
[Overview]
- Often overlooked in favor of other Water-types
- Especially faces competition from Gastrodon, who has same typing and cool Storm Drain ability
- Swampert, however, has an awesome move in Wide Guard, giving it a nice niche
- Cool typing both offensively and defensively
- Overall can be useful when its strengths are properly utilized
name: Wide Guard
move 1: Waterfall
move 2: Earthquake
move 3: Wide Guard
move 4: Protect / Ice Punch / Stone Edge
item: Sitrus Berry / Rindo Berry
nature: Adamant
evs: 252 HP / 252 Atk / 4 Spe
[Set Comments]
- Waterfall is main STAB and has nice coverage, flinch chance is nifty too
- Earthquake good secondary STAB and has useful spread
- Wide Guard lets Swampert shield its partners from annoying spread moves like Earthquake, Surf, Muddy Water, etc.
- Protect = Protect
- Ice Punch can be nice to hits Grass- and Flying-types
- Stone Edge also hits Flying-types + Volcarona harder than other moves which is cool
- Sitrus for more longevity is cool
- Rindo Berry to live Grass-type moves that will otherwise easily KO, especially Energy Ball from Chandelure and Goga Drain from Volcarona
- Brave + 0 Spe IVs can be nice to use Swampert in Trick Room
- 240 HP / 176 Atk / 92 SpD @ Adamant allow Swampert to KO Excadrill w/ Waterfall while living through Dragon Gem Draco Meteor from Latios and LO Hydro Pump from Kingdra in the Rain.
- Grass-types are a huge problem for Swampert since they resist both of its STABs and can KO easily, so partners like Abomasnow, Tornadus, Scizor, and Heatran that can get rid of them are great partners
- Pokemon such as Abomasnow and Tornadus who are weak to common spread moves appreciate Swampert's Wide Guard shielding them from damage. They also go well w/ Earthquake.
- Pokemon such as Scizor and Metagross that eliminate Dragons such as Latios, Latias and Hydreigon that otherwise don't care about Swampert's STABs make for good partners
- Grass-types make for good partners to Swampert since they can easily dispatch Water-types such as Rotom-W and Jellicent that don't care about Swampert's attacks
- Swampert is a good fit for Hail teams since it can take on Fire-, Steel-, and Rock-types that threaten Hail teams while also shielding it from Heat Waves and Rock Slides that threaten it
- Superpower hits Tyranitar harder than Waterfall or Earthquake and also hits Abomasnow + Rotom-W harder than other moves, but stat drops suck
- Hammer Arm is also good for this, and can be useful to drop speed under Trick Room
- Bulldoze is nice for Speed control, but is noticably weaker than Earthquake
- Special set can be used to get around Intimidate drops
- Choice Band set can be used, but then you miss out on Wide Guard
- ChestoRest can be nice to grant more longevity
- Roar is nice to phaze out Trick Room
- Avalanche can be nice due to Swampert's low Base Speed
- Curse can be nice to be a boosting tank w/ FM/RP support, especially since Swampert isn't weak to any spread moves.
- Muddy Water can be nice for spread that doesn't hit partner + unaffected by intimidate
- Scald can be cool for potential burns on a defensive set but is weak af
- Icy Wind for speed control but also weak af
- Hydro Pump
- Counter/Mirror Coat to get a surprise KO on an attacker, but it's kinda situational
- Blizzard can be used in hail
- Grass-types easily are the bane of Swampert's existence. Pokemon such as Abomasnow, Breloom. Virizion, Ludicolo, Shaymin-S and Amoonguss can all take a hit and KO back easily. Breloom can even get around Rindo Berry with Bullet Seed, and Amoonguss can redirect its hits with Rage Powder, with both being able to put it to sleep
- Dragon-types such as Latios, Latias, Hydreigon, Kyurem, and Kyurem-B resist Waterfall, and the fact that the first 3 have Levitate means they're immune to Earthquake. All of them can easily take a hit deal huge amounts of damage to Swampert in return.
- Bulky Water-types such as Rotom-W and Jellicent can all comfortably take whatever Swampert can throw at them and then either hit it with powerful Water STAB or potentially burn with Scald or Will-O-Wisp
- Sableye can cripple it with Will-O-Wisp, Taunt it to prevent the use of Wide Guard, and has Recover to heal off damage
- Cresselia is immune to Earthquake and can take its other attacks with ease
Last edited: