Some Kaiju guys

Waddup people?
Alrighty, I made this team by testing it with a lot of stuff, then I found out some flaws but IDK what to replace and with what. I'm not a smart man =(

The problem is that I'm planning to run this team in the real world, so I can't get dem legendaries from other gens or those freaking tutor moves (I only have one game, fuck me right?) . Sooooo, I know it's hard and I'm being too picky but I would thank you a bunch if you can suggest some normal obtainable pokes.
Here is it... have some fun rating!

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Tyranitar @ Lum Berry
Ability: Sand Stream
EVs: 252 HP / 252 SDef / 4 def
Sassy Nature
- Crunch
- Flamethrower
- Ice Beam
- Rock Slide

Leading the team is the mixed fat bastard. Lum berry doesn't gives a crap about your spore or your will o wisp. Evs are pretty straightforward for a bulky build, and the nature doesn't interferes with the special attacks. Crunch and rock slide are some powerful stabs. Rock slide over stone edge for accuracy issues. Flamethrower screws steel types switching in, and Ice beam beats gliscor and other flying and ground types. It's a nice partner to Aerodactyl and ferrothorn, screwing with weather each time it switches in.





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Aerodactyl @ Aerodactylite
Ability: Pressure
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Earthquake
- Rock Slide
- Taunt
- Ice Fang

Mega Aerodactyl looks badass as hell. It got godlike speed and it's one of the fastest taunters out there, allowing him to be another lead besides ttar. The evs maximize attack and speed, and adamant nature is preferred over jolly. Earthquake offers decent coverage against rock, electric, fire and steel types. Rock slide stab hits hard leading char y, flying and ice jams. Taunt messes up physical walls switching in like ferrothorn and smeargle if he's leading. Ice fang adds a way to deal with dragons outspeeding them and doing nasty damage.




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Heliolisk @ Life Orb
Ability: Dry Skin
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Thunderbolt
- Surf
- Grass Knot
- Hidden Power [Ice]

I don't know why I love this thing so much. It's just a freakin lizard. Heliolisk is a fast special attacker, and with life orb it becomes an imminent threat to almost everything with its vast movepool. Timid and evs maximize speed and power. Dry skin is probably the most important trait. It can switch into aqua jet locked azumarill and other water attacks, recover and retaliate. It can also somewhat face talonflame and survive one brave bird. Thunderbolt is an awesome stab, blasting water and flying stuff. Surf is another awesome move to kill ground types switching in. Grass knot hits hippowdon hard and anhiliates quad grass weakness pokes like swampert. Hidden power ice hits hard dragons and ground types like gliscor.




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Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 48 Def / 251 HP / 208 SDef
Careful Nature
- Stealth Rock
- Leech Seed
- Thunder Wave
- Knock Off


An all time favorite with a nasty variation. Ferrothorn is an excellent physical and special wall. The careful nature and ev spread allows him to survive some fire attacks and add bulk. Rocky helmet and iron barbs hurt physical attackers daring to make contact moves. Stealth rock offers a solid hazard, and is a little better than spikes cuz if affect everything. Leech seed screws switch ins and some walls and allows ferro to recover. Thunder wave cripples switch ins and setup sweepers. Now the thing that makes this ferro strange. Knock off. At first it doesn't seems viable, but it has some use. Most of the pokemon switching in are setup sweepers waiting for ferro to lay all his hazards, and then they find out this surprise. Works surprisingly well.







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Gengar @ Black Sludge
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Shadow Ball
- Will o Wisp
- Taunt
- Sludge Wave

The bad guy. Gengar makes his appearance to screw more stuff in the opposing team. The evs and nature are classic in every gengar as a fast special attacker. Shadow ball is the perfect and obvious stat. Really. What gengar doesn't have shadow ball out there? Sludge wave is another good stab to annoy fairy types. Will o Wisp cripples physical attackers and switch ins, and taunt takes care of chansey/blissey/special walls.






