

hello, if you don't know me, i'm slurmz. i generally play ru, lc, adv, dpp, and gsc s my main tiers. i wanted to share this team that has done quite well for me over the last couple of months. also, i haven't rmt'd in ru before, with it as my supposed main as i build in the teambuilding lab for it e.e. while i haven't achieved anything particularly noteworthy with this team, i can say with one hundred percent certainty it's quite the solid build (although it was used in a pokeaim video if that counts as anything). the build utilizes several underused, however potent sets including sd escavalier which my friend 49 introduced to me as well as sub punch poliwrath. the nicks and title from this rmt / team come from album terminal redux by vektor, great as fuck album n band. also, click the links next to the nicks on the mons as they'll take to the specific songs on the album (however listening to the whole album in one sitting is much more enjoyable). also im literally ass at intros / descrips so here we go
note:
i'm not particularly interesting in getting rates for this team (more of a team showcase), but if you have a suggestion i didn't cover in alt. options feel free to mention it. thanks : ).


start of the team


fire resist and rocks



fighting check that weakens steels




another sneasel check while toxicing bulky waters for escav and fletch





secondary fighting check, speed control, and a wincon that appreciates steels being weakened






needed an electric check as well as a pivot and hazard removal








escavalier @
| overcoat
adamant | 248 hp / 16 atk / 12 def / 232 spd
this specific escavalier was the cause of the inception of its team. escavalier in itself has been quite the menace in the rarelyused metagame. normally, it is able to tear apart teams with its band set or act as decent pivot / pursuit trapper with its av set. this set is meant to punish many teams, mostly the aromatisse / mola balance as it can sd on many things including the aforementioned aromatisse. using this rather than the rest-talk mono-attacking set gives it more flexibility of play in balance and bulky offense match-ups, since you can actually catch the emboar switch, scout it out, and go from there. also, the coverage is p nice while not relying on sleep talk to pull moves.
alternative options:
pursuit is a nice option in either the tect or sd slots, allowing for easier counter play versus hoopa, who can be a nuisance to this team.
diancie @
| clear body
relaxed | 248 hp / 164 def / 96 spd
diancie is the select rocker of the team, cleric, and mostly the glue of the team. rocks are pivotal to any team, and diancie was the perfect option here as it has nice type synergy with escavalier, and can heal it of potential scald burns, paras. also, diancie has decent offenses and can hit decently hard, so it isn't a complete momentum drain.
some main things this spread achieves:
alternative options:
nothing lol
sigilyph @
| magic guard
timid | 252 hp / 4 def / 252 spe
standard shift set from sigilyph. this thing finds itself on the team because it's achieves several things that the team needs. firstly, it provides a fighting check, particularly scarf medicham / hitmonlee. secondly, it acts as a wincon versus balance / stall squads while still being able to spreading burns via speed and decent bulk. lastly, and the most important part to me, is that it weakens steel types / flying checks via the aforementioned psycho shift and repeated air slashes. this, in part, helps fletchinder sweep.
alternative options:
an LO set? still weakens steels but loses out on the game winner aspect, which i really dig.
poliwrath @
| water absorb
adamant | 248 hp / 172 atk / 20 spd / 68 spe
admittedly, i may have fallen off my rocker with this set, but i generally like it. it's neat because it maintains its defensive qualities while not being overly passive. it can sub on supposed counters in blastoise, jellicent, and alomomola without fear and toxic then, also helping fletch and escavalier rip through teams. while venusaur hard walls this set, venu does provide sigilyph, fletch, and escavalier with more room to get their jobs done
some important things this spread does:
alternative options:
standard resttalk if you wish to lose tons of momentum and style points :(
fletchinder @ | gale wings
adamant | 152 hp / 244 atk / 76 def / 28 spd / 8 spe
fletchinder is the main win-condition for the team, especially versus offense. with strong priority in acrobatics in tandem with swords dance, after some damage on the opposing team's checks fletchinder is set to sweep. fletchinder also acts like a secondary fighting check, revenging annoying fighters if sigi were to go down or if they locked themselves into scarf knock off. speaking of which, it's the team's main way of speed control, revenging not just fighters but over faster threats as well.
what does this spread do?:
alternative options:
this is standard fletch, not much to replace it with. 49 has a cool set with taunt > sd which could have some merits here but overall the late game cleaner aspect with sd is too nice to pass up.
160 HP / 252 Atk / 80 SpD / 16 Spe (alternate spread) it still has the extra speed creep and lives a life orb modest venusaur sludge bomb 100% of the time from full.
flygon @
| levitate
careful | 168 hp / 28 def / 204 spd / 108 spe
electrip types seemed annoying at this point, as well as the lack of hazard removal was frustrating to deal with. furthermore, cm delphox in tandem with something that appreciates diancie weakened was difficult to face. flygon also helps with our slight weakness to venusaur, being able to tank leaf storms from it and roost them off. it also pivots very nicely, allowing me to bring in my breakers much more easily. this spread allows flygon to outspeed up to +speed base 70s, which include threats like hoopa and magneton.
alternative options:
faster flygon i presume? i feel like that wouldn't work in this slot since i'm a bit weak to delphox
vs DTC: http://replay.pokemonshowdown.com/ru-383424160
vs Laurens: http://replay.pokemonshowdown.com/ru-383429156
vs Ryoma Nagare: http://replay.pokemonshowdown.com/ru-383429316
tons of friends i can think off the bat, also these last descrips were rushed as fuck, sorry if they were shit.
my tru dudes:
lighthouses , Feliburn Kableye, thecrystalonix, Chakra, DTC, Lax, Ice Tea, Shiba, rozes, Ren-chon, Meteordash, Josh, Ryan Grant, Irraquated, EonX, nv, -Tsunami-, Omfuga, Brick Small., Arifeen, Laurens , Dundies Megazard Ryoma Nagare, gorex, Shaneghoul, MrAldo, Scythe.
my lc friends:
mad0ka, Corporal Levi, ZoroarkForever, Tahu, Cheek Pouch, absdaddy, Merritt, tcr, Vileman, Quote, Jac, Aerow , Crystalites , TheFenderStory , Fiend , my lcpl team, love trash :]
hc friends:
SCHEFF, Lord Outrage, Lacus Clyne, TraceofLife
mis putas:
Jhonx~ , DennisEG, thunder n' blazes, Cranham, Dominatio
MIO EROES:
Tricking, fran17, Lange, Haund, smilzo, Lavenderkarp

adamant | 248 hp / 16 atk / 12 def / 232 spd
- protect
- megahorn
- swords dance
- drill run
this specific escavalier was the cause of the inception of its team. escavalier in itself has been quite the menace in the rarelyused metagame. normally, it is able to tear apart teams with its band set or act as decent pivot / pursuit trapper with its av set. this set is meant to punish many teams, mostly the aromatisse / mola balance as it can sd on many things including the aforementioned aromatisse. using this rather than the rest-talk mono-attacking set gives it more flexibility of play in balance and bulky offense match-ups, since you can actually catch the emboar switch, scout it out, and go from there. also, the coverage is p nice while not relying on sleep talk to pull moves.
alternative options:
pursuit is a nice option in either the tect or sd slots, allowing for easier counter play versus hoopa, who can be a nuisance to this team.
diancie @

relaxed | 248 hp / 164 def / 96 spd
- stealth rock
- moonblast
- heal bell
- diamond storm
diancie is the select rocker of the team, cleric, and mostly the glue of the team. rocks are pivotal to any team, and diancie was the perfect option here as it has nice type synergy with escavalier, and can heal it of potential scald burns, paras. also, diancie has decent offenses and can hit decently hard, so it isn't a complete momentum drain.
some main things this spread achieves:
- avoids 3hko from specs boomburst from exploud
- dodges the 2hko from +2 life orb houndoom's fire blast
- evades the 3hko from +4 fletchinder
- prevents absol from ohkoing with +2 life orb superpower
- isn't 2hkoed by banded emboar's flare blitz.
nothing lol
sigilyph @

timid | 252 hp / 4 def / 252 spe
- calm mind
- roost
- psycho shift
- air slash
standard shift set from sigilyph. this thing finds itself on the team because it's achieves several things that the team needs. firstly, it provides a fighting check, particularly scarf medicham / hitmonlee. secondly, it acts as a wincon versus balance / stall squads while still being able to spreading burns via speed and decent bulk. lastly, and the most important part to me, is that it weakens steel types / flying checks via the aforementioned psycho shift and repeated air slashes. this, in part, helps fletchinder sweep.
alternative options:
an LO set? still weakens steels but loses out on the game winner aspect, which i really dig.
poliwrath @

adamant | 248 hp / 172 atk / 20 spd / 68 spe
- focus punch
- waterfall
- substitute
- toxic
admittedly, i may have fallen off my rocker with this set, but i generally like it. it's neat because it maintains its defensive qualities while not being overly passive. it can sub on supposed counters in blastoise, jellicent, and alomomola without fear and toxic then, also helping fletch and escavalier rip through teams. while venusaur hard walls this set, venu does provide sigilyph, fletch, and escavalier with more room to get their jobs done
some important things this spread does:
- avoids the ohko from +2 life orb hp grass from houndoom
- outspeeds most variants of jellicent
- deals 90% with focus punch to virizion.
standard resttalk if you wish to lose tons of momentum and style points :(
fletchinder @ | gale wings
adamant | 152 hp / 244 atk / 76 def / 28 spd / 8 spe
- acrobatics
- will-o-wisp
- roost
- swords dance
fletchinder is the main win-condition for the team, especially versus offense. with strong priority in acrobatics in tandem with swords dance, after some damage on the opposing team's checks fletchinder is set to sweep. fletchinder also acts like a secondary fighting check, revenging annoying fighters if sigi were to go down or if they locked themselves into scarf knock off. speaking of which, it's the team's main way of speed control, revenging not just fighters but over faster threats as well.
what does this spread do?:
- def evs ensure nothing from band escava 2hkoes assuming it is burned the subsequent turn
- def evs also make sure fletch isnt 2hkoed by knock from drapion and band scrafty
- spd evs make sure specs tangrowth never ohkos fletch after rocks with leaf storm
this is standard fletch, not much to replace it with. 49 has a cool set with taunt > sd which could have some merits here but overall the late game cleaner aspect with sd is too nice to pass up.
160 HP / 252 Atk / 80 SpD / 16 Spe (alternate spread) it still has the extra speed creep and lives a life orb modest venusaur sludge bomb 100% of the time from full.
flygon @

careful | 168 hp / 28 def / 204 spd / 108 spe
- defog
- earthquake
- roost
- u-turn
electrip types seemed annoying at this point, as well as the lack of hazard removal was frustrating to deal with. furthermore, cm delphox in tandem with something that appreciates diancie weakened was difficult to face. flygon also helps with our slight weakness to venusaur, being able to tank leaf storms from it and roost them off. it also pivots very nicely, allowing me to bring in my breakers much more easily. this spread allows flygon to outspeed up to +speed base 70s, which include threats like hoopa and magneton.
alternative options:
faster flygon i presume? i feel like that wouldn't work in this slot since i'm a bit weak to delphox

vs DTC: http://replay.pokemonshowdown.com/ru-383424160
vs Laurens: http://replay.pokemonshowdown.com/ru-383429156
vs Ryoma Nagare: http://replay.pokemonshowdown.com/ru-383429316

charging the void (Escavalier) (M) @ Leftovers
Ability: Overcoat
EVs: 248 HP / 16 Atk / 12 Def / 232 SpD
Adamant Nature
- Protect
- Megahorn
- Drill Run
- Swords Dance
liquid crystal disease (Diancie) @ Leftovers
Ability: Clear Body
Shiny: Yes
EVs: 248 HP / 164 Def / 96 SpD
Relaxed Nature
- Stealth Rock
- Moonblast
- Heal Bell
- Diamond Storm
psychotropia (Sigilyph) (M) @ Flame Orb
Ability: Magic Guard
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Air Slash
- Roost
- Psycho Shift
- Calm Mind
ultimate artificer (Poliwrath) (M) @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 172 Atk / 20 SpD / 68 Spe
Adamant Nature
- Substitute
- Focus Punch
- Waterfall
- Toxic
collapse (Fletchinder) (M)
Ability: Gale Wings
EVs: 152 HP / 244 Atk / 76 Def / 28 SpD / 8 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Will-O-Wisp
- Roost
pteropticon (Flygon) (M) @ Leftovers
Ability: Levitate
Shiny: Yes
EVs: 168 HP / 28 Def / 204 SpD / 108 Spe
Careful Nature
- U-turn
- Earthquake
- Roost
- Defog
Ability: Overcoat
EVs: 248 HP / 16 Atk / 12 Def / 232 SpD
Adamant Nature
- Protect
- Megahorn
- Drill Run
- Swords Dance
liquid crystal disease (Diancie) @ Leftovers
Ability: Clear Body
Shiny: Yes
EVs: 248 HP / 164 Def / 96 SpD
Relaxed Nature
- Stealth Rock
- Moonblast
- Heal Bell
- Diamond Storm
psychotropia (Sigilyph) (M) @ Flame Orb
Ability: Magic Guard
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Air Slash
- Roost
- Psycho Shift
- Calm Mind
ultimate artificer (Poliwrath) (M) @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 172 Atk / 20 SpD / 68 Spe
Adamant Nature
- Substitute
- Focus Punch
- Waterfall
- Toxic
collapse (Fletchinder) (M)
Ability: Gale Wings
EVs: 152 HP / 244 Atk / 76 Def / 28 SpD / 8 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Will-O-Wisp
- Roost
pteropticon (Flygon) (M) @ Leftovers
Ability: Levitate
Shiny: Yes
EVs: 168 HP / 28 Def / 204 SpD / 108 Spe
Careful Nature
- U-turn
- Earthquake
- Roost
- Defog

tons of friends i can think off the bat, also these last descrips were rushed as fuck, sorry if they were shit.
my tru dudes:
lighthouses , Feliburn Kableye, thecrystalonix, Chakra, DTC, Lax, Ice Tea, Shiba, rozes, Ren-chon, Meteordash, Josh, Ryan Grant, Irraquated, EonX, nv, -Tsunami-, Omfuga, Brick Small., Arifeen, Laurens , Dundies Megazard Ryoma Nagare, gorex, Shaneghoul, MrAldo, Scythe.
my lc friends:
mad0ka, Corporal Levi, ZoroarkForever, Tahu, Cheek Pouch, absdaddy, Merritt, tcr, Vileman, Quote, Jac, Aerow , Crystalites , TheFenderStory , Fiend , my lcpl team, love trash :]
hc friends:
SCHEFF, Lord Outrage, Lacus Clyne, TraceofLife
mis putas:
Jhonx~ , DennisEG, thunder n' blazes, Cranham, Dominatio
MIO EROES:
Tricking, fran17, Lange, Haund, smilzo, Lavenderkarp
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