The Legend Run: (Fort Colorcastle) Enchanted Meadow [2]

Only Fort Colorcastle, Ooraloo, Dogfish44, Its_A_Random, and any subreferees may post in this thread until the completion of the TLR. Any other post made will be deleted, & possibly subjected to moderation. Thank you.

Fort returns to the Enchanted Meadow in order to facilitate another newbie ref's training. It's quite sweet in its own way. Hopefully time and experience will have prepared Fort enough to avoid having another crushing defeat.

Or perhaps the result will be the same. You know what they say about insanity, don't you?

Team Fort
ET0q88w.png

Syclant (M) Darth Syclious, Master of the Dark Side of the Force
Nature: Hasty (x1.15 Spe, +23% Acc, -1 Def)
Type: Ice/Bug
Ice: Ice STAB; immune to Hail, freezing and Sheer Cold, Frost Command
Frost Command: Ice moves have triple freeze chance for 6a. Only available to mons naturally Ice Type. 5 EN cost & 0 Priority
Bug: Bug STAB; Gains one extra attack on multi-hit moves, with a cap of five (5).

Abilities:
Compoundeyes:
(Passive) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Passive) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Technician (UNLOCKED): (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their BAP multiplied by 1.5. The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2). Takes effect before any additive effects. Combos only get affected if combo BAP is 6 or less.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 2-
SpA: Rank 4
SpD: Rank 3
Spe: 140+ (+23 Acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 6/6
MC: 6
AC: 5/5

Moves (38):
Acrobatics
Aerial Ace
Blizzard
Brick Break
Bug Bite
Bug Buzz
Counter
Dig
Earth Power
Earthquake
Endure
Focus Energy
Focus Punch
Freeze Dry
Fury Attack
Hidden Power Fire
Hone Claws
Ice Punch
Ice Shard
Icicle Spear
Icy Wind
Infestation
Knock Off
Leech Life
Leer
Pin Missile
Protect
Rock Slide
Scratch
Signal Beam
Slash
Sleep Talk
Spikes
Substitute
Tail Glow
Taunt
U-Turn
Water Pulse
X-Scissor
xzUhVmk.png
aaIMJki.png

Look.No.Feet, nephew of Someone Else [Alakazam] (M)
Nature: Timid (+15% Spe, +22% Acc, -1 Atk)
Type:
psychic.gif
STAB: can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated. UNLOCKED
Trace
: (MEGA) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the 5:1 opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.

Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138+ (22% Acc.)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

Mega Stats:
HP: 90
Atk: Rank 1-
Def: Rank 3
SpA: Rank 8
SpD: Rank 3
Spe: 173+ (30% Acc.)
Size Class: 3
Weight Class: 3
Base Rank Total: 24

EC: max
MC: max +1
AC: max

MAXED MOVES: 106 / 106 = +7 bonus CC
Ally Switch
Attract
Barrier
Bide
Body Slam
Calm Mind
Captivate
Charge Beam
Confide
Confusion
Counter
Curse
Dazzling Gleam
Dig
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dynamic Punch
Embargo
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Foresight
Foul Play
Frustration
Future Sight
Giga Impact
Grass Knot
Gravity
Guard Split
Guard Swap
Headbutt
Hidden Power Fire
Hyper Beam
Hypnosis
Ice Punch
Iron Tail
Kinesis
Knock Off
Light Screen
Magic Coat
Magic Room
Mega Kick
Mega Punch
Metronome
Mimic
Miracle Eye
Natural Gift
Nightmare
Power Trick
Protect
Psybeam
Psychic
Psycho Cut
Psycho Shift
Psych Up
Psyshock
Psywave
Rage
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Role Play
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Skull Bash
Slash
Sleep Talk
Snatch
Snore
Submission
Substitute
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Torment
Toxic
Tri Attack
Trick
Trick Room
Wonder Room
Zap Cannon
Zen Headbutt
ambipom.png
Ambipom [SLAPPU] (M)
Nature: Jolly
Type: Normal
Abilities: Technician / Pickup / Skill Link (UNLOCKED)
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 133 (+)
+20% Accuracy
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Moves (19):
Scratch
Tail Whip
Sand Attack
Astonish
Baton Pass
Tickle
Fury Swipes
Swift
Screech
Double Hit
Fling

Fake Out
Switcheroo
Counter
Bounce
Beat Up
Double Slap

Fire Punch
Gunk Shot
Thunder Punch
Ice Punch
Knock Off
Seed Bomb
Iron Tail

Taunt
Protect
Substitute
Dig
Sleep Talk
U-turn
Shadow Claw

Endure
2x Potion
2x Ether
1x Revive
5x Ultra Ball
9x Safari Ball
1x King's Rock
1x Alakazite
1x Focus Band

Enchanted Meadow
Enchanted Meadow. It's a beautiful rolling plains in Kalos, covered in a mix of flowers and grass. It's hard to believe that such a peaceful place could hold a great secret, but the locals have sworn that they've seen a very oddly coloured Floette recently arrive in the area, and with it a large number of Pokemon have made their home in the meadow. Locals also report that in the middle of the night, large beams of light have been striking the sky. You're not too convinced that this is anything more than a shiny Floette, but it would probably be a relaxing exploration, and so you decide to have a look on behalf of the villagers...

Player Options
a) Enter Enchanted Meadow (and equip).
b) Leave Enchanted Meadow.​
 
good luck ooraloo, lets make this harder by choosing B!





no not really, A we go in
Alakazam @ alakazite
Ambipom @ King's Rock
Syclant @ focus band

also lol am i like the tlr version of phoenix's pike x_X remember that oora?
 
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Of Mice and Mischief

The path weaves it's way around, traversing the meadow easily. There's many types of flowers, a wide variety of colours. You're quite surprised when out of some particularly tall yellow flowers a Dedenne pops out! You're only a little more surprised when the Dedenne managed to tackle Syclant a substantial distance away, and begins to Charge power in an ominous manner. You've no clue how something as physically weak as Dedenne managed to take Syclant that far away from you either...

702.png

Dedenne (F)

Nature: Modest
+SpA, -Atk

Type: Electric / Fairy

Abilities: Cheek Pouch / Pickup / Plus

Stats:
HP: 100
ATK: 1 (-)
DEF: 2
SPA: 4 (+)
SPD: 3
SPE: 101
BRT: 17
SC: 1
WC: 1

Item: Belue Berry

EC: N/A
MC: 0
DC: 5/5

Attacks:
Tackle
Tail Whip
Thunder Shock
Charge
Charm
Parabolic Charge
Nuzzle
Thunder Wave
Volt Switch
Rest
Discharge
Charge Beam

Covet
Eerie Impulse
Helping Hand
Natural Gift

Thunderbolt
Double Team
Grass Knot
Sleep Talk
Substitute
Protect
Dig
Hidden Power [Fire]

Magnet Rise
Berry Bushes
A densely packed area of bushes, it seems impossible to move without managing to find a new berry. It's probably a good thing that these bushes are lacking in thorns though.

- Pokemon with Cheek Pouch can swap a Berry they are holding for a new one at the start of a round when their controller orders first.
- When the Berry of a Pokemon with Pickup is consumed or destroyed, the berry is recycled at the end of the round.
- Natural Gift is a Special Attack
2x Potion
2x Ether
1x Revive
5x Ultra Ball
9x Safari Ball

Ooraloo: 2 [Base] + 1 * 1 [NC/FR] = 3
Fort
WcZWviH.png
@ Focus Band | HP/EN: 100/100 | Type: ICE/BUG Compoundeyes / Mountaineer / Technician | Stats: 5/2/4/3/140/S3W4 | Status: +23% ACC
065.gif
@ Alakazite | 90/100 | Type: PSY Synchronize / Inner Focus / Magic Guard | Stats: 1/2/5/3/128/S3W3 | Status: +22% ACC
424.gif
@ King's Rock | 100/100 Type: NOR Technician / Pickup / Skill Link | Stats: 4/3/1/3/S2W2 | Status: +20% ACC
Trap
702.png
@ Belue Berry | HP/EN/CHP: 100/93/120 | Type: ELE/FRY Cheek Pouch / Pickup / Plus | Stats: 1/2/4/3/101/S1W1 | Status: Charged 6a
---
702.png

"Whee! You've come back to play!"

[Swap for Bluk Berry] Natural Gift | Hidden Power | Natural Gift
[Once] IF damaging Ground-type move on the next action, THEN Magnet Rise and restart queue.
IF Dedenne is not holding a Bluk Berry AND Dedenne is to use Natural Gift, THEN Discharge.

Fort Colorcastle orders
 
Counter ~ Icicle Spear ~ Counter

IF icicle spear hits 5 times, THEN counter + counter a3

playing is fun.... right?
 
Last edited:
Of Mice and Mischief

Evidently, Fort neglected to take a look at the arena. As a result, he attempts to counter Dedenne's special attacks, to no avail. Dedenne seems to be enjoying herself, but Fort's Syclant is looking a bit worse for the wear.

702.png

Dedenne (F)

Nature: Modest
+SpA, -Atk

Type: Electric / Fairy

Abilities: Cheek Pouch / Pickup / Plus

Stats:
HP: 100
ATK: 1 (-)
DEF: 2
SPA: 4 (+)
SPD: 3
SPE: 101
BRT: 17
SC: 1
WC: 1

Item: Belue Berry

EC: N/A
MC: 0
DC: 5/5

Attacks:
Tackle
Tail Whip
Thunder Shock
Charge
Charm
Parabolic Charge
Nuzzle
Thunder Wave
Volt Switch
Rest
Discharge
Charge Beam

Covet
Eerie Impulse
Helping Hand
Natural Gift

Thunderbolt
Double Team
Grass Knot
Sleep Talk
Substitute
Protect
Dig
Hidden Power [Fire]

Magnet Rise
Berry Bushes
A densely packed area of bushes, it seems impossible to move without managing to find a new berry. It's probably a good thing that these bushes are lacking in thorns though.

- Pokemon with Cheek Pouch can swap a Berry they are holding for a new one at the start of a round when their controller orders first.
- When the Berry of a Pokemon with Pickup is consumed or destroyed, the berry is recycled at the end of the round.
- Natural Gift is a Special Attack
2x Potion
2x Ether
1x Revive
5x Ultra Ball
9x Safari Ball

Ooraloo: 2 [Base] + 1 * 1 [NC/FR] + 1 * 1.5 [<=3] = 4.5
Pre-Round
Dedenne swapped its Belue Berry for a Bluk Berry!

Action One
Dedenne used Natural Gift! (-7 EN)
Crit: 10/16 NO
Damage: (9 + 3 + 6 - 4.5) * 2.25 = 30.375 > 20

Syclant used Counter! (-6 EN)
But it failed.

Action Two
Syclant used Icicle Spear! (-8 EN)
Hits: 1/6 THREE
Crits: 2/16 | 5/16 | 4/16 NONE
Damage: (9 + 3 + 3 + 7.5 - 3) = 19.5

Dedenne used Hidden Power! (-4 EN)
Crit: 4/16 NO
Damage: (6 + 6 - 4.5) * 2.25 = 16.875

Action Three
Dedenne used Natural Gift! (-7 EN)
Crit: 1/16 YES
Damage: (9 + 3 + 3 + 6 - 4.5) * 2.25 = 37.125 > 20

Syclant used Counter! (-6 EN)
But it failed.
Fort
WcZWviH.png
@ Focus Band | HP/EN: 43/80 | Type: ICE/BUG Compoundeyes / Mountaineer / Technician | Stats: 5/2/4/3/140/S3W4 | Status: +23% ACC
065.gif
@ Alakazite | 90/100 | Type: PSY Synchronize / Inner Focus / Magic Guard | Stats: 1/2/5/3/128/S3W3 | Status: +22% ACC
424.gif
@ King's Rock | 100/100 Type: NOR Technician / Pickup / Skill Link | Stats: 4/3/1/3/S2W2 | Status: +20% ACC
Trap
702.png
@ Bluk Berry (2/5) | HP/EN/CHP: 80/75/120 | Type: ELE/FRY Cheek Pouch / Pickup / Plus | Stats: 1/2/4/3/101/S1W1 | Status: Charged 3a
---
702.png

"Awww... You're so nice, letting me win! <3"

Fort Colorcastle orders
 
Protect ~ Substitute (15) ~ protect

IF damaging fire type combo, THEN dig (suspend) that action and dig (attack) next action.
IF double team is to be used, THEN chill that action and Blizzard next action.

God damn strange asf arenas.
 
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702.png

"Boo."
Double Team (1 Clone) | Discharge + Discharge | Natural Gift
---

Of Mice and Mischief

Fort stalls. Dedenne goes to town on the fragile bug and paralyzes it.

Syclant is severely injured, but his teammates have come to the rescue! Can they work together to regain their lost momentum?
702.png

Dedenne (F)

Nature: Modest
+SpA, -Atk

Type: Electric / Fairy

Abilities: Cheek Pouch / Pickup / Plus

Stats:
HP: 100
ATK: 1 (-)
DEF: 2
SPA: 4 (+)
SPD: 3
SPE: 101
BRT: 17
SC: 1
WC: 1

Item: Belue Berry

EC: N/A
MC: 0
DC: 5/5

Attacks:
Tackle
Tail Whip
Thunder Shock
Charge
Charm
Parabolic Charge
Nuzzle
Thunder Wave
Volt Switch
Rest
Discharge
Charge Beam

Covet
Eerie Impulse
Helping Hand
Natural Gift

Thunderbolt
Double Team
Grass Knot
Sleep Talk
Substitute
Protect
Dig
Hidden Power [Fire]

Magnet Rise
Berry Bushes
A densely packed area of bushes, it seems impossible to move without managing to find a new berry. It's probably a good thing that these bushes are lacking in thorns though.

- Pokemon with Cheek Pouch can swap a Berry they are holding for a new one at the start of a round when their controller orders first.
- When the Berry of a Pokemon with Pickup is consumed or destroyed, the berry is recycled at the end of the round.
- Natural Gift is a Special Attack
2x Potion
2x Ether
1x Revive
5x Ultra Ball
9x Safari Ball

Ooraloo: 2 [Base] + 1 * 1 [NC/FR] + 2 * 1.5 [<=3] = 6
Action One
Syclant used Chill! (+12 EN)

Dedenne used Double Team! (-4 EN)

Action Two
Syclant used Blizzard! (-7 EN)
Crit: 7/16 NO
Effect: 63/100 NO
Damage: ((11*0.75) + 3 + 6 - 6) = 11.25

Dedenne used Discharge + Discharge! (-27 EN)
Crit: 4/16 NO
Effect: 46/100 YES
Damage: (18 + 3 + 3 + 6 - 4.5) = 25.5
Syclant was paralyzed.

Action Three
Syclant is paralyzed. (20%)
Paralysis: 88/100 NO
Syclant used Protect! (-7 EN)

Dedenne is cooling down.

Fort
WcZWviH.png
@ Focus Band | HP/EN: 17/78 | Type: ICE/BUG Compoundeyes / Mountaineer / Technician | Stats: 5/2/4/3/[35]/S3W4 | Status: +23% ACC, Paralysis (15%)
065.gif
@ Alakazite | 90/100 | Type: PSY Synchronize / Inner Focus / Magic Guard | Stats: 1/2/5/3/128/S3W3 | Status: +22% ACC
424.gif
@ King's Rock | 100/100 Type: NOR Technician / Pickup / Skill Link | Stats: 4/3/1/3/S2W2 | Status: +20% ACC
Trap
702.png
@ Bluk Berry (2/5) | HP/EN/CHP: 69/44/120 | Type: ELE/FRY Cheek Pouch / Pickup / Plus | Stats: 1/2/4/3/101/S1W1 | Status: N/A
---
702.png

"More friends to play with?"
[Swap for Belue Berry] Thunderbolt (Syclant) | Thunderbolt (Syclant)
[Once] IF Ambipom uses Fake Out AND Alakazam is not to use Encore on the next action, THEN Protect.
IF I am asleep, THEN Sleep Talk (Discharge, Thunderbolt (Syclant), Parabolic Charge, Charge Beam (Alakazam))
IF Syclant is KOed, THEN Discharge.

Fort Colorcastle orders
 
alakazam: mega evolve no trace
psyshock (dedenne) ~ shadow ball (dedenne)
IF dedenne is ko'd, THEN chill

Ambipom: fling (dedenne) ~ doubleslap (dedenne)
IF dedenne is KO'd THEN chill
IF syclant is fully paralyzed a1, THEN fling a2

Syclant: icicle spear (dedenne) ~ earth power (dedenne)
IF dedenne is KO'd, THEN chill
 
Of Mice and Mischief

Flinch abuse allows Fort's team to quickly dispatch the little mouse. Poor thing.
702.png

Dedenne (F)

Nature: Modest
+SpA, -Atk

Type: Electric / Fairy

Abilities: Cheek Pouch / Pickup / Plus

Stats:
HP: 100
ATK: 1 (-)
DEF: 2
SPA: 4 (+)
SPD: 3
SPE: 101
BRT: 17
SC: 1
WC: 1

Item: Belue Berry

EC: N/A
MC: 0
DC: 5/5

Attacks:
Tackle
Tail Whip
Thunder Shock
Charge
Charm
Parabolic Charge
Nuzzle
Thunder Wave
Volt Switch
Rest
Discharge
Charge Beam

Covet
Eerie Impulse
Helping Hand
Natural Gift

Thunderbolt
Double Team
Grass Knot
Sleep Talk
Substitute
Protect
Dig
Hidden Power [Fire]

Magnet Rise
Berry Bushes
A densely packed area of bushes, it seems impossible to move without managing to find a new berry. It's probably a good thing that these bushes are lacking in thorns though.

- Pokemon with Cheek Pouch can swap a Berry they are holding for a new one at the start of a round when their controller orders first.
- When the Berry of a Pokemon with Pickup is consumed or destroyed, the berry is recycled at the end of the round.
- Natural Gift is a Special Attack
2x Potion
2x Ether
1x Revive
5x Ultra Ball
9x Safari Ball

Ooraloo: 2 [Base] + 1 * 1 [NC/FR] + 2 * 1.5 [<=3] + 1 * 2 [4-6] = 8
Action One
Alakazam used Psyshock! (-5 EN)
Crit: 12/16 NO
Damamge: (8 + 3 + 11 - 3) = 19

Ambipom used Fling! (-3.5 EN)
Crit: 7/16 NO
Flinch: 24/100 NO
Damage: (7 + 6 - 3) * 0.67 = 6.7
Ambipom picked up its King's Rock.

Dedenne flinched.

Syclant is paralyzed. (15%)
Paralysis: 75/100 NO
Syclant used Icicle Spear! (-8 EN)
Hits: 4/6 FOUR
Crits: 15/16 | 2/16 | 10/16 | 12/16 NONE
Damage: (12 + 4 + 3 + 7.5 - 3) = 23.5

Action Two
Alakazam used Shadow Ball! (-6 EN)
Crit: 2/16 NO
Effect: 25/100 NO
Damage: (8 + 11 - 4.5) = 14.5

Ambipom used Double Slap! (-8 EN)
Crits: 8/16 | 13/16 | 9/16 | 8/16 | 6/16 NONE
Flinch: 22/100 | 71/100 | 45/100 | 32/100 | 10/100 YES
Damage: (10 + 5 + 3 + 6 - 3) = 21
Dedenne fainted.

Syclant is paralyzed. (15%)
Paralysis: 23/100 NO
Syclant used Chill! (+12 EN)

Fort
WcZWviH.png
@ Focus Band | HP/EN: 17/82 | Type: ICE/BUG Compoundeyes / Mountaineer / Technician | Stats: 5/2/4/3/[35]/S3W4 | Status: +23% ACC, Paralysis (10%)
065.gif
@ Alakazite | 90/89 | Type: PSY Synchronize / Inner Focus / Magic Guard / Trace | Stats: 1/3/8/3/173/S3W3 | Status: +30% ACC
424.gif
@ King's Rock | 100/88 Type: NOR Technician / Pickup / Skill Link | Stats: 4/3/1/3/S2W2 | Status: +20% ACC
Trap
702.png
@ Belue Berry | HP/EN/CHP: KO/KO/KO | Type: ELE/FRY Cheek Pouch / Pickup / Plus | Stats: 1/2/4/3/101/S1W1 | Status: KO
---

Fort Colorcastle manages his team
 
Floating Blossoms

You approach a pond, nestled underneath a Cherry Blossom tree, the petals floating on it. To the side, you see a Marill trying to feed a Lotad a pair of Wiki Berries, but it seems too weak to do anything. You could sacrifice some of your medical supplies to help the poor thing... that said, part of you sees that the Wiki Berries will itself be useful down the line...
183.png
270.png

"Lotad! Lotad! Please, take these!" "...D-don't... worry about.... me... You need... those b-berries.... f-for yourself..."
1x Potion
2x Ether
1x Revive
5x Ultra Ball
9x Safari Ball

Ooraloo: 2 [Base] + 2 * 1 [NC/FR] + 2 * 1.5 [<=3] + 1 * 2 [4-6] = 9

Fort
WcZWviH.png
@ Focus Band | HP/EN: 37/82 | Type: ICE/BUG Compoundeyes / Mountaineer / Technician | Stats: 5/2/4/3/[35]/S3W4 | Status: +23% ACC, Paralysis (10%)
065.gif
@ Alakazite | 90/89 | Type: PSY Synchronize / Inner Focus / Magic Guard / Trace | Stats: 1/3/8/3/173/S3W3 | Status: +30% ACC
424.gif
@ King's Rock | 100/88 Type: NOR Technician / Pickup / Skill Link | Stats: 4/3/1/3/S2W2 | Status: +20% ACC

---

Player Options:
a) Steal the Wiki Berries
b) Ignore the duo and carry on
c) Give Lotad 1 Potion
d) Give Lotad 2 Potions

Fort Colorcastle selects
 
Floating Blossoms

Whilst you can't afford to use all your healing materials on this Lotad, you can spare some. The spray bottle gives out a liquid that makes Lotad feel substantially better it seems. It then dives below the pond, before surfacing with a couple of items on it's back. You're surprised that the items have landed down there, but you take them before moving on.
183.png
270.png

"Don't you have anything else to give?" "...M-Marill, don't be... s-selfish..."
2x Ether
1x Revive
5x Ultra Ball
9x Safari Ball

1x Poison Gem
1x Cherish Ball

Ooraloo: 2 [Base] + 3 * 1 [NC/FR] + 2 * 1.5 [<=3] + 1 * 2 [4-6] = 10

Fort
WcZWviH.png
@ Focus Band | HP/EN: 37/82 | Type: ICE/BUG Compoundeyes / Mountaineer / Technician | Stats: 5/2/4/3/[35]/S3W4 | Status: +23% ACC, Paralysis (10%)
065.gif
@ Alakazite | 90/89 | Type: PSY Synchronize / Inner Focus / Magic Guard / Trace | Stats: 1/3/8/3/173/S3W3 | Status: +30% ACC
424.gif
@ King's Rock | 100/88 Type: NOR Technician / Pickup / Skill Link | Stats: 4/3/1/3/S2W2 | Status: +20% ACC

---

Fort Colorcastle manages his team
 
Performance Grotto

Ahead of you, you notice some sort of elegant display going on. A Kirlia dances for a small crowd whilst a Tropius rhythmically stomps the ground to create a beat, and interested, you head down towards the performance. However, your presence in the area seems to have dispersed the crowd, and the two performers are currently both giving you an angry glare, before they start throwing attacks at you - not your team, but you. Your mons move to protect you, but it seems like you need to patch your wounds up first.
281.png
357.png

"The show must go on!" "And what greater entertainment is there than killing humans?"

281.png

Kirlia (F)

Nature: Timid
+Spe, +6% Acc, -Atk

Type: Psychic / Fairy

Abilities: Synchronize / Trace / Telepathy

Stats:
HP: 90
ATK: 1 (-)
DEF: 2
SPA: 3
SPD: 2
SPE: 58 (+)
BRT: 13
SC: 1
WC: 2

Item: Kebia Berry

EC: 4/9
MC: 0
DC: 5/5

Attacks:
Magical Leaf
Growl
Confusion
Double Team
Teleport
Lucky Chant
Heal Pulse
Calm Mind
Psychic
Imprison
Future Sight
Disarming Voice
Draining Kiss

Ally Switcch
Destiny Bond
Disable
Encore
Skill Swap

Helping Hand
Magic Coat

Thunder Wave
Protect
Shadow Ball
Taunt
Torment
Charge Beam
Will-O-Wisp
Dazzling Gleam
357.png

Tropius (M)

Nature: Brave
+Atk, -Spe, -10% Eva

Type: Grass / Flying

Abilities: Chlorophyll / Solar Power / Harvest [DW]

Stats:
HP: 110
ATK: 4 (+)
DEF: 3
SPA: 3
SPD: 3
SPE: 44 (-)
BRT: 18
SC: 4
WC: 4

Item: Watmel Berry

EC: N/A
MC: 0
DC: 5/5

Attacks:
Leaf Storm
Bestow
Natural Gift
Leer
Gust
Growth
Razor Leaf
Stomp
Sweet Scent
Whirlwind
Magical Leaf
Body Slam

Bullet Seed
Dragon Dance
Leech Seed
Razor Wind
Synthesis
Leaf Blade

Endure

Bulldoze
Protect
Earthquake
Double Team
Steel Wing
Fly
Giga Impact
A natural stage, surrounded by logs to sit on. It seems that the stage is partially assisted with some Psychic-Type moves, presumably to help whoever performs on the stage. You feel everything slowly get heavier... it seems that the influence is limited, at least.
Physical Spread moves do not suffer spread move penalty.
The Levitate ability is negated.
2x Ether
1x Revive
5x Ultra Ball
9x Safari Ball

1x Poison Gem
1x Cherish Ball

Ooraloo: 2 [Base] + 4 * 1 [NC/FR] + 2 * 1.5 [<=3] + 1 * 2 [4-6] = 11

Fort
WcZWviH.png
@ Focus Band | HP/EN: 37/82 | Type: ICE/BUG Compoundeyes / Mountaineer / Technician | Stats: 5/2/4/3/[35]/S3W4 | Status: +23% ACC, Paralysis (10%)
065.gif
@ Alakazite | 90/89 | Type: PSY Synchronize / Inner Focus / Magic Guard | Stats: 1/2/5/3/128/S3W3 | Status: +22% ACC
424.gif
@ King's Rock | 100/88 Type: NOR Technician / Pickup / Skill Link | Stats: 4/3/1/3/133/S2W2 | Status: +20% ACC

---
Guardians
281.gif
@ Kebia Berry | 90/100 | Type: PSY/FAI Synchronize / Trace / Telepathy | Stats: 1/2/3/2/58/S1W2 | Status: +6% ACC
357.gif
@ Watmel Berry | 110/100 Type: GRA/FLY Chlorophyll / Solar Power / Harvest | Stats: 4/3/3/3/44/S4W4 | Status: -10% EVA

Kirlia traces Inner Focus
Fort Colorcastle orders
 
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Alakazam: mevolve
Shadow ball (kirlia) ~ Dazzling Gleam (enemies)
IF kirlia is to use Thunder Wave, THEN Safeguard.
IF kirlia is to use torment, AND targeting syclant, THEN protect (syclant)

Syclant: icicle spear (tropius) ~ icicle spear (tropius)
IF tropius is under the effects of ally switch, THEN target kirlia.
IF tropius is to use razor wind, AND ambipom is not to use fake out, THEN blizzard (both)

Ambipom: fling (tropius) ~ fake out (tropius)
IF tropius is under the effects of ally switch, THEN target kirlia..
IF tropius uses endure, AND kirlia is not under the effects of teleport (evasive), THEN shadow claw (kirlia) and push back.
 
281.png
357.png

Kirlia:
Skill Swap (Kirlia's traced Inner Focus for Tropius's Chlorophyll, Kirlia's Synchronize for Ambipom's Pickup) | Helping Hand (Tropius's Razor Wind)
Tropius: Chill | Razor Wind + Gust

Performance Grotto

The Guardians manage to evade Fort's irritating flinch strategy and take out Syclant, dealing a fair amount of damage to Alakazam and Ambipom in the proces. However, their attacks come at a large price, as Tropius is left on cooldown in the next round, and they took quite a lot of damage themselves.

Can Fort survive the Guardians' bloodlust?

Pre-Round
Kirlia traced Inner Focus! (-6 EN)

Action One
Alakazam used Shadow Ball! (-6 EN)
Crit: 8/16 NO
Effect: 54/100 NO
Damage: (8 + 11 - 3) * 1.5 = 24 (Kirlia)

Ambipom used Fling! (-3.5 EN)
Crit: 2/16 NO
Flinch: 24/100 NO
Damage: (7 + 6 - 4.5) = 8.5 (Tropius)
Ambipom picked up its King's Rock.

Kirlia used Skill Swap! (-13 EN)
Kirlia's traced Inner Focus was swapped for Tropius's Chlorophyll!
Kirlia's Synchronize was swapped for Ambipom's Pickup!

Tropius flinched.

Syclant is paralyzed. (10%)
Paralysis: 61/100 NO
Syclant used Icicle Spear! (-8 EN)
Hits: 2/6 THREE
Crits: 6/16 | 12/16 | 6/16 NONE
Damage: (9 + 3 + 3 + 7.5 - 4.5) * 2.25 = 40.5 (Tropius)

Action Two
Kirlia used Helping Hand! (-4 EN)

Ambipom used Fake Out! (-4 EN)
Crit: 9/16 NO
Damage: ((4 * 1.5) + 3 + 6 - 4.5) = 10.5 (Tropius)

Tropius is charging up a whirlwind.

Alakazam used Dazzling Gleam! (-6 EN)
Crit: 5/16 NO | 12/16 NO
Damage: ((8 * 0.75) + 11 - 3) = 14 (Kirlia)
Damage: ((8 * 0.75) + 11 - 4.5) = 12.5 (Tropius)

Syclant used Icicle Spear! (-12 EN)
But it missed.

Tropius used Razor Wind + Gust! (-12.5 EN)
Kirlia lent a Helping Hand! (-24 EN)
Crits: 14/16 NO | 13/16 NO | 2/16 NO
Damage: ((40 * 0.75) + 3 + 4.5 - 4.5) * 1.5 = 49.5 (Syclant)
Syclant fainted.
Damage: ((40 * 0.75) + 3 + 4.5 - 4.5) = 33 (Alakazam)
Damage: ((40 * 0.75) + 3 + 4.5 - 4.5) = 33 (Ambipom)
2x Ether
1x Revive
5x Ultra Ball
9x Safari Ball

1x Poison Gem
1x Cherish Ball

Ooraloo: 2 [Base] + 4 * 1 [NC/FR] + 2 * 1.5 [<=3] + 2 * 2 [4-6] = 13

Fort
WcZWviH.png
@ Focus Band | HP/EN: KO/KO | Type: ICE/BUG Compoundeyes / Mountaineer / Technician | Stats: 5/2/4/3/[35]/S3W4 | Status: KO
065.gif
@ Alakazite | HP/EN: 57/77 | Type: PSY Synchronize / Inner Focus / Magic Guard / Trace | Stats: 1/3/8/3/173/S3W3 | Status: +30% ACC
424.gif
@ King's Rock | HP/EN: 67/80 Type: NOR Technician / [Synchronize] / Skill Link | Stats: 4/3/1/3/133/S2W2 | Status: +20% ACC

---
Guardians
281.gif
@ Kebia Berry | HP/EN/CHP: 52/57/180 | Type: PSY/FAI [Pickup] / [Cholorophyll] / Telepathy | Stats: 1/2/3/2/58/S1W2 | Status: +6% ACC
357.gif
@ Watmel Berry | HP/EN/CHP: 38/87/100 Type: GRA/FLY [Inner Focus 4a] / Solar Power / Harvest | Stats: 4/3/3/3/44/S4W4 | Status: Cooldown 1a
---

281.png
357.png

Kirlia:
Thunder Wave (Ambipom) | Dazzling Gleam
[Once] IF Alakazam is to use Safeguard, THEN Encore (Alakazam) that action and Dazzling Gleam on the next.
IF Ambipom is behind a substitute, THEN Shadow Ball (Alakazam)

Tropius: Chill | Earthquake
IF Ambipom does not use Fling A1 AND Ambipom is to target you with Fling A2, THEN Protect A2.

