65. This allows bulky foes weak to Dark such as Reuniclus, Slowbro, and Cresselia to take advantage of Sneasel, as opposed to the other way around.

Team Options
========

Primary partners to Sneasel are Pokemon that can clean up after Sneasel has worn down the opposing team, such as Salazzle, Sharpedo, Swellow, and Choice Scarf Heracross. Sneasel also appreciates teammates that can break holes in the opposition for it to clean afterwards, such as Guts Heracross, Kommo-o, Nidoqueen, and Moltres. Teammates that enjoy Psychic- and Ghost-types weakened or removed, such as Heracross, Toxicroak, Snorlax, and Necrozma, value the support Sneasel brings to the table with Pursuit. Sneasel pairs well with partners that can dispatch bulky Water- and Fairy-types to allow Sneasel more room to break teams, such as Shaymin, Roserade, Toxicroak, Doublade, and Escavalier. Special mention goes to Roserade, as it threatens both of these typings and also sets up Spikes for Sneasel to capitalize on. Volt Switch and U-turn users such as Heliolisk, Rotom-H, Choice Scarf Flygon, and Gligar are practically necessary to get Sneasel on the field outside of revenge killing. As Sneasel is frail and weak to numerous common typings such as Fire, Fighting, Fairy, and Steel, partners that can easily switch into and beat Pokemon of these typings are very appreciated, such as Doublade, Rotom-H, Escavalier, and Salazzle. Sneasel also likes being paired with entry hazard setters, as it enjoys the extra chip damage to help support its below-average Attack and assist it in wallbreaking, late-game cleaning, and revenge killing. The aforementioned Nidoqueen and Roserade are especially good partners, as they enjoy offensive Psychic-types being removed by Sneasel and in return threaten and weaken bulky Fairy- and Water-types that Sneasel dislikes. Nidoqueen is also a soft Steel-type check, being able to switch into the likes of Escavalier and Doublade. Mega Glalie can form a threatening Ice-type spam core with Sneasel, as Sneasel is able to weaken or remove common Ice checks in Bronzong and Doublade, while Glalie can weaken Water-types for Sneasel with Freeze-Dry and set up Spikes for it to clean or wallbreak more effectively. Sneasel also very much appreciates hazard control on its own side, as it is worn down quickly between a weakness to Stealth Rock and Life Orb recoil. Rapid Spin users such as Donphan also enjoy that Sneasel can remove Ghost-types that can block Rapid Spin with its Pursuit.

[STRATEGY COMMENTS]
Other Options
=============

A set with Eviolite and Swords Dance is an option, but it forfeits one of Sneasel's very valued moveslots and often misses the power from a boosting item. It is also rather difficult to set up with and not particularly strong afterwards either. Focus Sash + Counter can be used to catch some physical attackers off guard, but this once again gives up one of Sneasel's moveslots. Additionally, unboosted Sneasel is quite weak, and it doesn't stay at full HP very well to utilize this strategy.

Checks and Counters
===================

**Bulky Fairy-types**: Florges, Diancie, and Granbull are bulky enough to take Icicle Crash, resist Knock Off, and threaten Sneasel with an OHKO in return.

**Bulky Water-types**: Bulky Water-type Pokemon such as Milotic, Pyukumuku, and Blastoise switch into Sneasel with ease and scare it off by threatening it with Scald burns or, in Pyukumuku's case, Counter. However, Knock Off is rather crippling, as it often gets rid of Leftovers or some other important item.

**Steel-types**: Most Steel-type Pokemon, such as Durant and Escavalier, have little problem taking on Sneasel, as they resist Icicle Crash, take Knock Off decently, and threaten to OHKO it with their STAB attacks. Even Doublade, which is weak to Knock Off, can take one and retaliate with an OHKO. However, though they make take the hit, none of these Pokemon particularly enjoy being hit by Knock Off.

**Bulky Pokemon Not Weak to Sneasel**: Sneasel's below-average Attack means that bulky Pokemon that aren't weak to its STAB attacks such as Umbreon, Snorlax, and Gigalith take little from Sneasel's attacks and force it to switch. Some offensive Pokemon with high Defense stats such as Cloyster also easily take hits from Sneasel and can use it as setup bait.

**Choice Scarf Users and Faster Offensive Pokemon**: Due to Sneasel's frailty, offensive Pokemon that outspeed it such as Salazzle and Choice Scarf Rotom-H, Gardevoir, and Heracross can KO it with ease, and only foes weak to Ice have anything to fear in return.
 
Last edited:

aVocado

@ Everstone
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Move Low Kick and Iron Tail from OO to moves, don't give them slashes though. Mention how they're good coverage moves against Gigalith and Diancie, who would otherwise be considered counters. I would also like to see LO slashes first cuz I absolutely hate using cb on sneasel :( if other QC members disagree though then whatever, but I think the ability to switch between moves is really good for sneasel. Also remove the 50/50 bit with swellow, I see where you're going there and its a good point but it feels a bit unnecessary to have there. Just mention Ice Shard is a good move to hurt swellow and revenge kill faster Pokemon that are weak to it.

Sneasel's hard to resist STAB combo leads it to fit in offensive type spam cores with other Dark- or Ice-types well, as it can weaken common Ice resists using Dark STAB and vice versa.
It took me a while to understand what this means so I think you should just remove it. There aren't really any other ice-types in the tier anyway and I guess what you're saying could apply for Honchkrow or Zoroark but they function differently and have different checks/counters so your point is mostly moot. Remove that bit.

Add scarf flygon as a u-turn user.

Examples of hazard setters. Nidoqueen should definitely be mentioned here, and I think only her honestly, for SR anyway. Mention how she can also function as a great fairy check which is valuable to Sneasel, as well as being a decent steel check, cuz she can hurt escav and doublade.

Remove the bit about colbur and z-crystal psychics, they should definitely not be mentioned as checks or counters.

Remove the Ribombee mention also, add scarf Heracross.

QC approved 1/3 if you implement that
 
Yeah I'd make it clear that Sneasel's unique dual STAB is relevant because it allows Sneasel to hit important physical walls such as Gligar and Slowbro super effectively, which most physical attackers have issues getting past.

Arikado ORAS Sneasel checks & counters mentioned Colbur Berry Psychic-types as a way of making Sneasel less threatening towards a team. I think it's fair game to list Z-item Psychic-types such as Slowbro and Reuniclus under there, b/c even though they're not counters, it's a way of adjusting your team to make it less vulnerable to Sneasel.

The C&C section is a bit lacking, there's a lot more bulky Pokemon that can switch into Sneasel fairly easily w/o risking 2HKO (e.g Umbreon and Diancie).
 

MrAldo

Hey
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- Mention Steel types in the checks and counters section. It really has problems beating all of them, none appreciate taking a knock off but every single one of them can taking a hit and dispose of Sneasel. Mention Pokemon like Durant, Escavalier and even Doublade cause being a dark type that cant beat it should be pointed out.

- You should emphasize some benefits of its speed tier, like naturally outspeeding Pokemon like Virizion, Zoroark, Heliolisk, Mismagius among others. "Keeping amazing speed tier intact" doesnt cut it. Like, add some fluff.

- The Bulky Pokemon not weak to Sneasel is tricky ngl, the phrasing is a bit odd but nothing better comes to mind. Definitely add some emphasis on certain mons you mention there. Like on Cloyster mention how, while not being a bulky Pokemon of a defensive nature like the ones you mention, mention how its natural bulk allows it to take any attack from Sneasel and use it as Shell Smash bait.

This is pretty complete. Would push for a main slash on low kick but this is just me and not anything mandatory. QC 2/3
 

feen

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mention that low kick and iron tail has to be used over pursuit, and remove gigalith and florges from iron tail portion, as sneasel actually deals well against them because both don't like to switch into knock off.

i also hate pickpocket as an ability, as it gives you unwanted items which might cost you the game. emphasize how choice band makes knock off and icicle crash very hard to switch into.

in usage tips, emphasize on how sneasel abuses its coverage and knock off first, then mention pursuit. knock off and icicle crash / shard are far important moves on sneasel, and they should be addressed before heading to pursuit.

in the first line u stated that sneasel's main niche is its amazing coverage which makes it hard to switch into, please reword team options to reflect that, because the first thing that comes to mind when im reading that is that sneasel is more of a trapper than a hard hitter.

state that durant and escavalier hates switching in knock off in c&c

mention gardevoir as choice scarf mon

implement these and i'll go over 1 more time
 

feen

control
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Usage Tips
========

Due to its frailty and poor defensive typing, Sneasel is best used as a revenge killer or brought in after a slow U-turn/Volt Switch. After getting Sneasel in, abuse its fantastic two move coverage to threaten a large variety of Pokemon and tear apart teams.
give examples in that bolded part.

qc 3/3
 

Sobi

Banned deucer.
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[OVERVIEW]
Sneasel carves itself a niche in the RU tier by virtue of its unique Dark/Ice dual STABs Dark- and Ice-type STAB moves that make Sneasel it difficult to switch in to, into, as few Pokemon in the tier resist both and combined they hit a wide expanse of the tier for super effective damage. This makes many common physical walls such as Gligar, Doublade, and Slowbro wary of switching in on Sneasel. Additionally, its blazing high Speed stat (Comment: a stat can't be blazing) puts it above most of the unboosted tier, which which, (AC) combined with its STAB Ice-type priority priority, (AC) make makes it difficult for offensive teams to deal with and a great revenge killer for prominent offensive threats. Access to Pursuit allows it to trap Psychic- and Ghost-type Pokemon as well as catch threats that are weak to Ice as they switch out for big damage, which is a unique trait among Dark-types and sets it apart from rivals such as Zoroark. However, Sneasel's frailty and poor defensive typing leads it to contribute little defensively and leaves it unable to switch in on much, and a weakness to Stealth Rock can lead to it being worn down quickly. Also, a lackluster base Attack stat means Sneasel hits neutral targets for low damage and often misses OHKOs or 2HKOs on some bulkier targets, even those weak to it, which prevents it from dealing huge damage to teams from the get-go and means it requires support to realize its full potential.

[SET]
name: All Out All-out Attacker
move 1: Knock Off
move 2: Icicle Crash
move 3: Ice Shard
move 4: Pursuit
item: Life Orb / Choice Band
ability: Inner Focus
nature: Jolly
evs: 252 Atk / 252 Spe / 4 Def

[SET COMMENTS]
Moves
========
Knock Off is Sneasel's best Dark STAB move. It is strong, spammable, and removes items from targets targets, (AC) often leaving them more vulnerable. (Comment: original kind of implied they were already vulnerable with their items) Icicle Crash rounds out its Sneasel's STAB coverage and allows Sneasel it to threaten a wider range of Pokemon than most other Dark-types, as well as provide a threat to opponents weak to Ice threaten Ice-weak foes in order to abuse take advantage of its speedy Pursuit. Its 30% flinch chance can also come in handy in a pinch. Ice Shard picks off weakened offensive threats and frail threats weak to Ice such as Swellow, Swellow as well as revenging and revenge killers potent sweepers such as Dragon Dance Flygon and Cholorophyll Chlorophyll Venusaur in sun. Pursuit allows Sneasel to secure KOs on weakened foes, foes and takes of the advantage of the switches it Sneasel causes with its high speed Speed and expansive coverage to deal large chunks to or KO outright KO as the opponent foe as it switches out. Low Kick could be used over Pursuit to nail Mega Glalie, Gigalith, Snorlax, and Registeel Registeel, (AC) who which otherwise stop Sneasel in its tracks, but Sneasel doesn't often find space to use it it, (AC) as its other options are generally more valuable. Similarly, Iron Tail is an option over Pursuit to hit other switchins switch-ins (AH) in Florges, Diancie, and Gigalith hard on the switch, but Sneasel again can't fit it onto a moveset very easily, and Pokemon like Florges and Gigalith greatly dislike Knock Off to begin with. Also, Iron Tail is somewhat unreliable due to its low accuracy.

Set Details
========

Full Speed and Attack EVs maximize Sneasel's offensive prowess and a Jolly nature keeps Sneasel's amazing speed Speed tier intact, allowing it to stay faster than numerous threats such as Zoroark, Espeon, Heliolisk, Virizion, Shaymin, and Flygon. None of its abilites are particularly practical, so Inner Focus is chosen for situational usefulness should Sneasel happen to take a weak Fake Out or other flinch causing flinch-causing (AH) move. The item choice largely depends on the team. team: (colon) Choice Band is used for a large boost in power, makes Knock Off and Icicle Crash much more difficult to switch in to, and allows Sneasel to become a very threatening Pursuit trapper at the cost of being locked into the moves move afterwards. Life Orb is preferred on more offensive teams that want to take advantage of Sneasel's excellent dual STAB to break holes in the opposing team or effectively clean in the late game, late-game, (AH) but it misses out on a few 2HKOs such as on max maximum Defense Chesnaught and reduces the effectiveness of Pursuit. Black Glasses could be used to take advantage of the power boost to Pursuit and Knock Off while simultaneously bluffing a Choice item, but the power is sorely missed on Ice Ice-type moves.

Usage Tips
========

Due to its frailty and poor defensive typing, Sneasel is best used as a revenge killer or brought in after a slow U-turn/Volt Switch. U-turn or Volt Switch. (Comment: examples?) After getting Sneasel in, abuse utilize (Comment: you can't use "abuse") its fantastic two move two-move coverage to threaten a large variety of prominent Pokemon such as Nidoqueen, Kommo-o, Flygon, Shaymin, Gligar, and Bronzong. Bronzong, just to name a few. Use Knock Off liberally, as it has essentially no drawbacks and has the advatage advantage of removing valuable items from opponents. foes. Also take advantage of its utility in Pursuit to trap problematic Psychic- and Ghost-types, and use the threat of Sneasel's Ice Ice-type STAB moves to threaten out enemies weak to Ice in order to later chunk them with Pursuit. Additionally, due to Sneasel's high Speed and decent power, it can preserved for the late-game in order to act as a cleaner once its checks are sufficiently weakened. (Comment: remove line break) When using Sneasel, note that since Z-Crystals cannot be knocked off, so holding one reduces the Base Power of Knock Off to a paltry 65. This allows bulky opponents foes weak to Dark such as Reuniclus, Slowbro, and Cresselia to take advantage of Sneasel, as opposed to the other way around.

Team Options
========

Primary partners to Sneasel are Pokemon that can clean up after Sneasel has worn down the opposing team, such as Salazzle, Sharpedo, Swellow, and Choice Scarf Heracross. (Comment: This is for clarity, as the original can imply that the other mons are also Choice Scarf so this removes any ambiguity but if they are scarf, then ignore the change) Scarf Heracross, Salazzle, Sharpedo, and Swellow. Sneasel also appreciates teammates that can break holes for it in the opposition for it to clean itself, afterwards, such as Guts Heracross, Kommo-o, Nidoqueen, and Moltres. Teammates that enjoy Psychic Psychic- and Ghost types Ghost-types weakened or removed, such as Heracross, Toxicroak, Snorlax, and Necrozma, value the support Sneasel brings to the table with Pursuit. Sneasel pairs well with partners that can dispatch bulky Water- and Fairy-types to allow Sneasel more room to break teams, such as Shaymin, Roserade, Toxicroak, Doublade, and Escavalier. Escavalier, among others. Special mention goes to Roserade, as it threatens both of these typings and also sets up Spikes for Sneasel to capitalize on. Volt Switch and U-turn users such as Heliolisk, Rotom-Heat, Rotom-H, Choice Scarf Flygon, and Gligar are practically necessary to get Sneasel on the field outside of revenge killing. As Sneasel is frail and weak to numerous common typings such as Fire, Fighting, Fairy, and Steel, partners that can easily switch in to into and beat Pokemon of these typings are very appreciated such as Doublade, Rotom-Heat, Rotom-H, Escavalier, and Salazzle. Sneasel also likes being paired with entry hazard setters, as it enjoys the extra chip damage to help support its below average below-average Attack and assist it in a breaking wallbreaking, (AC) or late-game cleaning, (AC) job, as well as make opponents easier to revenge. and revenge killing, (Comment: more concise) The aforementioned Nidoqueen and Roserade are especially good partners, as they enjoy offensive Psychic-types being removed by Sneasel and in return threaten and weaken bulky Fairy- and Water-types that Sneasel dislikes. Nidoqueen is also is a soft Steel-type check, being able to switch into the likes of Escavalier and Doublade. Mega Glalie can form a threatening Ice spam core with Sneasel, as Sneasel is able to weaken or remove common Ice checks in Bronzong and Doublade, while Glalie can weaken Water-types for Sneasel with Freeze-Dry and set up Spikes for it to clean or break more effectively. Sneasel also very much appreciates hazard control on its own side, as it is worn down quickly between a weakness to Stealth Rocks Rock and a potential Life Orb. Orb recoil. Rapid Spinners Spin users such as Donphan also enjoy that Sneasel can remove Ghost-types that can block Rapid Spin from the equation with its Pursuit.

[STRATEGY COMMENTS]
Other Options
=============

A set with Eviolite and Swords Dance is an option, but it forfeits one of Sneasel's very valued moveslots and often misses the power from a boosting item. It also is also rather difficult to set up with, with and not particularly strong afterwards either. Focus Sash + Counter can be used to catch some physical attackers off guard, but this once again gives up one of Sneasel's moveslots. Additionally, unboosted Sneasel is quite weak, and Sneasel doesn't stay at full HP very well to utilize this strategy.

Checks and Counters
===================

**Bulky Fairy-types**: Florges, Diancie, and Granbull are bulky enough to take Icicle Crashes, Crash, resist Knock Off, and threaten Sneasel with an OHKO in return.

**Bulky Water-types**: Bulky Water-type Pokemon such as Milotic, Pyukumuku, and Blastoise switch in to into Sneasel with ease and scare it off by threatening Scald burns or, in Pyukumuku's case, Counter. However, Knock Off is rather crippling crippling, (AC) as it often gets rid of Leftovers or some other important item.

**Steel-types**: Most Steel-type Pokemon, such as Durant and Escavalier, have little problem taking on Sneasel Sneasel, (AC) as they resist Icicle Crash and take Knock Off decently then and threaten to OHKO it with their STAB attacks. Even Doublade, who which is weak to Knock Off, can take one and retaliate with an OHKO. However, though they make take the hit, none of these Pokemon particularly enjoy being hit by Knock Off.

