MZ
And now for something completely different
QC: Raiza., Kingler12345, Anty
GP: P Squared, Weebl
[SET]
name: Specially Defensive
move 1: Defog
move 2: Roost
move 3: Scald
move 4: Air Slash / U-turn
item: Leftovers
ability: Keen Eye
nature: Calm
evs: 248 HP / 8 SpA / 252 SpD
[SET COMMENTS]
Moves
========
Defog removes entry hazards from the field, keeping Pelipper's teammates from taking extra chip damage. Roost keeps Pelipper healthy throughout the match, which is especially important because it has to switch into Stealth Rock frequently to keep Defogging it off of the field. Scald has a nice 30% chance to burn, which can cripple would-be switch-ins. Air Slash hits Poliwrath and Grass-types for super effective damage so Pelipper can reliably switch into and counter them, as it otherwise loses one-on-one because it lacks a way to reliably deal damage to them. U-turn can be used to let Pelipper act as a slow pivot to get teammates free switches in.
Set Details
========
Near-maximum HP investment along with maximum Special Defense investment and a Calm nature make Pelipper as specially bulky as possible in order for it to switch into offensive Water-, Grass-, and Fire-type attackers more easily. The HP investment keeps Pelipper's HP odd, which allows it to switch into Stealth Rock four times without being KOed. The remaining 8 Special Attack EVs make it hit slightly harder. Leftovers gives it some passive recovery and helps mitigate the fact that it is forced to constantly switch into Stealth Rock. Keen Eye is used only because it's the only ability legal with Defog and will normally never come into play.
Usage Tips
========
Pelipper should be used as a switch-in for strong special attackers that lack a move super effective against it, such as Ninetales and Poliwrath. It can check weaker physical attackers, such as Piloswine, thanks to its fair natural bulk but should be kept away from stronger wallbreakers such as Stoutland. Use Defog when there are entry hazards on your side of the field, but beware of giving Pawniard and Purugly a free switch in and an Attack boost thanks to Defiant. Defog will also remove entry hazards from the opponent's side, so don't use it if you want to keep your own entry hazards. Use Roost frequently to keep Pelipper at high health, as it can get worn down by repeatedly switching into Stealth Rock. Use Scald as Pelipper's main attacking move, as its chance to burn can help threaten potential switch-ins and rack up more residual damage on foes. If running U-turn, use it when predicting a foe to switch out, as it will give a teammate that can threaten the incoming foe a free switch in. Avoid switching Pelipper into status users, as burn and poison damage can wear it down quickly in conjunction with Stealth Rock.
Team Options
========
Pokemon weak to Stealth Rock, such as Ninjask and Rapidash, appreciate Pelipper's ability to remove entry hazards with Defog. Pokemon immune to Electric, such as Piloswine and Stunfisk, can help Pelipper by switching into its largest weakness, although they both have trouble switching into some coverage moves commonly carried by Electric-types, such as Raichu's Focus Blast and Rotom-F's Blizzard, respectively. Ground- and Grass-types such as Gabite and Tangela can help Pelipper deal with Rock-types such as Golem, which can both set Stealth Rock and hit Pelipper for STAB super effective damage. If running U-turn, an additional switch-in for Poliwrath, such as Roselia, is necessary, as while Pelipper can wall Poliwrath, it cannot retaliate without Air Slash. Physically defensive teammates can take the physical attacks aimed at Pelipper's lower Defense, while Pelipper can take special attacks aimed at them. Pokemon that can threaten Pelipper's checks and counters, such as Piloswine, which threatens Electric-types, are good teammates to pivot into with U-turn. Frailer attackers, such as Simipour and Raichu, and Pokemon that don't want to take unnecessary damage, such as Barbaracle, also appreciate the free switch in from Pelipper's slow U-turn. Pelipper appreciates a teammate that can take on Duosion and Clefairy, which are the few Pelipper switch-ins not crippled by burns or constant residual damage from U-turn and entry hazards; Pawniard is a good choice for this role.
GP: P Squared, Weebl
[SET]
name: Specially Defensive
move 1: Defog
move 2: Roost
move 3: Scald
move 4: Air Slash / U-turn
item: Leftovers
ability: Keen Eye
nature: Calm
evs: 248 HP / 8 SpA / 252 SpD
[SET COMMENTS]
Moves
========
Defog removes entry hazards from the field, keeping Pelipper's teammates from taking extra chip damage. Roost keeps Pelipper healthy throughout the match, which is especially important because it has to switch into Stealth Rock frequently to keep Defogging it off of the field. Scald has a nice 30% chance to burn, which can cripple would-be switch-ins. Air Slash hits Poliwrath and Grass-types for super effective damage so Pelipper can reliably switch into and counter them, as it otherwise loses one-on-one because it lacks a way to reliably deal damage to them. U-turn can be used to let Pelipper act as a slow pivot to get teammates free switches in.
Set Details
========
Near-maximum HP investment along with maximum Special Defense investment and a Calm nature make Pelipper as specially bulky as possible in order for it to switch into offensive Water-, Grass-, and Fire-type attackers more easily. The HP investment keeps Pelipper's HP odd, which allows it to switch into Stealth Rock four times without being KOed. The remaining 8 Special Attack EVs make it hit slightly harder. Leftovers gives it some passive recovery and helps mitigate the fact that it is forced to constantly switch into Stealth Rock. Keen Eye is used only because it's the only ability legal with Defog and will normally never come into play.
Usage Tips
========
Pelipper should be used as a switch-in for strong special attackers that lack a move super effective against it, such as Ninetales and Poliwrath. It can check weaker physical attackers, such as Piloswine, thanks to its fair natural bulk but should be kept away from stronger wallbreakers such as Stoutland. Use Defog when there are entry hazards on your side of the field, but beware of giving Pawniard and Purugly a free switch in and an Attack boost thanks to Defiant. Defog will also remove entry hazards from the opponent's side, so don't use it if you want to keep your own entry hazards. Use Roost frequently to keep Pelipper at high health, as it can get worn down by repeatedly switching into Stealth Rock. Use Scald as Pelipper's main attacking move, as its chance to burn can help threaten potential switch-ins and rack up more residual damage on foes. If running U-turn, use it when predicting a foe to switch out, as it will give a teammate that can threaten the incoming foe a free switch in. Avoid switching Pelipper into status users, as burn and poison damage can wear it down quickly in conjunction with Stealth Rock.
Team Options
========
Pokemon weak to Stealth Rock, such as Ninjask and Rapidash, appreciate Pelipper's ability to remove entry hazards with Defog. Pokemon immune to Electric, such as Piloswine and Stunfisk, can help Pelipper by switching into its largest weakness, although they both have trouble switching into some coverage moves commonly carried by Electric-types, such as Raichu's Focus Blast and Rotom-F's Blizzard, respectively. Ground- and Grass-types such as Gabite and Tangela can help Pelipper deal with Rock-types such as Golem, which can both set Stealth Rock and hit Pelipper for STAB super effective damage. If running U-turn, an additional switch-in for Poliwrath, such as Roselia, is necessary, as while Pelipper can wall Poliwrath, it cannot retaliate without Air Slash. Physically defensive teammates can take the physical attacks aimed at Pelipper's lower Defense, while Pelipper can take special attacks aimed at them. Pokemon that can threaten Pelipper's checks and counters, such as Piloswine, which threatens Electric-types, are good teammates to pivot into with U-turn. Frailer attackers, such as Simipour and Raichu, and Pokemon that don't want to take unnecessary damage, such as Barbaracle, also appreciate the free switch in from Pelipper's slow U-turn. Pelipper appreciates a teammate that can take on Duosion and Clefairy, which are the few Pelipper switch-ins not crippled by burns or constant residual damage from U-turn and entry hazards; Pawniard is a good choice for this role.
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