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kale(https://www.youtube.com/user/TheKylecol3)
spaghetti kale (Deoxys-Attack) @ Focus Sash
Ability: Pressure
EVs: 180 Atk / 76 SpA / 252 Spe
Hasty Nature
- Psycho Boost
- Superpower
- Extreme Speed
- Protect
Kyle did an outstanding job explaining Deo-A, so I won't bother that much with it. Instead I'll tell you why Hasty > Modest: Outspeeds 252 Spe Scarf Lando-T which is a big problem to this team. It hits half of my team for SE damage and the other half wouldn't want to take an EQ to the face. This is why I'm running Hasty. This EV spread deals has a high chance of OHKOing Kanga and just does overall more damage with ESpeed, something that I felt needed. But this spread is arguable, feel free to change. I was also thinking Psychic > Psycho Boost so Deo-A can stay longer but his moves are moslty physical so idk.
SYNERGY:
Keldeo, Bisharp
Bisharp
Keldeo, Talonflame
smogon kale (Talonflame) @ Life Orb
Ability: Gale Wings
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- Tailwind
- Quick Guard
When I first started building this team for the Set me on Fire minitour, I figured that Talonflame + Deo-A would be a great core as it stomps people over so hard. But when I added protect I forgot to remove Quick Guard from Talon and got into a battle without Protect. YAY! But then, Talonflame turned out to be pretty good with Quick Guard which surprised me, hence why I'm using it here. BB is STAB and priority, so it's super fucking dope. Same for Flare Blitz but no priority :( . This team really loves Tailwind, as I havea bunch of slow-ish pokemon, so I have it here.
SYNGERGY:
Keldeo, Bisharp, Amoongus
Manectric, Amoongus, Keldeo
Manectric, Amoonguss, Bisharp
mega kale (Manectric) @ Manectite
Ability: Lightningrod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Flamethrower
- Protect
MegaMan + Keldeo + Skymin was a core that Dashspin showed me, and damn it looks awesome! I had never used MegaMan in my life, so this was an opportunity that I couldn't miss. The EVs are simple and I don't really see a reason to explain them. TBolt is STAB and strong as fuck, I'm suing it over Volt Switch because the latter is very situational. HP Ice completes the BoltBeam combo and fucks over Garchomp etc. Flamethrower for coverage against Steel types and stuff. Using it over Overheat because Overheat lowers your SpAtk and everything that you wan'r OHKOed by Overheat get's OHKOed by Flamethrower anyway (Except Amoong I guess, which isn't even OHKOed by Overheat anyway). Protect is fucking protect seriously.
SYNERGY
Talonflame
fabulous kale (Keldeo-Resolute) @ Life Orb
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Secret Sword
- Taunt
- Protect
Second member of the trio that Dashspin showed me, it combos well with MegaMan as Keld can OHKO Terrakion and Lando-T while Manectric protects and shit. Really nice combo overall. Hydro Pump is a strong STAB, whilst Scald doesn't miss and has a nice Burn chance, it misses on a lot of KOes which is bad. And it can also conflict with Amoong's Spore sometimes. Secret Sword, although weak, it does its job well, hits Ferrothorn hard, Tyranitar etc etc, we all know this talk. Taunt is used over Icy Wind to help me with my TR weakness. Protec is fucking Protect oml. EVs are pretty standard and intuitive, no need to explain. I'm running Timid because TWind is not always going to be up (that because I have only 1 setter), hence why I like Timid in this team)
SYNERGY
Manectric, Bisharp, Amoonguss
Amoongus, Bisharp, Talonflame
Bisharp, Deo-A (lol)
Manectric, Bisharp
Amoongus, Talonflame.
high kale (Amoonguss) @ Sitrus Berry
Ability: Regenerator
EVs: 252 HP / 184 Def / 72 SpD
Sassy Nature
IVs: 0 Spe
- Rage Powder
- Spore
- Giga Drain
- Protect
AGAIN, Kyle did an outstanding job explaining Amoongus. So I won't bother, instead I'll explain why this spread over the specially defensive one: This team gets fucked over by Kanga is Keldeo is dead, and Latios is a big threat if Bisharp dies. And this team doesn't really have that much of a problem with Charizard-Y. Originally this was Shaymin-S, but the team was missing on a bulky backbone so I decided to switch to Amoong.
SYNERGY
Bisharp, Manectric
Keldeo, Talonflame
Bisharp, Deo-A (lol again)
Bisharp, Keldeo.
power ranger kale (Bisharp) @ Focus Sash
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Protect
My check to TR. This team is horribly semi-weak to TR, so Bisharp is here to save the day! The first thing about Sharp is that it looks like a fucking power ranger. How awesome is that oml. Sucker Punch is fucking Sucker Punch, allows me to kill faster things like Latios, opposing Deo-A etc. Knock Off is great this gen after the buff, and is very strong, being my main STAB of choice, as very few things resist it. Iron Head is for Ice, Rock and Fairy types. The flinch chance is really nice and can change the tide of the battle sometimes. Running Sash > LO because one of the things that this team does well is hitting hard as fuck, no need for more.
SYNERGY
Amoongus, Talonflame, Deo-A (lol)
Keldeo, Talonflame
Talonflame
kale(https://www.youtube.com/user/TheKylecol3)
spaghetti kale (Deoxys-Attack) @ Focus Sash
Ability: Pressure
EVs: 180 Atk / 76 SpA / 252 Spe
Hasty Nature
- Psycho Boost
- Superpower
- Extreme Speed
- Protect
SYNERGY:

smogon kale (Talonflame) @ Life Orb
Ability: Gale Wings
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- Tailwind
- Quick Guard
When I first started building this team for the Set me on Fire minitour, I figured that Talonflame + Deo-A would be a great core as it stomps people over so hard. But when I added protect I forgot to remove Quick Guard from Talon and got into a battle without Protect. YAY! But then, Talonflame turned out to be pretty good with Quick Guard which surprised me, hence why I'm using it here. BB is STAB and priority, so it's super fucking dope. Same for Flare Blitz but no priority :( . This team really loves Tailwind, as I havea bunch of slow-ish pokemon, so I have it here.
SYNGERGY:


mega kale (Manectric) @ Manectite
Ability: Lightningrod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Flamethrower
- Protect
MegaMan + Keldeo + Skymin was a core that Dashspin showed me, and damn it looks awesome! I had never used MegaMan in my life, so this was an opportunity that I couldn't miss. The EVs are simple and I don't really see a reason to explain them. TBolt is STAB and strong as fuck, I'm suing it over Volt Switch because the latter is very situational. HP Ice completes the BoltBeam combo and fucks over Garchomp etc. Flamethrower for coverage against Steel types and stuff. Using it over Overheat because Overheat lowers your SpAtk and everything that you wan'r OHKOed by Overheat get's OHKOed by Flamethrower anyway (Except Amoong I guess, which isn't even OHKOed by Overheat anyway). Protect is fucking protect seriously.
SYNERGY
fabulous kale (Keldeo-Resolute) @ Life Orb
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Secret Sword
- Taunt
- Protect
Second member of the trio that Dashspin showed me, it combos well with MegaMan as Keld can OHKO Terrakion and Lando-T while Manectric protects and shit. Really nice combo overall. Hydro Pump is a strong STAB, whilst Scald doesn't miss and has a nice Burn chance, it misses on a lot of KOes which is bad. And it can also conflict with Amoong's Spore sometimes. Secret Sword, although weak, it does its job well, hits Ferrothorn hard, Tyranitar etc etc, we all know this talk. Taunt is used over Icy Wind to help me with my TR weakness. Protec is fucking Protect oml. EVs are pretty standard and intuitive, no need to explain. I'm running Timid because TWind is not always going to be up (that because I have only 1 setter), hence why I like Timid in this team)
SYNERGY



high kale (Amoonguss) @ Sitrus Berry
Ability: Regenerator
EVs: 252 HP / 184 Def / 72 SpD
Sassy Nature
IVs: 0 Spe
- Rage Powder
- Spore
- Giga Drain
- Protect
SYNERGY


power ranger kale (Bisharp) @ Focus Sash
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Protect
My check to TR. This team is horribly semi-weak to TR, so Bisharp is here to save the day! The first thing about Sharp is that it looks like a fucking power ranger. How awesome is that oml. Sucker Punch is fucking Sucker Punch, allows me to kill faster things like Latios, opposing Deo-A etc. Knock Off is great this gen after the buff, and is very strong, being my main STAB of choice, as very few things resist it. Iron Head is for Ice, Rock and Fairy types. The flinch chance is really nice and can change the tide of the battle sometimes. Running Sash > LO because one of the things that this team does well is hitting hard as fuck, no need for more.
SYNERGY
spaghetti kale (Deoxys-Attack) @ Focus Sash
Ability: Pressure
EVs: 180 Atk / 76 SpA / 252 Spe
Hasty Nature
- Psycho Boost
- Superpower
- Extreme Speed
- Protect
smogon kale (Talonflame) @ Life Orb
Ability: Gale Wings
EVs: 252 Atk / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- Tailwind
- Quick Guard
mega kale (Manectric) @ Manectite
Ability: Lightningrod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Flamethrower
- Protect
fabulous kale (Keldeo-Resolute) @ Life Orb
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Secret Sword
- Taunt
- Protect
high kale (Amoonguss) @ Sitrus Berry
Ability: Regenerator
EVs: 252 HP / 184 Def / 72 SpD
Sassy Nature
IVs: 0 Spe
- Rage Powder
- Spore
- Giga Drain
- Protect
power ranger kale (Bisharp) @ Focus Sash
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Protect
REPLAY (Ignore hax pls):
http://replay.pokemonshowdown.com/smogondoubles-163724916
Ability: Pressure
EVs: 180 Atk / 76 SpA / 252 Spe
Hasty Nature
- Psycho Boost
- Superpower
- Extreme Speed
- Protect
smogon kale (Talonflame) @ Life Orb
Ability: Gale Wings
EVs: 252 Atk / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- Tailwind
- Quick Guard
mega kale (Manectric) @ Manectite
Ability: Lightningrod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Flamethrower
- Protect
fabulous kale (Keldeo-Resolute) @ Life Orb
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Secret Sword
- Taunt
- Protect
high kale (Amoonguss) @ Sitrus Berry
Ability: Regenerator
EVs: 252 HP / 184 Def / 72 SpD
Sassy Nature
IVs: 0 Spe
- Rage Powder
- Spore
- Giga Drain
- Protect
power ranger kale (Bisharp) @ Focus Sash
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Protect
REPLAY (Ignore hax pls):
http://replay.pokemonshowdown.com/smogondoubles-163724916
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