Fort Colorcastle orders
 
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Ambipom: bounce (tropius) ~ ice punch (tropius)
Alakazam: hypnosis + nightmare (kirlia) ~ cooldown
 
Performance Grotto

Fort acts obnoxiously.

Action One
Ambipom jumped up. (-4.83 EN)

Kirlia used Thunder Wave! (-7 EN)
But it missed.

Tropius is cooling down.

Alakazam used Hypnosis + Nightmare! (-21 EN)
Counters: 1/3 TWO
Kirlia fell asleep.

Ambipom used Bounce! (-4.83 EN)
Crit: 7/16 NO
Effect: 82/100 NO
Damage: (8 + 6 - 4.5) * 1.5 = 14.25

Kirlia: -4 HP, -2 EN (Nightmare)

Action Two
Alakazam is cooling down.

Ambipom used Ice Punch! (-6 EN)
Crit: 8/16 NO
Effect: 30/100 NO
King's Rock: 21/100 NO
Damage: (8 + 6 -4.5) * 2.25 = 21.375

Kirlia is fast asleep.

Tropius used Earthquake! (-7 EN)
Crit: 1/16 YES | 5/16 NO
Damage: (10 +3 + 6 - 4.5) = 14.5 (Alakazam)
Damage: (10 + 6 - 4.5) = 11.5 (Ambipom)

Kirlia: -4 HP, -2 EN (Nightmare)
2x Ether
1x Revive
5x Ultra Ball
9x Safari Ball

1x Poison Gem
1x Cherish Ball

Ooraloo: 2 [Base] + 4 * 1 [NC/FR] + 2 * 1.5 [<=3] + 3 * 2 [4-6] = 15

Fort
WcZWviH.png
@ Focus Band | HP/EN: KO/KO | Type: ICE/BUG Compoundeyes / Mountaineer / Technician | Stats: 5/2/4/3/[35]/S3W4 | Status: KO
065.gif
@ Alakazite | HP/EN: 42/56 | Type: PSY Synchronize / Inner Focus / Magic Guard / Trace | Stats: 1/3/8/3/173/S3W3 | Status: +30% ACC
424.gif
@ King's Rock | HP/EN: 55/64 Type: NOR Technician / [Synchronize] / Skill Link | Stats: 4/3/1/3/133/S2W2 | Status: +20% ACC

---
Guardians
281.gif
@ Kebia Berry | HP/EN/CHP: 44/46/180 | Type: PSY/FAI [Pickup] / [Cholorophyll] / Telepathy | Stats: 1/2/3/2/58/S1W2 | Status: +6% ACC, Asleep 1a, Nightmare
357.gif
@ Watmel Berry | HP/EN/CHP: 2/80/100 Type: GRA/FLY [Inner Focus 2a] / Solar Power / Harvest | Stats: 4/3/3/3/44/S4W4 | Status: N/A
---

Fort Colorcastle orders
 
Performance Grotto

Poor Kirlia is brainwashed by the evil, smelly human. Tropius will surely fight to the death to avenge his sister.

Safari Ball (Kirlia)
(36 - 4) * 2 = 64
CHP: 180 > 116
Kirlia: +12 EN

Safari Ball (Kirlia)
(36 - 4) * 2 = 64
CHP: 180 > 52
Kirlia: +12 EN

Ultra Ball (Kirlia)
(30 - 4) * 2 = 52
CHP: 52 > 0
Kirlia was captured.

Ultra Ball (Tropius)
36
CHP: 64
Tropius: +12 EN
2x Ether
1x Revive
3x Ultra Ball
7x Safari Ball

1x Belue Berry
1x Poison Gem
1x Cherish Ball

Ooraloo: 2 [Base] + 0.5*4 [Balls] + 4 * 1 [NC/FR] + 2 * 1.5 [<=3] + 3 * 2 [4-6] = 17

Fort
WcZWviH.png
@ Focus Band | HP/EN: KO/KO | Type: ICE/BUG Compoundeyes / Mountaineer / Technician | Stats: 5/2/4/3/[35]/S3W4 | Status: KO
281.gif
@ Kebia Berry | HP/EN: 44/80 | Type: PSY/FAI Synchronize / Trace / Telepathy | Stats: 1/2/3/2/58/S1W2 | Status: +6% ACC, Asleep 1a
065.gif
@ Alakazite | HP/EN: 42/56 | Type: PSY Synchronize / Inner Focus / Magic Guard / Trace | Stats: 1/3/8/3/173/S3W3 | Status: +30% ACC
424.gif
@ King's Rock | HP/EN: 55/64 Type: NOR Technician / [Synchronize] / Skill Link | Stats: 4/3/1/3/133/S2W2 | Status: +20% ACC

---
Guardians
357.gif
@ Watmel Berry | HP/EN/CHP: 2/92/64 Type: GRA/FLY [Inner Focus 2a] / Solar Power / Harvest | Stats: 4/3/3/3/44/S4W4 | Status: N/A
---

Fort Colorcastle orders
 
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alakazam: chill ~ hypnosis
kirlia: heal pulse (alakazam) ~ heal pulse (alakazam)
ambipom: fake out ~ chill
 
357.png

"Good-bye, cold, cruel world!"
Earthquake | Earthquake
---
Performance Grotto

Tropius is spared from the cruel fate of being controlled by the evil, smelly human. Huzzah.
Unfortunately, that means that it died.

