Hey,
So I have not played OU since Gen 4 and I'm really not too keen on playing it very seriously now since I prefer to play battlespot and VGC formats having finally got a grip on this game with their mechanics. I do however still love to read through a lot of the theory and effectiveness of different Pokemon in OU so I lurk through C&C and OU fairly often. One post that really caught my attention and made me really want to play around with something was this post pairing Ditto and Klefki together so Ditto could take advantage of your own swaggers. I thought the idea was really cute and couldn't help but want to try to snag a Ditto sweep off of my own Swagger.
I threw a team together consisting of Klefki + Ditto with a Thundurus-I for back up should Klefki die too soon / need to be foddered. A Deoxys-S was added to throw down hazards so the switches from Swagger and Thunder Wave actually meant something. From there, I picked up a Genesect to generate switch in opportunities / grab some momentum / get in klefki and Thundy so they can switch in and kill the opponent's momentum / be a late game cleaner / be a general beast. Mega Lucario was added on since all the paralysis, confusion, and switching generated a lot of chip damage that made it really effective late game.
This team has some really glaringly obvious and massive vulnerabilities and has to play off of sacrificial switches fairly often. It's not something that will be a serious threat anytime soon, but it's surprisingly not god awful. I'm sitting at a .7 w/l after maybe 50 games with a rating of about 2200, though the w/l ratio is absolutely nothing to write home about given the incompetence of a lot of opponents on the ladder and neither is the ranking given how the ladder is shitting itself at the moment. However, I think it's an absolute blast to use and as far as generic swagkey centric teams go, this one is on the less horrible side.
I can also say that I've been called a (BAN ME PLEASE) more often with this team than I have in my entire history of online gaming. This includes posting on rare occasions on SPUF and 4chan. This is the power of Klefki.
OH, and of course every team needs a good nickname gimmick.
Team:
Nickel Buddy (Deoxys-Speed) @ Focus Sash
Ability: Pressure
EVs: 252 Spd / 252 HP / 4 SDef
Timid Nature
- Spikes
- Stealth Rock
- Magic Coat
- Taunt
Deoxys-S gets the hazards up pretty much every team member needs to operate at maximum effectiveness. It always sucks to go against teams with a Rapid Spinner or Defog user since Deoxys-S's usefulness plummets considerably to getting off a few hazards now and hopefully getting a Lucario switch in or free sub against the defog or get severely less useful mid to late game hazards up. Still, it's so useful when it gets a chance to shine, I find it hard to think about axing this guy.
Funny Muffler (Genesect) @ Choice Scarf
Ability: Download
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- U-turn
- Ice Beam
- Thunderbolt
- Flamethrower
Genesect is here to revenge kill, sweep late game, and to sneak in Thundurus-I and Klefki with U-Turn. Not really much left to say with Genesect. It pulls its weight very well when swagger flips aren't going my way and is really deadly when they are. It's saved a lot of games for me and
Jerky Pound (Lucario) @ Lucarionite
Ability: Inner Focus
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Swords Dance
- Extreme Speed
- Close Combat
- Ice Punch
Lucario is the late game sweeper once Klefki and Thundurus-I have caused enough damage through Swagger, Foul Play, and general switching into entry hazards. It's actually surprisingly useful and easy to preserve to unsheath mid game to bust walls when a wall who has little offensive presence is sponging swaggers and taking little from Foul Play. Obviously though, its main role is to get off a Swords Dance on a wall that's been sitting on a Swagger user contently and close out the game. It's absolutely phenomenal.
Boo Boo Keys (Klefki) @ Leftovers
Ability: Prankster
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
- Swagger
- Thunder Wave
- Substitute
- Foul Play
Prankster Swagger User #1. Klefki's defensive typing pairs fairly well with Thundurus-I and the two can play off eachother's defensive vulnerabilities fairly well, baring some obvious attack types. The amount of times I actually have to rely on the chances of Thunder Wave and Swagger getting lucky rolls in situations where I deserved to die from the odds being against me is surprisingly low. The simple threat of a Thunder Wave usually generates a switch which gives me the time for a substitute. From there, a Swagger or Thunder Wave on the switch in while my sub breaks gives me a nice probability to start spreading status more or stating using Foul Play off of a missed turn. Lucario and Genesect love taking advantage of a decent chunk of the things that come in to sponge swagger and Thunder Wave. Killing opposing momentum with this guy is just too much fun.
Snake Eyes (Thundurus) (M) @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 6 SDef
Bold Nature
- Thunderbolt
- Foul Play
- Substitute
- Swagger
Prankster Swagger User #2. What probably stands out the most here is that Thundurus-I is running Thunderbolt over Thunder Wave. I feel like thundurus-I needs Thunderbolt for this set to deal with some powerful threats to Swagplay, mainly Rotom-W and Mandibuzz who a Foul Play will barely scratch. Foul Play needs to stay as well as most of the time a Ground-type like Excadrill or Landorus-T will switch in to sponge the Thunder Wave. Without it, I'm relying on swagger for damage exclusively which despite what Yilx might proclaim fails more often than not. Beyond that, he operates identically to Klefki, just switching directly into attacking instead of alternative status conditions after getting his free sub back.
Bubble Buddy (Ditto) @ Choice Scarf
Ability: Imposter
Shiny: Yes
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
IVs: 30 Atk / 30 Def
- Transform
-
-
-
And here's the catch all stop to Swagger backfiring. I set out on making this team with the intention of getting at least one ditto sweep off of my own swagger. It turns out Ditto is right behind Lucario for the title of "most games closed". Swaggering derpy physical attackers once their team's revenge killer is gone closes out games fairly often. Even with their revenge killer still around, having a scarfed Excadrill, Landorus, Garchomp or something puts some serious wholes in teams to which Lucario or Genesect can work with later. Ditto is the man and I think any Klefki caring Swagger should have this as a partner.
======
and that's everything, give it a rate, though I'm a little stiff to changing much
and plz dont call me a (BAN ME PLEASE) my self esteem is in tatters after using this team =(
So I have not played OU since Gen 4 and I'm really not too keen on playing it very seriously now since I prefer to play battlespot and VGC formats having finally got a grip on this game with their mechanics. I do however still love to read through a lot of the theory and effectiveness of different Pokemon in OU so I lurk through C&C and OU fairly often. One post that really caught my attention and made me really want to play around with something was this post pairing Ditto and Klefki together so Ditto could take advantage of your own swaggers. I thought the idea was really cute and couldn't help but want to try to snag a Ditto sweep off of my own Swagger.






I threw a team together consisting of Klefki + Ditto with a Thundurus-I for back up should Klefki die too soon / need to be foddered. A Deoxys-S was added to throw down hazards so the switches from Swagger and Thunder Wave actually meant something. From there, I picked up a Genesect to generate switch in opportunities / grab some momentum / get in klefki and Thundy so they can switch in and kill the opponent's momentum / be a late game cleaner / be a general beast. Mega Lucario was added on since all the paralysis, confusion, and switching generated a lot of chip damage that made it really effective late game.
This team has some really glaringly obvious and massive vulnerabilities and has to play off of sacrificial switches fairly often. It's not something that will be a serious threat anytime soon, but it's surprisingly not god awful. I'm sitting at a .7 w/l after maybe 50 games with a rating of about 2200, though the w/l ratio is absolutely nothing to write home about given the incompetence of a lot of opponents on the ladder and neither is the ranking given how the ladder is shitting itself at the moment. However, I think it's an absolute blast to use and as far as generic swagkey centric teams go, this one is on the less horrible side.
I can also say that I've been called a (BAN ME PLEASE) more often with this team than I have in my entire history of online gaming. This includes posting on rare occasions on SPUF and 4chan. This is the power of Klefki.
OH, and of course every team needs a good nickname gimmick.
Team:

Nickel Buddy (Deoxys-Speed) @ Focus Sash
Ability: Pressure
EVs: 252 Spd / 252 HP / 4 SDef
Timid Nature
- Spikes
- Stealth Rock
- Magic Coat
- Taunt
Deoxys-S gets the hazards up pretty much every team member needs to operate at maximum effectiveness. It always sucks to go against teams with a Rapid Spinner or Defog user since Deoxys-S's usefulness plummets considerably to getting off a few hazards now and hopefully getting a Lucario switch in or free sub against the defog or get severely less useful mid to late game hazards up. Still, it's so useful when it gets a chance to shine, I find it hard to think about axing this guy.

Funny Muffler (Genesect) @ Choice Scarf
Ability: Download
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- U-turn
- Ice Beam
- Thunderbolt
- Flamethrower
Genesect is here to revenge kill, sweep late game, and to sneak in Thundurus-I and Klefki with U-Turn. Not really much left to say with Genesect. It pulls its weight very well when swagger flips aren't going my way and is really deadly when they are. It's saved a lot of games for me and

Jerky Pound (Lucario) @ Lucarionite
Ability: Inner Focus
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Swords Dance
- Extreme Speed
- Close Combat
- Ice Punch
Lucario is the late game sweeper once Klefki and Thundurus-I have caused enough damage through Swagger, Foul Play, and general switching into entry hazards. It's actually surprisingly useful and easy to preserve to unsheath mid game to bust walls when a wall who has little offensive presence is sponging swaggers and taking little from Foul Play. Obviously though, its main role is to get off a Swords Dance on a wall that's been sitting on a Swagger user contently and close out the game. It's absolutely phenomenal.