**Bulky Pokemon Not Weak To Sneasel**: Sneasel's below average below-average (AH) Attack means that bulky Pokemon that aren't weak to its STABs STAB moves such as Umbreon, Snorlax, and Gigalith take little from Sneasel's attacks and force it to switch. Some offensive Pokemon with high Defense stats such as Cloyster also easily take hits from Sneasel and can use it as setup bait.

**Scarfers and Faster Offensive Pokemon**: Due to Sneasel's frailty, offensive Pokemon that outspeed it such as Salazzle, and Choice Scarf Rotom-Heat, Rotom-H, Gardevoir, and Heracross can KO it with ease, and only foes weak to Ice have anything to fear in return.
 

cyanize

Mantra Good I Casted So Many Spells U Idiot
is a Community Contributor
add remove comments
amcheck; doesn't count unless stamped; implement with reply button
[OVERVIEW]
Sneasel carves itself a niche in the RU tier by virtue of its unique Dark/Ice dual STABs Dark- and Ice-type STAB moves that make Sneasel it difficult to switch in to, into, as few Pokemon in the tier resist both and combined they hit a wide expanse of the tier for super effective damage. This makes many common physical walls such as Gligar, Doublade, and Slowbro wary of switching in on Sneasel. Additionally, its blazing high Speed stat (Comment: a stat can't be blazing) puts it above most of the unboosted tier, which which, (AC) combined with its STAB Ice-type priority priority, (AC) make makes it difficult for offensive teams to deal with and a great revenge killer for prominent offensive threats. Access to Pursuit allows it to trap Psychic- and Ghost-type Pokemon as well as catch threats that are weak to Ice as they switch out for big damage, which is a unique trait among Dark-types and sets it apart from rivals such as Zoroark. However, Sneasel's frailty and poor defensive typing leads it to contribute little defensively and leaves it unable to switch in on much, and a weakness to Stealth Rock can lead to it being worn down quickly. Also, a lackluster base Attack stat means Sneasel hits neutral targets for low damage and often misses OHKOs or 2HKOs on some bulkier targets, even those weak to it, which prevents it from dealing huge damage to teams from the get-go and means it requires support to realize its full potential.

[SET]
name: All Out All-out Attacker
move 1: Knock Off
move 2: Icicle Crash
move 3: Ice Shard
move 4: Pursuit
item: Life Orb / Choice Band
ability: Inner Focus
nature: Jolly
evs: 252 Atk / 252 Spe / 4 Def

[SET COMMENTS]
Moves
========
Knock Off is Sneasel's best Dark STAB move. It is strong, spammable, and removes items from targets targets, (AC) often leaving them more vulnerable. (Comment: original kind of implied they were already vulnerable with their items) Icicle Crash rounds out its Sneasel's STAB coverage and allows Sneasel it to threaten a wider range of Pokemon than most other Dark-types, as well as provide a threat to opponents weak to Ice threaten Ice-weak foes in order to abuse take advantage of its speedy Pursuit. Its 30% flinch chance can also come in handy in a pinch. Ice Shard picks off weakened offensive threats and frail threats weak to Ice such as Swellow, Swellow as well as revenging and revenge killers potent sweepers such as Dragon Dance Flygon and Cholorophyll Chlorophyll Venusaur in sun. Pursuit allows Sneasel to secure KOs on weakened foes, foes and takes of the advantage of the switches it Sneasel causes with its high speed Speed and expansive coverage to deal large chunks to or KO outright KO as the opponent foe as it switches out. Low Kick could be used over Pursuit to nail Mega Glalie, Gigalith, Snorlax, and Registeel Registeel, (AC) who which otherwise stop Sneasel in its tracks, but Sneasel doesn't often find space to use it it, (AC) as its other options are generally more valuable. Similarly, Iron Tail is an option over Pursuit to hit other switchins switch-ins (AH) in Florges, Diancie, and Gigalith hard on the switch, but Sneasel again can't fit it onto a moveset very easily, and Pokemon like Florges and Gigalith greatly dislike Knock Off to begin with. Also, Iron Tail is somewhat unreliable due to its low accuracy.

Set Details
========

Full Speed and Attack EVs maximize Sneasel's offensive prowess and a Jolly nature keeps Sneasel's amazing speed Speed tier intact, allowing it to stay faster than numerous threats such as Zoroark, Espeon, Heliolisk, Virizion, Shaymin, and Flygon. None of its abilites are particularly practical, so Inner Focus is chosen for situational usefulness should Sneasel happen to take a weak Fake Out or other flinch causing flinch-causing (AH) move. The item choice largely depends on the team. team: (colon) Choice Band is used for a large boost in power, makes Knock Off and Icicle Crash much more difficult to switch in to, and allows Sneasel to become a very threatening Pursuit trapper at the cost of being locked into the moves move afterwards. Life Orb is preferred on more offensive teams that want to take advantage of Sneasel's excellent dual STAB to break holes in the opposing team or effectively clean in the late game, late-game, (AH) but it misses out on a few 2HKOs such as on max maximum Defense Chesnaught and reduces the effectiveness of Pursuit. Black Glasses could be used to take advantage of the power boost to Pursuit and Knock Off while simultaneously bluffing a Choice item, but the power is sorely missed on Ice Ice-type moves.

Usage Tips
========

Due to its frailty and poor defensive typing, Sneasel is best used as a revenge killer or brought in after a slow U-turn/Volt Switch. U-turn or Volt Switch. (Comment: examples?) After getting Sneasel in, abuse utilize (Comment: you can't use "abuse") its fantastic two move two-move coverage to threaten a large variety of prominent Pokemon such as Nidoqueen, Kommo-o, Flygon, Shaymin, Gligar, and Bronzong. Bronzong, just to name a few. Use Knock Off liberally, as it has essentially no drawbacks and has the advatage advantage of removing valuable items from opponents. foes. Also take advantage of its utility in Pursuit to trap problematic Psychic- and Ghost-types, and use the threat of Sneasel's Ice Ice-type STAB moves to threaten out enemies weak to Ice in order to later chunk them with Pursuit. Additionally, due to Sneasel's high Speed and decent power, it can preserved for the late-game in order to act as a cleaner once its checks are sufficiently weakened. (Comment: remove line break) When using Sneasel, note that since Z-Crystals cannot be knocked off, so holding one reduces the Base Power of Knock Off to a paltry 65. This allows bulky opponents foes weak to Dark such as Reuniclus, Slowbro, and Cresselia to take advantage of Sneasel, as opposed to the other way around.

Team Options
========

Primary partners to Sneasel are Pokemon that can clean up after Sneasel has worn down the opposing team, such as Salazzle, Sharpedo, Swellow, and Choice Scarf Heracross. (Comment: This is for clarity, as the original can imply that the other mons are also Choice Scarf so this removes any ambiguity but if they are scarf, then ignore the change) Scarf Heracross, Salazzle, Sharpedo, and Swellow. Sneasel also appreciates teammates that can break holes for it in the opposition for it to clean itself, afterwards, such as Guts Heracross, Kommo-o, Nidoqueen, and Moltres. Teammates that enjoy Psychic Psychic- and Ghost types Ghost-types weakened or removed, such as Heracross, Toxicroak, Snorlax, and Necrozma, value the support Sneasel brings to the table with Pursuit. Sneasel pairs well with partners that can dispatch bulky Water- and Fairy-types to allow Sneasel more room to break teams, such as Shaymin, Roserade, Toxicroak, Doublade, and Escavalier. Escavalier, among others. Special mention goes to Roserade, as it threatens both of these typings and also sets up Spikes for Sneasel to capitalize on. Volt Switch and U-turn users such as Heliolisk, Rotom-Heat, Rotom-H, Choice Scarf Flygon, and Gligar are practically necessary to get Sneasel on the field outside of revenge killing. As Sneasel is frail and weak to numerous common typings such as Fire, Fighting, Fairy, and Steel, partners that can easily switch in to into and beat Pokemon of these typings are very appreciated such as Doublade, Rotom-Heat, Rotom-H, Escavalier, and Salazzle. Sneasel also likes being paired with entry hazard setters, as it enjoys the extra chip damage to help support its below average below-average Attack and assist it in a breaking wallbreaking, (AC) or late-game cleaning, (AC) job, as well as make opponents easier to revenge. and revenge killing, (Comment: more concise) The aforementioned Nidoqueen and Roserade are especially good partners, as they enjoy offensive Psychic-types being removed by Sneasel and in return threaten and weaken bulky Fairy- and Water-types that Sneasel dislikes. Nidoqueen is also is a soft Steel-type check, being able to switch into the likes of Escavalier and Doublade. Mega Glalie can form a threatening Ice spam core with Sneasel, as Sneasel is able to weaken or remove common Ice checks in Bronzong and Doublade, while Glalie can weaken Water-types for Sneasel with Freeze-Dry and set up Spikes for it to clean or break more effectively. Sneasel also very much appreciates hazard control on its own side, as it is worn down quickly between a weakness to Stealth Rocks Rock and a potential Life Orb. Orb recoil. Rapid Spinners Spin users such as Donphan also enjoy that Sneasel can remove Ghost-types that can block Rapid Spin from the equation with its Pursuit.

[STRATEGY COMMENTS]
Other Options
=============

A set with Eviolite and Swords Dance is an option, but it forfeits one of Sneasel's very valued moveslots and often misses the power from a boosting item. It also is also rather difficult to set up with, with and not particularly strong afterwards either. Focus Sash + Counter can be used to catch some physical attackers off guard, but this once again gives up one of Sneasel's moveslots. Additionally, unboosted Sneasel is quite weak, and Sneasel doesn't stay at full HP very well to utilize this strategy.

Checks and Counters
===================

**Bulky Fairy-types**: Florges, Diancie, and Granbull are bulky enough to take Icicle Crashes, Crash, resist Knock Off, and threaten Sneasel with an OHKO in return.

**Bulky Water-types**: Bulky Water-type Pokemon such as Milotic, Pyukumuku, and Blastoise switch in to into Sneasel with ease and scare it off by threatening Scald burns or, in Pyukumuku's case, Counter. However, Knock Off is rather crippling crippling, (AC) as it often gets rid of Leftovers or some other important item.

**Steel-types**: Most Steel-type Pokemon, such as Durant and Escavalier, have little problem taking on Sneasel Sneasel, (AC) as they resist Icicle Crash and take Knock Off decently then and threaten to OHKO it with their STAB attacks. Even Doublade, who which is weak to Knock Off, can take one and retaliate with an OHKO. However, though they make take the hit, none of these Pokemon particularly enjoy being hit by Knock Off.

**Bulky Pokemon Not Weak To Sneasel**: Sneasel's below average below-average (AH) Attack means that bulky Pokemon that aren't weak to its STABs STAB moves such as Umbreon, Snorlax, and Gigalith take little from Sneasel's attacks and force it to switch. Some offensive Pokemon with high Defense stats such as Cloyster also easily take hits from Sneasel and can use it as setup bait.

**Scarfers and Faster Offensive Pokemon**: Due to Sneasel's frailty, offensive Pokemon that outspeed it such as Salazzle, and Choice Scarf Rotom-Heat, Rotom-H, Gardevoir, and Heracross can KO it with ease, and only foes weak to Ice have anything to fear in return.

done
 

Fireflame

Silksong when
is a Top Contributoris a Smogon Media Contributoris a Social Media Contributor Alumnus
Remove Add Comments (AC)= add comma (RC)= remove comma (AH)= add hyphen (RH)= remove hyphen
[OVERVIEW]
[add line break]
Sneasel carves itself a niche in the RU tier by virtue of its unique Dark and Ice STAB moves that make it difficult to switch into, as few Pokemon in the tier resist both;(SC) and combined,(AC) they hit a wide expanse of the tier for super effective damage. This makes many common physical walls such as Gligar, Doublade, and Slowbro wary of switching in on Sneasel. Additionally, its high Speed stat puts it above most of the unboosted tier, which, combined with its STAB Ice-type priority, makes it difficult for offensive teams to deal with and a great revenge killer for prominent offensive threats. Sneasel's access to Pursuit allows it to trap Psychic- and Ghost-type Pokemon as well as catch threats that are weak to Ice as they switch out for big damage, which is a unique trait among Dark-types and sets it apart from rivals such as Zoroark. However, Sneasel's frailty and poor defensive typing leads it to contribute little defensively and leaves it unable to switch in on much, and a weakness to Stealth Rock can lead to it being worn down quickly. Also, a lackluster base Attack stat means Sneasel hits neutral targets for low damage and often misses OHKOs or 2HKOs on some bulkier targets, even those weak to it, which prevents it from dealing huge damage to teams from the get-go and means it requires support to realize its full potential.