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Azumarill @ Choice Band
Ability: Huge Power
EVs: 212 HP / 252 Atk / 44 Spd
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Superpower


That bunny from Donnie Darko. Choice band and huge power turns him into a demolisher. The nature maximizes attack, and the ev spread makes sure he oustpeeds blissey to ohko it with superpower. Aqua jet is the perfect revenge killing move. Waterfall hits hard anything that doesn't resist it. Play rough nukes most stuff even with neutral damage. Superpower kills blissey and chansey and other x4 fight weak pokes.



Now, the pros and cons, shall we?

Pros:

  • Fair amount of physical and special attackers
  • Entry hazards
  • Multiple leads (aerodactyl, gengar, ttar)
  • Has aerodactyl in it, who is a total badass
Cons

  • FCKING STEEL TYPES
  • FCKING FIGHTING TYPES
  • FCKING MEGA MANECTRIC/ELECTRIC TYPES
  • MANY MORE THINGS, BUT I DONT KNOW WHICH THEY ARE D:

Again, the problem is that I'm planning to run this team in the real world, so I can't get dem legendaries from other gens or those freaking tutor moves (I only have one game, fuck me right?) . Sooooo, I know it's hard and I'm being too picky but I would thank you a bunch if you can suggest some normal obtainable pokes.

So, that's it. Please help me improve this team. I would really like to see it work. Thank you for your time!
 
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Got your request, this is definitely an interesting team. That said, there are a lot of crippling flaws the team faces. Many of your sets aren't at all good, and you really don't have a defined playstyle. You have a lot of difficulty fighting stall, as your team isn't really that hard hitting, and is rather weak to electric type moves, as you really have only Ferrothorn to switch in. As I said earlier, many of the individual sets are also flawed and need tweaking.

My first suggestion is to use SubToxic Gliscor > Mega Aerodactyl. Mega Aero really doesn't fit onto the team and shares multiple weaknesses with other team members. By Switching to Gliscor, you not only get a check to the Fighting, Steel, and Electric types you mentioned earlier, but also a effective stallbreaker, as a) it isn't worn by hazards, b) it is immune to status, and c) it is very bulky, thus allowing it to outstall stall and easily 6-0.

I would then switch Heliolisk to Mega Manectric, who fills the exact same niche. However, it has better stats in EVERYTHING other than special defense, and offers key Intimidate support. They basically do the same thing, but Mega Manectric does it far better and far quicker, dealing more damage across the board.

Minor Changes:
Gengar: Your current set is terrible. Scarf + Support moves will lose you gengar every time. Run standard scarf with Shadow Ball, Focus Blast, Sludge Bomb or Thunderbolt, and Trick
Ferrothorn: Definitely run either Gyro Ball or Power Whip > Knock Off, or else you can be potential setup fodder for the rest of your team.
Tyranitar: Stone Edge or Pursuit > Rock Slide, as mixed tar is meant to be a powerful wallbreaker, and utilizing a Stronger STAB or a better Utilized STAB to catch things like Aegislash on the forced switch is key.

Cool team! Hope this helped.
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Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 40 Def / 224 Spd
Impish Nature
- Earthquake
- Toxic
- Substitute
- Taunt / Ice Fang / Protect

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Manectric @ Manectite
Ability: Static
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Thunderbolt
- Volt Switch
- Overheat / Flamethrower
- Hidden Power [Ice] / Hidden Power [Grass]
 
Got your request, this is definitely an interesting team. That said, there are a lot of crippling flaws the team faces. Many of your sets aren't at all good, and you really don't have a defined playstyle. You have a lot of difficulty fighting stall, as your team isn't really that hard hitting, and is rather weak to electric type moves, as you really have only Ferrothorn to switch in. As I said earlier, many of the individual sets are also flawed and need tweaking.

My first suggestion is to use SubToxic Gliscor > Mega Aerodactyl. Mega Aero really doesn't fit onto the team and shares multiple weaknesses with other team members. By Switching to Gliscor, you not only get a check to the Fighting, Steel, and Electric types you mentioned earlier, but also a effective stallbreaker, as a) it isn't worn by hazards, b) it is immune to status, and c) it is very bulky, thus allowing it to outstall stall and easily 6-0.

I would then switch Heliolisk to Mega Manectric, who fills the exact same niche. However, it has better stats in EVERYTHING other than special defense, and offers key Intimidate support. They basically do the same thing, but Mega Manectric does it far better and far quicker, dealing more damage across the board.

Minor Changes:
Gengar: Your current set is terrible. Scarf + Support moves will lose you gengar every time. Run standard scarf with Shadow Ball, Focus Blast, Sludge Bomb or Thunderbolt, and Trick
Ferrothorn: Definitely run either Gyro Ball or Power Whip > Knock Off, or else you can be potential setup fodder for the rest of your team.
Tyranitar: Stone Edge or Pursuit > Rock Slide, as mixed tar is meant to be a powerful wallbreaker, and utilizing a Stronger STAB or a better Utilized STAB to catch things like Aegislash on the forced switch is key.

Cool team! Hope this helped.
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472.gif

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 40 Def / 224 Spd
Impish Nature
- Earthquake
- Toxic
- Substitute
- Taunt / Ice Fang / Protect

310.gif

Manectric @ Manectite
Ability: Static
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Thunderbolt
- Volt Switch
- Overheat / Flamethrower
- Hidden Power [Ice] / Hidden Power [Grass]
I agree with the rest of your changes, but Sludge Wave > Sludge Bomb on Gengar.
 
I agree with the rest of your changes, but Sludge Wave > Sludge Bomb on Gengar.
Not at all. The 5 base power does not add any significant kills in the current metagame, but the poison chance if the opponent switches into something which resists it goes further.
 
Okay I got the message and I'm here to rate the team. I was just about to recommend that exact same Mega Manectric, but Brawlfest beat me to it. However, I see that you have no hazard control, so I would definitely go with Sand Rush Excadrill > Mega Aerodactyl. While Brawlfest's Gliscor is good, I feel that Excadrill is a better wallbreaker and revenge killer. It also is immune to electric and resists steel, with Azumarill taking care of fighting moves. Agreeing with Brawlfest again, that Gengar set it not good. This is why I'd go with a Sub Disable Gengar,as you won't be needing a scarfer with a Mega Manectric and a 550 base speed in sand Excadrill. On Tyranitar, I'd go with an Offensive Assault Vest Variant, with physical attacks. It's kind of redundant to have fire and ice coverage on so many pokes.

Sets:
Excadrill @ Air Balloon
Ability: Sand Rush
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Rapid Spin
- Swords Dance
- Earthquake
- Iron Head/Rock slide

Gengar @ Black Sludge
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Substitute
- Shadow Ball
- Focus Blast/Sludge Wave
- Disable

Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Crunch
- Stone Edge
- Pursuit
- Earthquake

Explanations:
Excadrill: With the sand present, Excadrill becomes a huge threat and a great revenge killer. With a SD and sand up, Adamant Excadrill reaches a massive 810 attack and 550 speed. Rapid spin is great for stopping spikes stack Hyper Offense teams, as Aegislash, their main spinblocker, dies to an Earthquake.

Gengar: The sub eases prediction and in conjunction with disable stops Pursuit trappers and walls. Shadow Ball and Focus Blast have great coverage, but Chestnaught sucks. However, that's why Sludge Wave is an option.

Tyranitar: Assault Vest allows you to be specially bulky without the need for max investment. Lum Berry can come in handy, but is generally inferior. Crunch and Stone Edge are your best STABS. Pursuit is great for trapping the Latis and the like. EQ is mainly for Aegislash, as it isn't affected by King's Shield.

Okay. That was a rather lengthy rate lol. I hope this helps and good luck with the team!

Edit: I agree with Brawlfest once again on the switch from Knock Off to either Gyro Ball or Power Whip. I'd use Power Whip as running T-wave with Gyro Ball is kind of strange.If u want to run Gyro Ball, I'd use Protect >Leech Seed. I'm gonna tag Brawlfest as well so we can discuss the pros and cons of Exca vs. Gliscor.
 
Firstly finncent1 I personally still think that Sludge Bomb is superior due to Chesnaught being all that common, but that does give Sludge Wave viable reason.

Also Hjwang I think that you are right about Power Whip. However on another note, while I do think that Excadrill is a pretty solid option, it makes him much more Fighting weak as well as Talonflame weak, while it also packs another ground weakness (assuming air balloon gets broken). He also becomes very stall weak, which is an issue. However, there are offensive benefits with Excadrill, but I feel that at the end of the day, it is Gliscor's typing which helps the team more.
 
