Spoons
Gible [Artemis] (F)
Nature: Hasty
Type: Dragon / Ground
Abilities:
Sand Veil (Passive)
Rough Skin (Passive) (H, locked)
Stats:
HP: 90
Atk: 3
Def: 1 (-)
SpA: 2
SpD: 2
Spe: 49 (+)
+8% Accuracy
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Moves:
Bulldoze
Double-Edge
Dragon Rage
Earthquake
Iron Head
Iron Tail
Outrage
Protect
Rock Climb
Sand Attack
Sand Tomb
Sandstorm
Slash
Stone Edge
Substitute
Tackle
Take Down
---
17 Moves
Mate
<Golett> [Bruticus] (Sex = Useless]
Nature: Quiet (+1 Sp.Attack, -15% Speed, -10% Evasion)
Type: Ghost / Ground
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
About:
Abilites:
Iron Fist (Passive):
The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Klutz (Toggle):
By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use ahold item, though an item is necessary to pull it off. When toggled, there is no effect.
No Guard (Hidden Ability LOCKED, Passive):
This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Stats
HP: 90
Atk: 3
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 30 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Moves
Pound (*)
Astonish (*)
Defense Curl (*)
Mud-Slap (*)
Rollout (*)
Shadow Punch (*)
Iron Defense (*)
Mega Punch (*)
Magnitude (*)
Earthquake (*)
Gyro Ball (*)
Protect (*)
Ice Beam (*)
Shadow Ball (*)
Block (*)
Drain Punch (*)
Focus Punch (*)
Fire Punch (*)
Magic Coat (*)
Someoneelse
Matezoide
Toon
2 klfdjfdkjklfd

Gible [Artemis] (F)
Nature: Hasty
Type: Dragon / Ground
Abilities:
Sand Veil (Passive)
Rough Skin (Passive) (H, locked)
Stats:
HP: 90
Atk: 3
Def: 1 (-)
SpA: 2
SpD: 2
Spe: 49 (+)
+8% Accuracy
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Moves:
Bulldoze
Double-Edge
Dragon Rage
Earthquake
Iron Head
Iron Tail
Outrage
Protect
Rock Climb
Sand Attack
Sand Tomb
Sandstorm
Slash
Stone Edge
Substitute
Tackle
Take Down
---
17 Moves
Mate

<Golett> [Bruticus] (Sex = Useless]
Nature: Quiet (+1 Sp.Attack, -15% Speed, -10% Evasion)
Type: Ghost / Ground
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
About:
Abilites:
Iron Fist (Passive):
The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Klutz (Toggle):
By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use ahold item, though an item is necessary to pull it off. When toggled, there is no effect.
No Guard (Hidden Ability LOCKED, Passive):
This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Stats
HP: 90
Atk: 3
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 30 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Moves
Pound (*)
Astonish (*)
Defense Curl (*)
Mud-Slap (*)
Rollout (*)
Shadow Punch (*)
Iron Defense (*)
Mega Punch (*)
Magnitude (*)
Earthquake (*)
Gyro Ball (*)
Protect (*)
Ice Beam (*)
Shadow Ball (*)
Block (*)
Drain Punch (*)
Focus Punch (*)
Fire Punch (*)
Magic Coat (*)
Someoneelse
Matezoide
Toon
2 klfdjfdkjklfd