Someoneelse:
Aggron [TM28 TOMBSTONER] (M)
Death Heavy Metal Rock Band
Nature: Brave
Type: Steel / Rock
Abilities:
Sturdy (Passive)
Rock Head (Passive)
Heavy Metal (Passive) (H, unlocked)
Filter (Passive) (Mega)
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 8
SpA: Rank 2
SpD: Rank 2
Spe: 43 (-)
-10% Evasion
Size Class: 4
Weight Class: 8 [10 Heavy Metal]
Base Rank Total: 21
Mega:
HP: 100
Atk: Rank 6 (+)
Def: Rank 10
SpA: Rank 2
SpD: Rank 3
Spe: 43 (-)
-10% Evasion
Size Class: 4
Weight Class: 8 [11 Heavy Metal]
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Aerial Ace
Aqua Tail
Autotomise
Avalanche
Body Slam
Brick Break
Bulldoze
Counter
Curse
Dig
Double-Edge
Dragon Tail
Earthquake
Endeavor
Endure
Fire Blast
Fire Punch
Focus Blast
Focus Punch
Harden
Headbutt
Head Smash
Heavy Slam
Hone Claws
Ice Punch
Incinerate
Iron Defense
Iron Head
Iron Tail
Magnet Rise
Metal Burst
Metal Claw
Mimic
Mud-Slap
Payback
Power-Up Punch
Protect
Rest
Roar
Rock Slide
Rock Tomb
Sandstorm
Shadow Claw
Sleep Talk
Smack Down
Stone Edge
Substitute
Superpower
Surf
Tackle
Take Down
Taunt
Thunder
Thunder Punch
Thunder Wave
Toxic
---
56 Moves
Fort:
Syclant (M) Spieky, God of Trolls
Nature: Hasty (x1.15 Spe, +23% Acc, -1 Def)
Type: Ice/Bug
Ice: Ice STAB; immune to Hail, freezing and Sheer Cold, Frost Command
Frost Command: Ice moves have triple freeze chance for 6a. Only available to mons naturally Ice Type. 5 EN cost & 0 Priority
Bug: Bug STAB; Gains one extra attack on multi-hit moves, with a cap of five (5).
Abilities:
Compoundeyes: (Passive) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Passive) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Technician (UNLOCKED): (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their BAP multiplied by 1.5. The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2). Takes effect before any additive effects. Combos only get affected if combo BAP is 6 or less.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2-
SpA: Rank 4
SpD: Rank 3
Spe: 140+ (+23 Acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 23
EC: 6/6
MC: 2
AC: 5/5
Moves:
Fury Attack
Leer
Leech Life
Scratch
Ice Shard
Focus Energy
Slash
Icy Wind
Bug Bite
X-Scissor
Icicle Spear
Ice Punch
Freeze Dry
Bug Buzz
Counter
Pin Missile
Signal Beam
Spikes
Water Pulse
Tail Glow
Hidden Power Fire
Blizzard
Protect
Dig
Aerial Ace
U-Turn
Taunt
Infestation
Earthquake
Earth Power
Endure
Someoneelse equips and orders
Fort Colorcastle equips and orders
I ref


Aggron [TM28 TOMBSTONER] (M)
Death Heavy Metal Rock Band
Nature: Brave
Type: Steel / Rock
Abilities:
Sturdy (Passive)
Rock Head (Passive)
Heavy Metal (Passive) (H, unlocked)
Filter (Passive) (Mega)
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 8
SpA: Rank 2
SpD: Rank 2
Spe: 43 (-)
-10% Evasion
Size Class: 4
Weight Class: 8 [10 Heavy Metal]
Base Rank Total: 21
Mega:
HP: 100
Atk: Rank 6 (+)
Def: Rank 10
SpA: Rank 2
SpD: Rank 3
Spe: 43 (-)
-10% Evasion
Size Class: 4
Weight Class: 8 [11 Heavy Metal]
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Aerial Ace
Aqua Tail
Autotomise
Avalanche
Body Slam
Brick Break
Bulldoze
Counter
Curse
Dig
Double-Edge
Dragon Tail
Earthquake
Endeavor
Endure
Fire Blast
Fire Punch
Focus Blast
Focus Punch
Harden
Headbutt
Head Smash
Heavy Slam
Hone Claws
Ice Punch
Incinerate
Iron Defense
Iron Head
Iron Tail
Magnet Rise
Metal Burst
Metal Claw
Mimic
Mud-Slap
Payback
Power-Up Punch
Protect
Rest
Roar
Rock Slide
Rock Tomb
Sandstorm
Shadow Claw
Sleep Talk
Smack Down
Stone Edge
Substitute
Superpower
Surf
Tackle
Take Down
Taunt
Thunder
Thunder Punch
Thunder Wave
Toxic
---
56 Moves
Fort:

Nature: Hasty (x1.15 Spe, +23% Acc, -1 Def)
Type: Ice/Bug
Ice: Ice STAB; immune to Hail, freezing and Sheer Cold, Frost Command
Frost Command: Ice moves have triple freeze chance for 6a. Only available to mons naturally Ice Type. 5 EN cost & 0 Priority
Bug: Bug STAB; Gains one extra attack on multi-hit moves, with a cap of five (5).
Abilities:
Compoundeyes: (Passive) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Passive) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Technician (UNLOCKED): (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their BAP multiplied by 1.5. The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2). Takes effect before any additive effects. Combos only get affected if combo BAP is 6 or less.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2-
SpA: Rank 4
SpD: Rank 3
Spe: 140+ (+23 Acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 23
EC: 6/6
MC: 2
AC: 5/5
Moves:
Fury Attack
Leer
Leech Life
Scratch
Ice Shard
Focus Energy
Slash
Icy Wind
Bug Bite
X-Scissor
Icicle Spear
Ice Punch
Freeze Dry
Bug Buzz
Counter
Pin Missile
Signal Beam
Spikes
Water Pulse
Tail Glow
Hidden Power Fire
Blizzard
Protect
Dig
Aerial Ace
U-Turn
Taunt
Infestation
Earthquake
Earth Power
Endure
Someoneelse equips and orders
Fort Colorcastle equips and orders
I ref