2v2 FE Doubles
Standard everything
starwarsfan:
Granbull (M)
Types: Fairy
Abilities: Intimidate / Run Away / Rattled (DW)
Nature: Careful
Stats:
HP: 100
Atk: 5
Def: 3
Spa: 1 (-)
Spd: 3 (+)
Spe: 45
Size: 3
Weight: 3
Total: 17
EC: 6/6 max
MC: 0
AC: 5/5 max
Moves: (33)
Bite
Brick Break
Charm
Close Combat
Counter
Crunch
Dig
Double Team
Double-Edge
Earthquake
Egg
Fire Fang
Fire Punch
Focus Punch
Headbutt
Ice Fang
Ice Punch
Iron Tail
Lick
Low Kick
Mimic
Outrage
Play Rough
Power-Up Punch
Protect
Roar
Rock Slide
Scary Face
Tackle
Tail Whip
Thunder Fang
Thunder Punch
Wild Charge
Gardevoir (F)
Types: Psychic / Fairy
Abilities: Synchronize / Trace / Telepathy (DW)
Nature: Bold
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
Spa: 5
Spd: 4
Spe: 80
Size: 3
Weight: 3
Total: 21
Mega Gardevoir (F)
Types: Psychic / Fairy
Abilities: Synchronize / Trace / Telepathy (DW) / Pixilate (Mega)
Nature: Bold
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
Spa: 7
Spd: 5
Spe: 100
Size: 3
Weight: 3
Total: 25
EC: 9/9 max
MC: 0
AC: 5/5 max
Moves: (33)
Calm Mind
Charge Beam
Confusion
Dazzling Gleam
Destiny Bond
Disable
Double Team
Dream Eater
Encore
Growl
Heal Pulse
Healing Wish
Hidden Power [Ground]
Hyper Voice
Hypnosis
Hypnosis
Imprison
Lucky Chant
Magical Leaf
Misty Terrain
Moonblast
Psychic
Psyshock
Shadow Ball
Shadow Sneak
Skill Swap
Snatch
Stored Power
Substitute
Teleport
Thunderbolt
Trick Room
Will-O-Wisp
Azumarill (F)
Types: Water / Fairy
Abilities: Thick Fat / Huger Power / Sap Sipper (DW)
Nature: Adamant
Stats:
HP: 110
Atk: 3 (+), 6 (Huge Power)
Def: 3
Spa: 1 (-)
Spd: 3
Spe: 50
Size: 2
Weight: 3
Total: 16, 19 (Huge Power)
EC: 9/9 max
MC: 0
AC: 5/5 max
Moves: (31)
Aqua Ring
Aqua Tail
Body Slam
Bounce
Bubble
Bubble Beam
Camouflage
Charm
Defense Curl
Double Edge
Encore
Fake Tears
Frustration
Helping Hand
Play Rough
Power-Up Punch
Rain Dance
Rest
Return
Rollout
Slam
Sleep Talk
Soak
Splash
Substitute
Superpower
Tackle
Tail Whip
Water Gun
Water Sport
Waterfall
Geodude:
Abnormality [Blaziken] (F)
Nature: Quiet (+1 SpA, -15% Spe, 10% Eva)
Type:
: Fire STAB, immune to burn status. Brighten Command.
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm THrow, Submission, and Vital Throw.
Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2).
Speed Boost: (H unlocked) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).
Stats:
HP: 100
Atk: Rank 5 (6 Rare Candy)
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3
Spe: 69-
Size Class: 3
Weight Class: 4
Base Rank Total: 21
Nature: Quiet (+1 SpA, -15% Spe, 10% Eva)
Type:
Abilities: Blaze, Speed Boost (H unlocked)
Item: Blazikenite (Allows Blaziken to Mega-Evolve into Mega Blaziken. Doubles the Speed stage increase to two (2) stages at the end of each round.)
Stats:
Atk: Rank 7
Def: Rank 3
SpA: Rank 6+
SpD: Rank 3
Spe: 87-
Size Class: 3
Weight Class: 4
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Hi Jump Kick
Fire Punch
Scratch
Growl
Focus Energy
Ember
Peck
Double Kick
Sand-Attack
Fire Spin
Bulk Up
Quick Attack
Blaze Kick
Flamethrower
Slash
Mirror Move
Brave Bird
Sky Uppercut
Flare Blitz
Agility
Baton Pass
Counter
Endure
Featherdance
Feint
Flame Burst
Low Kick
Night Slash
Reversal
Focus Punch
Hone Claws
Roar
Toxic
Hidden Power [Ice]
Sunny Day
Hyper Beam
Protect
Frustration
Solarbeam
Earthquake
Return
Dig
Brick Break
Double Team
Fire Blast
Rock Tomb
Aerial Ace
Façade
Rest
Low Sweep
Overheat
Focus Blast
Incinerate
Will-O-Wisp
Shadow Claw
Giga Impact
Stone Edge
Bulldoze
Swords Dance
Rock Slide
Poison Jab
Substitute
Cut
Strength
Rock Climb
Blast Burn
Bounce
Dual Chop
DynamicPunch
Fire Pledge
Heat Wave
Helping Hand
Knock Off
Mega Punch
Mega Kick
Mimic
Role Play
Sleep Talk
Superpower
Thunderpunch
Vacuum Wave
===
Yet to get:
2 MC: Flame Charge, Attract, Round, Echoed Voice, Fling, Acrobatics, Swagger, Rock Smash, Power-Up Punch, Confide
3 MC: Crush Claw, Curse, Last Resort, Smelling Salts, Body Slam, Double-Edge, Fury Cutter, Headbutt, Mud Slap, Seismic Toss, Snore, Secret Power, Captivate, Work Up, Natural Gift
Total: 65 MC
Mothra [Aurumoth] (F)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)
Type:
: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Weak Armor: (Toggle) No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Illusion: (HA unlocked, Passive) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 5
SpD: Rank 3+
Spe: 81-
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Quiver Dance
Dragon Dance
Tackle
String Shot
Bug Bite
Sunny Day
Silver Wind
Heal Pulse
Ancientpower
Final Gambit
Struggle Bug
Will-O-Wisp
Ominous Wind
Wish
Tail Glow
Reflect
Light Screen
Zen Headbutt
Bug Buzz
Close Combat
Counter
Disable
Feint
Fell Stinger
Hydro Pump
Megahorn
Psyshock
Toxic
Hidden Power [Ground]
Ice Beam
Blizzard
Hyper Beam
Protect
Safeguard
Frustration
Solarbeam
Thunderbolt
Thunder
Return
Psychic
Double Team
Overheat
Ally Switch
Steel Wing
Focus Blast
Giga Impact
Retaliate
X-Scissor
Infestation
Substitute
Dazzling Gleam
Surf
Helping Hand
Icy Wind
===
Yet to get:
1 MC: TBD
2 MC: TBD
3 MC: TBD
Total: TBD MC
Order:
swf sends out
Geodude sends out and orders
swf orders
I ref
Standard everything
starwarsfan:

Granbull (M)
Types: Fairy
Abilities: Intimidate / Run Away / Rattled (DW)
Nature: Careful
Stats:
HP: 100
Atk: 5
Def: 3
Spa: 1 (-)
Spd: 3 (+)
Spe: 45
Size: 3
Weight: 3
Total: 17
EC: 6/6 max
MC: 0
AC: 5/5 max
Moves: (33)
Bite
Brick Break
Charm
Close Combat
Counter
Crunch
Dig
Double Team
Double-Edge
Earthquake
Egg
Fire Fang
Fire Punch
Focus Punch
Headbutt
Ice Fang
Ice Punch
Iron Tail
Lick
Low Kick
Mimic
Outrage
Play Rough
Power-Up Punch
Protect
Roar
Rock Slide
Scary Face
Tackle
Tail Whip
Thunder Fang
Thunder Punch
Wild Charge

Gardevoir (F)
Types: Psychic / Fairy
Abilities: Synchronize / Trace / Telepathy (DW)
Nature: Bold
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
Spa: 5
Spd: 4
Spe: 80
Size: 3
Weight: 3
Total: 21

Mega Gardevoir (F)
Types: Psychic / Fairy
Abilities: Synchronize / Trace / Telepathy (DW) / Pixilate (Mega)
Nature: Bold
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
Spa: 7
Spd: 5
Spe: 100
Size: 3
Weight: 3
Total: 25
MC: 0
AC: 5/5 max
Moves: (33)
Calm Mind
Charge Beam
Confusion
Dazzling Gleam
Destiny Bond
Disable
Double Team
Dream Eater
Encore
Growl
Heal Pulse
Healing Wish
Hidden Power [Ground]
Hyper Voice
Hypnosis
Hypnosis
Imprison
Lucky Chant
Magical Leaf
Misty Terrain
Moonblast
Psychic
Psyshock
Shadow Ball
Shadow Sneak
Skill Swap
Snatch
Stored Power
Substitute
Teleport
Thunderbolt
Trick Room
Will-O-Wisp

Azumarill (F)
Types: Water / Fairy
Abilities: Thick Fat / Huger Power / Sap Sipper (DW)
Nature: Adamant
Stats:
HP: 110
Atk: 3 (+), 6 (Huge Power)
Def: 3
Spa: 1 (-)
Spd: 3
Spe: 50
Size: 2
Weight: 3
Total: 16, 19 (Huge Power)
EC: 9/9 max
MC: 0
AC: 5/5 max
Moves: (31)
Aqua Ring
Aqua Tail
Body Slam
Bounce
Bubble
Bubble Beam
Camouflage
Charm
Defense Curl
Double Edge
Encore
Fake Tears
Frustration
Helping Hand
Play Rough
Power-Up Punch
Rain Dance
Rest
Return
Rollout
Slam
Sleep Talk
Soak
Splash
Substitute
Superpower
Tackle
Tail Whip
Water Gun
Water Sport
Waterfall
Geodude:

Abnormality [Blaziken] (F)
Nature: Quiet (+1 SpA, -15% Spe, 10% Eva)
Type:




Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2).
Speed Boost: (H unlocked) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).
Stats:
HP: 100
Atk: Rank 5 (6 Rare Candy)
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3
Spe: 69-
Size Class: 3
Weight Class: 4
Base Rank Total: 21

Nature: Quiet (+1 SpA, -15% Spe, 10% Eva)
Type:


Abilities: Blaze, Speed Boost (H unlocked)
Item: Blazikenite (Allows Blaziken to Mega-Evolve into Mega Blaziken. Doubles the Speed stage increase to two (2) stages at the end of each round.)
Stats:
Atk: Rank 7
Def: Rank 3
SpA: Rank 6+
SpD: Rank 3
Spe: 87-
Size Class: 3
Weight Class: 4
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Hi Jump Kick
Fire Punch
Scratch
Growl
Focus Energy
Ember
Peck
Double Kick
Sand-Attack
Fire Spin
Bulk Up
Quick Attack
Blaze Kick
Flamethrower
Slash
Mirror Move
Brave Bird
Sky Uppercut
Flare Blitz
Agility
Baton Pass
Counter
Endure
Featherdance
Feint
Flame Burst
Low Kick
Night Slash
Reversal
Focus Punch
Hone Claws
Roar
Toxic
Hidden Power [Ice]
Sunny Day
Hyper Beam
Protect
Frustration
Solarbeam
Earthquake
Return
Dig
Brick Break
Double Team
Fire Blast
Rock Tomb
Aerial Ace
Façade
Rest
Low Sweep
Overheat
Focus Blast
Incinerate
Will-O-Wisp
Shadow Claw
Giga Impact
Stone Edge
Bulldoze
Swords Dance
Rock Slide
Poison Jab
Substitute
Cut
Strength
Rock Climb
Blast Burn
Bounce
Dual Chop
DynamicPunch
Fire Pledge
Heat Wave
Helping Hand
Knock Off
Mega Punch
Mega Kick
Mimic
Role Play
Sleep Talk
Superpower
Thunderpunch
Vacuum Wave
===
Yet to get:
2 MC: Flame Charge, Attract, Round, Echoed Voice, Fling, Acrobatics, Swagger, Rock Smash, Power-Up Punch, Confide
3 MC: Crush Claw, Curse, Last Resort, Smelling Salts, Body Slam, Double-Edge, Fury Cutter, Headbutt, Mud Slap, Seismic Toss, Snore, Secret Power, Captivate, Work Up, Natural Gift
Total: 65 MC

Mothra [Aurumoth] (F)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)
Type:




Abilities:
Weak Armor: (Toggle) No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Illusion: (HA unlocked, Passive) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 5
SpD: Rank 3+
Spe: 81-
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Quiver Dance
Dragon Dance
Tackle
String Shot
Bug Bite
Sunny Day
Silver Wind
Heal Pulse
Ancientpower
Final Gambit
Struggle Bug
Will-O-Wisp
Ominous Wind
Wish
Tail Glow
Reflect
Light Screen
Zen Headbutt
Bug Buzz
Close Combat
Counter
Disable
Feint
Fell Stinger
Hydro Pump
Megahorn
Psyshock
Toxic
Hidden Power [Ground]
Ice Beam
Blizzard
Hyper Beam
Protect
Safeguard
Frustration
Solarbeam
Thunderbolt
Thunder
Return
Psychic
Double Team
Overheat
Ally Switch
Steel Wing
Focus Blast
Giga Impact
Retaliate
X-Scissor
Infestation
Substitute
Dazzling Gleam
Surf
Helping Hand
Icy Wind
===
Yet to get:
1 MC: TBD
2 MC: TBD
3 MC: TBD
Total: TBD MC
Order:
swf sends out
Geodude sends out and orders
swf orders
I ref