Mega Aerodactyl- Was banned in STABmons before the Attack/status split, and is still quite broken here. It's most viable check (Mega Metagross) was just banned. Head Smash/Dragon Ascent are ridiculously powerful Tough Claws boosted STAB moves. For example Dragon Ascent can easily 2hko Mega Scizor. Its a fast wallbreaking terror that just needs to go. Suspect and Quick ban this monster.
What makes it banworthy? You just stated facts (Tough Claws boosts, was previously banned). 2HKOing Mega Scizor isn't really a strong feat; Choice Scarf Landorus-T can do that as well. Mega Aerodactyl has so much pressure on it to do what it needs to, and by this I mean simply
be a Mega. With so many other excellent Megas, do you really want to choose yours to be a suicide bomber? I feel like Head Smash is just really bad on Mega Aerodactyl, and Diamond Storm is much better. But that's besides the point. Anyways, Mega Aerodactyl is powerful, and fast, and bulky; and it has great attacking moves to utilize it with. However, I'm not sure it's broken. There are several viable checks / counters to it that you don't really have to specialize a slot to. Klefki, for example, completely hard-walls Mega Aerodactyl and cripples it, along with 2HKOing it in return. Mega Aerodactyl is so prone to being revenge killed as well, it's almost sad. Terrakion, Keldeo, Landorus-T; they all put constraints on Mega Aerodactyl since it can't rase its Speed. Dragon Ascent, while amazing, also has its downside which can often leave it forced out on things it really shouldn't be forced out on. I think Mega Aerodactyl is easily an S Rank threat, but not banworthy. Do you believe it has a restricting impact on the metagame? I certainly don't.
King's Rock/Razor Fang- the flinch items just introduce stupid luck into STABmons. Not broken by any means at all, but getting flinched to death by Cloyster doesn't exactly make for skilled based games.
Lol this shit is dumb, ban it imo.
Diggersby- Diggers was also banned in STABmons. And yeah we banned Shell Smash meaning its not as potent of a set up sweeper, but honestly it's doesn't need it. Mono-Attacking Diggersby is incredibly potent with Fakespeed. In OU Diggers is an incredible wallbreaker with only one guaranteed switch in, Mega Slowbro. It is held back by it's poor Speed and Bulk, making it easy to revenge kill. In STABmons it is the revenge killer. Who revenge kills the revenge killer? Its more or less a mini ekiller Arceus. It has a potent STAB espeed, Swords Dance to boost, and all the coverage and move options it could ever want to beat would be checks and counters. I know there are quite a few Diggers supporters out there, but it a least deserves a suspect test.
I personally would not mind a suspect test. I don't feel strongly either way, but I'm leaning towards keeping the bunny. Both sides have quite good arguments to them, so I'm not going to argue for either. :p
Mega Slowbro- speaking of the only guaranteed Diggers switch in, Mega Slowbro is a potent wincon for any defensively minded team. It has Cosmic Power, Iron Defense, Calm Mind, and Amnesia. Combined with Stored Power, Mega Slowbro is just pushed over the edge. It can easily sweep Stall or Offense, and is incredibly difficult to team build for. It needs a quick ban.
No it does not. Those moves are great, but when does it find room to set up at all? With offensive Pokemon
everywhere, namely Thundurus, Kyurem-B, Mega Altaria, and so on, Mega Slowbro is hard pressed to actually set up in the first place. Stall has Whirlwind on at least one thing, I would assume (don't play stall ever.), and it's hard-pressed for moves as is. It wants Rest to cure Toxic, but it also can't afford the two turns. It's just a good Pokemon, but not broken. I've never thought it was broken, and I still don't.
Keldeo- I honestly don't think Water Spout alone pushes it over the edge, it still has reliable checks and counters (Mega Venu, Ammonguss, Mega Lati@s, Tangrowth, etc.) It just that all of these get wiped out if Keldeo has rain support. If it was just Water Spout i wouldn't be in favor of banning. But Rain and Water Spout Keldeo? Yeah it needs to go.
Uhm, Rain is not a very viable or explored playstyle. Any Water-type with Rain is obviously going to be powerful; I don't get it. Keldeo has so many viable checks, its SubCM set (the one that made it previously broken) has fallen out of favor, and it's really, really easy to stop. Water Spout is cute, but it's worn down beyond belief and it's really not that it's all cracked up to be. I don't think Keldeo is broken by any means.
We should also revisit the Boomburst Trio (Mega Altaria, Pory-Z, Sylveon) and Boomburst itself. Mega Altaria is debatably broken, it has all of 2 guaranteed switch ins, and the coverage options to make alot of other checks sad. There seems to be a supporters who say it isn't broken due to its lack of set up/4ms, but it still deserves another look. Pory-z is still really stupid powerful and Nasty Plot sets 6-0 Stall teams which cuts diversity down by quite a bit. People have told me Sylveon isn't a big deal, but if 6-0ing Stall is an important point, then what exactly is Stall supposed to do about a Sub Cm set?And then there is Boomburst itself, a 140 BP Sound move with no drawbacks and high PP. Yeah its normal and normal is mediocre, but Pixilate makes it Fairy typed, which is not a mediocre typing at all. Oh and its stronger then V-Create while -ate boosted. I'm still surprised it wasn't quick banned.
Indifferent to the first two, but I'd prefer keeping them both. Sylveon is really just... not that amazing as I'd assume. It's so slow, and it does it hard, but it's so easy to force out and its Extreme Speed is
pitiful. It has nothing for faster Pokemon, and I'm really not convinced whatsoever that it's broken.
Edit: Almost forgot Kyurem-B. Kyu-B was also banned in STABmons piror to rule changes, and its easy to see why. The only reason it isn't Ubers is because it lacks set up and Ice STAB. Both issues are fixed in STABmons.
With so much Fairy-type... Yeah, no. Kyurem-B is cool, but it's not broken imo.
I really feel like MikeDawg is right – this seems really banhappy. You're looking into individual traits but not looking at the impact they have on the metagame, but instead playing up their positives and ignoring the downsides to each. We don't need to be banning a ton of things right now or else we're just reverting to the STABmons from months ago, which was not the point of reverting.