Got your request, this is definitely an interesting team. That said, there are a lot of crippling flaws the team faces. Many of your sets aren't at all good, and you really don't have a defined playstyle. You have a lot of difficulty fighting stall, as your team isn't really that hard hitting, and is rather weak to electric type moves, as you really have only Ferrothorn to switch in. As I said earlier, many of the individual sets are also flawed and need tweaking.

My first suggestion is to use SubToxic Gliscor > Mega Aerodactyl. Mega Aero really doesn't fit onto the team and shares multiple weaknesses with other team members. By Switching to Gliscor, you not only get a check to the Fighting, Steel, and Electric types you mentioned earlier, but also a effective stallbreaker, as a) it isn't worn by hazards, b) it is immune to status, and c) it is very bulky, thus allowing it to outstall stall and easily 6-0.

I would then switch Heliolisk to Mega Manectric, who fills the exact same niche. However, it has better stats in EVERYTHING other than special defense, and offers key Intimidate support. They basically do the same thing, but Mega Manectric does it far better and far quicker, dealing more damage across the board.

Minor Changes:
Gengar: Your current set is terrible. Scarf + Support moves will lose you gengar every time. Run standard scarf with Shadow Ball, Focus Blast, Sludge Bomb or Thunderbolt, and Trick
Ferrothorn: Definitely run either Gyro Ball or Power Whip > Knock Off, or else you can be potential setup fodder for the rest of your team.
Tyranitar: Stone Edge or Pursuit > Rock Slide, as mixed tar is meant to be a powerful wallbreaker, and utilizing a Stronger STAB or a better Utilized STAB to catch things like Aegislash on the forced switch is key.

Cool team! Hope this helped.
_______________________
472.gif

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 40 Def / 224 Spd
Impish Nature
- Earthquake
- Toxic
- Substitute
- Taunt / Ice Fang / Protect

310.gif

Manectric @ Manectite
Ability: Static
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Thunderbolt
- Volt Switch
- Overheat / Flamethrower
- Hidden Power [Ice] / Hidden Power [Grass]


omg sry for the gengar. I was going to change to black sludge cuz I had a trick set earlier, but then I found out that it was a tutor move only. How bout that set with black sludge? . Sooo there's no way I can keep the mega aerodactyl? What if I revamp many team members?

Okay I got the message and I'm here to rate the team. I was just about to recommend that exact same Mega Manectric, but Brawlfest beat me to it. However, I see that you have no hazard control, so I would definitely go with Sand Rush Excadrill > Mega Aerodactyl. While Brawlfest's Gliscor is good, I feel that Excadrill is a better wallbreaker and revenge killer. It also is immune to electric and resists steel, with Azumarill taking care of fighting moves. Agreeing with Brawlfest again, that Gengar set it not good. This is why I'd go with a Sub Disable Gengar,as you won't be needing a scarfer with a Mega Manectric and a 550 base speed in sand Excadrill. On Tyranitar, I'd go with an Offensive Assault Vest Variant, with physical attacks. It's kind of redundant to have fire and ice coverage on so many pokes.



Explanations:
Excadrill: With the sand present, Excadrill becomes a huge threat and a great revenge killer. With a SD and sand up, Adamant Excadrill reaches a massive 810 attack and 550 speed. Rapid spin is great for stopping spikes stack Hyper Offense teams, as Aegislash, their main spinblocker, dies to an Earthquake.

Gengar: The sub eases prediction and in conjunction with disable stops Pursuit trappers and walls. Shadow Ball and Focus Blast have great coverage, but Chestnaught sucks. However, that's why Sludge Wave is an option.

Tyranitar: Assault Vest allows you to be specially bulky without the need for max investment. Lum Berry can come in handy, but is generally inferior. Crunch and Stone Edge are your best STABS. Pursuit is great for trapping the Latis and the like. EQ is mainly for Aegislash, as it isn't affected by King's Shield.

Okay. That was a rather lengthy rate lol. I hope this helps and good luck with the team!

Edit: I agree with Brawlfest once again on the switch from Knock Off to either Gyro Ball or Power Whip. I'd use Power Whip as running T-wave with Gyro Ball is kind of strange.If u want to run Gyro Ball, I'd use Protect >Leech Seed. I'm gonna tag Brawlfest as well so we can discuss the pros and cons of Exca vs. Gliscor.


thanks for the suggestions. Again, what can I switch to keep mega aerodactyl? Also I'll try that gengar with sludge wave. Also the power whip.

I agree with the rest of your changes, but Sludge Wave > Sludge Bomb on Gengar.

Yes, I would go with sludge wave too. Doesn't want to get chesnaught surprises. Also it's a bit more powerful XD
 
omg sry for the gengar. I was going to change to black sludge cuz I had a trick set earlier, but then I found out that it was a tutor move only. How bout that set with black sludge? . Sooo there's no way I can keep the mega aerodactyl? What if I revamp many team members?




thanks for the suggestions. Again, what can I switch to keep mega aerodactyl? Also I'll try that gengar with sludge wave. Also the power whip.



Yes, I would go with sludge wave too. Doesn't want to get chesnaught surprises. Also it's a bit more powerful XD
I don't suggest you keep Mega Aero, as it stacks weaknesses with the rest of the team, is pretty bad in OU, and makes your team weak to many common threats. It is also far inferior to both Glicsor and Excadrill.
 
It isn't inherently a bad Pokemon in OU; it's actually pretty good. However, it does stack a ton of weaknesses on his team. Sand Rush Drill would definitely be better, especially because it works with Ttar like no other.
As I said, Drill again stacks Fire, Ground, and Fighting weaknesses with the rest of the team.
 
Hey, sorry I couldn't get to this sooner, but here's my rate!
Before I start, I would like to mention that I'm taking into account brawlfest's changes.

For Starters, I would suggest Changing Tyranitar's Set to An Assault Vest Set. Your team lacks a good special wall, and tyranitar can fit this role nicely while also being able to pursuit trap for your team. Also, it can remove the Manatric from your team by adding earthquake to the set. Mixed Tyranitar isn't really a thing. However, having Flamethower and Ice Beam are, but not on the same set. Your wasting valuable spots which can be used for physical attacks. Your team doesn't have a problem with Scizor, thanks to the new Mega-Manatric Addition, so Ice Beam Can be Used.

Next, I would suggest Substitute > Sludge Wave, Focus Blast > WoW / Taunt and Life Orb > Black Sludge on Gengar I understand that Sludge Wave is nice for attacking Fairies, however, most Fairies are Specially Defensive, so it's generally better to either use taunt, or in this case, hide behind a substitute. If it is Azumarill, Shadow Ball 2HKOs Regardless with the Life Orb. Life Orb is generally the better choice for an offencive pokemon such as gengar, as it allows it to score 2HKOs and Even OHKOs it couldn't without it. Focus Blast should definitely be used on gengar to nail Tyranitar on the switch, as well as Bisharp, which completely walls you and can pursuit trap you without it. Replace WoW if you feel like you enjoy crippling things on the switch, or Taunt if you don't feer Chansey and Other Walls.

Lastly, I would suggest replacing Knock Off with Power Whip on Ferrothorn. While Knock Off can be usefull in some situations, it wastes a valuable moveslot which can be used for Power Whip is a strong move, and stops Ferrothorn from Becoming set-up Bait.
248.png

Tyranitar @ Assault Vest
Ability: Sand Stream
EV's: 252 HP / 252 SpD / 4 Atk
- Crunch
- Pursuit
- Stone Edge / Ice Beam
- Earthquake
 
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Hey, sorry I couldn't get to this sooner, but here's my rate!
Before I start, I would like to mention that I'm taking into account brawlfest's changes.

For Starters, I would suggest Changing Tyranitar's Set to An Assault Vest Set. Your team lacks a good special wall, and tyranitar can fit this role nicely while also being able to pursuit trap for your team. Also, it can remove the Manatric from your team by adding earthquake to the set. Mixed Tyranitar isn't really a thing. However, having Flamethower and Ice Beam are, but not on the same set. Your wasting valuable spots which can be used for physical attacks. Your team doesn't have a problem with Scizor, thanks to the new Mega-Manatric Addition, so Ice Beam Can be Used.

Next, I would suggest Substitute > Sludge Wave, Focus Blast > WoW / Taunt and Life Orb > Black Sludge on Gengar I understand that Sludge Wave is nice for attacking Fairies, however, most Fairies are Specially Defensive, so it's generally better to either use taunt, or in this case, hide behind a substitute. If it is Azumarill, Shadow Ball 2HKOs Regardless with the Life Orb. Life Orb is generally the better choice for an offencive pokemon such as gengar, as it allows it to score 2HKOs and Even OHKOs it couldn't without it. Focus Blast should definitely be used on gengar to nail Tyranitar on the switch, as well as Bisharp, which completely walls you and can pursuit trap you without it. Replace WoW if you feel like you enjoy crippling things on the switch, or Taunt if you don't feer Chansey and Other Walls.

Lastly, I would suggest replacing Knock Off with Gyro Ball on Ferrothorn. While Knock Off can be usefull in some situations, it wastes a valuable moveslot which can be used for Gyro Ball. Gyro Ball is usually a 150 BP move against sweepers, and stops Ferrothorn from Becoming set-up Bait.
http://serebii.net/xy/pokemon/248.png[/IMG]
Tyranitar @ Assault Vest
Ability: Sand Stream
EV's: 252 HP / 252 SpD / 4 Atk
- Crunch
- Pursuit
- Stone Edge / Ice Beam
- Earthquake

Don't use Gyro Ball with Thunder Wave on Ferrothorn. Use Power Whip with T-Wave and Protect or Spikes with Gyro Ball.
 
Hey, sorry I couldn't get to this sooner, but here's my rate!
Before I start, I would like to mention that I'm taking into account brawlfest's changes.

For Starters, I would suggest Changing Tyranitar's Set to An Assault Vest Set. Your team lacks a good special wall, and tyranitar can fit this role nicely while also being able to pursuit trap for your team. Also, it can remove the Manatric from your team by adding earthquake to the set. Mixed Tyranitar isn't really a thing. However, having Flamethower and Ice Beam are, but not on the same set. Your wasting valuable spots which can be used for physical attacks. Your team doesn't have a problem with Scizor, thanks to the new Mega-Manatric Addition, so Ice Beam Can be Used.

Next, I would suggest Substitute > Sludge Wave, Focus Blast > WoW / Taunt and Life Orb > Black Sludge on Gengar I understand that Sludge Wave is nice for attacking Fairies, however, most Fairies are Specially Defensive, so it's generally better to either use taunt, or in this case, hide behind a substitute. If it is Azumarill, Shadow Ball 2HKOs Regardless with the Life Orb. Life Orb is generally the better choice for an offencive pokemon such as gengar, as it allows it to score 2HKOs and Even OHKOs it couldn't without it. Focus Blast should definitely be used on gengar to nail Tyranitar on the switch, as well as Bisharp, which completely walls you and can pursuit trap you without it. Replace WoW if you feel like you enjoy crippling things on the switch, or Taunt if you don't feer Chansey and Other Walls.

Lastly, I would suggest replacing Knock Off with Power Whip on Ferrothorn. While Knock Off can be usefull in some situations, it wastes a valuable moveslot which can be used for Power Whip is a strong move, and stops Ferrothorn from Becoming set-up Bait.
248.png

Tyranitar @ Assault Vest
Ability: Sand Stream
EV's: 252 HP / 252 SpD / 4 Atk
- Crunch
- Pursuit
- Stone Edge / Ice Beam
- Earthquake


Thanks for all the suggestions! Well, to be honest, I made a new mega aerodactyl team, and it plays decently. I'll have to wait 2 weeks til I can post it, but to give a sneak peek, it includes specially defensive hippowdon, the same ferro but with power whip instead of knock off, venusaur, mega aerodactyl but with aerial ace instead of ice fang (possibly considering to switch taunt with ice fang too), same azumarill and specially defensive rotom W.

However, I'll make yet ANOTHER team based on mega manectric according to your suggestions. Thanks!
 
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