Team of Geodude! So Random! xD (SS Refs)

OPEN CHALLENGE

1v1 NFE Singles
Training Match (Does not count towards W/L/T)
2 Day Player DQ Time
∞ Recoveries/∞ Chills per Pokémon
2 Substitutions
Switch = KO
Abilities = ALL
Items = TRAINING
Arena: ASB Tournament Arena

Geodude6's Compatriot!
EmbirchFront.png

Birchman [Embirch] (F)
Nature: Brave
Type: Fire/Grass
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Reckless: (Passive) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.
Leaf Guard: (Passive) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Chlorophyll (DW): (Passive) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 90
Atk: Rank 3+
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 51- (-10% Eva)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 2/9
MC: 0
DC: 1/5
Attacks:
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Petal Dance
Aromatherapy
Blaze Kick
Counter
Psybeam
Seed Bomb
Sunny Day
Solarbeam
Flamethrower
Fire Blast
Overheat
Rock Slide

Its_A_Random's Comrade!
412-c.png

Burmy [Caroline] (F)
NATURE: Quiet (-10% Evasion)
TYPE
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

ABILITIES
Shed Skin: (Passive) This Pokémon regularly sheds its skin & any impurities contained in its body. If afflicted with a status condition, this Pokémon has a 33% chance of removing all status conditions at the end of a round.
Overcoat (DW): (Passive) This Pokémon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokémon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

STATS
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 31 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 3/4
MC: 4
DC: 2/5

ATTACKS (7/7)
PHYSICAL
Bug Bite
Tackle

SPECIAL
Electroweb
Hidden Power (Grass 7)
Snore

OTHER
Protect
String Shot
I can't fix this....


Its_A_Random Sends Out, Specifying Item
Geodude6 Sends Out, Specifies Item, then Orders
Its_A_Random Orders
I Ref
 
I sent in Embirch not because I knew I would have a type advantage, but for another reason that will soon become clear.

Birchman @ Exp Share
Flamethrower~Flamethrower~Overheat+Overheat
IF successful p/e action THEN use Sunny Day AND change A3 to Fire Blast.
 
Using the power of asking people you consider better than yourself, the substitution calls for using both Sunny Day and Fire Blast on the same action. Which is conceptionally impossible and thus the sub is ignored.

Edit: Mum shut down the computer while I was afk. Actions brought to you by Samsung's Notepad!

Pre-Round Information:
412-c.png

Burmy (Caroline) [F]
HP:
90
En: 100
Base Stats: 2/2/3/2/31/1/1
Stat Changes: -10 Eva.
Abilities: Shed Skin
Other: None

EmbirchFront.png

Embirch (Birchman) [M]
HP:
90
En: 100
Base Stats: 3/2/3/2/51/1/2
Stat Changes: -10 Eva.
Abilities: Reckless/Leaf Guard
Other: None

-------------------------------------------------

Round 1 Starts!

-------------------------------------------------

Action 1:
Embirch:
Uses Flamethrower! (7-1=6 En) (Crit. <625, rolled 5492) (10+3+(3-2)*1.5)*1.5 = 21.75 Dmg! (Burn. <1000, rolled 1970)
Burmy: Uses Electroweb! (5 En) (Crit. <625, rolled 5958) (6+(3-2)*1.5)*.67 = 5.025 Dmg! Embirch's Speed Fell! (-1)

Action 2:
Burmy:
Uses Bug Bite! (4-1=3 En) (Crit. <625, rolled 1858) (6+3+(2-2)*1.5) = 9 Dmg!
Embirch: Uses Flamethrower! (7-1+4=10 En) (Crit. <625, rolled 7825) (10+3+(3-2)*1.5)*1.5 = 21.75 Dmg! (Burn. <1000, rolled 5818)

Action 3:
Burmy:
Uses Protect! (7 En) Burmy Protected itself!
Embirch: Uses Mega-Overheat Combination! ((10+10+4)*1.75 = 42-1= 41 En) (Miss. <900, rolled 6460) (Crit. <625, rolled 2478) (14*2.25+3+(3-2)*1.5)*1.5 = 54 Dmg! Burmy Protected itself! (54/3= 18 En) Embirch's Special Attack incredibly Harshly Fell! (-4)

End of Round-ing:
Embirch:
14.025 ~ 14 Dmg! -57 En!
Burmy: 43.5 ~ 44 Dmg! -33 En!

-------------------------------------------------

Round 1 Ends!

-------------------------------------------------

Post-Round Information:
412-c.png

Burmy (Caroline) [F]
HP:
46
En: 67
Base Stats: 2/2/3/2/31/1/1
Stat Changes: -10 Eva.
Abilities: Shed Skin
Other: None

EmbirchFront.png

Embirch (Birchman) [M]
HP:
76
En: 43
Base Stats: 3/2/3/2/51/1/2
Stat Changes: -10 Eva., -1 Spe. (1 R.), -4 SpA (decays in 1 R.)
Abilities: Reckless/Leaf Guard
Other: Cooling Down (1a)

Its_A_Random Orders
Geodude6 Orders
I Ref
 
Last edited:
You could say that my Burmy... can certainly withstand the heat of competition!

Bug Bite > Electroweb > Bug Bite
IF
(Damaging Fire Combo) is issued A2/A3, THEN use Protect on the first instance, pushing actions back.
 
Pre-Round Information:
412-c.png

Burmy (Caroline) [F]
HP:
46
En: 67
Base Stats: 2/2/3/2/31/1/1
Stat Changes: -10 Eva.
Abilities: Shed Skin
Other: None

EmbirchFront.png

Embirch (Birchman) [M]
HP:
76
En: 43
Base Stats: 3/2/3/2/51/1/2
Stat Changes: -10 Eva., -1 Spe. (1 R.), -4 SpA (decays in 1 R.)
Abilities: Reckless/Leaf Guard
Other: Cooling Down (1a)

-------------------------------------------------

Round 2 Starts!

-------------------------------------------------

Action 1:
Burmy:
Uses Bug Bite! (4-1=3 En) (Crit. <625, rolled 6193) (6+3+(2-2)*1.5) = 9 Dmg!
Embirch: Combo Cooldown...

Action 2:
Burmy:
Uses Electroweb! (5 En) (Crit. <625, rolled 979) (6+(3-2)*1.5)*.67 = 5.025 Dmg! Embirch's Speed Fell! (-1)
Embirch: Uses Flame Wheel! (4 En) (Crit. <625, rolled 6641) (6+3+(3-2)*1.5)*1.5 = 15.75 Dmg! (Burn. <1000, rolled 3149)

Action 3:
Burmy:
Uses Bug Bite! (4-1=3 En) (Crit. <625, rolled 2063) (6+3+(2-2)*1.5) = 9 Dmg!
Embirch: Uses Flame Wheel! (4+4= 8 En) (Crit. <625, rolled 3783) (6+3+(3-2)*1.5)*1.5 = 15.75 Dmg! (Burn. <1000, rolled 1618)

Between Rounds:
Embirch:
Speed Recovers (Now -1)! Special Attack Recovers (Now -3)!

End of Round-ing:
Embirch:
23.025 ~ 23 Dmg! -12 En!
Burmy: 31.5 ~ 32 Dmg! -11 En!

-------------------------------------------------

Round 2 Ends!

-------------------------------------------------

Post-Round Information:
412-c.png

Burmy (Caroline) [F]
HP:
14
En: 56
Base Stats: 2/2/3/2/31/1/1
Stat Changes: -10 Eva.
Abilities: Shed Skin
Other: None

EmbirchFront.png

Embirch (Birchman) [M]
HP:
53
En: 31
Base Stats: 3/2/3/2/51/1/2
Stat Changes: -10 Eva., -1 Spe. (1 R.), -4 SpA (decays in 1 R.)
Abilities: Reckless/Leaf Guard
Other: None

Geodude6 Orders
Its_A_Random Orders
I Ref
 
Sp. Attack decay not factored in end of round statistics! Also, Embirch should still be at -2 Speed since the decay count was refreshed.

That said, Geodude, you will never take my Burmy alive... Shit, this is not going to work out... :|

Protect > Electroweb > Protect
 
Pre-Round Information:
412-c.png

Burmy (Caroline) [F]
HP:
14
En: 56
Base Stats: 2/2/3/2/31/1/1
Stat Changes: -10 Eva.
Abilities: Shed Skin
Other: None

EmbirchFront.png

Embirch (Birchman) [M]
HP:
53
En: 31
Base Stats: 3/2/3/2/51/1/2
Stat Changes: -10 Eva., -2 Spe. (1 R.), -3 SpA (decays in 1 R.)
Abilities: Reckless/Leaf Guard
Other: None

-------------------------------------------------

Round 3 Starts!

-------------------------------------------------

Action 1:
Burmy:
Uses Protect! (7 En) Burmy Protected itself!
Embirch: Uses Blaze Kick! (7 En) (Crit. <1250, rolled 4678) (9+3+(3-2)*1.5)*1.5 = 20.25 Dmg! Burmy Protected Itself! (20.25/3= 6.75 En)

Action 2:
Burmy:
Uses Electroweb! (5 En) (Crit. <625, rolled 781) (6+(3-2)*1.5)*.67 = 5.025 Dmg! Embirch's Speed Fell! (-1)
Embirch: Uses Blaze Kick! (7+4= 11 En) (Crit. <1250, rolled 536) A Critical Hit! (9+3+3+(3-2)*1.5)*1.5 = 24.75 Dmg! Burmy Fainted!

End of Round-ing:
Embirch:
5.025 ~ 5 Dmg! -18 En!
Burmy: 24.75 ~ 25 Dmg! -18.75 ~ -19 En!

-------------------------------------------------

Round 3 Ends!

-------------------------------------------------

Post-Round Information:
412-c.png

Burmy (Caroline) [F]
HP: -11 (KO'd)
En:
37
Base Stats: 2/2/3/2/31/1/1
Stat Changes: -10 Eva.
Abilities: Shed Skin
Other: Fainted!

EmbirchFront.png

Embirch (Birchman) [M]
HP:
48
En: 12
Base Stats: 3/2/3/2/51/1/2
Stat Changes: -10 Eva., -2 Spe. (1 R.), -3 SpA (decays in 1 R.)
Abilities: Reckless/Leaf Guard
Other: None

Its_A_Random is out of Usable Pokemon! Geodude6 Wins! to the surprise of no one ever.
Its_A_Random:
1 CC
Caroline the BURMY: 1 EC, 3 MC, 1 DC

Geodude6: 1 CC
Birchman the EMBIRCH: 1 EC, 3 MC, 1 DC, 1 KOC

SimonSays: 2 UC
 
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