Action One
Ambipom used Fake Out! (-4 EN)
Crit: 2/16 NO
Damage: ((4*1.5) + 3 + 6 - 4.5) = 10.5
Tropius fainted.

Alakazam used Chill! (+12 EN)

Kirlia is fast asleep.
2x Ether
1x Revive
3x Ultra Ball
7x Safari Ball

1x Belue Berry
1x Poison Gem
1x Cherish Ball
1x Watmel Berry

Ooraloo: 2 [Base] + 0.5*4 [Balls] + 4 * 1 [NC/FR] + 2 * 1.5 [<=3] + 4 * 2 [4-6] = 19
357.png

Fort
WcZWviH.png
@ Focus Band | HP/EN: KO/KO | Type: ICE/BUG Compoundeyes / Mountaineer / Technician | Stats: 5/2/4/3/[35]/S3W4 | Status: KO
281.gif
@ Kebia Berry | HP/EN: 44/80 | Type: PSY/FAI Synchronize / Trace / Telepathy | Stats: 1/2/3/2/58/S1W2 | Status: +6% ACC, Asleep 0a
065.gif
@ Alakazite | HP/EN: 42/68 | Type: PSY Synchronize / Inner Focus / Magic Guard / Trace | Stats: 1/3/8/3/173/S3W3 | Status: +30% ACC
424.gif
@ King's Rock | HP/EN: 55/60 Type: NOR Technician / [Synchronize] / Skill Link | Stats: 4/3/1/3/133/S2W2 | Status: +20% ACC

---
Guardians
357.gif
@ Watmel Berry | HP/EN/CHP: KO/KO/KO Type: GRA/FLY [Inner Focus 1a] / Solar Power / Harvest | Stats: 4/3/3/3/44/S4W4 | Status: N/A
---

Fort Colorcastle manages his team
 
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Barren Stone

In these lush fields you're surprised to find a barren patch. It seems to surround a small stone, however as you get close to the stone a pink blob manages to cut you off, knocking you back before teleporting away with some sort of Cosmic Power. However, it seems like the blob managed to teleport Alakazam away with it as well, and is currently getting Worked Up over the fact that it's having to deal with intruders.

A stone that does not appear to match other natrual formations. It appears to be lunar in origin, but it's difficult to discern much else about the stone. Nevertheless, it doesn't seem to be doing anything at the moment...

Stat boosts do not decay if they are at +1
If Clefairy's Def or SpD stat boosts are at 0 at the end of the round, then Clefairy's Def and SpD Stat Boosts are increased by 1.
After 4 rounds, all Pokemon who would benefit from Moon Stone gain the benefits as if they were holding it.
35.png

Clefairy (F)

Nature: Relaxed
+Def, -Spe, -10% Eva

Type: Fairy

Abilities: Cute Charm / Magic Guard / Friend Guard

Stats:
HP: 100
ATK: 2
DEF: 3 (+)
SPA: 2
SPD: 3
SPE: 30 (-)
BRT: 14
SC: 1
WC: 1

Item: Macho Brace

EC: 4/9
MC: 0
DC: 5/5

Attacks:
After You
Healing Wish
Disarming Voice
Pound
Growl
Encore
Sing
Double Slap
Defense Curl
Follow Me
Bestow
Minimize
Wake-Up Slap
Stored Power
Cosmic Power
Lucky Chant
Metronome
Charm
Sweet Kiss
Copycat
Magical Leaf
Moonblast
Moonlight

Amnesia
Aromatherapy
Misty Terrain
Tickle
Wish

Magic Coat

Dazzling Gleam
Flamethrower
Ice Beam
Thunderbolt
Work Up
Safeguard
Dig
Protect
2x Ether
3x Ultra Ball
7x Safari Ball

1x Belue Berry
1x Poison Gem
1x Cherish Ball
1x Watmel Berry
1x Kebia Berry

Ooraloo: 2 [Base] + 0.5*4 [Balls] + 5 * 1 [NC/FR] + 2 * 1.5 [<=3] + 4 * 2 [4-6] = 20
Fort
WcZWviH.png
@ Focus Band | HP/EN: 50/30 | Type: ICE/BUG Compoundeyes / Mountaineer / Technician | Stats: 5/2/4/3/140/S3W4 | Status: +23% ACC
281.gif
@ Kebia Berry | HP/EN: 44/80 | Type: PSY/FAI Synchronize / Trace / Telepathy | Stats: 1/2/3/2/58/S1W2 | Status: +6% ACC, Asleep 0a
424.gif
@ King's Rock | HP/EN: 55/60 Type: NOR Technician / [Synchronize] / Skill Link | Stats: 4/3/1/3/133/S2W2 | Status: +20% ACC
065.gif
@ Alakazite | HP/EN: 42/68 | Type: PSY Synchronize / Inner Focus / Magic Guard | Stats: 1/2/5/3/128/S3W3 | Status: +22% ACC
---
Trap
035.gif
@ Macho Brace | HP/EN/CHP: 100/86/150 Type: FAI Cute Charm / Magic Guard / Friend Guard | Stats: 2/3/2/3/[15]/S1W[2] | Status: -10% EVA, +2 SpA, +2 Atk, +2 SpD, +2 Def
---
35.png

"Visitors? But my special rock isn't ready yet... :("
Dazzling Gleam | Moonblast | Thunderbolt
[Nonconsecutive] IF P/E, AND not Encore on the next action, THEN Work Up.
IF Dig AND not suspended AND not in combination AND Dig (suspend) was not used on the previous action AND not Encore on the next action, THEN Dig.

Fort Colorcastle orders
 
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