Tavok vs Zt

1v1 FE Flash

Tavok's Team
303.png

Mirra (Mawile (F))
Nature: Careful (+SpD, -SpA)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

- Hyper Cutter (Passive): This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.

- Intimidate (Trigger): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

- Sheer Foce (Toggle) (UNLOCKED): No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14

303-mega.png


Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

- Hyper Cutter (Passive): This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.

- Intimidate (Trigger): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

- Sheer Foce (Toggle) (UNLOCKED): No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

- Huge Power (Passive) (MEGA): This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.

Stats:

HP: 90
Atk: Rank 4 (8 w/Huge Power + Mawilite)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 (22 with Huge Power + Mawilite)


EC: 0/0
MC: 0
AC: 5/5
KOC: 0



Moves (33/??)
- Astonish
- Baton Pass
- Bite
- Brick Break
- Counter
- Cruch
- Endure
- Fairy Wind
- Fake Tears
- Fire Fang
- Focus Punch
- Giga Impact
- Growl
- Ice Fang
- Ice Punch
- Iron Defense
- Iron Head
- Knock Off
- Metal Burst
- Misty Terrain
- Pain Split
- Play Rough
- Protect
- Rock Slide
- Stealth Rock
- Sucker Punch
- Sweet Scent
- Taunt
- Thunder Fang
- Thunder Punch
- Torment
- Toxic
- Vice Grip
227.png

Elisa (Skarmory (F))
Nature: Adamant (+Atk, -SpA)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

- Keen Eye (Passive): This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Weak Armor (Toggle) (LOCKED): No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 0/0
MC: 0
AC: 0/5
KOC: 0


Moves (24/??)
- Agility
- Air Cutter
- Assurance
- Brave Bird
- Drill Peck
- Endure
- Feint
- Fly
- Fury Attack
- Leer
- Night Slash
- Peck
- Protect
- Rock Slide
- Roost
- Sand-Attack
- Sky Attack
- Spikes
- Stealth Rock
- Steel Wing
- Swift
- Taunt
- Torment
- Toxic

Zt's Team
Starmie - Charla (U)
121.png

Charla is Wendy's closest friend and confidante since Daycare. Witty, and quick to learn the ways of the world, Charla did not trust Zheng at first sight, naturally, and disapproves of Natsu and Gray's loud brawls every other minute they were together. Charla looks out for Wendy, not afraid to stand up to bigger, meaner Pokemons, and its that precise quality she sees in Zheng's group that warms her up to the team. Charla is very touchy, resisting most physical contacts except with Wendy, retaliating with swift hit-and-run tactics whenever approached thus.

The sudden disappearance of Wendy as soon as the monastery is founded shook Charla up. But, the resulting search finally convinced her that her best friend is no longer the helpless, naive pup of the past. She still watches over Wendy, though, and she looks forward into their shared future in the family with a bright hope - so long as her eyes don't roll at the antics of the boys.

Nature: Modest (+1 SpA, -1 Atk)

Type:
Water type: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from to 5 per action.

Psychic type: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank.

Abilities:
Ability 1: Illuminate
Type: Toggle
This Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Multiple Illuminates do not stack. (Command: Enable/Disable Illuminate)

Ability 2: Natural Cure
Type: Passive
This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

Ability 3: Analytic (DW Unlocked)
Type: Passive
If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 115
Size Class: 2
Weight Class: 4

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Aurora Beam
Barrier
Bide
Blizzard
Brine
Bubblebeam
Camouflage
Confuse Ray
Cosmic Power
Dazzling Gleam
Dive
Double Team
Endure
Flash Cannon
Grass Knot
Harden
Hydro Pump
Ice Beam
Icy Wind
Light Screen
Magic Coat
Minimize
Pain Split
Power Gem
Protect
Psychic
Psyshock
Rain Dance
Rapid Spin
Recover
Reflect
Rest
Scald
Signal Beam
Skill Swap
Sleep Talk
Substitute
Supersonic
Surf
Swift
Tackle
Telekinesis
Teleport
Thunder
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Trick
Twister
Water Gun
Whirlpool
Tavok Sends out and Equips
ZhengTann Sends out, Equips and Orders
Tavok Orders
Ref
 
Flavour later as is standard flashie procedure. Putting on Amulet Coin because I need CC not UC.
121.png
amuletcoin.png

"Ugh, is this the third or the fourth miko pageant I'm in?"
[Enable Illuminate] Hydro Pump > Surf > Hydro Pump
IF Mirra-Mawile would use Metal Burst, THEN replace the first instance with Minimize, the second with Reflect, and the third with Trick, pushing remaining queue back each time.
IF Mirra-Mawile would use Taunt, THEN replace that action with Magic Coat ONCE, pushing remaining queue back.
 
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Team Tavok:

303.png

Mirra (Mawile (F))
Type: Steel / Fairy
HP: 90
EN: 100%
Item: Exp Share
Stats: 3/3/1/3/50 SC: 1 WC: 2
Abilities: Hyper Cutter / Intimidate / Sheer Force [ON]
Status: Normal

Team Zt:
121.png

Starmie - Charla (U)
Type: Water / Psychic
HP: 90
EN: 100%
Item: Exp Share
Stats: 2/3/5/3/115 SC: 2 WC: 4
Ability: Illuminate [On] / Analytic / Natural Cure
Status: Normal

Field Effects: Normal

Round 1: Damage Race vs Stall:

Zheng Tann went for damage race and Tavok went for Stall, who will win in the end?

Speed Order: Starmie, Mawile

2554 1103 3396 8094 5928 6109 7802 5928 8168 1940 1874 352

Action 1:

Turn Order: Starmie, Mawile

Starmie uses Hydro Pump on Mawile!
Accuracy Check(9000): 2554 (Hit)
Critical Hit Chance(625): 1103
Damage: (11 + 3 + 7.5 - 4.5)*1 = 17
EN Used: 7

Mawile uses Toxic on Starmie!
EN Used: 7

Poison Damage = 1 HP

Action 2:

Turn Order: Starmie, Mawile

Starmie uses Surf on Mawile!
Critical Hit Chance(625): 3396
Damage: (9 + 3 + 7.5 - 4.5)*1 = 15
EN Used: 6

Mawile uses Torment on Starmie!
EN Used: 10

Poison Damage = 1 HP

Action 3:

Starmie uses Hydro Pump on Mawile!
Accuracy Check(9000): 8094 (Hit)
Critical Hit Chance(625): 5928
Damage: (11 + 3 + 7.5 - 4.5)*1 = 17
EN Used: 7

Mawile uses Pain Split on Starmie!
Starmie HP: 87 -> 64
Mawile HP: 41 -> 64
EN Used: 29

Poison Damage = 1 HP
Team Tavok:

303.png

Mirra (Mawile (F))
Type: Steel / Fairy
HP: 64
EN: 54%
Item: Exp Share
Stats: 3/3/1/3/50 SC: 1 WC: 2
Abilities: Hyper Cutter / Intimidate / Sheer Force [ON]
Status: Normal

Team Zt:
121.png

Starmie - Charla (U)
Type: Water / Psychic
HP: 63
EN: 80%
Item: Exp Share
Stats: 2/3/5/3/115 SC: 2 WC: 4
Ability: Illuminate [On] / Analytic / Natural Cure
Status: BPSN (2 DPA), Torment (4a)

Field Effects: Normal

Tavok Orders
ZhengTann Orders

Ref
 
Now...
ATTACK ATTACK ATTACK

Thunder Punch - Crunch - Thunder Punch
- [ONCE] IF Bide THEN start string of actions Taunt - Sweet Scent - Thunder Punch.
- IF Dive THEN Sucker Punch.
 
My turn to stall :)
121.png
amuletcoin.png

"Ever since Zheng retreated there isn't really much for us to do.... I wonder how Wendy is doing?"
Rest > Sleep Talk [Water Gun | Scald | Psychic | Psyshock] > Chill
 
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Team Tavok:

303.png

Mirra (Mawile (F))
Type: Steel / Fairy
HP: 64
EN: 54%
Item: Exp Share
Stats: 3/3/1/3/50 SC: 1 WC: 2
Abilities: Hyper Cutter / Intimidate / Sheer Force [ON]
Status: Normal

Team Zt:
121.png

Starmie - Charla (U)
Type: Water / Psychic
HP: 63
EN: 80%
Item: Exp Share
Stats: 2/3/5/3/115 SC: 2 WC: 4
Ability: Illuminate [On] / Analytic / Natural Cure
Status: BPSN (2 DPA), Torment (4a)

Field Effects: Normal

Round 2: Stall vs Damage Race:

Zheng Tann went for stall and Tavok went for damage race this time. However, an unfortunate burn stings Tavok. Probably the worst case scenario, and hax sucks!

Speed Order: Starmie, Mawile

4568 4959 2185 1835 6505 5336 5103 2496 7027 7591 2918 765

Action 1:

Turn Order: Starmie, Mawile

Starmie uses Rest!
EN Used: 14

Mawile uses Thunder Punch on Starmie!
Critical Hit Chance(625): 4568
Damage: (8 + 4.5 - 4.5 + 2)*1.5 = 15
EN Used: 6

Starmie heals off bad poison and Heals 12 HP!

Action 2:

Turn Order: Starmie, Mawile

Starmie uses Sleep Talk (Water Gun | Scald | Psychic | Psyshock)!
Move: 4959 (Scald)
Critical Hit Chance(625): 2185 (No)
Damage: (8 + 3 + 7.5 - 4.5)*1 = 14
Effect Chance(3000): 1835 (Yes) [Sowwy @_@]
EN Used: 3 + 6 - 1 = 8

Mawile uses Crunch on Starmie!
Critical Hit Chance(625): 6505
Damage: (8 + 4.5 - 4.5 + 2 - 3)*1.5 = 10.5
EN Used: 6

Starmie Heals 12 HP!
Mawile Burn damage = 2 HP

Action 3:

Turn Order: Starmie, Mawile

Starmie is asleep!

Mawile uses Thunder Punch on Starmie!
Critical Hit Chance(625): 5336
Damage: (8 + 4.5 - 4.5 + 2 - 3)*1.5 = 10.5
EN Used: 6

Starmie Heals 12 HP!
Mawile Burn damage = 2 HP
Team Tavok:

303.png

Mirra (Mawile (F))
Type: Steel / Fairy
HP: 46
EN: 36%
Item: Exp Share
Stats: 3/3/1/3/50 SC: 1 WC: 2
Abilities: Hyper Cutter / Intimidate / Sheer Force [ON]
Status: BRN (2 DPA)

Team Zt:
121.png

Starmie - Charla (U)
Type: Water / Psychic
HP: 63
EN: 58%
Item: Exp Share
Stats: 2/3/5/3/115 SC: 2 WC: 4
Ability: Illuminate [On] / Analytic / Natural Cure
Status: Torment (1a), SLP(0c)

Field Effects: Normal

ZhengTann Orders
Tavok Orders

Ref
 
So the cycle continues.
121.png
amuletcoin.png

"I- I probably should go back. Not like there is much to gain from these pageant contests anyway."
Water Gun > Thunderbolt > Thunder
IF Mirra-Mawile would use Metal Burst, THEN replace the first instance with Minimize, the second with Trick, and the third with Reflect, pushing remaining queue back each time.
IF Mirra-Mawile would use Taunt, THEN replace that action with Magic Coat ONCE, pushing remaining queue back.
 
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Team Tavok:

303.png

Mirra (Mawile (F))
Type: Steel / Fairy
HP: 46
EN: 36%
Item: Exp Share
Stats: 3/3/1/3/50 SC: 1 WC: 2
Abilities: Hyper Cutter / Intimidate / Sheer Force [ON]
Status: BRN (2 DPA)

Team Zt:
121.png

Starmie - Charla (U)
Type: Water / Psychic
HP: 63
EN: 58%
Item: Exp Share
Stats: 2/3/5/3/115 SC: 2 WC: 4
Ability: Illuminate [On] / Analytic / Natural Cure
Status: Torment (1a), SLP(0c)

Field Effects: Normal

Round 3: Moral Victory?

ZhengTann goes for the damage race once again and win it this time.

Speed Order: Starmie, Mawile

6330 1062 8776 4590 159 5557 5447 607 1771 9004 9281 3393

Action 1:

Turn Order: Starmie, Mawile

Starmie uses Water Gun!
Critical Hit Chance(625): 6505
Damage: (4 + 3 + 7.5 - 4.5)*1 = 10
EN Used: 2

Mawile uses Thunder Punch on Starmie!
Critical Hit Chance(625): 1062
Damage: (8 + 4.5 - 4.5 + 2 - 3)*1.5 = 10.5
EN Used: 10

Mawile Burn damage = 2 HP

Action 2:

Turn Order: Starmie, Mawile

Starmie uses Thunderbolt!
Critical Hit Chance(625): 8776 (No)
Damage: (9 + 7.5 - 4.5)*1.5 = 18
Effect Chance(3000): 4590 (No)
EN Used: 7

Mawile uses Crunch on Starmie!
Critical Hit Chance(625): 159
Damage: (8 + 3 + 4.5 - 4.5 + 2 - 3)*1.5 = 15
EN Used: 6

Mawile Burn damage = 2 HP

Action 3:

Turn Order: Mawile (+2), Starmie

Mawile uses Sucker Punch Combo on Starmie!
Critical Hit Chance(625): 5557
Damage: (18 + 4.5 - 4.5 + 2 - 3)*1.5 = 25.5
EN Used: 28

Mawile faints

Team Tavok:

303.png

Mirra (Mawile (F))
Type: Steel / Fairy
HP: 18
EN: -8%
Item: Exp Share
Stats: 3/3/1/3/50 SC: 1 WC: 2
Abilities: Hyper Cutter / Intimidate / Sheer Force [ON]
Status: BRN (2 DPA), KO'd

Team Zt:
121.png

Starmie - Charla (U)
Type: Water / Psychic
HP: 12
EN: 49%
Item: Exp Share
Stats: 2/3/5/3/115 SC: 2 WC: 4
Ability: Illuminate [On] / Analytic / Natural Cure
Status: +1 KOC (Mawile)

Field Effects: Normal

ZhengTann wins and gets 1 CC
Starmie gets 4 MC and 1 KOC

Tavok gets 1 CC
Mawile gets 4 MC

Gale Wing Srock gets 3 UC
 
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