Boo Boo Keys (Klefki) @ Leftovers
Ability: Prankster
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
- Swagger
- Thunder Wave
- Substitute
- Foul Play
Prankster Swagger User #1. Klefki's defensive typing pairs fairly well with Thundurus-I and the two can play off eachother's defensive vulnerabilities fairly well, baring some obvious attack types. The amount of times I actually have to rely on the chances of Thunder Wave and Swagger getting lucky rolls in situations where I deserved to die from the odds being against me is surprisingly low. The simple threat of a Thunder Wave usually generates a switch which gives me the time for a substitute. From there, a Swagger or Thunder Wave on the switch in while my sub breaks gives me a nice probability to start spreading status more or stating using Foul Play off of a missed turn. Lucario and Genesect love taking advantage of a decent chunk of the things that come in to sponge swagger and Thunder Wave. Killing opposing momentum with this guy is just too much fun.

Snake Eyes (Thundurus) (M) @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 6 SDef
Bold Nature
- Thunderbolt
- Foul Play
- Substitute
- Swagger
Prankster Swagger User #2. What probably stands out the most here is that Thundurus-I is running Thunderbolt over Thunder Wave. I feel like thundurus-I needs Thunderbolt for this set to deal with some powerful threats to Swagplay, mainly Rotom-W and Mandibuzz who a Foul Play will barely scratch. Foul Play needs to stay as well as most of the time a Ground-type like Excadrill or Landorus-T will switch in to sponge the Thunder Wave. Without it, I'm relying on swagger for damage exclusively which despite what Yilx might proclaim fails more often than not. Beyond that, he operates identically to Klefki, just switching directly into attacking instead of alternative status conditions after getting his free sub back.

Bubble Buddy (Ditto) @ Choice Scarf
Ability: Imposter
Shiny: Yes
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
IVs: 30 Atk / 30 Def
- Transform
-
-
-
And here's the catch all stop to Swagger backfiring. I set out on making this team with the intention of getting at least one ditto sweep off of my own swagger. It turns out Ditto is right behind Lucario for the title of "most games closed". Swaggering derpy physical attackers once their team's revenge killer is gone closes out games fairly often. Even with their revenge killer still around, having a scarfed Excadrill, Landorus, Garchomp or something puts some serious wholes in teams to which Lucario or Genesect can work with later. Ditto is the man and I think any Klefki caring Swagger should have this as a partner.
======
and that's everything, give it a rate, though I'm a little stiff to changing much
and plz dont call me a (BAN ME PLEASE) my self esteem is in tatters after using this team =(
Nickel Buddy (Deoxys-Speed) @ Focus Sash
Ability: Pressure
EVs: 252 Spd / 252 HP / 4 SDef
Timid Nature
- Spikes
- Stealth Rock
- Magic Coat
- Taunt
Funny Muffler (Genesect) @ Choice Scarf
Ability: Download
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- U-turn
- Ice Beam
- Thunderbolt
- Flamethrower
Jerky Pound (Lucario) @ Lucarionite
Ability: Inner Focus
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Swords Dance
- Extreme Speed
- Close Combat
- Ice Punch
Boo Boo Keys (Klefki) @ Leftovers
Ability: Prankster
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
- Swagger
- Thunder Wave
- Substitute
- Foul Play
Snake Eyes (Thundurus) (M) @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 6 SDef
Bold Nature
- Thunderbolt
- Foul Play
- Substitute
- Swagger
Bubble Buddy (Ditto) @ Choice Scarf
Ability: Imposter
Shiny: Yes
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
IVs: 30 Atk / 30 Def
- Transform
-
-
-
Ability: Pressure
EVs: 252 Spd / 252 HP / 4 SDef
Timid Nature
- Spikes
- Stealth Rock
- Magic Coat
- Taunt
Funny Muffler (Genesect) @ Choice Scarf
Ability: Download
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- U-turn
- Ice Beam
- Thunderbolt
- Flamethrower
Jerky Pound (Lucario) @ Lucarionite
Ability: Inner Focus
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Swords Dance
- Extreme Speed
- Close Combat
- Ice Punch
Boo Boo Keys (Klefki) @ Leftovers
Ability: Prankster
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
- Swagger
- Thunder Wave
- Substitute
- Foul Play
Snake Eyes (Thundurus) (M) @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 6 SDef
Bold Nature
- Thunderbolt
- Foul Play
- Substitute
- Swagger
Bubble Buddy (Ditto) @ Choice Scarf
Ability: Imposter
Shiny: Yes
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
IVs: 30 Atk / 30 Def
- Transform
-
-
-
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