Standard Flash Rules:
2v2 Singles
Team FortColor:
Seadra [Male] Alchohol
Types: Water/None
Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:: Poison Point / Sniper / Damp (H)
Nature: Timid: +15% speed, +17% Accuracy, -1 Atk
Stats:
HP: 90
Atk: Rank 2 (-1)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2
Spe: Value 98 (+13)
Size Class: #2
Weight Class: #2
Base Rank Total: 16
EC: 4/9
MC: 3
AC: 4/5
Attacks:
Level Up
Water Gun
Bubble
Smokescreen
Leer
Twister
Focus Energy
Bubble beam
Agility
Hydro Pump
Egg
Razor Wind
Octazooka
Muddy Water
Clear Smog
Disable
TM/HM
Ice Beam
Surf Scald
Attract
Flash Cannon
Rain Dance
Hyper Beam
Yanma (Male) "Spaceship"
Types: Bug/Flying
Bug STAB: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Abilities: Speed Boost / Compoundeyes / Frisk (H)
Nature: Modest (+SAtk, -Atk)
Stats:
HP: 90
Atk: 2 (-1)
Def: 2
SpA: 4 (+1)
SpD: 2
Spe: 95
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 6/6
MC: 17
AC: 5/5
Attacks:
Level Up
Tackle
Foresight
Quick Attack
Double Team
Sonic Boom
Hypnosis
Detect
Supersonic
Egg:
Feint
Leech Life
Pursuit
Silver Wind
Whirlwind
TM/HM
Protect
Hidden Power
U-turn
Psychic
Shadow Ball
My Team:
iPOY | Porygon (N)
_______________________________
[Nature]
[Type]
[Abilities]
[Stats]
[Counters]
[Attacks] [33/x]
Level Up(13/15)
Prev Gen Tutor/TM/Event(7/17)
TM/HM/Current Gen Tutor(21/46)
Recca | Frogadier (M)
_______________________________
Recca is the cool counterpart of the Flame of Recca. He doesn't have the power of dragons within him, but he has the potential of all the type elements in the nature within him and he can initiate them at will. Although his attitude was hasty and his powers were uncontrollable by him and it was Fletchner who taught him how to control his own powers. That is the reason why Recca became a loyal friend of Fletcher.
[Nature]
Hasty (+15% Speed, +22% Accuracy, -1 Def)
[Type]
Water
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
[Abilities]
Torrent
Torrent
(Passive, MoldBreaker affects - No)
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)
Protean (✓) (Locked)
(Toggle, MoldBreaker affects - No)
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
[Stats]
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 112 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
[Counters]
EC: 5 | 9
AC: 3 | 5
MC: 1
KOC: 0
[Attacks] [28/x]
Level Up ( 14 / 14 )
Pound | Growl | Bubble | Quick Attack | Lick | Water Pulse | Smoke Screen | Round | Fling | Smack Down | Substitute | Bounce | Double Team | Hydro Pump
Egg ( 5 / 6 )
Camouflage | Mind Reader | Mud Sport | Toxic Spikes | Water Sport
Gen 6 TM/HM/Tutor ( 12 / 40 )
Dig(8,10) | Rock Slide(8,6) | Blizzard(11,8) | Grass Knot(6+tw,4+tw/2) | Taunt(10) | Rock Tomb (6,5) | U-Turn(7,5) | Rain Dance(0,10) | Dive(8,10) | Surf(9,7) | Protect(6+D/2.5) | Thief(6,4) |
Numel (F)
Types: Fire/Ground
Abilities::
Simple / Oblivious / Own Tempo (H)(locked)
Nature: Quiet(+1 SpA, Spe / 1.15, -10% Evasion)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 30 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 5/6
MC: 0
AC: 4/5
Attacks:
Level Up
Growl
Tackle
Magnitude
Amnesia
Focus Energy
Lava Plume
Flame Burst
Ember
Earth Power
Flamethrower
Earthquake
Egg
Mud Bomb
Ancient Power
Scary Face
Body Slam
Endure
TM/HM
Dig
Flame Charge
Rock Slide
Bulldoze
Protect
Substitute
Sandstorm
Overheat
Sleep Talk
Rest
Tutor
Heat Wave
Stealth Rock
Iron Head
Fort Colorcastle Sends Out and Equips
I Send In, Equip and Order
Fort Colorcastle Orders
Ref
2v2 Singles
Team FortColor:

Types: Water/None
Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:: Poison Point / Sniper / Damp (H)
Nature: Timid: +15% speed, +17% Accuracy, -1 Atk
Stats:
HP: 90
Atk: Rank 2 (-1)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2
Spe: Value 98 (+13)
Size Class: #2
Weight Class: #2
Base Rank Total: 16
EC: 4/9
MC: 3
AC: 4/5
Attacks:
Level Up
Water Gun
Bubble
Smokescreen
Leer
Twister
Focus Energy
Bubble beam
Agility
Hydro Pump
Egg
Razor Wind
Octazooka
Muddy Water
Clear Smog
Disable
TM/HM
Ice Beam
Surf Scald
Attract
Flash Cannon
Rain Dance
Hyper Beam

Types: Bug/Flying
Bug STAB: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Abilities: Speed Boost / Compoundeyes / Frisk (H)
Nature: Modest (+SAtk, -Atk)
Stats:
HP: 90
Atk: 2 (-1)
Def: 2
SpA: 4 (+1)
SpD: 2
Spe: 95
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 6/6
MC: 17
AC: 5/5
Attacks:
Level Up
Tackle
Foresight
Quick Attack
Double Team
Sonic Boom
Hypnosis
Detect
Supersonic
Egg:
Feint
Leech Life
Pursuit
Silver Wind
Whirlwind
TM/HM
Protect
Hidden Power
U-turn
Psychic
Shadow Ball
My Team:

iPOY | Porygon (N)
_______________________________
When Fletchner was 12 years old and had won his first Gym Badge, his father was very proud of him and asked him for any gift that he ever wanted. Fletchner always wished to have something that would remind him of Steve Jobs, the coolest inventor of the century, so he asked his father to get him an iPOY. Which was the latest of Apple Inc.'s technological breakthrough.
[Nature]
Quite (+SpA, -10% Evasion)
[Type]
Normal
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
[Abilities]
Trace / Download / Analytic
Trace (Trigger, MoldBreaker affects - No)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Download (Passive, MoldBreaker affects - No)
At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost on the offense that strikes an opponent's weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round. If this Pokemon is sent out vs 2 or more Pokemon, combine the Defense of all opponents and the Special Defense of all opponents to determine which stat is boosted.
Analytic [UnLocked] (Passive, MoldBreaker affects - No)
If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Trace (Trigger, MoldBreaker affects - No)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Download (Passive, MoldBreaker affects - No)
At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost on the offense that strikes an opponent's weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round. If this Pokemon is sent out vs 2 or more Pokemon, combine the Defense of all opponents and the Special Defense of all opponents to determine which stat is boosted.
Analytic [UnLocked] (Passive, MoldBreaker affects - No)
If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
[Stats]
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 34 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 16
Atk: Rank 2
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 34 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 16
[Counters]
EC: 7/9
MC: 0
AC: 5/5
KOC: 0
MC: 0
AC: 5/5
KOC: 0
[Attacks] [33/x]
Level Up(13/15)
Conversion 2(4) | Tackle(8,2) | Sharpen(4) | Conversion(6) | Agility(7) | Psybeam(7,5) | Recover(+20,11) | Tri-attack(11,5) | Discharge(8,6) | Signal Beam(8,6) | Magic Coat(10) | Lock On(5) | Zap Cannon(12,9)
Prev Gen Tutor/TM/Event(7/17)
Endure(14) | Bide(D*1.75, 6+D/2) | Skull Bash(16,7) | Mimic(4) | Teleport(7) | Swift(9,3) |
TM/HM/Current Gen Tutor(21/46)
Psyshock(8,6) | Blizzard(11,8) | Solar Beam(12,8) | Thunder(11,8) | Shadow Ball(8,6) | Hyper Beam(18,9) | Substitute(11) | Gravity(10) | Foul Play(10,7) | Pain Split(+H | -D, 6+D) | Iron Tail(10,7) | Trick Room(10) | Icy Wind(6,5) | Psychic(6+tw,5+tw/2) | Facade(17,7) | Protect(6+D/2.5) | Hidden Power(6,4) [Ground] | Frustration(10,7) | Toxic(7) | Ice Beam(9,7) | Sleep Talk(2+m) |

Recca | Frogadier (M)
_______________________________
Recca is the cool counterpart of the Flame of Recca. He doesn't have the power of dragons within him, but he has the potential of all the type elements in the nature within him and he can initiate them at will. Although his attitude was hasty and his powers were uncontrollable by him and it was Fletchner who taught him how to control his own powers. That is the reason why Recca became a loyal friend of Fletcher.
[Nature]
Hasty (+15% Speed, +22% Accuracy, -1 Def)
[Type]
Water
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
[Abilities]
Torrent
Torrent
(Passive, MoldBreaker affects - No)
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)
Protean (✓) (Locked)
(Toggle, MoldBreaker affects - No)
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
[Stats]
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 112 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
[Counters]
EC: 5 | 9
AC: 3 | 5
MC: 1
KOC: 0
[Attacks] [28/x]
Level Up ( 14 / 14 )
Pound | Growl | Bubble | Quick Attack | Lick | Water Pulse | Smoke Screen | Round | Fling | Smack Down | Substitute | Bounce | Double Team | Hydro Pump
Egg ( 5 / 6 )
Camouflage | Mind Reader | Mud Sport | Toxic Spikes | Water Sport
Gen 6 TM/HM/Tutor ( 12 / 40 )
Dig(8,10) | Rock Slide(8,6) | Blizzard(11,8) | Grass Knot(6+tw,4+tw/2) | Taunt(10) | Rock Tomb (6,5) | U-Turn(7,5) | Rain Dance(0,10) | Dive(8,10) | Surf(9,7) | Protect(6+D/2.5) | Thief(6,4) |

Numel (F)
Types: Fire/Ground
Abilities::
Simple / Oblivious / Own Tempo (H)(locked)
Nature: Quiet(+1 SpA, Spe / 1.15, -10% Evasion)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 30 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 5/6
MC: 0
AC: 4/5
Attacks:
Level Up
Growl
Tackle
Magnitude
Amnesia
Focus Energy
Lava Plume
Flame Burst
Ember
Earth Power
Flamethrower
Earthquake
Egg
Mud Bomb
Ancient Power
Scary Face
Body Slam
Endure
TM/HM
Dig
Flame Charge
Rock Slide
Bulldoze
Protect
Substitute
Sandstorm
Overheat
Sleep Talk
Rest
Tutor
Heat Wave
Stealth Rock
Iron Head
I Send In, Equip and Order
Fort Colorcastle Orders
Ref
Last edited: