Team tavok:
Thunderstorm (Magnemite (-))
Nature: Modest (+SpA, -Atk)
Type:
- Electric: Electric STAB; immune to paralysis status.
- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
- Magnet Pull (Passive): Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them.
Command: Activate Magnet Pull (Attract target) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.
Command: Activate Magnet Pull (Repulse target) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.
- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
- Analytic (Passive) (LOCKED): If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Stats:
HP: 80
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/9
MC: 0
AC: 2/5
KOC: 0
Moves:
Level Up (13):
- Metal Sound
- Tackle
- Supersonic
- Thunder Shock
- Sonic Boom
- Thunder Wave
- Magnet Bomb
- Spark
- Mirror shot
- Magnet Rise
- Discharge
- Lock-On
- Zap Cannon
Egg Moves (0):
None
TMs/HMs (7):
- Toxic
- Light Screen
- Thunderbolt
- Reflect
- Flash Cannon
- Rain Dance
- Bide
Move Tutor: (5)
- Electroweb
- Endure
- Magic Coat
- Recycle
- Signal Beam
Stalker (Nohface (M))
Nature: Jolly (+Spe, -SpA)
Type:
- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
- Levitate (Passive): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 12 (+) (+5% accuracy)
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 5/6
MC: 0
AC: 4/5
KOC: 0
Moves:
Level Up (14):
- Scratch
- Iron Defense
- Lick
- Metal Burst
- Odor Sleuth
- Faint Attack
- Shadow Sneak
- Curse
- Fake Out
- Iron Head
- Revenge
- Perish Song
- Memento
- Shadow Strike
Egg Moves (5):
- Meteor Mash
- Phatom Force
- Foul Play
- Psycho Shift
- Yawn
TMs/HMs (6):
- Toxic
- Taunt
- Protect
- Dig
- Will-O-Wisp
- Trick Room
Move Tutor: (2)
- Knock Off
- Pain Split
You have a pretty werid sprite.
Xenodoros (Pawniard (M))
Nature: Adamant (+Atk, -SpA)
Type:
- Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
- Defiant (Passive): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
- Pressure (Passive) (LOCKED): This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
KOC: 0
Moves:
Level Up (7):
- Scratch
- Leer
- Fury Cutter
- Torment
- Feint Attack
- Scary Face
- Metal Claw
Egg Moves (5):
- Mean Look
- Psycho Cut
- Quick Guard
- Revenge
- Sucker Punch
TMs/HMs (5):
- Taunt
- Protect
- Dig
- Payback
- X-Scissor
Move Tutor: (0)
None
Team starwarsfan:
Litwick (M)
Types: Ghost / Fire
Abilities: Flash Fire / Flame Body / Infiltrator
Nature: Timid
Stats:
HP: 90
Atk: 1 (-)
Def: 2
Spa: 3
Spd: 2
Spe: 23 (+) (+5% Acc)
Size: 1
Weight: 1
Total: 12
EC: 1/9
MC: 3
AC: 1/5
Moves: (20)
Level Up
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Egg
Endure
Heat Wave
Power Split
Haze
Acid Armor
TM / HM
Shadow Ball
Energy Ball
Protect
Substitute
Taunt
Tavok sends first.

Thunderstorm (Magnemite (-))
Nature: Modest (+SpA, -Atk)
Type:
- Electric: Electric STAB; immune to paralysis status.
- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
- Magnet Pull (Passive): Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them.
Command: Activate Magnet Pull (Attract target) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.
Command: Activate Magnet Pull (Repulse target) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.
- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
- Analytic (Passive) (LOCKED): If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Stats:
HP: 80
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/9
MC: 0
AC: 2/5
KOC: 0
Moves:
Level Up (13):
- Metal Sound
- Tackle
- Supersonic
- Thunder Shock
- Sonic Boom
- Thunder Wave
- Magnet Bomb
- Spark
- Mirror shot
- Magnet Rise
- Discharge
- Lock-On
- Zap Cannon
Egg Moves (0):
None
TMs/HMs (7):
- Toxic
- Light Screen
- Thunderbolt
- Reflect
- Flash Cannon
- Rain Dance
- Bide
Move Tutor: (5)
- Electroweb
- Endure
- Magic Coat
- Recycle
- Signal Beam

Stalker (Nohface (M))
Nature: Jolly (+Spe, -SpA)
Type:
- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
- Levitate (Passive): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 12 (+) (+5% accuracy)
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 5/6
MC: 0
AC: 4/5
KOC: 0
Moves:
Level Up (14):
- Scratch
- Iron Defense
- Lick
- Metal Burst
- Odor Sleuth
- Faint Attack
- Shadow Sneak
- Curse
- Fake Out
- Iron Head
- Revenge
- Perish Song
- Memento
- Shadow Strike
Egg Moves (5):
- Meteor Mash
- Phatom Force
- Foul Play
- Psycho Shift
- Yawn
TMs/HMs (6):
- Toxic
- Taunt
- Protect
- Dig
- Will-O-Wisp
- Trick Room
Move Tutor: (2)
- Knock Off
- Pain Split

You have a pretty werid sprite.
Xenodoros (Pawniard (M))
Nature: Adamant (+Atk, -SpA)
Type:
- Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
- Defiant (Passive): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
- Pressure (Passive) (LOCKED): This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
KOC: 0
Moves:
Level Up (7):
- Scratch
- Leer
- Fury Cutter
- Torment
- Feint Attack
- Scary Face
- Metal Claw
Egg Moves (5):
- Mean Look
- Psycho Cut
- Quick Guard
- Revenge
- Sucker Punch
TMs/HMs (5):
- Taunt
- Protect
- Dig
- Payback
- X-Scissor
Move Tutor: (0)
None
Team starwarsfan:

Litwick (M)
Types: Ghost / Fire
Abilities: Flash Fire / Flame Body / Infiltrator
Nature: Timid
Stats:
HP: 90
Atk: 1 (-)
Def: 2
Spa: 3
Spd: 2
Spe: 23 (+) (+5% Acc)
Size: 1
Weight: 1
Total: 12
EC: 1/9
MC: 3
AC: 1/5
Moves: (20)
Level Up
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Egg
Endure
Heat Wave
Power Split
Haze
Acid Armor
TM / HM
Shadow Ball
Energy Ball
Protect
Substitute
Taunt
Tavok sends first.