
art created by njnp
INTRO
Hello, I am Asuya, and this is the 5th part of the rmt series "Banned Chronicles", I am joining njnp and Snowtop on their endeavor to post quality rmt’s during our banned period.
This is a team originally created by njnp, cosine180 and Snowtop in which I added the lord's touch. They created a bulky offense that let volcanion flourish as much as possible when it was first released. The build is with a common core volcanion and banded ttar to punish bulky teams/stalls and They added Mega Manectric to pressure offense. Hope You Enjoy This RMT!
THE TEAM AT GLANCE






THE TEAM IN-DEPTH

Manectric-Mega @ Manectite
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Hidden Power [Ice]
- Flamethrower
- Thunderbolt
Overview
Although Manectric isn't as used anymore, it's still a big threat to a lot of teams. It has perfect coverage and is an amazing offense breaker as it's faster than most things in the metagame and has just enough spatk to clean a lot of offensive teams. It also is part of the VoltTurn core to bring breakers like Band TTar and Volcanion in. Manectric is one of the few mon’s that is able to handle mon’s like opposing torn-t’s and weavile. Manectric’s intimidate and being able to ohko annoying bulky things like ferro and scizor is certainly why I still respect it.

Tangrowth @ Rocky Helmet
Ability: Regenerator
EVs: 248 HP / 216 Def / 44 SpD
Relaxed Nature
- Leaf Storm
- Knock Off
- Hidden Power [Fire]
- Sleep Powder
Overview
Tangrowth is one of the best mon’s in the tier and it's not even ou. Rh Tangrowth checks most physical attackers in the tier like Excadrill, Lopunny, Landorus, Bisharp and Breloom. It prevents Ferrothorn from setting up spikes or Scizor from sding with hp fire and has great utility moves in Knock Off and Sleep Powder. Tangrowth helps in the 50/50’s with keldeo and volcanion if torn-t goes down sometime during the match. Tang is great with Mega Mane because it can pressure out mon’s gastrodon,quag, and seismitoad mon’s that completely wall manectric.

Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
- Hurricane
- Knock Off
- Heat Wave
- U-turn
Overview
Torn-T’s objective on this team is very simple, switch into shit just like tangrowth just on the spd side. Torn is generally the main switch into the lati twins,mega alakazam, and gengar. It posses the great ability too have an amazing move pool that coverages so much. Being able to handle mons like keldeo and still pressure mons like chansey and amoongus is a great trait. The max hp and max speed is pretty standard at least that’s what I always use and even though lo is gaining more usage I still love using this bulky mon that is able to take attacks like opposing mega mantric t bolt’s and magnetons and simple just u turn out to their counter.

Excadrill @ Shuca Berry
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Rapid Spin
- Stealth Rock
- Iron Head
Overview

Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Stone Edge
- Crunch
- Pursuit
- Superpower
Overview

Volcanion @ Mystic Water
Ability: Water Absorb
EVs: 200 HP / 128 SpA / 180 Spe
Modest Nature
IVs: 0 Atk / 30 SpA
- Steam Eruption
- Flamethrower
- Hidden Power [Grass]
- Earth Power
Overview
Volcanion is the newest pokemon to the universe. It was obviously an ou mon when it was introduced and clearly is still showing why it is. Volcanion’s Sig Move Steam Eruption is pretty much a Hydro Scald with better accuracy. Volcanion also obtained the wonderful ability of water asorb disallowing mons like keldeo and opposing volcanion’s from spamming water moves. This spread was given by cosine180 and allows volcanion to outspeed bulky landot,rotom and max speed jolly bdrum azu. This spread also allows it to barely take a Draco from lati (86 - 101.4%) and to always survive a ScarfTar's edge (82 - 96.2%).
Conclusion
This team is not easy to use and you need longterm thinking skills in order to successfully use the team to figure out the win-con etc. also the teams functionality is maximized with doubles, it can face any type of team thanks to the various cores that it has and the two biggest threats are mmedi(broken) and mgarde, against them you need to form a plan in the preview. Thats generally the case with all teams though you can't just go in blindly with a team and expect it to bring you wins. Hope You Guys Enjoyed and Have A Nice Day!
Proof of peak
DallasHero | #3 | 2061 Elo
Replays
http://replay.pokemonshowdown.com/ou-403152414 vs Sand Bulky Offense
http://replay.pokemonshowdown.com/ou-403162702 vs Weatherless Offense
http://replay.pokemonshowdown.com/ou-402619279 vs Stall
http://replay.pokemonshowdown.com/ou-402673188 vs MMedi Volturn Bulky Offense
http://replay.pokemonshowdown.com/ou-402603087 vs MGarde Bulky Offense
http://replay.pokemonshowdown.com/ou-402573500 vs MGarde Sand Volturn
http://replay.pokemonshowdown.com/ou-402376271 vs MHera Fat Balance
Importable
Manectric-Mega @ Manectite
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Hidden Power [Ice]
- Flamethrower
- Thunderbolt
Tangrowth @ Rocky Helmet
Ability: Regenerator
EVs: 248 HP / 216 Def / 44 SpD
Relaxed Nature
- Leaf Storm
- Knock Off
- Hidden Power [Fire]
- Sleep Powder
Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
- Hurricane
- Knock Off
- Heat Wave
- U-turn
Excadrill @ Shuca Berry
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Rapid Spin
- Stealth Rock
- Iron Head
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Stone Edge
- Crunch
- Pursuit
- Superpower
Volcanion @ Mystic Water
Ability: Water Absorb
EVs: 200 HP / 128 SpA / 180 Spe
Modest Nature
IVs: 0 Atk / 30 SpA
- Steam Eruption
- Flamethrower
- Hidden Power [Grass]
- Earth Power
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Hidden Power [Ice]
- Flamethrower
- Thunderbolt
Tangrowth @ Rocky Helmet
Ability: Regenerator
EVs: 248 HP / 216 Def / 44 SpD
Relaxed Nature
- Leaf Storm
- Knock Off
- Hidden Power [Fire]
- Sleep Powder
Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
- Hurricane
- Knock Off
- Heat Wave
- U-turn
Excadrill @ Shuca Berry
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Rapid Spin
- Stealth Rock
- Iron Head
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Stone Edge
- Crunch
- Pursuit
- Superpower
Volcanion @ Mystic Water
Ability: Water Absorb
EVs: 200 HP / 128 SpA / 180 Spe
Modest Nature
IVs: 0 Atk / 30 SpA
- Steam Eruption
- Flamethrower
- Hidden Power [Grass]
- Earth Power
Last edited: