Project The Next Best Thing - rip

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EnemyJurist
 
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Golem @ Chople Berry
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant/Jolly Nature
- Stealth Rock
- Stone Edge
- Earthquake
- Sucker Punch

Berries=Only innovation y/n?

Chople lets you live nifty shit and lures in a lot of pokemon that would attempt to blast it away with stab/coverage fighting moves like Monferno,Machoke,Grumpig,Mr. Mime ect and hit them with a strong EQ (twice in certain situations like Machoke)
 
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Golem @ Weakness Policy
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Rock Polish

This set kinda acts like RP Relicanth with different dual stab. Stealth Rock stays so it can still act as an effective suicide lead, which is probably what you will be using it for most of the time, but if you get the opportunity to set up with defensive mons weakened you can win. There also exists the possibility of using Rock Polish as the Weakness Policy gets triggered and just sweeping. The lack of Sucker Punch can hurt, but a large amount of people predict it to come out and switch, giving you an opportunity.
 

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Golem @ Choice Band
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Stone Edge
- Earthquake
- Superpower
- Explosion

This set acts as a great lure to common Golem checks such as Tangela and Leafeon, and it packs ridiculous power : with Choice Band, Golem can 2HKO Tangela, its supposed best counter, and OHKO Reli and other mighty PU fatmons. It has a niche over Rampardos because of its better bulk, and over Thick Club Maro because of its double STAB. The Speed EVs allows Golem to outspeed slow bulky things such as Bouff and Audino, and Sturdy is cool to survive a supereffective hit. Stone Edge and EQ are 2 extremely potent STABs, Superpower is our best coverage option to hit Vibrava and Air Balloon Probo while hitting harder Dark and especially Normal types that Golem can check. Finally, Explosion is the definition of a superpowerful attack. Seriously, with it you're sure of cutting at least 60% of the life of a Pokemon without a Normal resistance.
 

Golem @ Life Orb
Ability: Sturdy
EVs: 244 Atk / 136 SpA / 128 Spe
Naughty Nature
IVs: 29 HP
- Fire Blast
- Earthquake
- Stone Edge
- Sucker Punch

Need a Tangela, Gourgeist-XL, Quilladin, or a Leafeon lure? I got you. Fire Blast Golem is sort of a weird choice for this, but it can take advantage of teams using one of these physically defensive Grass-types as an answer to Golem's Earthquake. It 2HKOes Tangela, Quilladin, Gourgeist-XL (factoring in Leftovers recovery), and has a high chance to OHKO Leafeon after SR. On Sunny Day teams, it just OHKOes lol.

LO also significantly boosts Golem's damage, letting Sucker Punch hit frail attackers pretty hard coming off of that base 120 Attack stat. Stone Edge will straight up OHKO defensive Vullaby after SR, thanks to that LO boost too.

Its Speed is for Vullaby, Gourgeist-XL, Quilladin, and Tangela, letting you 2HKO these slower Pokemon on the switch / on the following turn, but you can just as easily allocate those EVs toward Golem's HP instead for extra bulk.
136 SpA Life Orb Golem Fire Blast vs. 248 HP / 0 SpD Gourgeist-Super: 200-237 (53.6 - 63.5%) -- guaranteed 2HKO after Leftovers recovery
136 SpA Life Orb Golem Fire Blast vs. 0 HP / 0 SpD Leafeon: 224-265 (82.6 - 97.7%) -- 62.5% chance to OHKO after Stealth Rock
136 SpA Life Orb Golem Fire Blast vs. 252 HP / 0 SpD Eviolite Tangela: 213-252 (63.7 - 75.4%) -- guaranteed 2HKO
136 SpA Life Orb Golem Fire Blast vs. 248 HP / 0 SpD Eviolite Quilladin: 161-192 (49.5 - 59%) -- 99.6% chance to 2HKO
136 SpA Life Orb Golem Fire Blast vs. 0 HP / 0- SpD Simisage: 255-302 (87.6 - 103.7%) -- guaranteed OHKO after Stealth Rock

244+ Atk Life Orb Golem Stone Edge vs. 248 HP / 252+ Def Eviolite Vullaby: 252-299 (73.4 - 87.1%) -- 81.3% chance to OHKO after Stealth Rock

244+ Atk Life Orb Golem Earthquake vs. 248 HP / 252+ Def Stunfisk: 354-421 (84 - 100%) -- 37.5% chance to OHKO after Stealth Rock
244+ Atk Life Orb Golem Earthquake vs. 252 HP / 4 Def Eviolite Metang: 291-346 (89.8 - 106.7%) -- 81.3% chance to OHKO after Stealth Rock

244+ Atk Life Orb Golem Sucker Punch vs. 0 HP / 4 Def Mr. Mime: 165-195 (74.6 - 88.2%) -- 6.3% chance to OHKO after Stealth Rock
 
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Golem @ Custap Berry
Ability: Sturdy
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Sucker Punch
Something I've used a bit, the key thing here is sucker on custap rather than wp. Golem is so strong that eq and stone edge still do a healthy about to everything, and while losing explosion's stupid raw power might suck you can still easily dent offensive teams with edgequake. Meanwhile, it's easier to chip things that think they got you with priority like floatzel or something. The annoying bit was when I realized the most common priority users are resistant to dark anyway but you can still get off healthy chip on things like monferno without sacrificing the ability to reliably set rocks or somth. Most useful for sneak geist, basculin, floatzel, and metang.
 
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Golem @ Leftovers
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Substitute
- Earthquake
- Stone Edge
- Toxic

Basically just a nice lure for bulkier mons like Gourgeist-XL and Audino, the first of which would usually Will-O-Wisp to begin with meaning you can get a free Substitute, the second actually can't break your Sub, meaning there's no chance of it Knocking Off your item then Wish + Protect stalling. Golem also forces out a lot of Pokemon, giving you a free Substitute to get off a big hit the next turn without having to predict.
 
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(galbia, do you like the pic?)
Golem @ Custap Berry
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Stealth Rock
- Endure

Dont you hate that moment when you switch your custap golem into rocks and you won't probably be able to you the berry anymore? Thanks to endure, golem is able to set up those rocks or attack, and then die in peace, after having done its job.

mag edit: i edited all of those in tyvm
 
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Golem @ Custap Berry / Weakness Policy
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Blast / Stone Edge
- Counter

Counter allows Golem to deal with Fighting, Water, and Grass types that can OHKO with their STAB moves
 
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