[SET]
name: All-out Attacker
move 1: Knock Off
move 2: Icicle Crash
move 3: Ice Shard
move 4: Pursuit
item: Life Orb / Choice Band
ability: Inner Focus
nature: Jolly
evs: 252 Atk / 252 Spe / 4 Def

[SET COMMENTS]
Moves
========
Knock Off is strong, spammable, and removes items from targets, often leaving them vulnerable. Icicle Crash rounds out Sneasel's STAB coverage and allows it to threaten a wider range of Pokemon than most Dark-types, as well as threaten Ice-weak foes in order to take advantage of its speedy Pursuit. Its 30% flinch chance can also come in handy in a pinch. Ice Shard picks off weakened offensive threats and frail threats weak to Ice such as Swellow as well as revenge killing potent sweepers such as Dragon Dance Flygon and Chlorophyll Venusaur in sun. Pursuit allows Sneasel to secure KOs on weakened foes,(RC) and takes advantage of the switches Sneasel causes with its high Speed and expansive coverage to deal large chunks to or outright KO as the foe as it switches out. Low Kick could be used over Pursuit to nail Mega Glalie, Gigalith, Snorlax, and Registeel, which otherwise stop Sneasel in its tracks, but Sneasel doesn't often find space to use it, as its other options are generally more valuable. Similarly, Iron Tail is an option over Pursuit to hit other switch-ins in Florges, Diancie, and Gigalith hard on the switch, but Sneasel again can't fit it onto a moveset very easily, and Pokemon like Florges and Gigalith greatly dislike Knock Off to begin with. Also, Iron Tail is somewhat unreliable due to its low accuracy.

Set Details
========

Full Speed and Attack EVs maximize Sneasel's offensive prowess,(AC) and a Jolly nature keeps Sneasel's amazing Speed tier intact, allowing it to stay faster than numerous threats such as Zoroark, Espeon, Heliolisk, Virizion, Shaymin, and Flygon. None of its abilites are particularly practical, so Inner Focus is chosen for situational usefulness should Sneasel happen to take a weak Fake Out or another flinch-causing move. The item choice largely depends on the team: Choice Band is used for a large boost in power, makes Knock Off and Icicle Crash much more difficult to switch in to, and it allows Sneasel to become a very threatening Pursuit trapper at the cost of being locked into the move afterwards. Life Orb is preferred on more offensive teams that want to take advantage of Sneasel's excellent dual STAB to break holes in the opposing team or effectively clean in the late-game, but it misses out on a few 2HKOs such as on maximum Defense Chesnaught and reduces the effectiveness of Pursuit. Black Glasses could be used to take advantage of the power boost to Pursuit and Knock Off while bluffing a Choice item, but the power is sorely missed on Ice-type moves.

Usage Tips
========

Due to its frailty and poor defensive typing, Sneasel is best used as a revenge killer or after being brought in after a slow U-turn or Volt Switch such as from Gligar. After getting Sneasel in, utilize its fantastic two-move STAB coverage to threaten a large variety of prominent Pokemon such as Nidoqueen, Kommo-o, Flygon, Shaymin, Gligar, and Bronzong. Use Knock Off liberally, as it has essentially no drawbacks and has the advantage of removing valuable items from foes. Also take advantage of Pursuit to trap problematic Psychic- and Ghost-types, and use the threat of Sneasel's Ice-type STAB moves to threaten out enemies weak to Ice in order to chunk them later with Pursuit. Additionally, due to Sneasel's high Speed and decent power, it can be preserved for the late-game in order to act as a cleaner once its checks are sufficiently weakened. When using Sneasel, note that since Z-Crystals cannot be knocked off, so holding one reduces the Base Power of Knock Off to a paltry 65. This allows bulky foes weak to Dark such as Reuniclus, Slowbro, and Cresselia to take advantage of Sneasel, as opposed to the other way around.

Team Options
========

Primary partners to Sneasel are Pokemon that can clean up after Sneasel has worn down the opposing team, such as Salazzle, Sharpedo, Swellow, and Choice Scarf Heracross. Sneasel also appreciates teammates that can break holes in the opposition for it to clean afterwards, such as Guts Heracross, Kommo-o, Nidoqueen, and Moltres. Teammates that enjoy Psychic- and Ghost-types weakened or removed, such as Heracross, Toxicroak, Snorlax, and Necrozma, value the support Sneasel brings to the table with Pursuit. Sneasel pairs well with partners that can dispatch bulky Water- and Fairy-types to allow Sneasel more room to break teams, such as Shaymin, Roserade, Toxicroak, Doublade, and Escavalier. A special mention goes to Roserade, as it threatens both of these typings and also sets up Spikes for Sneasel to capitalize on. Volt Switch and U-turn users such as Heliolisk, Rotom-H, Choice Scarf Flygon, and Gligar are practically necessary to get Sneasel on the field outside of revenge killing. As Sneasel is frail and weak to numerous common typings such as Fire, Fighting, Fairy, and Steel, partners that can easily switch into and beat Pokemon of these typings are very appreciated,(AC) such as Doublade, Rotom-Heat Rotom-H, Escavalier, and Salazzle. Sneasel also likes being paired with entry hazard setters, as it enjoys the extra chip damage to help support its below-average Attack and assist it in wallbreaking, late-game cleaning, and revenge killing. The aforementioned Nidoqueen and Roserade are especially good partners, as they enjoy offensive Psychic-types being removed by Sneasel and in return threaten and weaken bulky Fairy- and Water-types that Sneasel dislikes. Nidoqueen is also a soft Steel-type check, being able to switch into the likes of Escavalier and Doublade. Mega Glalie can form a threatening Ice spam core with Sneasel, as Sneasel is able to weaken or remove common Ice checks in Bronzong and Doublade, while Glalie can weaken Water-types for Sneasel with Freeze-Dry and set up Spikes for it to clean or wallbreak more effectively. Sneasel also very much appreciates hazard control on its own side, as it is worn down quickly between a weakness to Stealth Rock and Life Orb recoil. Rapid Spin users such as Donphan also enjoy that Sneasel can remove Ghost-types that can block Rapid Spin with its Pursuit.

[STRATEGY COMMENTS]
Other Options
=============

A set with Eviolite and Swords Dance is an option, but it forfeits one of Sneasel's very valued moveslots and often misses the power from a boosting item. It is also rather difficult to set up with and not particularly strong afterwards either. Focus Sash + Counter can be used to catch some physical attackers off guard, but this once again gives up one of Sneasel's moveslots. Additionally, unboosted Sneasel is quite weak, and Sneasel it doesn't stay at full HP very well to utilize this strategy.

Checks and Counters
===================

**Bulky Fairy-types**: Florges, Diancie, and Granbull are bulky enough to take Icicle Crash, resist Knock Off, and threaten Sneasel with an OHKO in return.

**Bulky Water-types**: Bulky Water-type Pokemon such as Milotic, Pyukumuku, and Blastoise switch into Sneasel with ease and scare it off by threatening it with Scald burns or, in Pyukumuku's case, Counter. However, Knock Off is rather crippling, as it often gets rid of Leftovers or some other important item.

**Steel-types**: Most Steel-type Pokemon,(RC) such as Durant and Escavalier,(RC) have little problem taking on Sneasel, as they resist Icicle Crash,(AC) and take Knock Off decently,(AC) (flow) and threaten to OHKO it with their STAB attacks. Even Doublade, which is weak to Knock Off, can take one and retaliate with an OHKO. However, though they make take the hit, none of these Pokemon particularly enjoy being hit by Knock Off.

**Bulky Pokemon Not Weak to Sneasel**: Sneasel's below-average Attack means that bulky Pokemon that aren't weak to its STAB attacks such as Umbreon, Snorlax, and Gigalith take little from Sneasel's attacks and force it to switch. Some offensive Pokemon with high Defense stats such as Cloyster also easily take hits from Sneasel and can use it as setup bait.

**Scarfers Choice Scarf Users and Faster Offensive Pokemon**: Due to Sneasel's frailty, offensive Pokemon that outspeed it such as Salazzle and Choice Scarf Rotom-H, Gardevoir, and Heracross can KO it with ease, and only foes weak to Ice have anything to fear in return.
GP 1/2
 

P Squared

a great unrecorded history
is a Site Content Manageris a Community Contributoris a Top Contributoris a Top Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Top Smogon Media Contributor Alumnus
GP 2/2
add remove comment



[OVERVIEW]

Sneasel carves itself a niche in the RU tier by virtue of its unique Dark and Ice STAB moves that make it difficult to switch into, as few Pokemon in the tier resist both; combined, they hit a wide expanse of the tier for super effective damage. This makes many common physical walls such as Gligar, Doublade, and Slowbro wary of switching in on Sneasel. Additionally, its high Speed stat puts it above most of the unboosted tier, which, combined with its STAB Ice-type priority, makes it difficult for offensive teams to deal with and a great revenge killer for prominent offensive threats. Sneasel's access to Pursuit allows it to trap Psychic- and Ghost-type Pokemon as well as catch threats that are weak to Ice as they switch out for big damage, which is a unique trait among Dark-types and sets it apart from rivals such as Zoroark. However, Sneasel's frailty and poor defensive typing lead it to contribute little defensively and leave it unable to switch in on much, and a weakness to Stealth Rock can lead to it being worn down quickly. Also, a lackluster base Attack stat means Sneasel hits neutral targets for low damage and often misses OHKOs or 2HKOs on some bulkier targets, even those weak to it, which prevents it from dealing huge damage to teams from the get-go and means it requires support to realize its full potential.

[SET]
name: All-out Attacker
move 1: Knock Off
move 2: Icicle Crash
move 3: Ice Shard
move 4: Pursuit
item: Life Orb / Choice Band
ability: Inner Focus
nature: Jolly
evs: 252 Atk / 252 Spe / 4 Def

[SET COMMENTS]
Moves
========
Knock Off is strong, is spammable, and removes items from targets, often leaving them vulnerable. Icicle Crash rounds out Sneasel's STAB coverage and allows it to threaten a wider range of Pokemon than most Dark-types, as well as threaten Ice-weak foes in order to take advantage of its speedy Pursuit. Its 30% flinch chance can also come in handy in a pinch. Ice Shard picks off weakened offensive threats and frail threats weak to Ice such as Swellow as well as revenge killing potent sweepers such as Dragon Dance Flygon and Chlorophyll Venusaur in sun. Pursuit allows Sneasel to secure KOs on weakened foes and takes advantage of the switches Sneasel causes with its high Speed and expansive coverage to deal large chunks to or outright KO the foe as it switches out. Low Kick could be used over Pursuit to nail Mega Glalie, Gigalith, Snorlax, and Registeel, which otherwise stop Sneasel in its tracks, but Sneasel doesn't often find space to use it, as its other options are generally more valuable. Similarly, Iron Tail is an option over Pursuit to hit other switch-ins in Florges, Diancie, and Gigalith hard on the switch, but Sneasel again can't fit it onto a moveset very easily, and Pokemon like Florges and Gigalith greatly dislike Knock Off to begin with. Also, Iron Tail is somewhat unreliable due to its low accuracy.

Set Details
========

Full Speed and Attack EVs maximize Sneasel's offensive prowess, and a Jolly nature keeps Sneasel's amazing Speed tier intact, allowing it to stay faster than numerous threats such as Zoroark, Espeon, Heliolisk, Virizion, Shaymin, and Flygon. None of its abilites are particularly practical, so Inner Focus is chosen for situational usefulness should Sneasel happen to take a weak Fake Out or another flinch-causing move. The item choice largely depends on the team: Choice Band is used for a large boost in power, makes Knock Off and Icicle Crash much more difficult to switch in to, and it allows Sneasel to become a very threatening Pursuit trapper at the cost of being locked into the move afterwards. Life Orb is preferred on more offensive teams that want to take advantage of Sneasel's excellent dual STAB to break holes in the opposing team or effectively clean in the late-game, but it misses out on a few 2HKOs such as on maximum Defense Chesnaught and reduces the effectiveness of Pursuit. Black Glasses could be used to take advantage of the power boost to Pursuit and Knock Off while bluffing a Choice item, but the power is sorely missed on Ice-type moves.

Usage Tips
========

Due to its frailty and poor defensive typing, Sneasel is best used as a revenge killer or after being brought in by a slow U-turn or Volt Switch such as from Gligar. After getting Sneasel in, utilize its fantastic two-move coverage to threaten a large variety of prominent Pokemon such as Nidoqueen, Kommo-o, Flygon, Shaymin, Gligar, and Bronzong. Use Knock Off liberally, as it has essentially no drawbacks and has the advantage of removing valuable items from foes. Also take advantage of Pursuit to trap problematic Psychic- and Ghost-types, and use the threat of Sneasel's Ice-type STAB moves to threaten out enemies weak to Ice in order to chunk them later with Pursuit. Additionally, due to Sneasel's high Speed and decent power, it can preserved for the late-game in order to act as a cleaner once its checks are sufficiently weakened. When using Sneasel, note that since Z-Crystals cannot be knocked off, so the target holding one reduces the Base Power of Knock Off to a paltry 65. This allows bulky foes weak to Dark such as Reuniclus, Slowbro, and Cresselia to take advantage of Sneasel, as opposed to the other way around.

Team Options
========
(line breaks improve readability a lot)

Primary partners to Sneasel are Pokemon that can clean up after Sneasel has worn down the opposing team, such as Salazzle, Sharpedo, Swellow, and Choice Scarf Heracross. Sneasel also appreciates teammates that can break holes in the opposition for it to clean afterwards, such as Guts Heracross, Kommo-o, Nidoqueen, and Moltres. Teammates that enjoy Psychic- and Ghost-types weakened or removed, such as Heracross, Toxicroak, Snorlax, and Necrozma, value the support Sneasel brings to the table with Pursuit. Sneasel pairs well with partners that can dispatch bulky Water- and Fairy-types to allow Sneasel more room to break teams, such as Shaymin, Roserade, Toxicroak, Doublade, and Escavalier. Special mention goes to Roserade, as it threatens both of these typings and also sets up Spikes for Sneasel to capitalize on. Volt Switch and U-turn users such as Heliolisk, Rotom-H, Choice Scarf Flygon, and Gligar are practically necessary to get Sneasel on the field outside of revenge killing. As Sneasel is frail and weak to numerous common typings such as Fire, Fighting, Fairy, and Steel, partners that can easily switch into and beat Pokemon of these typings are very appreciated, such as Doublade, Rotom-H, Escavalier, and Salazzle.

Sneasel also likes being paired with entry hazard setters, as it enjoys the extra chip damage to help support its below-average Attack and assist it in wallbreaking, late-game cleaning, and revenge killing. The aforementioned Nidoqueen and Roserade are especially good partners, as they enjoy offensive Psychic-types being removed by Sneasel and in return threaten and weaken bulky Fairy- and Water-types that Sneasel dislikes. Nidoqueen is also a soft Steel-type check, being able to switch into the likes of Escavalier and Doublade. Mega Glalie can form a threatening Ice-type spam core with Sneasel, as Sneasel is able to weaken or remove common Ice checks in Bronzong and Doublade, while Glalie can weaken Water-types for Sneasel with Freeze-Dry and set up Spikes for it to clean or wallbreak more effectively. Sneasel also very much appreciates hazard control on its own side, as it is worn down quickly between a weakness to Stealth Rock and Life Orb recoil. Rapid Spin users such as Donphan also enjoy that Sneasel can remove Ghost-types that can block Rapid Spin with its Pursuit.

[STRATEGY COMMENTS]
Other Options
=============

A set with Eviolite and Swords Dance is an option, but it forfeits one of Sneasel's very valued moveslots and often misses the power from a boosting item. It is also rather difficult to set up with and not particularly strong afterwards either. Focus Sash + Counter can be used to catch some physical attackers off guard, but this once again gives up one of Sneasel's moveslots. Additionally, unboosted Sneasel is quite weak, and it doesn't stay at full HP very well to utilize this strategy.

Checks and Counters
===================

**Bulky Fairy-types**: Florges, Diancie, and Granbull are bulky enough to take Icicle Crash, resist Knock Off, and threaten Sneasel with an OHKO in return.

**Bulky Water-types**: Bulky Water-type Pokemon such as Milotic, Pyukumuku, and Blastoise switch into Sneasel with ease and scare it off by threatening it with Scald burns or, in Pyukumuku's case, Counter. However, Knock Off is rather crippling, as it often gets rid of Leftovers or some other important item.

**Steel-types**: Most Steel-type Pokemon, such as Durant and Escavalier, (add comma) have little problem taking on Sneasel, (add comma) as they resist Icicle Crash, take Knock Off decently, (add comma) and threaten to OHKO it with their STAB attacks. Even Doublade, which is weak to Knock Off, can take one and retaliate with an OHKO. However, though they make take the hit, none of these Pokemon particularly enjoy being hit by Knock Off.

**Bulky Pokemon Not Weak to Sneasel**: Sneasel's below-average Attack means that bulky Pokemon that aren't weak to its STAB attacks such as Umbreon, Snorlax, and Gigalith take little from Sneasel's attacks and force it to switch. Some offensive Pokemon with high Defense stats such as Cloyster also easily take hits from Sneasel and can use it as setup bait.

**Choice Scarf Users and Faster Offensive Pokemon**: Due to Sneasel's frailty, offensive Pokemon that outspeed it such as Salazzle and Choice Scarf Rotom-H, Gardevoir, and Heracross can KO it with ease, and only foes weak to Ice have anything to fear in return.
 

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